Iroran Mummy.json 13 KB

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  1. {
  2. "ac": 31,
  3. "alignment": "LN",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 3,
  7. "constitution": 4,
  8. "creature_ability": [
  9. "Aura of Peace",
  10. "Robe Tangle",
  11. "Stunning Flurry"
  12. ],
  13. "creature_family": "Mummy",
  14. "creature_family_markdown": "[Mummy](/MonsterFamilies.aspx?ID=74)",
  15. "dexterity": 7,
  16. "exclude_from_search": false,
  17. "fortitude_save": 18,
  18. "hp": 190,
  19. "hp_raw": "190 ( negative healing )",
  20. "id": "creature-1886",
  21. "image": [
  22. "/Images/Monsters/Mummy_IroranMummy.png"
  23. ],
  24. "immunity": [
  25. "death effects",
  26. "disease",
  27. "paralyzed",
  28. "poison",
  29. "unconscious"
  30. ],
  31. "immunity_markdown": "[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)",
  32. "intelligence": 0,
  33. "language": [
  34. "Necril",
  35. "plus any two languages they knew while alive"
  36. ],
  37. "language_markdown": "[Necril](/Languages.aspx?ID=20); plus any two languages they knew while alive",
  38. "level": 10,
  39. "markdown": "<title level=\"1\" pfs=\"Standard\">[Iroran Mummy](/Monsters.aspx?ID=1886)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nSome enlightened members of the [Iroran](/Deities.aspx?ID=10) faith, particularly monks, are so aware of their own bodily processes they can sense their approaching death from old age. Pinpointing the occurrence to the exact hour, a chosen few employ a method of self-mummification. These masters of life and death leave behind their bodies to watch over Irori's temples.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Undead](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 32\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 30\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 27\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Mummy_IroranMummy.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 10\">[Iroran Mummy](/Monsters.aspx?ID=1886)</title>\r\n\r\n<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Mummy\" url=\"/Traits.aspx?ID=228\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Book of the Dead](/Sources.aspx?ID=118) pg. 132</row>\n\n**Perception** +21; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\r\n[Necril](/Languages.aspx?ID=20); plus any two languages they knew while alive\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +25, [Athletics](/Skills.aspx?ID=3) +21, [Irori Lore](/Skills.aspx?ID=8) +25, [Religion](/Skills.aspx?ID=13) +21\r\n\r\n<row gap=\"medium\">\r\n**Str** +5\r\n\r\n**Dex** +7\r\n\r\n**Con** +4\r\n\r\n**Int** +0\r\n\r\n**Wis** +5\r\n\r\n**Cha** +3\r\n</row>\n\n**Items**\r\n_+1 [striking](/Equipment.aspx?ID=280) [returning](/Equipment.aspx?ID=301) [shuriken](/Weapons.aspx?ID=79)_\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 31 \r\n\r\n**Fort** +18 \r\n\r\n**Ref** +21 \r\n\r\n**Will** +21 \n\n</row>\r\n\r\n**HP** 190\r\n([negative healing](/MonsterAbilities.aspx?ID=42))\n\n**Immunities**\r\n[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)\n\n**Weaknesses**\r\n[fire](/Traits.aspx?ID=72) 10\r\n\r\n**Aura of Peace** ([aura](/Traits.aspx?ID=206), [divine](/Traits.aspx?ID=48), [emotion](/Traits.aspx?ID=60), [enchantment](/Traits.aspx?ID=61), [incapacitation](/Traits.aspx?ID=93), [mental](/Traits.aspx?ID=106)) 30 feet. When a creature enters or starts its turn in the aura, it's affected by [_calm emotions_](/Spells.aspx?ID=31) for 1 minute, with a DC 27 Will save. A creature that succeeds at the save is temporarily immune for 24 hours. If the Iroran mummy takes a [hostile action](/Rules.aspx?ID=300), the aura of peace is suppressed and its effects end for anyone already affected. The Iroran mummy must spend 10 minutes in meditation to restore the aura.<br />**Robe Tangle** <actions string=\"Reaction\" /> ([divine](/Traits.aspx?ID=48), [move](/Traits.aspx?ID=114), [transmutation](/Traits.aspx?ID=157)) **Trigger** An adjacent creature misses the Iroran mummy with a melee Strike; **Effect** The mummy swaps positions with the attacker, and the attacker becomes [grabbed](/Conditions.aspx?ID=20) by the mummy's animated sash. The [Escape](/Actions.aspx?ID=79) DC is 29, the [Force Open](/Actions.aspx?ID=34) DC is 27, and a creature can sever the sash by hitting AC 27 and dealing at least 20 slashing damage. The mummy can't use this reaction again until they've Interacted to reclaim the sash.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 30 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nfist +23 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179), [Magical](/Traits.aspx?ID=103), [Nonlethal](/Traits.aspx?ID=188), [Unarmed](/Traits.aspx?ID=199)),\r\n**Damage** 2d10+11 bludgeoning\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\n_shuriken_ +23 ([Agile](/Traits.aspx?ID=170), [thrown 20 feet](/Traits.aspx?ID=195)),\r\n**Damage** 2d4+11 piercing\r\n\r\n**Monk Ki Spells** DC 29, 3 Focus Points\r\n- **5th**\r\n[Ki Blast](/Spells.aspx?ID=484), [Ki Rush](/Spells.aspx?ID=485), [Ki Strike](/Spells.aspx?ID=486), [Wind Jump](/Spells.aspx?ID=490)\r\n\r\n**Stunning Flurry** <actions string=\"Single Action\" /> **Frequency** once per round; **Effect** The Iroran mummy makes two unarmed Strikes. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses, and the target must succeed at a DC 29 Fortitude save or be [stunned 1](/Conditions.aspx?ID=36) (or stunned 3 on a critical failure); this save has the [incapacitation](/Traits.aspx?ID=93) trait.\r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"/images/Icons/Sidebar_6_Geb.png\">Iroran Preservation</title>\r\n\r\n[Irorans](/Deities.aspx?ID=10) closely guard the process of creating their mummies. I have gleaned that it involves rituals of fasting and a diet of certain poisonous nuts and teas used as preservatives. The monk must also be in a trance-like meditation at the moment of death. Physical movement and battle strain a dead body, and long stretches of inactivity might turn skin and bone brittle. Many Iroran mummies treat themselves by rubbing their skin with alchemical oils and wrapping their bodies in magically treated cotton or linen. Choosing a suitable resting spot as well as trying to maintain this resting place is equally important. Upon awakening, Iroran mummies often discover they've become a nesting place for birds or bats or acquired a thin layer of moss.\r\n</aside>\r\n\r\n<document level=\"2\" id=\"creature-family-74\" />",
  40. "name": "Iroran Mummy",
  41. "npc": false,
  42. "perception": 21,
  43. "pfs": "Standard",
  44. "rarity": "rare",
  45. "reflex_save": 21,
  46. "release_date": "2022-04-27",
  47. "resistance": {},
  48. "search_markdown": "<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"Mummy\" url=\"/Traits.aspx?ID=228\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Book of the Dead](/Sources.aspx?ID=118) pg. 132</row>\r\n\r\n**Creature Family** [Mummy](/MonsterFamilies.aspx?ID=74)\r\n\r\n<row gap=\"medium\">\r\n**HP** 190 ( negative healing )\r\n\r\n**AC** 31\r\n\r\n**Fort** +18\r\n\r\n**Ref** +21\r\n\r\n**Will** +21\r\n\r\n**Perception** +21\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nSome enlightened members of the Iroran faith, particularly monks, are so aware of their own bodily processes they can sense their approaching death …\r\n</summary>",
  49. "sense": " darkvision ",
  50. "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
  51. "size": [
  52. "Medium"
  53. ],
  54. "skill": [
  55. "Acrobatics +25",
  56. "Athletics +21",
  57. "Irori Lore +25",
  58. "Religion +21"
  59. ],
  60. "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +25, [Athletics](/Skills.aspx?ID=3) +21, [Irori Lore](/Skills.aspx?ID=8) +25, [Religion](/Skills.aspx?ID=13) +21",
  61. "source": [
  62. "Book of the Dead"
  63. ],
  64. "source_raw": [
  65. "Book of the Dead pg. 132"
  66. ],
  67. "source_category": "Rulebooks",
  68. "source_markdown": "<row gap=\"tiny\">[Book of the Dead](/Sources.aspx?ID=118) pg. 132</row>",
  69. "speed": {
  70. "land": 30,
  71. "max": 30
  72. },
  73. "speed_markdown": "30 feet",
  74. "speed_raw": "30 feet",
  75. "spell": [
  76. "Ki Blast",
  77. "Ki Rush",
  78. "Ki Strike",
  79. "Wind Jump"
  80. ],
  81. "spell_markdown": "[Ki Blast](/Spells.aspx?ID=484), [Ki Rush](/Spells.aspx?ID=485), [Ki Strike](/Spells.aspx?ID=486), [Wind Jump](/Spells.aspx?ID=490)",
  82. "strength": 5,
  83. "strongest_save": [
  84. "ref",
  85. "reflex",
  86. "will"
  87. ],
  88. "summary": "Some enlightened members of the Iroran faith, particularly monks, are so aware of their own bodily processes they can sense their approaching death …",
  89. "summary_markdown": "Some enlightened members of the Iroran faith, particularly monks, are so aware of their own bodily processes they can sense their approaching death …",
  90. "text": " Iroran Mummy Some enlightened members of the Iroran faith, particularly monks, are so aware of their own bodily processes they can sense their approaching death from old age. Pinpointing the occurrence to the exact hour, a chosen few employ a method of self-mummification. These masters of life and death leave behind their bodies to watch over Irori's temples. Recall Knowledge - Undead (Religion): DC 32 Unspecific Lore : DC 30 Specific Lore : DC 27 Iroran Mummy Source Book of the Dead pg. 132 Perception +21; darkvision Languages Necril; plus any two languages they knew while alive Skills Acrobatics +25, Athletics +21, Irori Lore +25, Religion +21 Str +5 Dex +7 Con +4 Int +0 Wis +5 Cha +3 Items +1 striking returning shuriken --- AC 31 Fort +18 Ref +21 Will +21 HP 190 (negative healing) Immunities death effects, disease, paralyzed, poison, unconscious Weaknesses fire 10 Aura of Peace (aura, divine, emotion, enchantment, incapacitation, mental) 30 feet. When a creature enters or starts its turn in the aura, it's affected by calm emotions for 1 minute, with a DC 27 Will save. A creature that succeeds at the save is temporarily immune for 24 hours. If the Iroran mummy takes a hostile action, the aura of peace is suppressed and its effects end for anyone already affected. The Iroran mummy must spend 10 minutes in meditation to restore the aura. Robe Tangle Reaction (divine, move, transmutation) Trigger An adjacent creature misses the Iroran mummy with a melee Strike; Effect The mummy swaps positions with the attacker, and the attacker becomes grabbed by the mummy's animated sash. The Escape DC is 29, the Force Open DC is 27, and a creature can sever the sash by hitting AC 27 and dealing at least 20 slashing damage. The mummy can't use this reaction again until they've Interacted to reclaim the sash. --- Speed 30 feet Melee Single Action fist +23 (Agile, Finesse, Magical, Nonlethal, Unarmed), Damage 2d10+11 bludgeoning Ranged Single Action shuriken +23 (Agile, thrown 20 feet), Damage 2d4+11 piercing Monk Ki Spells DC 29, 3 Focus Points - 5th Ki Blast, Ki Rush, Ki Strike, Wind Jump Stunning Flurry Single Action Frequency once per round; Effect The Iroran mummy makes two unarmed Strikes. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses, and the target must succeed at a DC 29 Fortitude save or be stunned 1 (or stunned 3 on a critical failure); this save has the incapacitation trait. Iroran Preservation Irorans closely guard the process of creating their mummies. I have gleaned that it involves rituals of fasting and a diet of certain poisonous nuts and teas used as preservatives. The monk must also be in a trance-like meditation at the moment of death. Physical movement and battle strain a dead body, and long stretches of inactivity might turn skin and bone brittle. Many Iroran mummies treat themselves by rubbing their skin with alchemical oils and wrapping their bodies in magically treated cotton or linen. Choosing a suitable resting spot as well as trying to maintain this resting place is equally important. Upon awakening, Iroran mummies often discover they've become a nesting place for birds or bats or acquired a thin layer of moss. ",
  91. "trait": [
  92. "Mummy",
  93. "Rare",
  94. "Undead",
  95. "LN",
  96. "Medium"
  97. ],
  98. "trait_markdown": "[Mummy](/Traits.aspx?ID=228), [Rare](/Traits.aspx?ID=137), [Undead](/Traits.aspx?ID=160)",
  99. "trait_raw": [
  100. "Mummy",
  101. "Rare",
  102. "Undead"
  103. ],
  104. "type": "Creature",
  105. "url": "/Monsters.aspx?ID=1886",
  106. "vision": "Darkvision",
  107. "weakest_save": [
  108. "fort",
  109. "fortitude"
  110. ],
  111. "weakness": {
  112. "fire": 10
  113. },
  114. "weakness_markdown": "[fire](/Traits.aspx?ID=72) 10",
  115. "weakness_raw": " fire 10",
  116. "will_save": 21,
  117. "wisdom": 5
  118. }