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- {
- "ac": 21,
- "alignment": "N",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 0,
- "constitution": 2,
- "creature_ability": [
- "Guide's Warning",
- "Guiding Words"
- ],
- "creature_family": "Explorers",
- "creature_family_markdown": "[Explorers](/MonsterFamilies.aspx?ID=185)",
- "dexterity": 1,
- "exclude_from_search": false,
- "fortitude_save": 12,
- "hp": 60,
- "hp_raw": "60",
- "id": "creature-903",
- "image": [
- "/Images/NPCs/Explorer_Guide.png"
- ],
- "intelligence": 1,
- "language": [
- "Common"
- ],
- "language_markdown": "[Common](/Languages.aspx?ID=1)",
- "level": 4,
- "markdown": "<title level=\"1\" pfs=\"Limited\">[Guide](/NPCs.aspx?ID=903)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nGuides bring travelers, tourists, and adventurers into the wondrous natural world, using their expertise to avoid deadly monsters and gruesome hazards.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 19\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 17\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 14\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/NPCs/Explorer_Guide.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 4\">[Guide](/NPCs.aspx?ID=903)</title>\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Human\" url=\"/Traits.aspx?ID=90\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 217</row>\n\n**Perception** +14\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1)\r\n\r\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +14, [Scouting Lore](/Skills.aspx?ID=8) +12, [Survival](/Skills.aspx?ID=16) +12, [Stealth](/Skills.aspx?ID=15) +11\r\n\r\n<row gap=\"medium\">\r\n**Str** +4\r\n\r\n**Dex** +1\r\n\r\n**Con** +2\r\n\r\n**Int** +1\r\n\r\n**Wis** +3\r\n\r\n**Cha** +0\r\n</row>\n\n**Items**\r\n[Composite Shortbow](/Weapons.aspx?ID=75) (40 arrows), [Greataxe](/Weapons.aspx?ID=21), [Scale Mail](/Armor.aspx?ID=8)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 21 \r\n\r\n**Fort** +12 \r\n\r\n**Ref** +11 \r\n\r\n**Will** +14 \n\n</row>\r\n\r\n**HP** 60\n\n**Guide's Warning** <actions string=\"Reaction\" /> **Trigger** The guide is about to roll a Perception or [Survival](/Skills.aspx?ID=16) check to determine their initiative; **Effect** The guide visually or audibly warns allies, granting them a +1 circumstance bonus to their initiative rolls. Depending on how the guide warns allies, this action has the [auditory](/Traits.aspx?ID=16) or [visual](/Traits.aspx?ID=163) trait.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\ngreataxe +12 ([Sweep](/Traits.aspx?ID=194)),\r\n**Damage** 1d12+6 slashing\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\ncomposite shortbow +9 ([deadly 1d10](/Traits.aspx?ID=174), [Propulsive](/Traits.aspx?ID=191), [range increment 60 feet](/Traits.aspx?ID=248), [reload 0](/Traits.aspx?ID=254)),\r\n**Damage** 1d6+2 piercing\n\n**Guiding Words** <actions string=\"Single Action\" /> The guide points out a weakness of a creature within 30 feet. The guide and all allies that can hear or see the guide gain a +1 status bonus to attack and damage rolls against that creature until the beginning of the guide's next turn. The guide adds an extra 1d6 precision damage to their weapon and unarmed attacks that hit that creature during the duration.\r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"\">Tips From The Guide</title>\r\n\r\nYou might allow PCs who [Follow the Expert](/Actions.aspx?ID=514) when led by a guide to continue to add their level to the skill check for some time afterward: 1 hour if the guide is an expert, 1 day for master, or 1 week for legendary. (The guide here has expert [Athletics](/Skills.aspx?ID=3), [Scouting Lore](/Skills.aspx?ID=8), and [Survival](/Skills.aspx?ID=16).) A character can have this benefit for only one skill at a time.\r\n</aside>\r\n\r\n<document level=\"2\" id=\"creature-family-185\" />",
- "name": "Guide",
- "npc": true,
- "perception": 14,
- "pfs": "Limited",
- "rarity": "common",
- "reflex_save": 11,
- "release_date": "2020-02-26",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Human\" url=\"/Traits.aspx?ID=90\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 217</row>\r\n\r\n**Creature Family** [Explorers](/MonsterFamilies.aspx?ID=185)\r\n\r\n<row gap=\"medium\">\r\n**HP** 60\r\n\r\n**AC** 21\r\n\r\n**Fort** +12\r\n\r\n**Ref** +11\r\n\r\n**Will** +14\r\n\r\n**Perception** +14\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nGuides bring travelers, tourists, and adventurers into the wondrous natural world, using their expertise to avoid deadly monsters and gruesome …\r\n</summary>",
- "size": [
- "Medium"
- ],
- "skill": [
- "Athletics +14",
- "Scouting Lore +12",
- "Survival +12",
- "Stealth +11"
- ],
- "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +14, [Scouting Lore](/Skills.aspx?ID=8) +12, [Survival](/Skills.aspx?ID=16) +12, [Stealth](/Skills.aspx?ID=15) +11",
- "source": [
- "Gamemastery Guide"
- ],
- "source_raw": [
- "Gamemastery Guide pg. 217"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Gamemastery Guide](/Sources.aspx?ID=22) pg. 217</row>",
- "speed": {
- "land": 25,
- "max": 25
- },
- "speed_markdown": "25 feet",
- "speed_raw": "25 feet",
- "spell_markdown": "",
- "stealth": "11",
- "strength": 4,
- "strongest_save": [
- "will"
- ],
- "summary": "Guides bring travelers, tourists, and adventurers into the wondrous natural world, using their expertise to avoid deadly monsters and gruesome …",
- "summary_markdown": "Guides bring travelers, tourists, and adventurers into the wondrous natural world, using their expertise to avoid deadly monsters and gruesome …",
- "text": " Guide Guides bring travelers, tourists, and adventurers into the wondrous natural world, using their expertise to avoid deadly monsters and gruesome hazards. Recall Knowledge - Humanoid (Society): DC 19 Unspecific Lore : DC 17 Specific Lore : DC 14 Guide Source Gamemastery Guide pg. 217 Perception +14 Languages Common Skills Athletics +14, Scouting Lore +12, Survival +12, Stealth +11 Str +4 Dex +1 Con +2 Int +1 Wis +3 Cha +0 Items Composite Shortbow (40 arrows), Greataxe, Scale Mail --- AC 21 Fort +12 Ref +11 Will +14 HP 60 Guide's Warning Reaction Trigger The guide is about to roll a Perception or Survival check to determine their initiative; Effect The guide visually or audibly warns allies, granting them a +1 circumstance bonus to their initiative rolls. Depending on how the guide warns allies, this action has the auditory or visual trait. --- Speed 25 feet Melee Single Action greataxe +12 (Sweep), Damage 1d12+6 slashing Ranged Single Action composite shortbow +9 (deadly 1d10, Propulsive, range increment 60 feet, reload 0), Damage 1d6+2 piercing Guiding Words Single Action The guide points out a weakness of a creature within 30 feet. The guide and all allies that can hear or see the guide gain a +1 status bonus to attack and damage rolls against that creature until the beginning of the guide's next turn. The guide adds an extra 1d6 precision damage to their weapon and unarmed attacks that hit that creature during the duration. Tips From The Guide You might allow PCs who Follow the Expert when led by a guide to continue to add their level to the skill check for some time afterward: 1 hour if the guide is an expert, 1 day for master, or 1 week for legendary. (The guide here has expert Athletics, Scouting Lore, and Survival.) A character can have this benefit for only one skill at a time. ",
- "trait": [
- "Human",
- "Humanoid",
- "N",
- "Medium"
- ],
- "trait_markdown": "[Human](/Traits.aspx?ID=90), [Humanoid](/Traits.aspx?ID=91)",
- "trait_raw": [
- "Human",
- "Humanoid"
- ],
- "type": "Creature",
- "url": "/NPCs.aspx?ID=903",
- "weakest_save": [
- "ref",
- "reflex"
- ],
- "weakness": {},
- "will_save": 14,
- "wisdom": 3
- }
|