Granite Glyptodont.json 8.8 KB

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  1. {
  2. "ac": 28,
  3. "alignment": "N",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 0,
  7. "constitution": 6,
  8. "creature_ability": [
  9. "Calcification",
  10. "Earth Glide"
  11. ],
  12. "creature_family": "Elemental, Earth",
  13. "creature_family_markdown": "[Elemental, Earth](/MonsterFamilies.aspx?ID=42)",
  14. "dexterity": 1,
  15. "exclude_from_search": false,
  16. "fortitude_save": 18,
  17. "hp": 145,
  18. "hp_raw": "145",
  19. "id": "creature-654",
  20. "image": [
  21. "/Images/Monsters/ElementalEarth_GraniteGlyptodont.png"
  22. ],
  23. "immunity": [
  24. "bleed",
  25. "paralyzed",
  26. "poison",
  27. "sleep"
  28. ],
  29. "immunity_markdown": "bleed, [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [sleep](/Traits.aspx?ID=145)",
  30. "intelligence": 0,
  31. "language_markdown": "",
  32. "level": 8,
  33. "markdown": "<title level=\"1\" pfs=\"Standard\">[Granite Glyptodont](/Monsters.aspx?ID=654)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nThis squat and stony creature looks like an armadillo with a large raised back and a flail-like tail. The granite glyptodont has no true need to feed, as with all elementals, yet it does seem to linger after transforming the flesh of those it calcifies, as if the mere proximity of flesh fossilizing into stone pleases it somehow.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Elemental](/Rules.aspx?ID=563)**\r\n([Arcana](/Skills.aspx?ID=2), [Nature](/Skills.aspx?ID=10)): DC 24\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 22\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 19\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/ElementalEarth_GraniteGlyptodont.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 8\">[Granite Glyptodont](/Monsters.aspx?ID=654)</title>\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Large\" />\r\n<trait label=\"Earth\" url=\"/Traits.aspx?ID=55\" />\r\n<trait label=\"Elemental\" url=\"/Traits.aspx?ID=57\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 109 <sup>2.0</sup></row>\n\n**Perception** +17; [darkvision](/MonsterAbilities.aspx?ID=12), [tremorsense (imprecise) 90 feet](/MonsterAbilities.aspx?ID=40)\r\n\r\n**Languages**\n\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +18\r\n\r\n<row gap=\"medium\">\r\n**Str** +6\r\n\r\n**Dex** +1\r\n\r\n**Con** +6\r\n\r\n**Int** +0\r\n\r\n**Wis** +5\r\n\r\n**Cha** +0\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 28 \r\n\r\n**Fort** +18 \r\n\r\n**Ref** +13 \r\n\r\n**Will** +17 \n\n</row>\r\n\r\n**HP** 145\n\n**Immunities**\r\nbleed, [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [sleep](/Traits.aspx?ID=145)\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 30 feet, burrow 20 feet; earth glide\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\ntail +20 ([Forceful](/Traits.aspx?ID=180), [reach 10 feet](/Traits.aspx?ID=192), [versatile piercing](/Traits.aspx?ID=200)),\r\n**Damage** 2d12+9 bludgeoning plus calcification\n\n**Calcification** ([Incapacitation](/Traits.aspx?ID=93), [Primal](/Traits.aspx?ID=134), [Transmutation](/Traits.aspx?ID=157)) A blow from a granite glyptodont's tail hardens the flesh of the creature struck. The target must succeed at a DC 26 Fortitude saving throw or become [slowed 1](/Conditions.aspx?ID=35) (or slowed 2 on a critical failure). Further failed saves against calcification increase the value of the slowed condition. Once a creature's actions are reduced to 0 by calcification, that creature becomes [petrified](/Conditions.aspx?ID=30). If the creature isn't petrified, the slowed conditions end once 1 minute passes without the creature failing a save against calcification. <br />Every 24 hours after it was petrified, the creature can attempt a DC 26 Fortitude save to recover. On a success, it becomes flesh again, but is slowed 1 for the next 24 hours. On a critical success, the creature recovers and isn't slowed. On a failure, the creature remains petrified, but can try again in 24 hours. On a critical failure, the petrification is permanent, and the creature can't attempt any more saves.\r\n\r\n**Earth Glide** A granite glyptodont can [Burrow](/Actions.aspx?ID=93) through earthen matter, including rock. When it does so, it moves at its full burrow Speed, leaving no tunnels or signs of its passing.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-42\" />",
  34. "name": "Granite Glyptodont",
  35. "npc": false,
  36. "perception": 17,
  37. "pfs": "Standard",
  38. "rarity": "common",
  39. "reflex_save": 13,
  40. "release_date": "2020-05-27",
  41. "resistance": {},
  42. "search_markdown": "<traits>\r\n<trait label=\"Earth\" url=\"/Traits.aspx?ID=55\" />\r\n<trait label=\"Elemental\" url=\"/Traits.aspx?ID=57\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 109 <sup>2.0</sup></row>\r\n\r\n**Creature Family** [Elemental, Earth](/MonsterFamilies.aspx?ID=42)\r\n\r\n<row gap=\"medium\">\r\n**HP** 145\r\n\r\n**AC** 28\r\n\r\n**Fort** +18\r\n\r\n**Ref** +13\r\n\r\n**Will** +17\r\n\r\n**Perception** +17\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThis squat and stony creature looks like an armadillo with a large raised back and a flail-like tail. The granite glyptodont has no true need to …\r\n</summary>",
  43. "sense": " darkvision , tremorsense (imprecise) 90 feet ",
  44. "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12), [tremorsense (imprecise) 90 feet](/MonsterAbilities.aspx?ID=40)",
  45. "size": [
  46. "Large"
  47. ],
  48. "skill": [
  49. "Athletics +18"
  50. ],
  51. "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +18",
  52. "source": [
  53. "Bestiary 2"
  54. ],
  55. "source_raw": [
  56. "Bestiary 2 pg. 109"
  57. ],
  58. "source_category": "Rulebooks",
  59. "source_markdown": "<row gap=\"tiny\">[Bestiary 2](/Sources.aspx?ID=32) pg. 109 <sup>2.0</sup></row>",
  60. "speed": {
  61. "burrow": 20,
  62. "land": 30,
  63. "max": 30
  64. },
  65. "speed_markdown": "30 feet, burrow 20 feet; earth glide",
  66. "speed_raw": "30 feet, burrow 20 feet; earth glide",
  67. "spell_markdown": "",
  68. "strength": 6,
  69. "strongest_save": [
  70. "fort",
  71. "fortitude"
  72. ],
  73. "summary": "This squat and stony creature looks like an armadillo with a large raised back and a flail-like tail. The granite glyptodont has no true need to …",
  74. "summary_markdown": "This squat and stony creature looks like an armadillo with a large raised back and a flail-like tail. The granite glyptodont has no true need to …",
  75. "text": " Granite Glyptodont This squat and stony creature looks like an armadillo with a large raised back and a flail-like tail. The granite glyptodont has no true need to feed, as with all elementals, yet it does seem to linger after transforming the flesh of those it calcifies, as if the mere proximity of flesh fossilizing into stone pleases it somehow. Recall Knowledge - Elemental (Arcana, Nature): DC 24 Unspecific Lore : DC 22 Specific Lore : DC 19 Granite Glyptodont Source Bestiary 2 pg. 109 2.0 Perception +17; darkvision, tremorsense (imprecise) 90 feet Languages Skills Athletics +18 Str +6 Dex +1 Con +6 Int +0 Wis +5 Cha +0 --- AC 28 Fort +18 Ref +13 Will +17 HP 145 Immunities bleed, paralyzed, poison, sleep --- Speed 30 feet, burrow 20 feet; earth glide Melee Single Action tail +20 (Forceful, reach 10 feet, versatile piercing), Damage 2d12+9 bludgeoning plus calcification Calcification (Incapacitation, Primal, Transmutation) A blow from a granite glyptodont's tail hardens the flesh of the creature struck. The target must succeed at a DC 26 Fortitude saving throw or become slowed 1 (or slowed 2 on a critical failure). Further failed saves against calcification increase the value of the slowed condition. Once a creature's actions are reduced to 0 by calcification, that creature becomes petrified. If the creature isn't petrified, the slowed conditions end once 1 minute passes without the creature failing a save against calcification. Every 24 hours after it was petrified, the creature can attempt a DC 26 Fortitude save to recover. On a success, it becomes flesh again, but is slowed 1 for the next 24 hours. On a critical success, the creature recovers and isn't slowed. On a failure, the creature remains petrified, but can try again in 24 hours. On a critical failure, the petrification is permanent, and the creature can't attempt any more saves. Earth Glide A granite glyptodont can Burrow through earthen matter, including rock. When it does so, it moves at its full burrow Speed, leaving no tunnels or signs of its passing. ",
  76. "trait": [
  77. "Earth",
  78. "Elemental",
  79. "N",
  80. "Large"
  81. ],
  82. "trait_markdown": "[Earth](/Traits.aspx?ID=55), [Elemental](/Traits.aspx?ID=57)",
  83. "trait_raw": [
  84. "Earth",
  85. "Elemental"
  86. ],
  87. "type": "Creature",
  88. "url": "/Monsters.aspx?ID=654",
  89. "vision": "Darkvision",
  90. "weakest_save": [
  91. "ref",
  92. "reflex"
  93. ],
  94. "weakness": {},
  95. "will_save": 17,
  96. "wisdom": 5
  97. }