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- {
- "ac": 23,
- "alignment": "CN",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 4,
- "constitution": 1,
- "creature_ability": [
- "Rhetorical Spell"
- ],
- "creature_family_markdown": "",
- "dexterity": 2,
- "exclude_from_search": false,
- "fortitude_save": 12,
- "hp": 110,
- "hp_raw": "110",
- "id": "creature-2192",
- "image": [
- "/Images/Monsters/Grigori.png"
- ],
- "intelligence": 3,
- "language": [
- "Common",
- "Hallit"
- ],
- "language_markdown": "[Common](/Languages.aspx?ID=1), [Hallit](/Languages.aspx?ID=37)",
- "level": 7,
- "markdown": "<title level=\"1\" pfs=\"\">[Grigori](/NPCs.aspx?ID=2192)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nThe bard Grigori is a charismatic orator and an agent of Pitax who seeks to undermine the PCs' authority while spying on their kingdom. He shows up in the kingdom's capital city while the PCs are out adventuring and immediately begins giving speeches criticizing and denigrating their leadership and actions. More and more of the townsfolk gather to hear him talk and, as the days wear on, he builds a wellspring of support among the disaffected settlers in the town. Every decision the PCs make has a winner and a loser, and Grigori is gifted at shifting focus to the losers in these decisions and riling them up. Whether it is appealing to the citizens who didn't get what they wanted when the PCs built a new city block, to spinning a narrative that paints a recent event in the most horrid light for those for whom the outcome was a negative, a properly played Grigori should become a constant barb in the players' side and one of the most memorable villains they encounter. Grigori takes great pains to avoid breaking any of the PCs' laws so that they have no legal justification to arrest him other than that they want to silence him.\n\n Grigori is more than just an itinerant storyteller; he's a spy and agent provocateur sent by [King Irovetti](/NPCs.aspx?ID=2189), the Lord of Pitax, to spread chaos and dissent in the town with the aim of overthrowing the PCs and possibly paving the way for Pitax to annex the settlement. In order to cover his tracks and retain plausible deniability, Irovetti used several layers of agents to hire Grigori; as far as the bard knows, he was hired to cause trouble in this fledgling town by agents from Fort Drelev to the west.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 33\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 31\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 28\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Grigori.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 7\">[Grigori](/NPCs.aspx?ID=2192)</title>\r\n\r\n<traits>\r\n<trait label=\"Unique\" url=\"/Traits.aspx?ID=161\" />\r\n<trait label=\"CN\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Human\" url=\"/Traits.aspx?ID=90\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 596</row>\n\n**Perception** +15\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1), [Hallit](/Languages.aspx?ID=37)\r\n\r\n**Skills**\r\n[Deception](/Skills.aspx?ID=5) +17, [Diplomacy](/Skills.aspx?ID=6) +15, [Performance](/Skills.aspx?ID=12) +17, [Society](/Skills.aspx?ID=14) +16, [Thievery](/Skills.aspx?ID=17) +13\r\n\r\n<row gap=\"medium\">\r\n**Str** +1\r\n\r\n**Dex** +2\r\n\r\n**Con** +1\r\n\r\n**Int** +3\r\n\r\n**Wis** +2\r\n\r\n**Cha** +4\r\n</row>\n\n**Items**\r\n[infiltrator's elixirs](/Equipment.aspx?ID=93) (2), [Leather Armor](/Armor.aspx?ID=4), [_lesser healing potion_](/Equipment.aspx?ID=186) (2), _+1 [rapier](/Weapons.aspx?ID=36)_, [Shortbow](/Weapons.aspx?ID=77) (20 arrows)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 23 \r\n\r\n**Fort** +12 \r\n\r\n**Ref** +15 \r\n\r\n**Will** +18 \n\n</row>\r\n\r\n**HP** 110\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\n_rapier_ +16 ([deadly d8](/Traits.aspx?ID=174), [Disarm](/Traits.aspx?ID=175), [Finesse](/Traits.aspx?ID=179)),\r\n**Damage** 1d6+4 piercing\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\nshortbow +15 ([deadly d10](/Traits.aspx?ID=174), [range 60 feet](/Traits.aspx?ID=248), [reload 0](/Traits.aspx?ID=254)),\r\n**Damage** 1d6+4 piercing\r\n\r\n**Occult Spontaneous Spells** DC 25, attack +17\r\n- **Cantrips (4th)**\r\n[Daze](/Spells.aspx?ID=61), [Mage Hand](/Spells.aspx?ID=177), [Prestidigitation](/Spells.aspx?ID=229), [Shield](/Spells.aspx?ID=280), [Sigil](/Spells.aspx?ID=286)\r\n- **1st**\r\n[Alarm](/Spells.aspx?ID=7), [Charm](/Spells.aspx?ID=34), [Sanctuary](/Spells.aspx?ID=266) (3 slots)\r\n- **2nd**\r\n[Hideous Laughter](/Spells.aspx?ID=150), [Invisibility](/Spells.aspx?ID=164), [Paranoia](/Spells.aspx?ID=214) (3 slots)\r\n- **3rd**\r\n[Enthrall](/Spells.aspx?ID=104), [Mind Reading](/Spells.aspx?ID=194), [Zone of Truth](/Spells.aspx?ID=379) (3 slots)\r\n- **4th**\r\n[Glibness](/Spells.aspx?ID=135), [Suggestion](/Spells.aspx?ID=315) (2 slots)\r\n\r\n**Bard Composition Spells** DC 25, 2 Focus Points\r\n- **Cantrips (3rd)**\r\n[Inspire Courage](/Spells.aspx?ID=386), [Dirge of Doom](/Spells.aspx?ID=382)\r\n- **3rd**\r\n[Counter Performance](/Spells.aspx?ID=381), [Lingering Composition](/Spells.aspx?ID=389)\r\n\r\n**Rhetorical Spell** <actions string=\"Single Action\" /> ([Concentrate](/Traits.aspx?ID=32), [Manipulate](/Traits.aspx?ID=104), [Metamagic](/Traits.aspx?ID=107)) If the next action Grigori takes is to Cast a Spell, he attempts a [Performance](/Skills.aspx?ID=12) check against all observers' Perception DCs. On a success, he hides his spellcasting as part of his oratory, and observers don't realize he's Casting a Spell.\r\n\r\n</column>",
- "name": "Grigori",
- "npc": true,
- "perception": 15,
- "rarity": "unique",
- "reflex_save": 15,
- "release_date": "2022-10-26",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Unique\" url=\"/Traits.aspx?ID=161\" />\r\n<trait label=\"Human\" url=\"/Traits.aspx?ID=90\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 596</row>\n\n<row gap=\"medium\">\r\n**HP** 110\r\n\r\n**AC** 23\r\n\r\n**Fort** +12\r\n\r\n**Ref** +15\r\n\r\n**Will** +18\r\n\r\n**Perception** +15\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe bard Grigori is a charismatic orator and an agent of Pitax who seeks to undermine the PCs' authority while spying on their kingdom. He shows up …\r\n</summary>",
- "size": [
- "Medium"
- ],
- "skill": [
- "Deception +17",
- "Diplomacy +15",
- "Performance +17",
- "Society +16",
- "Thievery +13"
- ],
- "skill_markdown": "[Deception](/Skills.aspx?ID=5) +17, [Diplomacy](/Skills.aspx?ID=6) +15, [Performance](/Skills.aspx?ID=12) +17, [Society](/Skills.aspx?ID=14) +16, [Thievery](/Skills.aspx?ID=17) +13",
- "source": [
- "Kingmaker Adventure Path"
- ],
- "source_raw": [
- "Kingmaker Adventure Path pg. 596"
- ],
- "source_category": "Adventure Paths",
- "source_group": "Kingmaker",
- "source_markdown": "<row gap=\"tiny\">[Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 596</row>",
- "speed": {
- "land": 25,
- "max": 25
- },
- "speed_markdown": "25 feet",
- "speed_raw": "25 feet",
- "spell": [
- "Glibness",
- "Suggestion",
- "Enthrall",
- "Mind Reading",
- "Zone of Truth",
- "Hideous Laughter",
- "Invisibility",
- "Paranoia",
- "Alarm",
- "Charm",
- "Sanctuary",
- "Daze",
- "Mage Hand",
- "Prestidigitation",
- "Shield",
- "Sigil",
- "Counter Performance",
- "Lingering Composition",
- "Inspire Courage",
- "Dirge of Doom"
- ],
- "spell_markdown": "[Alarm](/Spells.aspx?ID=7), [Charm](/Spells.aspx?ID=34), [Counter Performance](/Spells.aspx?ID=381), [Daze](/Spells.aspx?ID=61), [Dirge of Doom](/Spells.aspx?ID=382), [Enthrall](/Spells.aspx?ID=104), [Glibness](/Spells.aspx?ID=135), [Hideous Laughter](/Spells.aspx?ID=150), [Inspire Courage](/Spells.aspx?ID=386), [Invisibility](/Spells.aspx?ID=164), [Lingering Composition](/Spells.aspx?ID=389), [Mage Hand](/Spells.aspx?ID=177), [Mind Reading](/Spells.aspx?ID=194), [Paranoia](/Spells.aspx?ID=214), [Prestidigitation](/Spells.aspx?ID=229), [Sanctuary](/Spells.aspx?ID=266), [Shield](/Spells.aspx?ID=280), [Sigil](/Spells.aspx?ID=286), [Suggestion](/Spells.aspx?ID=315), [Zone of Truth](/Spells.aspx?ID=379)",
- "spoilers": "Kingmaker",
- "strength": 1,
- "strongest_save": [
- "will"
- ],
- "summary": "The bard Grigori is a charismatic orator and an agent of Pitax who seeks to undermine the PCs' authority while spying on their kingdom. He shows up …",
- "summary_markdown": "The bard Grigori is a charismatic orator and an agent of Pitax who seeks to undermine the PCs' authority while spying on their kingdom. He shows up …",
- "text": " Grigori The bard Grigori is a charismatic orator and an agent of Pitax who seeks to undermine the PCs' authority while spying on their kingdom. He shows up in the kingdom's capital city while the PCs are out adventuring and immediately begins giving speeches criticizing and denigrating their leadership and actions. More and more of the townsfolk gather to hear him talk and, as the days wear on, he builds a wellspring of support among the disaffected settlers in the town. Every decision the PCs make has a winner and a loser, and Grigori is gifted at shifting focus to the losers in these decisions and riling them up. Whether it is appealing to the citizens who didn't get what they wanted when the PCs built a new city block, to spinning a narrative that paints a recent event in the most horrid light for those for whom the outcome was a negative, a properly played Grigori should become a constant barb in the players' side and one of the most memorable villains they encounter. Grigori takes great pains to avoid breaking any of the PCs' laws so that they have no legal justification to arrest him other than that they want to silence him. Grigori is more than just an itinerant storyteller; he's a spy and agent provocateur sent by King Irovetti, the Lord of Pitax, to spread chaos and dissent in the town with the aim of overthrowing the PCs and possibly paving the way for Pitax to annex the settlement. In order to cover his tracks and retain plausible deniability, Irovetti used several layers of agents to hire Grigori; as far as the bard knows, he was hired to cause trouble in this fledgling town by agents from Fort Drelev to the west. Recall Knowledge - Humanoid (Society): DC 33 Unspecific Lore : DC 31 Specific Lore : DC 28 Grigori Source Kingmaker Adventure Path pg. 596 Perception +15 Languages Common, Hallit Skills Deception +17, Diplomacy +15, Performance +17, Society +16, Thievery +13 Str +1 Dex +2 Con +1 Int +3 Wis +2 Cha +4 Items infiltrator's elixirs (2), Leather Armor, lesser healing potion (2), +1 rapier , Shortbow (20 arrows) --- AC 23 Fort +12 Ref +15 Will +18 HP 110 --- Speed 25 feet Melee Single Action rapier +16 (deadly d8, Disarm, Finesse), Damage 1d6+4 piercing Ranged Single Action shortbow +15 (deadly d10, range 60 feet, reload 0), Damage 1d6+4 piercing Occult Spontaneous Spells DC 25, attack +17 - Cantrips (4th) Daze, Mage Hand, Prestidigitation, Shield, Sigil - 1st Alarm, Charm, Sanctuary (3 slots) - 2nd Hideous Laughter, Invisibility, Paranoia (3 slots) - 3rd Enthrall, Mind Reading, Zone of Truth (3 slots) - 4th Glibness, Suggestion (2 slots) Bard Composition Spells DC 25, 2 Focus Points - Cantrips (3rd) Inspire Courage, Dirge of Doom - 3rd Counter Performance, Lingering Composition Rhetorical Spell Single Action (Concentrate, Manipulate, Metamagic) If the next action Grigori takes is to Cast a Spell, he attempts a Performance check against all observers' Perception DCs. On a success, he hides his spellcasting as part of his oratory, and observers don't realize he's Casting a Spell. ",
- "trait": [
- "Human",
- "Humanoid",
- "Unique",
- "CN",
- "Medium"
- ],
- "trait_markdown": "[Human](/Traits.aspx?ID=90), [Humanoid](/Traits.aspx?ID=91), [Unique](/Traits.aspx?ID=161)",
- "trait_raw": [
- "Human",
- "Humanoid",
- "Unique"
- ],
- "type": "Creature",
- "url": "/NPCs.aspx?ID=2192",
- "weakest_save": [
- "fort",
- "fortitude"
- ],
- "weakness": {},
- "will_save": 18,
- "wisdom": 2
- }
|