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- {
- "ac": 22,
- "alignment": "LN",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 0,
- "constitution": 3,
- "creature_ability": [
- "Attack of Opportunity",
- "Weapon Mastery"
- ],
- "creature_family": "Hellknights",
- "creature_family_markdown": "[Hellknights](/MonsterFamilies.aspx?ID=200)",
- "dexterity": 1,
- "exclude_from_search": false,
- "fortitude_save": 12,
- "hp": 75,
- "hp_raw": "75",
- "id": "creature-967",
- "intelligence": 0,
- "language": [
- "Common"
- ],
- "language_markdown": "[Common](/Languages.aspx?ID=1)",
- "level": 4,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Hellknight Armiger](/NPCs.aspx?ID=967)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n_This menacing dwarf wears a suit of armor emblazoned with the symbol of her Hellknight order, and she wields a mighty flail._\n\n Armigers are the foot soldiers of the Hellknights and form the largest group of members for most orders. Whatever their specific reasons for joining the organization, armigers share the Hellknights' dedication to spreading the rule of law across Golarion. This commitment sees them serving in a variety of missions, whether it be rooting out bandits and crooks, imprisoning smugglers and black marketeers, or investigating rumors of sedition. While frontier villagers sometimes welcome the assurance of safety that the Hellknights bring, free thinkers and historians chafe at the restrictions on movement and expression that armigers enforce.\n\n Although armigers are not yet full knights, those who underestimate them have made a grievous error. Once ordered to take a position or eliminate a foe, an armiger is unerring in fulfilling their order. During battle, they wade eagerly into the fray, targeting servants of chaotic gods and those they observe using underhanded tactics.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 19\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 17\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 14\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 4\">[Hellknight Armiger](/NPCs.aspx?ID=967)</title>\r\n\r\n<traits>\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Dwarf\" url=\"/Traits.aspx?ID=54\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Character Guide](/Sources.aspx?ID=12) pg. 120 <sup>2.0</sup></row>\n\n**Perception** +11; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1)\r\n\r\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +12, [Hell Lore](/Skills.aspx?ID=8) +8, [Intimidation](/Skills.aspx?ID=7) +10, [Religion](/Skills.aspx?ID=13) +10, [Society](/Skills.aspx?ID=14) +7\r\n\r\n<row gap=\"medium\">\r\n**Str** +4\r\n\r\n**Dex** +1\r\n\r\n**Con** +3\r\n\r\n**Int** +0\r\n\r\n**Wis** +3\r\n\r\n**Cha** +0\r\n</row>\n\n**Items**\r\n[Composite Longbow](/Weapons.aspx?ID=74) (20 arrows), [Half Plate](/Armor.aspx?ID=12), [War Flail](/Weapons.aspx?ID=46)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 22 \r\n\r\n**Fort** +12 \r\n\r\n**Ref** +10 \r\n\r\n**Will** +10 \r\n\r\n+1 status to all saves vs. [fear](/Traits.aspx?ID=68)\r\n</row>\r\n\r\n**HP** 75\n\n**Resistances**\r\nmental 5\n\n**[Attack of Opportunity](/MonsterAbilities.aspx?ID=3)** <actions string=\"Reaction\" /> \r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 20 feet; ignores 5 feet of reduction from being [encumbered](/Conditions.aspx?ID=12)\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nwar flail +13 ([Disarm](/Traits.aspx?ID=175), [Sweep](/Traits.aspx?ID=194), [Trip](/Traits.aspx?ID=196)),\r\n**Damage** 1d10+6 bludgeoning\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\ncomposite longbow +10 ([deadly d10](/Traits.aspx?ID=174), [Propulsive](/Traits.aspx?ID=191), [range increment 100 feet](/Traits.aspx?ID=248), [reload 0](/Traits.aspx?ID=254), [volley 30 feet](/Traits.aspx?ID=201)),\r\n**Damage** 1d8+4 piercing\n\n**Weapon Mastery** When the Hellknight armiger scores a critical hit with their war flail, their target is knocked prone.\r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"\">Myra Bloodforge</title>\r\n\r\nMyra felt damned even before she heard of the Hellknights. Her clan was disgraced, stripped of its true name, and cast out from the Five King's Mountains before she was born, for reasons unknown. Many dwarves believe the Bloodforge clan to be cursed, and it's certainly true that many of her family have suffered terrible fates. Abandoned by her kin, Myra turned to the Order of the Gate instead, intending to call forth fiends and practice dark magic to enforce order in the world, and perhaps to break the ill fate that holds her family hostage.\r\n</aside>\r\n\r\n<document level=\"2\" id=\"creature-family-200\" />",
- "name": "Hellknight Armiger",
- "npc": true,
- "perception": 11,
- "pfs": "Standard",
- "rarity": "common",
- "reflex_save": 10,
- "release_date": "2019-10-16",
- "resistance": {
- "mental": 5
- },
- "resistance_markdown": "mental 5",
- "resistance_raw": "mental 5",
- "search_markdown": "<traits>\r\n<trait label=\"Dwarf\" url=\"/Traits.aspx?ID=54\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Character Guide](/Sources.aspx?ID=12) pg. 120 <sup>2.0</sup></row>\r\n\r\n**Creature Family** [Hellknights](/MonsterFamilies.aspx?ID=200)\r\n\r\n<row gap=\"medium\">\r\n**HP** 75\r\n\r\n**AC** 22\r\n\r\n**Fort** +12\r\n\r\n**Ref** +10\r\n\r\n**Will** +10\r\n\r\n**Perception** +11\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThis menacing dwarf wears a suit of armor emblazoned with the symbol of her Hellknight order, and she wields a mighty flail. Armigers are the …\r\n</summary>",
- "sense": " darkvision ",
- "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
- "size": [
- "Medium"
- ],
- "skill": [
- "Athletics +12",
- "Hell Lore +8",
- "Intimidation +10",
- "Religion +10",
- "Society +7"
- ],
- "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +12, [Hell Lore](/Skills.aspx?ID=8) +8, [Intimidation](/Skills.aspx?ID=7) +10, [Religion](/Skills.aspx?ID=13) +10, [Society](/Skills.aspx?ID=14) +7",
- "source": [
- "Character Guide"
- ],
- "source_raw": [
- "Character Guide pg. 120"
- ],
- "source_category": "Lost Omens",
- "source_markdown": "<row gap=\"tiny\">[Character Guide](/Sources.aspx?ID=12) pg. 120 <sup>2.0</sup></row>",
- "speed": {
- "land": 5,
- "max": 5
- },
- "speed_markdown": "20 feet; ignores 5 feet of reduction from being [encumbered](/Conditions.aspx?ID=12)",
- "speed_raw": "20 feet; ignores 5 feet of reduction from being encumbered ",
- "spell_markdown": "",
- "strength": 4,
- "strongest_save": [
- "fort",
- "fortitude"
- ],
- "summary": "This menacing dwarf wears a suit of armor emblazoned with the symbol of her Hellknight order, and she wields a mighty flail. Armigers are the …",
- "summary_markdown": "This menacing dwarf wears a suit of armor emblazoned with the symbol of her Hellknight order, and she wields a mighty flail. Armigers are the …",
- "text": " Hellknight Armiger This menacing dwarf wears a suit of armor emblazoned with the symbol of her Hellknight order, and she wields a mighty flail. Armigers are the foot soldiers of the Hellknights and form the largest group of members for most orders. Whatever their specific reasons for joining the organization, armigers share the Hellknights' dedication to spreading the rule of law across Golarion. This commitment sees them serving in a variety of missions, whether it be rooting out bandits and crooks, imprisoning smugglers and black marketeers, or investigating rumors of sedition. While frontier villagers sometimes welcome the assurance of safety that the Hellknights bring, free thinkers and historians chafe at the restrictions on movement and expression that armigers enforce. Although armigers are not yet full knights, those who underestimate them have made a grievous error. Once ordered to take a position or eliminate a foe, an armiger is unerring in fulfilling their order. During battle, they wade eagerly into the fray, targeting servants of chaotic gods and those they observe using underhanded tactics. Recall Knowledge - Humanoid (Society): DC 19 Unspecific Lore : DC 17 Specific Lore : DC 14 Hellknight Armiger Source Character Guide pg. 120 2.0 Perception +11; darkvision Languages Common Skills Athletics +12, Hell Lore +8, Intimidation +10, Religion +10, Society +7 Str +4 Dex +1 Con +3 Int +0 Wis +3 Cha +0 Items Composite Longbow (20 arrows), Half Plate, War Flail --- AC 22 Fort +12 Ref +10 Will +10 +1 status to all saves vs. fear HP 75 Resistances mental 5 Attack of Opportunity Reaction --- Speed 20 feet; ignores 5 feet of reduction from being encumbered Melee Single Action war flail +13 (Disarm, Sweep, Trip), Damage 1d10+6 bludgeoning Ranged Single Action composite longbow +10 (deadly d10, Propulsive, range increment 100 feet, reload 0, volley 30 feet), Damage 1d8+4 piercing Weapon Mastery When the Hellknight armiger scores a critical hit with their war flail, their target is knocked prone. Myra Bloodforge Myra felt damned even before she heard of the Hellknights. Her clan was disgraced, stripped of its true name, and cast out from the Five King's Mountains before she was born, for reasons unknown. Many dwarves believe the Bloodforge clan to be cursed, and it's certainly true that many of her family have suffered terrible fates. Abandoned by her kin, Myra turned to the Order of the Gate instead, intending to call forth fiends and practice dark magic to enforce order in the world, and perhaps to break the ill fate that holds her family hostage. ",
- "trait": [
- "Dwarf",
- "Humanoid",
- "LN",
- "Medium"
- ],
- "trait_markdown": "[Dwarf](/Traits.aspx?ID=54), [Humanoid](/Traits.aspx?ID=91)",
- "trait_raw": [
- "Dwarf",
- "Humanoid"
- ],
- "type": "Creature",
- "url": "/NPCs.aspx?ID=967",
- "vision": "Darkvision",
- "weakest_save": [
- "ref",
- "reflex",
- "will"
- ],
- "weakness": {},
- "will_save": 10,
- "wisdom": 3
- }
|