Grippli Jinxer.json 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117
  1. {
  2. "ac": 23,
  3. "alignment": "NE",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 0,
  7. "constitution": 2,
  8. "creature_ability": [
  9. "Hypnotic Tattoos",
  10. "Baneback Poison",
  11. "Curse of Baneful Venom",
  12. "Jungle Stride"
  13. ],
  14. "creature_family": "Grippli",
  15. "creature_family_markdown": "[Grippli](/MonsterFamilies.aspx?ID=110)",
  16. "dexterity": 4,
  17. "exclude_from_search": false,
  18. "fortitude_save": 12,
  19. "hp": 95,
  20. "hp_raw": "95",
  21. "id": "creature-1624",
  22. "image": [
  23. "/Images/Monsters/Grippli_Jinxer.png"
  24. ],
  25. "intelligence": 0,
  26. "language": [
  27. "Common",
  28. "Grippli"
  29. ],
  30. "language_markdown": "[Common](/Languages.aspx?ID=1), [Grippli](/Languages.aspx?ID=48)",
  31. "level": 6,
  32. "markdown": "<title level=\"1\" pfs=\"\">[Grippli Jinxer](/Monsters.aspx?ID=1624)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nBaneback gripplis with innate magical ability may find themselves drawn to vile magic dealing with poison, vermin, and ill luck. Those who revel in the dreadful legends surrounding their kind often worship evil gods or demons associated with poison, tattooing themselves with mystic symbols to gain powerful control over toxins.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 22\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 20\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 17\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Grippli_Jinxer.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 6\">[Grippli Jinxer](/Monsters.aspx?ID=1624)</title>\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Small\" />\r\n<trait label=\"Grippli\" url=\"/Traits.aspx?ID=264\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #170: Spoken on the Song Wind](/Sources.aspx?ID=97) pg. 83</row>\n\n**Perception** +16; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1), [Grippli](/Languages.aspx?ID=48)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +14, [Athletics](/Skills.aspx?ID=3) +12, [Intimidation](/Skills.aspx?ID=7) +12, [Nature](/Skills.aspx?ID=10) +14, [Occultism](/Skills.aspx?ID=11) +10, [Stealth](/Skills.aspx?ID=15) +14\r\n\r\n<row gap=\"medium\">\r\n**Str** +2\r\n\r\n**Dex** +4\r\n\r\n**Con** +2\r\n\r\n**Int** +0\r\n\r\n**Wis** +4\r\n\r\n**Cha** +0\r\n</row>\n\n**Items**\r\n[Dart](/Weapons.aspx?ID=68) (8), [Staff](/Weapons.aspx?ID=12)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 23 \r\n\r\n**Fort** +12 \r\n\r\n**Ref** +14 \r\n\r\n**Will** +16 \n\n</row>\r\n\r\n**HP** 95\n\n**Hypnotic Tattoos** <actions string=\"Reaction\" /> **Trigger** A [hostile](/Conditions.aspx?ID=23) creature targets the jinxer with a melee Strike; **Effect** Tattoos on the jinxer's body swirl and shift in mesmerizing patterns. The creature must attempt a DC 22 Will save. <br />**Critical Success** The creature is unaffected and is temporarily immune for 1 hour. <br />**Success** The creature is unaffected and is temporarily immune for 1 minute. <br />**Failure** The creature treats the jinxer as [concealed](/Conditions.aspx?ID=4) until the end of its turn. <br />**Critical Failure** The creature treats the jinxer as [hidden](/Conditions.aspx?ID=22) until the end of its turn.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet, climb 20 feet; jungle stride\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nstaff +14 ([two-hand d8](/Traits.aspx?ID=198)),\r\n**Damage** 1d4+6 bludgeoning plus baneback poison\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\ndart +16 ([Agile](/Traits.aspx?ID=170), [thrown 20 feet](/Traits.aspx?ID=195)),\r\n**Damage** 1d4+6 piercing plus baneback poison\r\n\r\n**Occult Spontaneous Spells** DC 24, attack +16\r\n- **Cantrips (3rd)**\r\n[Chill Touch](/Spells.aspx?ID=35), [Forbidding Ward](/Spells.aspx?ID=126), [Know Direction](/Spells.aspx?ID=169), [Shield](/Spells.aspx?ID=280), [Telekinetic Projectile](/Spells.aspx?ID=334)\r\n- **1st**\r\n[Bane](/Spells.aspx?ID=18), [Ray of Enfeeblement](/Spells.aspx?ID=244), [Spider Sting](/Spells.aspx?ID=300) (3 slots)\r\n- **2nd**\r\n[Dispel Magic](/Spells.aspx?ID=78), [Summon Animal](/Spells.aspx?ID=316) (giant cockroach, giant fly, or giant tick only), [Vomit Swarm](/Spells.aspx?ID=726) (3 slots)\r\n- **3rd**\r\n[Blindness](/Spells.aspx?ID=26), [Fear](/Spells.aspx?ID=110), [Paralyze](/Spells.aspx?ID=213) (3 slots)\r\n\r\n**Baneback Poison** ([Poison](/Traits.aspx?ID=126)) **Saving Throw** Fortitude DC 24; **Maximum Duration** 6 rounds; **Stage 1** 2d4 poison damage and [stupefied 1](/Conditions.aspx?ID=37) (1 round); **Stage 2** 3d4 poison damage and stupefied 2 (1 round); **Stage 3** 4d4 poison damage, stupefied 3, and [flat-footed](/Conditions.aspx?ID=16) (1 round)\r\n\r\n**Curse of Baneful Venom** <actions string=\"Three Actions\" /> ([Necromancy](/Traits.aspx?ID=117), [Occult](/Traits.aspx?ID=120)) The jinxer magically intensifies toxins in their foes. Creatures within 30 feet of the jinxer that are currently afflicted by a [poison](/Traits.aspx?ID=126) immediately attempt their next saving throw against the poison with a –2 status penalty, then are temporarily immune to Curse of Baleful Venom for 1 hour.\r\n\r\n**Jungle Stride** Gripplis ignore difficult terrain in forests and jungles.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-110\" />",
  33. "name": "Grippli Jinxer",
  34. "npc": false,
  35. "perception": 16,
  36. "rarity": "common",
  37. "reflex_save": 14,
  38. "release_date": "2021-09-01",
  39. "resistance": {},
  40. "search_markdown": "<traits>\r\n<trait label=\"Grippli\" url=\"/Traits.aspx?ID=264\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #170: Spoken on the Song Wind](/Sources.aspx?ID=97) pg. 83</row>\r\n\r\n**Creature Family** [Grippli](/MonsterFamilies.aspx?ID=110)\r\n\r\n<row gap=\"medium\">\r\n**HP** 95\r\n\r\n**AC** 23\r\n\r\n**Fort** +12\r\n\r\n**Ref** +14\r\n\r\n**Will** +16\r\n\r\n**Perception** +16\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nBaneback gripplis with innate magical ability may find themselves drawn to vile magic dealing with poison, vermin, and ill luck. Those who revel in …\r\n</summary>",
  41. "sense": " darkvision ",
  42. "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
  43. "size": [
  44. "Small"
  45. ],
  46. "skill": [
  47. "Acrobatics +14",
  48. "Athletics +12",
  49. "Intimidation +12",
  50. "Nature +14",
  51. "Occultism +10",
  52. "Stealth +14"
  53. ],
  54. "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +14, [Athletics](/Skills.aspx?ID=3) +12, [Intimidation](/Skills.aspx?ID=7) +12, [Nature](/Skills.aspx?ID=10) +14, [Occultism](/Skills.aspx?ID=11) +10, [Stealth](/Skills.aspx?ID=15) +14",
  55. "source": [
  56. "Pathfinder #170: Spoken on the Song Wind"
  57. ],
  58. "source_raw": [
  59. "Pathfinder #170: Spoken on the Song Wind pg. 83"
  60. ],
  61. "source_category": "Adventure Paths",
  62. "source_group": "Strength of Thousands",
  63. "source_markdown": "<row gap=\"tiny\">[Pathfinder #170: Spoken on the Song Wind](/Sources.aspx?ID=97) pg. 83</row>",
  64. "speed": {
  65. "climb": 20,
  66. "land": 25,
  67. "max": 25
  68. },
  69. "speed_markdown": "25 feet, climb 20 feet; jungle stride",
  70. "speed_raw": "25 feet, climb 20 feet; jungle stride",
  71. "spell": [
  72. "Blindness",
  73. "Fear",
  74. "Paralyze",
  75. "Dispel Magic",
  76. "Summon Animal",
  77. "Vomit Swarm",
  78. "Bane",
  79. "Ray of Enfeeblement",
  80. "Spider Sting",
  81. "Chill Touch",
  82. "Forbidding Ward",
  83. "Know Direction",
  84. "Shield",
  85. "Telekinetic Projectile"
  86. ],
  87. "spell_markdown": "[Bane](/Spells.aspx?ID=18), [Blindness](/Spells.aspx?ID=26), [Chill Touch](/Spells.aspx?ID=35), [Dispel Magic](/Spells.aspx?ID=78), [Fear](/Spells.aspx?ID=110), [Forbidding Ward](/Spells.aspx?ID=126), [Know Direction](/Spells.aspx?ID=169), [Paralyze](/Spells.aspx?ID=213), [Ray of Enfeeblement](/Spells.aspx?ID=244), [Shield](/Spells.aspx?ID=280), [Spider Sting](/Spells.aspx?ID=300), [Summon Animal](/Spells.aspx?ID=316), [Telekinetic Projectile](/Spells.aspx?ID=334), [Vomit Swarm](/Spells.aspx?ID=726)",
  88. "stealth": "14",
  89. "strength": 2,
  90. "strongest_save": [
  91. "will"
  92. ],
  93. "summary": "Baneback gripplis with innate magical ability may find themselves drawn to vile magic dealing with poison, vermin, and ill luck. Those who revel in …",
  94. "summary_markdown": "Baneback gripplis with innate magical ability may find themselves drawn to vile magic dealing with poison, vermin, and ill luck. Those who revel in …",
  95. "text": " Grippli Jinxer Baneback gripplis with innate magical ability may find themselves drawn to vile magic dealing with poison, vermin, and ill luck. Those who revel in the dreadful legends surrounding their kind often worship evil gods or demons associated with poison, tattooing themselves with mystic symbols to gain powerful control over toxins. Recall Knowledge - Humanoid (Society): DC 22 Unspecific Lore : DC 20 Specific Lore : DC 17 Grippli Jinxer Source Pathfinder #170: Spoken on the Song Wind pg. 83 Perception +16; darkvision Languages Common, Grippli Skills Acrobatics +14, Athletics +12, Intimidation +12, Nature +14, Occultism +10, Stealth +14 Str +2 Dex +4 Con +2 Int +0 Wis +4 Cha +0 Items Dart (8), Staff --- AC 23 Fort +12 Ref +14 Will +16 HP 95 Hypnotic Tattoos Reaction Trigger A hostile creature targets the jinxer with a melee Strike; Effect Tattoos on the jinxer's body swirl and shift in mesmerizing patterns. The creature must attempt a DC 22 Will save. Critical Success The creature is unaffected and is temporarily immune for 1 hour. Success The creature is unaffected and is temporarily immune for 1 minute. Failure The creature treats the jinxer as concealed until the end of its turn. Critical Failure The creature treats the jinxer as hidden until the end of its turn. --- Speed 25 feet, climb 20 feet; jungle stride Melee Single Action staff +14 (two-hand d8), Damage 1d4+6 bludgeoning plus baneback poison Ranged Single Action dart +16 (Agile, thrown 20 feet), Damage 1d4+6 piercing plus baneback poison Occult Spontaneous Spells DC 24, attack +16 - Cantrips (3rd) Chill Touch, Forbidding Ward, Know Direction, Shield, Telekinetic Projectile - 1st Bane, Ray of Enfeeblement, Spider Sting (3 slots) - 2nd Dispel Magic, Summon Animal (giant cockroach, giant fly, or giant tick only), Vomit Swarm (3 slots) - 3rd Blindness, Fear, Paralyze (3 slots) Baneback Poison (Poison) Saving Throw Fortitude DC 24; Maximum Duration 6 rounds; Stage 1 2d4 poison damage and stupefied 1 (1 round); Stage 2 3d4 poison damage and stupefied 2 (1 round); Stage 3 4d4 poison damage, stupefied 3, and flat-footed (1 round) Curse of Baneful Venom Three Actions (Necromancy, Occult) The jinxer magically intensifies toxins in their foes. Creatures within 30 feet of the jinxer that are currently afflicted by a poison immediately attempt their next saving throw against the poison with a –2 status penalty, then are temporarily immune to Curse of Baleful Venom for 1 hour. Jungle Stride Gripplis ignore difficult terrain in forests and jungles. ",
  96. "trait": [
  97. "Grippli",
  98. "Humanoid",
  99. "NE",
  100. "Small"
  101. ],
  102. "trait_markdown": "[Grippli](/Traits.aspx?ID=264), [Humanoid](/Traits.aspx?ID=91)",
  103. "trait_raw": [
  104. "Grippli",
  105. "Humanoid"
  106. ],
  107. "type": "Creature",
  108. "url": "/Monsters.aspx?ID=1624",
  109. "vision": "Darkvision",
  110. "weakest_save": [
  111. "fort",
  112. "fortitude"
  113. ],
  114. "weakness": {},
  115. "will_save": 16,
  116. "wisdom": 4
  117. }