Hill Giant.json 7.2 KB

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  1. {
  2. "ac": 24,
  3. "alignment": "CE",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 0,
  7. "constitution": 4,
  8. "creature_ability": [
  9. "Catch Rock",
  10. "Throw Rock",
  11. "Wide Swing"
  12. ],
  13. "creature_family": "Giant",
  14. "creature_family_markdown": "[Giant](/MonsterFamilies.aspx?ID=53)",
  15. "dexterity": 0,
  16. "exclude_from_search": false,
  17. "fortitude_save": 17,
  18. "hp": 140,
  19. "hp_raw": "140",
  20. "id": "creature-220",
  21. "intelligence": -2,
  22. "language": [
  23. "Common",
  24. "Jotun"
  25. ],
  26. "language_markdown": "[Common](/Languages.aspx?ID=1), [Jotun](/Languages.aspx?ID=8)",
  27. "level": 7,
  28. "markdown": "<title level=\"1\" pfs=\"Standard\">[Hill Giant](/Monsters.aspx?ID=220)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nSelfish and crude, these rough-skinned raiders are bullies and ultimately cowards. Quick-tempered and fond of violence, a hill giant gladly raids and pillages the defenseless but is quick to flee from those who are bigger, stronger, or better organized than they are. A hill giant is never above shoving or tricking one of their own kind to slow down their opponent or get the best loot.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 23\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 21\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 18\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 7\">[Hill Giant](/Monsters.aspx?ID=220)</title>\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Large\" />\r\n<trait label=\"Earth\" url=\"/Traits.aspx?ID=55\" />\r\n<trait label=\"Giant\" url=\"/Traits.aspx?ID=79\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 170</row>\n\n**Perception** +13; low-light vision\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1), [Jotun](/Languages.aspx?ID=8)\r\n\r\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +19, [Intimidation](/Skills.aspx?ID=7) +11\r\n\r\n<row gap=\"medium\">\r\n**Str** +6\r\n\r\n**Dex** +0\r\n\r\n**Con** +4\r\n\r\n**Int** -2\r\n\r\n**Wis** +2\r\n\r\n**Cha** +0\r\n</row>\n\n**Items**\r\n[Hide Armor](/Armor.aspx?ID=7), [sack with 5 rocks](/Equipment.aspx?ID=45)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 24 \r\n\r\n**Fort** +17 \r\n\r\n**Ref** +12 \r\n\r\n**Will** +13 \n\n</row>\r\n\r\n**HP** 140\n\n**Catch Rock** <actions string=\"Reaction\" />\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 35 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\ngreatclub +19 ([Backswing](/Traits.aspx?ID=173), [reach 10 feet](/Traits.aspx?ID=192), [Shove](/Traits.aspx?ID=193)),\r\n**Damage** 1d10+14 bludgeoning\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nfist +19 ([Agile](/Traits.aspx?ID=170), [reach 10 feet](/Traits.aspx?ID=192)),\r\n**Damage** 1d6+4 bludgeoning\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\nrock +19 ([Brutal](/Traits.aspx?ID=249), [range increment 120 feet](/Traits.aspx?ID=248)),\r\n**Damage** 1d8+14 bludgeoning\n\n**[Throw Rock](/MonsterAbilities.aspx?ID=38)** <actions string=\"Single Action\" /> \r\n\r\n**Wide Swing** <actions string=\"Single Action\" /> The hill giant makes a single greatclub Strike and compares the attack roll result to the ACs of up to two foes within its reach. This counts as two attacks for the hill giant’s multiple attack penalty.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-53\" />",
  29. "name": "Hill Giant",
  30. "npc": false,
  31. "perception": 13,
  32. "pfs": "Standard",
  33. "rarity": "common",
  34. "reflex_save": 12,
  35. "release_date": "2019-08-01",
  36. "resistance": {},
  37. "search_markdown": "<traits>\r\n<trait label=\"Earth\" url=\"/Traits.aspx?ID=55\" />\r\n<trait label=\"Giant\" url=\"/Traits.aspx?ID=79\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 170</row>\r\n\r\n**Creature Family** [Giant](/MonsterFamilies.aspx?ID=53)\r\n\r\n<row gap=\"medium\">\r\n**HP** 140\r\n\r\n**AC** 24\r\n\r\n**Fort** +17\r\n\r\n**Ref** +12\r\n\r\n**Will** +13\r\n\r\n**Perception** +13\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nSelfish and crude, these rough-skinned raiders are bullies and ultimately cowards. Quick-tempered and fond of violence, a hill giant gladly raids and …\r\n</summary>",
  38. "sense": "low-light vision",
  39. "sense_markdown": "low-light vision",
  40. "size": [
  41. "Large"
  42. ],
  43. "skill": [
  44. "Athletics +19",
  45. "Intimidation +11"
  46. ],
  47. "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +19, [Intimidation](/Skills.aspx?ID=7) +11",
  48. "source": [
  49. "Bestiary"
  50. ],
  51. "source_raw": [
  52. "Bestiary pg. 170"
  53. ],
  54. "source_category": "Rulebooks",
  55. "source_markdown": "<row gap=\"tiny\">[Bestiary](/Sources.aspx?ID=2) pg. 170</row>",
  56. "speed": {
  57. "land": 35,
  58. "max": 35
  59. },
  60. "speed_markdown": "35 feet",
  61. "speed_raw": "35 feet",
  62. "spell_markdown": "",
  63. "strength": 6,
  64. "strongest_save": [
  65. "fort",
  66. "fortitude"
  67. ],
  68. "summary": "Selfish and crude, these rough-skinned raiders are bullies and ultimately cowards. Quick-tempered and fond of violence, a hill giant gladly raids and …",
  69. "summary_markdown": "Selfish and crude, these rough-skinned raiders are bullies and ultimately cowards. Quick-tempered and fond of violence, a hill giant gladly raids and …",
  70. "text": " Hill Giant Selfish and crude, these rough-skinned raiders are bullies and ultimately cowards. Quick-tempered and fond of violence, a hill giant gladly raids and pillages the defenseless but is quick to flee from those who are bigger, stronger, or better organized than they are. A hill giant is never above shoving or tricking one of their own kind to slow down their opponent or get the best loot. Recall Knowledge - Humanoid (Society): DC 23 Unspecific Lore : DC 21 Specific Lore : DC 18 Hill Giant Source Bestiary pg. 170 Perception +13; low-light vision Languages Common, Jotun Skills Athletics +19, Intimidation +11 Str +6 Dex +0 Con +4 Int -2 Wis +2 Cha +0 Items Hide Armor, sack with 5 rocks --- AC 24 Fort +17 Ref +12 Will +13 HP 140 Catch Rock Reaction --- Speed 35 feet Melee Single Action greatclub +19 (Backswing, reach 10 feet, Shove), Damage 1d10+14 bludgeoning Melee Single Action fist +19 (Agile, reach 10 feet), Damage 1d6+4 bludgeoning Ranged Single Action rock +19 (Brutal, range increment 120 feet), Damage 1d8+14 bludgeoning Throw Rock Single Action Wide Swing Single Action The hill giant makes a single greatclub Strike and compares the attack roll result to the ACs of up to two foes within its reach. This counts as two attacks for the hill giant’s multiple attack penalty. ",
  71. "trait": [
  72. "Earth",
  73. "Giant",
  74. "Humanoid",
  75. "CE",
  76. "Large"
  77. ],
  78. "trait_markdown": "[Earth](/Traits.aspx?ID=55), [Giant](/Traits.aspx?ID=79), [Humanoid](/Traits.aspx?ID=91)",
  79. "trait_raw": [
  80. "Earth",
  81. "Giant",
  82. "Humanoid"
  83. ],
  84. "type": "Creature",
  85. "url": "/Monsters.aspx?ID=220",
  86. "vision": "Low-light vision",
  87. "weakest_save": [
  88. "ref",
  89. "reflex"
  90. ],
  91. "weakness": {},
  92. "will_save": 13,
  93. "wisdom": 2
  94. }