King Vesket.json 7.4 KB

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  1. {
  2. "ac": 23,
  3. "alignment": "CN",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 5,
  7. "constitution": 3,
  8. "creature_ability": [
  9. "Righteous Certainty",
  10. "Trident Twist",
  11. "Triumphant Roar"
  12. ],
  13. "creature_family_markdown": "",
  14. "dexterity": 3,
  15. "exclude_from_search": false,
  16. "fortitude_save": 15,
  17. "hp": 115,
  18. "hp_raw": "115",
  19. "id": "creature-2272",
  20. "intelligence": 2,
  21. "language": [
  22. "Common",
  23. "Draconic",
  24. "Iruxi"
  25. ],
  26. "language_markdown": "[Common](/Languages.aspx?ID=1), [Draconic](/Languages.aspx?ID=2), [Iruxi](/Languages.aspx?ID=32)",
  27. "level": 6,
  28. "markdown": "<title level=\"1\" pfs=\"\">[King Vesket](/NPCs.aspx?ID=2272)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\n\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 32\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 30\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 27\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 6\">[King Vesket](/NPCs.aspx?ID=2272)</title>\r\n\r\n<traits>\r\n<trait label=\"Unique\" url=\"/Traits.aspx?ID=161\" />\r\n<trait label=\"CN\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n<trait label=\"Lizardfolk\" url=\"/Traits.aspx?ID=226\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 140</row>\n\n**Perception** +12\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1), [Draconic](/Languages.aspx?ID=2), [Iruxi](/Languages.aspx?ID=32)\r\n\r\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +15, [Diplomacy](/Skills.aspx?ID=6) +13, [Intimidation](/Skills.aspx?ID=7) +15, [Nature](/Skills.aspx?ID=10) +12, [Stealth](/Skills.aspx?ID=15) +13\r\n\r\n<row gap=\"medium\">\r\n**Str** +5\r\n\r\n**Dex** +3\r\n\r\n**Con** +3\r\n\r\n**Int** +2\r\n\r\n**Wis** +2\r\n\r\n**Cha** +5\r\n</row>\n\n**Items**\r\n[Leather Armor](/Armor.aspx?ID=4), _+1 [striking](/Equipment.aspx?ID=280) [trident](/Weapons.aspx?ID=45)_\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 23 \r\n\r\n**Fort** +15 \r\n\r\n**Ref** +15 \r\n\r\n**Will** +12 \n\n</row>\r\n\r\n**HP** 115\n\n**Righteous Certainty** ([mental](/Traits.aspx?ID=106)) Whenever Vesket becomes [frightened](/Conditions.aspx?ID=19), he reduces the condition value by 1. If Vesket ever realizes the spirit of Stisshak is actually a will-o'-wisp, he loses this ability.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet, swim 20 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\n_trident_ +18 ([thrown 20 feet](/Traits.aspx?ID=195)),\r\n**Damage** 2d8+7 piercing\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\njaws +17,\r\n**Damage** 2d8+7 piercing\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\ntail +17 ([Agile](/Traits.aspx?ID=170), [Sweep](/Traits.aspx?ID=194)),\r\n**Damage** 2d6+7 bludgeoning\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\n_trident_ +18 ([thrown 20 feet](/Traits.aspx?ID=195)),\r\n**Damage** 2d8+10 piercing\n\n**Trident Twist** <actions string=\"Single Action\" /> **Requirements** Vesket is wielding a trident; **Effect** Vesket attempts to [Disarm](/Actions.aspx?ID=41) a foe. If he critically succeeds, he makes a trident melee Strike against the disarmed foe, using the same multiple attack penalty as the Disarm attempt. The trident Strike does not count toward his multiple attack penalty.\r\n\r\n**Triumphant Roar** <actions string=\"Single Action\" /> **Requirements** Vesket's last action reduced a foe to 0 Hit Points; **Effect** Vesket attempts an Intimidation check to Demoralize up to four foes within 30 feet. For each success, he gains 4 temporary Hit Points (8 on a critical success) that last for 10 minutes.\r\n\r\n</column>",
  29. "name": "King Vesket",
  30. "npc": true,
  31. "perception": 12,
  32. "rarity": "unique",
  33. "reflex_save": 15,
  34. "release_date": "2022-10-26",
  35. "resistance": {},
  36. "search_markdown": "<traits>\r\n<trait label=\"Unique\" url=\"/Traits.aspx?ID=161\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n<trait label=\"Lizardfolk\" url=\"/Traits.aspx?ID=226\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 140</row>\n\n<row gap=\"medium\">\r\n**HP** 115\r\n\r\n**AC** 23\r\n\r\n**Fort** +15\r\n\r\n**Ref** +15\r\n\r\n**Will** +12\r\n\r\n**Perception** +12\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n\r\n</summary>",
  37. "size": [
  38. "Medium"
  39. ],
  40. "skill": [
  41. "Athletics +15",
  42. "Diplomacy +13",
  43. "Intimidation +15",
  44. "Nature +12",
  45. "Stealth +13"
  46. ],
  47. "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +15, [Diplomacy](/Skills.aspx?ID=6) +13, [Intimidation](/Skills.aspx?ID=7) +15, [Nature](/Skills.aspx?ID=10) +12, [Stealth](/Skills.aspx?ID=15) +13",
  48. "source": [
  49. "Kingmaker Adventure Path"
  50. ],
  51. "source_raw": [
  52. "Kingmaker Adventure Path pg. 140"
  53. ],
  54. "source_category": "Adventure Paths",
  55. "source_group": "Kingmaker",
  56. "source_markdown": "<row gap=\"tiny\">[Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 140</row>",
  57. "speed": {
  58. "land": 25,
  59. "max": 25,
  60. "swim": 20
  61. },
  62. "speed_markdown": "25 feet, swim 20 feet",
  63. "speed_raw": "25 feet, swim 20 feet",
  64. "spell_markdown": "",
  65. "spoilers": "Kingmaker",
  66. "stealth": "13",
  67. "strength": 5,
  68. "strongest_save": [
  69. "fort",
  70. "fortitude",
  71. "ref",
  72. "reflex"
  73. ],
  74. "text": " King Vesket Recall Knowledge - Humanoid (Society): DC 32 Unspecific Lore : DC 30 Specific Lore : DC 27 King Vesket Source Kingmaker Adventure Path pg. 140 Perception +12 Languages Common, Draconic, Iruxi Skills Athletics +15, Diplomacy +13, Intimidation +15, Nature +12, Stealth +13 Str +5 Dex +3 Con +3 Int +2 Wis +2 Cha +5 Items Leather Armor, +1 striking trident --- AC 23 Fort +15 Ref +15 Will +12 HP 115 Righteous Certainty (mental) Whenever Vesket becomes frightened, he reduces the condition value by 1. If Vesket ever realizes the spirit of Stisshak is actually a will-o'-wisp, he loses this ability. --- Speed 25 feet, swim 20 feet Melee Single Action trident +18 (thrown 20 feet), Damage 2d8+7 piercing Melee Single Action jaws +17, Damage 2d8+7 piercing Melee Single Action tail +17 (Agile, Sweep), Damage 2d6+7 bludgeoning Ranged Single Action trident +18 (thrown 20 feet), Damage 2d8+10 piercing Trident Twist Single Action Requirements Vesket is wielding a trident; Effect Vesket attempts to Disarm a foe. If he critically succeeds, he makes a trident melee Strike against the disarmed foe, using the same multiple attack penalty as the Disarm attempt. The trident Strike does not count toward his multiple attack penalty. Triumphant Roar Single Action Requirements Vesket's last action reduced a foe to 0 Hit Points; Effect Vesket attempts an Intimidation check to Demoralize up to four foes within 30 feet. For each success, he gains 4 temporary Hit Points (8 on a critical success) that last for 10 minutes. ",
  75. "trait": [
  76. "Humanoid",
  77. "Lizardfolk",
  78. "Unique",
  79. "CN",
  80. "Medium"
  81. ],
  82. "trait_markdown": "[Humanoid](/Traits.aspx?ID=91), [Lizardfolk](/Traits.aspx?ID=226), [Unique](/Traits.aspx?ID=161)",
  83. "trait_raw": [
  84. "Humanoid",
  85. "Lizardfolk",
  86. "Unique"
  87. ],
  88. "type": "Creature",
  89. "url": "/NPCs.aspx?ID=2272",
  90. "weakest_save": [
  91. "will"
  92. ],
  93. "weakness": {},
  94. "will_save": 12,
  95. "wisdom": 2
  96. }