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- {
- "ac": 34,
- "alignment": "LN",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 2,
- "constitution": 5,
- "creature_ability": [
- "Truespeech"
- ],
- "creature_family": "Aeon",
- "creature_family_markdown": "[Aeon](/MonsterFamilies.aspx?ID=2)",
- "dexterity": 4,
- "exclude_from_search": false,
- "fortitude_save": 23,
- "hp": 215,
- "hp_raw": "215",
- "id": "creature-10",
- "image": [
- "/Images/Monsters/Aeon_Kolyarut.png"
- ],
- "immunity": [
- "death effects",
- "disease",
- "emotion",
- "poison",
- "unconscious"
- ],
- "immunity_markdown": "[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [emotion](/Traits.aspx?ID=60), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)\r\n",
- "intelligence": 1,
- "language": [
- "Celestial",
- "Infernal",
- "Utopian",
- "truespeech"
- ],
- "language_markdown": "[Celestial](/Languages.aspx?ID=16), [Infernal](/Languages.aspx?ID=19), [Utopian](/Languages.aspx?ID=36); truespeech",
- "level": 12,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Kolyarut](/Monsters.aspx?ID=10)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nKolyarut inevitables are enforcers of bargains and punishers of those who fail to uphold them. Their humanoid shape, ability to disguise themselves among a humanoid population, and diplomatic leanings make them the most approachable inevitables, and thus more likely to ally themselves with others. They are among the most talkative of all inevitables, naturally possessing a courtly grace and an encyclopedic knowledge of social customs, which they use to assist their efforts in gathering information on their targets or issuing challenges in a legal manner.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Monitor](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 30\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 28\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 25\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Aeon_Kolyarut.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 12\">[Kolyarut](/Monsters.aspx?ID=10)</title>\r\n\r\n<traits>\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Aeon\" url=\"/Traits.aspx?ID=208\" />\r\n<trait label=\"Inevitable\" url=\"/Traits.aspx?ID=223\" />\r\n<trait label=\"Monitor\" url=\"/Traits.aspx?ID=111\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 10</row>\n\n**Perception** +23; (+27 to detect lies); darkvision\r\n\r\n**Languages**\r\n[Celestial](/Languages.aspx?ID=16), [Infernal](/Languages.aspx?ID=19), [Utopian](/Languages.aspx?ID=36); truespeech\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +22, [Athletics](/Skills.aspx?ID=3) +27, [Axis Lore](/Skills.aspx?ID=8) +22, [Diplomacy](/Skills.aspx?ID=6) +20, [Deception](/Skills.aspx?ID=5) +20, [Survival](/Skills.aspx?ID=16) +22\r\n\r\n<row gap=\"medium\">\r\n**Str** +7\r\n\r\n**Dex** +4\r\n\r\n**Con** +5\r\n\r\n**Int** +1\r\n\r\n**Wis** +4\r\n\r\n**Cha** +2\r\n</row>\r\n\r\n**Truespeech** A kolyarut can speak with and understand any creature that has a language.\r\n\r\n**Items**\r\n_+1 [striking](/Equipment.aspx?ID=280) [bastard sword](/Weapons.aspx?ID=15)_\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 34 \r\n\r\n**Fort** +23 \r\n\r\n**Ref** +24 \r\n\r\n**Will** +22 \r\n\r\n+1 status to all saves vs. magic\r\n</row>\r\n\r\n**HP** 215\r\n\r\n, regeneration 15 (deactivated by chaotic)\r\n\r\n**Immunities**\r\n[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [emotion](/Traits.aspx?ID=60), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)\n\n**Weaknesses**\r\nchaotic 15\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\n_bastard sword_ +26 ([Lawful](/Traits.aspx?ID=99), [Magical](/Traits.aspx?ID=103), [two-hand d12](/Traits.aspx?ID=198)),\r\n**Damage** 2d8+13 slashing plus 1d6 lawful\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nfist +23 ([Agile](/Traits.aspx?ID=170), [Lawful](/Traits.aspx?ID=99), [Magical](/Traits.aspx?ID=103)),\r\n**Damage** 1d10+11 bludgeoning plus 1d6 lawful\r\n\r\n**Divine Innate Spells** DC 32\r\n- **1st**\r\n[Command](/Spells.aspx?ID=45) (at will)\r\n- **2nd**\r\n[Invisibility](/Spells.aspx?ID=164) (self only)\r\n- **3rd**\r\n[Paralyze](/Spells.aspx?ID=213) (x2)\r\n- **4th**\r\n[Illusory Disguise](/Spells.aspx?ID=159) (at will), [Suggestion](/Spells.aspx?ID=315) (x2)\r\n- **5th**\r\n[Command](/Spells.aspx?ID=45)\r\n- **8th**\r\n[Discern Location](/Spells.aspx?ID=75)\r\n\r\n**Divine Rituals** DC 32\r\n\r\n- **3rd**\r\n[Geas](/Rituals.aspx?ID=12)\n\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"/images/Icons/Sidebar_2_AdditionalLore.png\">Inevitable Fates</title>\r\n\r\nThe fact that the aeons known as inevitables seem to be on the decline is taken by some planar scholars as metaphysical proof that entropy is on the rise and the Great Beyond is past its prime and on the way to the end of this cycle of reality.\r\n</aside>\r\n\r\n<document level=\"2\" id=\"creature-family-2\" />",
- "name": "Kolyarut",
- "npc": false,
- "perception": 23,
- "pfs": "Standard",
- "rarity": "common",
- "reflex_save": 24,
- "release_date": "2019-08-01",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Aeon\" url=\"/Traits.aspx?ID=208\" />\r\n<trait label=\"Inevitable\" url=\"/Traits.aspx?ID=223\" />\r\n<trait label=\"Monitor\" url=\"/Traits.aspx?ID=111\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 10</row>\r\n\r\n**Creature Family** [Aeon](/MonsterFamilies.aspx?ID=2)\r\n\r\n<row gap=\"medium\">\r\n**HP** 215\r\n\r\n**AC** 34\r\n\r\n**Fort** +23\r\n\r\n**Ref** +24\r\n\r\n**Will** +22\r\n\r\n**Perception** +23\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nKolyarut inevitables are enforcers of bargains and punishers of those who fail to uphold them. Their humanoid shape, ability to disguise themselves …\r\n</summary>",
- "sense": "(+27 to detect lies); darkvision",
- "sense_markdown": "(+27 to detect lies); darkvision",
- "size": [
- "Medium"
- ],
- "skill": [
- "Acrobatics +22",
- "Athletics +27",
- "Axis Lore +22",
- "Diplomacy +20",
- "Deception +20",
- "Survival +22"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +22, [Athletics](/Skills.aspx?ID=3) +27, [Axis Lore](/Skills.aspx?ID=8) +22, [Diplomacy](/Skills.aspx?ID=6) +20, [Deception](/Skills.aspx?ID=5) +20, [Survival](/Skills.aspx?ID=16) +22",
- "source": [
- "Bestiary"
- ],
- "source_raw": [
- "Bestiary pg. 10"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Bestiary](/Sources.aspx?ID=2) pg. 10</row>",
- "speed": {
- "land": 25,
- "max": 25
- },
- "speed_markdown": "25 feet",
- "speed_raw": "25 feet",
- "spell": [
- "Discern Location",
- "Command",
- "Illusory Disguise",
- "Suggestion",
- "Paralyze",
- "Invisibility"
- ],
- "spell_markdown": "[Command](/Spells.aspx?ID=45), [Discern Location](/Spells.aspx?ID=75), [Illusory Disguise](/Spells.aspx?ID=159), [Invisibility](/Spells.aspx?ID=164), [Paralyze](/Spells.aspx?ID=213), [Suggestion](/Spells.aspx?ID=315)",
- "strength": 7,
- "strongest_save": [
- "ref",
- "reflex"
- ],
- "summary": "Kolyarut inevitables are enforcers of bargains and punishers of those who fail to uphold them. Their humanoid shape, ability to disguise themselves …",
- "summary_markdown": "Kolyarut inevitables are enforcers of bargains and punishers of those who fail to uphold them. Their humanoid shape, ability to disguise themselves …",
- "text": " Kolyarut Kolyarut inevitables are enforcers of bargains and punishers of those who fail to uphold them. Their humanoid shape, ability to disguise themselves among a humanoid population, and diplomatic leanings make them the most approachable inevitables, and thus more likely to ally themselves with others. They are among the most talkative of all inevitables, naturally possessing a courtly grace and an encyclopedic knowledge of social customs, which they use to assist their efforts in gathering information on their targets or issuing challenges in a legal manner. Recall Knowledge - Monitor (Religion): DC 30 Unspecific Lore : DC 28 Specific Lore : DC 25 Kolyarut Source Bestiary pg. 10 Perception +23; (+27 to detect lies); darkvision Languages Celestial, Infernal, Utopian; truespeech Skills Acrobatics +22, Athletics +27, Axis Lore +22, Diplomacy +20, Deception +20, Survival +22 Str +7 Dex +4 Con +5 Int +1 Wis +4 Cha +2 Truespeech A kolyarut can speak with and understand any creature that has a language. Items +1 striking bastard sword --- AC 34 Fort +23 Ref +24 Will +22 +1 status to all saves vs. magic HP 215 , regeneration 15 (deactivated by chaotic) Immunities death effects, disease, emotion, poison, unconscious Weaknesses chaotic 15 --- Speed 25 feet Melee Single Action bastard sword +26 (Lawful, Magical, two-hand d12), Damage 2d8+13 slashing plus 1d6 lawful Melee Single Action fist +23 (Agile, Lawful, Magical), Damage 1d10+11 bludgeoning plus 1d6 lawful Divine Innate Spells DC 32 - 1st Command (at will) - 2nd Invisibility (self only) - 3rd Paralyze (x2) - 4th Illusory Disguise (at will), Suggestion (x2) - 5th Command - 8th Discern Location Divine Rituals DC 32 - 3rd Geas Inevitable Fates The fact that the aeons known as inevitables seem to be on the decline is taken by some planar scholars as metaphysical proof that entropy is on the rise and the Great Beyond is past its prime and on the way to the end of this cycle of reality. ",
- "trait": [
- "Aeon",
- "Inevitable",
- "Monitor",
- "LN",
- "Medium"
- ],
- "trait_markdown": "[Aeon](/Traits.aspx?ID=208), [Inevitable](/Traits.aspx?ID=223), [Monitor](/Traits.aspx?ID=111)",
- "trait_raw": [
- "Aeon",
- "Inevitable",
- "Monitor"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=10",
- "vision": "Darkvision",
- "weakest_save": [
- "will"
- ],
- "weakness": {
- "chaotic": 15
- },
- "weakness_markdown": "chaotic 15",
- "weakness_raw": "chaotic 15",
- "will_save": 22,
- "wisdom": 4
- }
|