Grave Robber.json 6.8 KB

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  1. {
  2. "ac": 17,
  3. "alignment": "NE",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": -1,
  7. "constitution": 2,
  8. "creature_ability": [
  9. "Infused Items"
  10. ],
  11. "creature_family": "Criminals",
  12. "creature_family_markdown": "[Criminals](/MonsterFamilies.aspx?ID=182)",
  13. "dexterity": 2,
  14. "exclude_from_search": false,
  15. "fortitude_save": 7,
  16. "hp": 18,
  17. "hp_raw": "18",
  18. "id": "creature-886",
  19. "intelligence": 3,
  20. "language": [
  21. "Common"
  22. ],
  23. "language_markdown": "[Common](/Languages.aspx?ID=1)",
  24. "level": 1,
  25. "markdown": "<title level=\"1\" pfs=\"Limited\">[Grave Robber](/NPCs.aspx?ID=886)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nMany cultures have a tradition of burying their dead with a selection of the deceased's most precious possessions, and some include gifts that are thought to provide a boon in the afterlife. Such valuables can be easy pickings for those with no respect for—or fear of—the dead.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 15\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 13\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 10\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 1\">[Grave Robber](/NPCs.aspx?ID=886)</title>\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Human\" url=\"/Traits.aspx?ID=90\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 208</row>\n\n**Perception** +5\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1)\r\n\r\n**Skills**\r\n[Crafting](/Skills.aspx?ID=4) +6, [Deception](/Skills.aspx?ID=5) +2, [Intimidation](/Skills.aspx?ID=7) +2, [Society](/Skills.aspx?ID=14) +6, [Stealth](/Skills.aspx?ID=15) +5, [Underworld Lore](/Skills.aspx?ID=8) +6\r\n\r\n<row gap=\"medium\">\r\n**Str** +1\r\n\r\n**Dex** +2\r\n\r\n**Con** +2\r\n\r\n**Int** +3\r\n\r\n**Wis** +2\r\n\r\n**Cha** -1\r\n</row>\r\n\r\n**Infused Items** A grave robber carries the following infused items: 2 [lesser bottled lightnings](/Equipment.aspx?ID=76), a [lesser frost vial](/Equipment.aspx?ID=77), and a [lesser thunderstone](/Equipment.aspx?ID=79). These items last for 24 hours, or until the next time the grave robber makes their daily preparations.\r\n\r\n**Items**\r\n[Alchemist's Tools](/Equipment.aspx?ID=2), [Dagger](/Weapons.aspx?ID=3), [formula book](/Equipment.aspx?ID=22), [Holy Water](/Equipment.aspx?ID=245), [shovel](/Equipment.aspx?ID=59), [Studded Leather Armor](/Armor.aspx?ID=5)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 17 \r\n\r\n**Fort** +7 \r\n\r\n**Ref** +7 \r\n\r\n**Will** +5 \n\n</row>\r\n\r\n**HP** 18\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nshovel +6,\r\n**Damage** 1d6+1 bludgeoning\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\nalchemical bomb +7 ([range increment 20 feet](/Traits.aspx?ID=248), [Splash](/Traits.aspx?ID=150)),\r\n**Damage** varies by bomb\n\n</column>\n\n<document level=\"2\" id=\"creature-family-182\" />",
  26. "name": "Grave Robber",
  27. "npc": true,
  28. "perception": 5,
  29. "pfs": "Limited",
  30. "rarity": "common",
  31. "reflex_save": 7,
  32. "release_date": "2020-02-26",
  33. "resistance": {},
  34. "search_markdown": "<traits>\r\n<trait label=\"Human\" url=\"/Traits.aspx?ID=90\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 208</row>\r\n\r\n**Creature Family** [Criminals](/MonsterFamilies.aspx?ID=182)\r\n\r\n<row gap=\"medium\">\r\n**HP** 18\r\n\r\n**AC** 17\r\n\r\n**Fort** +7\r\n\r\n**Ref** +7\r\n\r\n**Will** +5\r\n\r\n**Perception** +5\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nMany cultures have a tradition of burying their dead with a selection of the deceased's most precious possessions, and some include gifts that are …\r\n</summary>",
  35. "size": [
  36. "Medium"
  37. ],
  38. "skill": [
  39. "Crafting +6",
  40. "Deception +2",
  41. "Intimidation +2",
  42. "Society +6",
  43. "Stealth +5",
  44. "Underworld Lore +6"
  45. ],
  46. "skill_markdown": "[Crafting](/Skills.aspx?ID=4) +6, [Deception](/Skills.aspx?ID=5) +2, [Intimidation](/Skills.aspx?ID=7) +2, [Society](/Skills.aspx?ID=14) +6, [Stealth](/Skills.aspx?ID=15) +5, [Underworld Lore](/Skills.aspx?ID=8) +6",
  47. "source": [
  48. "Gamemastery Guide"
  49. ],
  50. "source_raw": [
  51. "Gamemastery Guide pg. 208"
  52. ],
  53. "source_category": "Rulebooks",
  54. "source_markdown": "<row gap=\"tiny\">[Gamemastery Guide](/Sources.aspx?ID=22) pg. 208</row>",
  55. "speed": {
  56. "land": 25,
  57. "max": 25
  58. },
  59. "speed_markdown": "25 feet",
  60. "speed_raw": "25 feet",
  61. "spell_markdown": "",
  62. "stealth": "5",
  63. "strength": 1,
  64. "strongest_save": [
  65. "fort",
  66. "fortitude",
  67. "ref",
  68. "reflex"
  69. ],
  70. "summary": "Many cultures have a tradition of burying their dead with a selection of the deceased's most precious possessions, and some include gifts that are …",
  71. "summary_markdown": "Many cultures have a tradition of burying their dead with a selection of the deceased's most precious possessions, and some include gifts that are …",
  72. "text": " Grave Robber Many cultures have a tradition of burying their dead with a selection of the deceased's most precious possessions, and some include gifts that are thought to provide a boon in the afterlife. Such valuables can be easy pickings for those with no respect for—or fear of—the dead. Recall Knowledge - Humanoid (Society): DC 15 Unspecific Lore : DC 13 Specific Lore : DC 10 Grave Robber Source Gamemastery Guide pg. 208 Perception +5 Languages Common Skills Crafting +6, Deception +2, Intimidation +2, Society +6, Stealth +5, Underworld Lore +6 Str +1 Dex +2 Con +2 Int +3 Wis +2 Cha -1 Infused Items A grave robber carries the following infused items: 2 lesser bottled lightnings, a lesser frost vial, and a lesser thunderstone. These items last for 24 hours, or until the next time the grave robber makes their daily preparations. Items Alchemist's Tools, Dagger, formula book, Holy Water, shovel, Studded Leather Armor --- AC 17 Fort +7 Ref +7 Will +5 HP 18 --- Speed 25 feet Melee Single Action shovel +6, Damage 1d6+1 bludgeoning Ranged Single Action alchemical bomb +7 (range increment 20 feet, Splash), Damage varies by bomb\n",
  73. "trait": [
  74. "Human",
  75. "Humanoid",
  76. "NE",
  77. "Medium"
  78. ],
  79. "trait_markdown": "[Human](/Traits.aspx?ID=90), [Humanoid](/Traits.aspx?ID=91)",
  80. "trait_raw": [
  81. "Human",
  82. "Humanoid"
  83. ],
  84. "type": "Creature",
  85. "url": "/NPCs.aspx?ID=886",
  86. "weakest_save": [
  87. "will"
  88. ],
  89. "weakness": {},
  90. "will_save": 5,
  91. "wisdom": 2
  92. }