Jaggedbriar Hag.json 8.2 KB

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  1. {
  2. "ac": 25,
  3. "alignment": "CE",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 4,
  7. "constitution": 4,
  8. "creature_ability": [
  9. "Coven",
  10. "Bonds of Iron",
  11. "Change Shape",
  12. "Rend"
  13. ],
  14. "creature_family_markdown": "",
  15. "dexterity": 4,
  16. "exclude_from_search": false,
  17. "fortitude_save": 15,
  18. "hp": 92,
  19. "hp_raw": "92",
  20. "id": "creature-2380",
  21. "intelligence": 2,
  22. "language": [
  23. "Abyssal",
  24. "Aklo",
  25. "Common",
  26. "Jotun"
  27. ],
  28. "language_markdown": "[Abyssal](/Languages.aspx?ID=12), [Aklo](/Languages.aspx?ID=13), [Common](/Languages.aspx?ID=1), [Jotun](/Languages.aspx?ID=8)",
  29. "level": 7,
  30. "markdown": "<title level=\"1\" pfs=\"\">[Jaggedbriar Hag](/Monsters.aspx?ID=2380)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\n\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 33\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 31\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 28\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 7\">[Jaggedbriar Hag](/Monsters.aspx?ID=2380)</title>\r\n\r\n<traits>\r\n<trait label=\"Unique\" url=\"/Traits.aspx?ID=161\" />\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Hag\" url=\"/Traits.aspx?ID=84\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Kingmaker Companion Guide](/Sources.aspx?ID=151) pg. 54</row>\n\n**Perception** +15; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\r\n[Abyssal](/Languages.aspx?ID=12), [Aklo](/Languages.aspx?ID=13), [Common](/Languages.aspx?ID=1), [Jotun](/Languages.aspx?ID=8)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +15, [Athletics](/Skills.aspx?ID=3) +17, [Deception](/Skills.aspx?ID=5) +17, [Occultism](/Skills.aspx?ID=11) +13, [Religion](/Skills.aspx?ID=13) +17, [Stealth](/Skills.aspx?ID=15) +15\r\n\r\n<row gap=\"medium\">\r\n**Str** +6\r\n\r\n**Dex** +4\r\n\r\n**Con** +4\r\n\r\n**Int** +2\r\n\r\n**Wis** +4\r\n\r\n**Cha** +4\r\n</row>\r\n\r\n**Coven** An annis hag adds [_earthbind_](/Spells.aspx?ID=94), [_passwall_](/Spells.aspx?ID=216), and [_spellwrack_](/Spells.aspx?ID=298) to her coven's spells.\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 25 \r\n\r\n**Fort** +15 \r\n\r\n**Ref** +15 \r\n\r\n**Will** +17 \n\n</row>\r\n\r\n**HP** 92\n\n**Resistances**\r\nphysical 5 (except bludgeoning)\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 40 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nclaw +17 ([Agile](/Traits.aspx?ID=170), [cold iron](/Traits.aspx?ID=27), [Magical](/Traits.aspx?ID=103)),\r\n**Damage** 2d8+8 slashing plus [Grab](/MonsterAbilities.aspx?ID=18)\r\n\r\n**Rituals** \r\n\r\n- **2nd**\r\n[Inveigle](/Rituals.aspx?ID=14)\r\n- **5th**\r\n[Planar Ally](/Rituals.aspx?ID=16)\r\n\r\n**Bonds of Iron** <actions string=\"Two Actions\" /> ([Attack](/Traits.aspx?ID=15), [Conjuration](/Traits.aspx?ID=33), [Occult](/Traits.aspx?ID=120)) Once per day, an annis hag can cause a cage built of cold iron fingernails to spring out of nothingness at a range of up to 30 feet, attempting an Athletics check to [Grapple](/Actions.aspx?ID=35) against the target's Fortitude DC; if the target has a weakness to cold iron, the annis hag gains a +2 circumstance bonus to this check. Unlike a normal Grapple, the annis hag doesn't need to be within reach and can move as she pleases, and a successful attempt lasts until the creature escapes (DC 25), causing the cage to crumble into rust. Any creature can attempt to destroy the cage by attacking it. It has an AC of 19, Hardness 10, and 40 Hit Points.\r\n\r\n**Change Shape** <actions string=\"Single Action\" /> ([Concentrate](/Traits.aspx?ID=32), [Occult](/Traits.aspx?ID=120), [Polymorph](/Traits.aspx?ID=127), [Transmutation](/Traits.aspx?ID=157)) The hag can take on the appearance of any Medium female humanoid. This doesn't change her Speed or her attack and damage bonuses with her Strikes but might change the damage type her Strikes deal (typically to bludgeoning).\r\n\r\n**[Rend](/MonsterAbilities.aspx?ID=30)** <actions string=\"Single Action\" /> claw\r\n\r\n</column>",
  31. "name": "Jaggedbriar Hag",
  32. "npc": false,
  33. "perception": 15,
  34. "rarity": "unique",
  35. "reflex_save": 15,
  36. "release_date": "2022-10-26",
  37. "resistance": {
  38. "physical": 5,
  39. "piercing": 5,
  40. "slashing": 5
  41. },
  42. "resistance_markdown": "physical 5 (except bludgeoning)",
  43. "resistance_raw": "physical 5 (except bludgeoning)",
  44. "search_markdown": "<traits>\r\n<trait label=\"Unique\" url=\"/Traits.aspx?ID=161\" />\r\n<trait label=\"Hag\" url=\"/Traits.aspx?ID=84\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Kingmaker Companion Guide](/Sources.aspx?ID=151) pg. 54</row>\n\n<row gap=\"medium\">\r\n**HP** 92\r\n\r\n**AC** 25\r\n\r\n**Fort** +15\r\n\r\n**Ref** +15\r\n\r\n**Will** +17\r\n\r\n**Perception** +15\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n\r\n</summary>",
  45. "sense": " darkvision ",
  46. "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
  47. "size": [
  48. "Medium"
  49. ],
  50. "skill": [
  51. "Acrobatics +15",
  52. "Athletics +17",
  53. "Deception +17",
  54. "Occultism +13",
  55. "Religion +17",
  56. "Stealth +15"
  57. ],
  58. "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +15, [Athletics](/Skills.aspx?ID=3) +17, [Deception](/Skills.aspx?ID=5) +17, [Occultism](/Skills.aspx?ID=11) +13, [Religion](/Skills.aspx?ID=13) +17, [Stealth](/Skills.aspx?ID=15) +15",
  59. "source": [
  60. "Kingmaker Companion Guide"
  61. ],
  62. "source_raw": [
  63. "Kingmaker Companion Guide pg. 54"
  64. ],
  65. "source_category": "Adventure Paths",
  66. "source_group": "Kingmaker",
  67. "source_markdown": "<row gap=\"tiny\">[Kingmaker Companion Guide](/Sources.aspx?ID=151) pg. 54</row>",
  68. "speed": {
  69. "land": 40,
  70. "max": 40
  71. },
  72. "speed_markdown": "40 feet",
  73. "speed_raw": "40 feet",
  74. "spell_markdown": "",
  75. "spoilers": "Kingmaker",
  76. "stealth": "15",
  77. "strength": 6,
  78. "strongest_save": [
  79. "will"
  80. ],
  81. "text": " Jaggedbriar Hag Recall Knowledge - Humanoid (Society): DC 33 Unspecific Lore : DC 31 Specific Lore : DC 28 Jaggedbriar Hag Source Kingmaker Companion Guide pg. 54 Perception +15; darkvision Languages Abyssal, Aklo, Common, Jotun Skills Acrobatics +15, Athletics +17, Deception +17, Occultism +13, Religion +17, Stealth +15 Str +6 Dex +4 Con +4 Int +2 Wis +4 Cha +4 Coven An annis hag adds earthbind , passwall , and spellwrack to her coven's spells. --- AC 25 Fort +15 Ref +15 Will +17 HP 92 Resistances physical 5 (except bludgeoning) --- Speed 40 feet Melee Single Action claw +17 (Agile, cold iron, Magical), Damage 2d8+8 slashing plus Grab Rituals - 2nd Inveigle - 5th Planar Ally Bonds of Iron Two Actions (Attack, Conjuration, Occult) Once per day, an annis hag can cause a cage built of cold iron fingernails to spring out of nothingness at a range of up to 30 feet, attempting an Athletics check to Grapple against the target's Fortitude DC; if the target has a weakness to cold iron, the annis hag gains a +2 circumstance bonus to this check. Unlike a normal Grapple, the annis hag doesn't need to be within reach and can move as she pleases, and a successful attempt lasts until the creature escapes (DC 25), causing the cage to crumble into rust. Any creature can attempt to destroy the cage by attacking it. It has an AC of 19, Hardness 10, and 40 Hit Points. Change Shape Single Action (Concentrate, Occult, Polymorph, Transmutation) The hag can take on the appearance of any Medium female humanoid. This doesn't change her Speed or her attack and damage bonuses with her Strikes but might change the damage type her Strikes deal (typically to bludgeoning). Rend Single Action claw ",
  82. "trait": [
  83. "Hag",
  84. "Humanoid",
  85. "Unique",
  86. "CE",
  87. "Medium"
  88. ],
  89. "trait_markdown": "[Hag](/Traits.aspx?ID=84), [Humanoid](/Traits.aspx?ID=91), [Unique](/Traits.aspx?ID=161)",
  90. "trait_raw": [
  91. "Hag",
  92. "Humanoid",
  93. "Unique"
  94. ],
  95. "type": "Creature",
  96. "url": "/Monsters.aspx?ID=2380",
  97. "vision": "Darkvision",
  98. "weakest_save": [
  99. "fort",
  100. "fortitude",
  101. "ref",
  102. "reflex"
  103. ],
  104. "weakness": {},
  105. "will_save": 17,
  106. "wisdom": 4
  107. }