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- {
- "ac": 17,
- "alignment": "CN",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 4,
- "constitution": 1,
- "creature_ability": [
- "Fiddle"
- ],
- "creature_family": "Sprite",
- "creature_family_markdown": "[Sprite](/MonsterFamilies.aspx?ID=95)",
- "dexterity": 4,
- "exclude_from_search": false,
- "fortitude_save": 6,
- "hp": 20,
- "hp_raw": "20",
- "id": "creature-390",
- "image": [
- "/Images/Monsters/Sprite_Grig.png"
- ],
- "intelligence": 0,
- "language": [
- "Common",
- "Sylvan"
- ],
- "language_markdown": "[Common](/Languages.aspx?ID=1), [Sylvan](/Languages.aspx?ID=10)",
- "level": 1,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Grig](/Monsters.aspx?ID=390)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nGrigs are kindly musicians of the fey, often getting themselves into trouble due to their penchant for confronting evil well beyond their ability to vanquish. Even so, they fight bravely and with great cunning, using their magic and ranged sonic attacks while flying and leaping using their wings and powerful cricket-like lower torsos to stay out of reach.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Fey](/Rules.aspx?ID=563)**\r\n([Nature](/Skills.aspx?ID=10)): DC 15\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 13\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 10\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Sprite_Grig.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 1\">[Grig](/Monsters.aspx?ID=390)</title>\r\n\r\n<traits>\r\n<trait label=\"CN\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Tiny\" />\r\n<trait label=\"Fey\" url=\"/Traits.aspx?ID=69\" />\r\n<trait label=\"Sprite\" url=\"/Traits.aspx?ID=238\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 308</row>\n\n**Perception** +7; low-light vision\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1), [Sylvan](/Languages.aspx?ID=10)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +7, [Athletics](/Skills.aspx?ID=3) +2, [Performance](/Skills.aspx?ID=12) +7, [Stealth](/Skills.aspx?ID=15) +7\r\n\r\n<row gap=\"medium\">\r\n**Str** -2\r\n\r\n**Dex** +4\r\n\r\n**Con** +1\r\n\r\n**Int** +0\r\n\r\n**Wis** +2\r\n\r\n**Cha** +4\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 17 \r\n\r\n**Fort** +6 \r\n\r\n**Ref** +9 \r\n\r\n**Will** +9 \n\n</row>\r\n\r\n**HP** 20\n\n**Weaknesses**\r\ncold iron 5\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet, fly 30 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nfist +9 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179), [Magical](/Traits.aspx?ID=103)),\r\n**Damage** 1d4–2 bludgeoning\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\ndissonant note +9 ([Evocation](/Traits.aspx?ID=65), [Magical](/Traits.aspx?ID=103), [range 30 feet](/Traits.aspx?ID=248), [Sonic](/Traits.aspx?ID=147)),\r\n**Damage** 1d8 sonic\r\n\r\n**Primal Innate Spells** DC 18\r\n- **Cantrips (2nd)**\r\n[Ghost Sound](/Spells.aspx?ID=132)\r\n- **1st**\r\n[Illusory Disguise](/Spells.aspx?ID=159)\r\n- **2nd**\r\n[Glitterdust](/Spells.aspx?ID=136), [Invisibility](/Spells.aspx?ID=164) (self only)\r\n\r\n**Fiddle** <actions string=\"Single Action\" /> ([Auditory](/Traits.aspx?ID=16), [Emotion](/Traits.aspx?ID=60), [Enchantment](/Traits.aspx?ID=61), [Mental](/Traits.aspx?ID=106), [Primal](/Traits.aspx?ID=134)) A grig can rub its legs together to create a catchy fiddling tune that compels others within 30 feet to dance about, with varying effects depending on a DC 18 Will save. A listener is temporarily immune for 10 minutes on a success, but otherwise, if the grig continues to Fiddle each round, the creature receives no additional saves.<br />**Success** No effect.<br />**Failure** Flat-footed and –10-foot status penalty to Speeds.<br />**Critical Failure** As failure, and also slowed 1.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-95\" />",
- "name": "Grig",
- "npc": false,
- "perception": 7,
- "pfs": "Standard",
- "rarity": "common",
- "reflex_save": 9,
- "release_date": "2019-08-01",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Fey\" url=\"/Traits.aspx?ID=69\" />\r\n<trait label=\"Sprite\" url=\"/Traits.aspx?ID=238\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 308</row>\r\n\r\n**Creature Family** [Sprite](/MonsterFamilies.aspx?ID=95)\r\n\r\n<row gap=\"medium\">\r\n**HP** 20\r\n\r\n**AC** 17\r\n\r\n**Fort** +6\r\n\r\n**Ref** +9\r\n\r\n**Will** +9\r\n\r\n**Perception** +7\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nGrigs are kindly musicians of the fey, often getting themselves into trouble due to their penchant for confronting evil well beyond their ability to …\r\n</summary>",
- "sense": "low-light vision",
- "sense_markdown": "low-light vision",
- "size": [
- "Tiny"
- ],
- "skill": [
- "Acrobatics +7",
- "Athletics +2",
- "Performance +7",
- "Stealth +7"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +7, [Athletics](/Skills.aspx?ID=3) +2, [Performance](/Skills.aspx?ID=12) +7, [Stealth](/Skills.aspx?ID=15) +7",
- "source": [
- "Bestiary"
- ],
- "source_raw": [
- "Bestiary pg. 308"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Bestiary](/Sources.aspx?ID=2) pg. 308</row>",
- "speed": {
- "fly": 30,
- "land": 25,
- "max": 30
- },
- "speed_markdown": "25 feet, fly 30 feet",
- "speed_raw": "25 feet, fly 30 feet",
- "spell": [
- "Glitterdust",
- "Invisibility",
- "Illusory Disguise",
- "Ghost Sound"
- ],
- "spell_markdown": "[Ghost Sound](/Spells.aspx?ID=132), [Glitterdust](/Spells.aspx?ID=136), [Illusory Disguise](/Spells.aspx?ID=159), [Invisibility](/Spells.aspx?ID=164)",
- "stealth": "7",
- "strength": -2,
- "strongest_save": [
- "ref",
- "reflex",
- "will"
- ],
- "summary": "Grigs are kindly musicians of the fey, often getting themselves into trouble due to their penchant for confronting evil well beyond their ability to …",
- "summary_markdown": "Grigs are kindly musicians of the fey, often getting themselves into trouble due to their penchant for confronting evil well beyond their ability to …",
- "text": " Grig Grigs are kindly musicians of the fey, often getting themselves into trouble due to their penchant for confronting evil well beyond their ability to vanquish. Even so, they fight bravely and with great cunning, using their magic and ranged sonic attacks while flying and leaping using their wings and powerful cricket-like lower torsos to stay out of reach. Recall Knowledge - Fey (Nature): DC 15 Unspecific Lore : DC 13 Specific Lore : DC 10 Grig Source Bestiary pg. 308 Perception +7; low-light vision Languages Common, Sylvan Skills Acrobatics +7, Athletics +2, Performance +7, Stealth +7 Str -2 Dex +4 Con +1 Int +0 Wis +2 Cha +4 --- AC 17 Fort +6 Ref +9 Will +9 HP 20 Weaknesses cold iron 5 --- Speed 25 feet, fly 30 feet Melee Single Action fist +9 (Agile, Finesse, Magical), Damage 1d4–2 bludgeoning Ranged Single Action dissonant note +9 (Evocation, Magical, range 30 feet, Sonic), Damage 1d8 sonic Primal Innate Spells DC 18 - Cantrips (2nd) Ghost Sound - 1st Illusory Disguise - 2nd Glitterdust, Invisibility (self only) Fiddle Single Action (Auditory, Emotion, Enchantment, Mental, Primal) A grig can rub its legs together to create a catchy fiddling tune that compels others within 30 feet to dance about, with varying effects depending on a DC 18 Will save. A listener is temporarily immune for 10 minutes on a success, but otherwise, if the grig continues to Fiddle each round, the creature receives no additional saves. Success No effect. Failure Flat-footed and –10-foot status penalty to Speeds. Critical Failure As failure, and also slowed 1. ",
- "trait": [
- "Fey",
- "Sprite",
- "CN",
- "Tiny"
- ],
- "trait_markdown": "[Fey](/Traits.aspx?ID=69), [Sprite](/Traits.aspx?ID=238)",
- "trait_raw": [
- "Fey",
- "Sprite"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=390",
- "vision": "Low-light vision",
- "weakest_save": [
- "fort",
- "fortitude"
- ],
- "weakness": {
- "cold_iron": 5
- },
- "weakness_markdown": "cold iron 5",
- "weakness_raw": "cold iron 5",
- "will_save": 9,
- "wisdom": 2
- }
|