Goblin Warrior.json 6.1 KB

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  1. {
  2. "ac": 16,
  3. "alignment": "CE",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 1,
  7. "constitution": 1,
  8. "creature_ability": [
  9. "Goblin Scuttle"
  10. ],
  11. "creature_family": "Goblin",
  12. "creature_family_markdown": "[Goblin](/MonsterFamilies.aspx?ID=55)",
  13. "dexterity": 3,
  14. "exclude_from_search": false,
  15. "fortitude_save": 5,
  16. "hp": 6,
  17. "hp_raw": "6",
  18. "id": "creature-232",
  19. "image": [
  20. "/Images/Monsters/Goblin_GoblinWarrior.png"
  21. ],
  22. "intelligence": 0,
  23. "language": [
  24. "Goblin"
  25. ],
  26. "language_markdown": "[Goblin](/Languages.aspx?ID=6)",
  27. "level": -1,
  28. "markdown": "<title level=\"1\" pfs=\"Standard\">[Goblin Warrior](/Monsters.aspx?ID=232)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nThe frontline fighters of goblin tribes prefer to fight in large groups—especially when they can outnumber their foes at least three to one.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 13\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 11\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 8\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Goblin_GoblinWarrior.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature -1\">[Goblin Warrior](/Monsters.aspx?ID=232)</title>\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Small\" />\r\n<trait label=\"Goblin\" url=\"/Traits.aspx?ID=81\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 180</row>\n\n**Perception** +2; darkvision\r\n\r\n**Languages**\r\n[Goblin](/Languages.aspx?ID=6)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +5, [Athletics](/Skills.aspx?ID=3) +2, [Nature](/Skills.aspx?ID=10) +1, [Stealth](/Skills.aspx?ID=15) +5\r\n\r\n<row gap=\"medium\">\r\n**Str** +0\r\n\r\n**Dex** +3\r\n\r\n**Con** +1\r\n\r\n**Int** +0\r\n\r\n**Wis** -1\r\n\r\n**Cha** +1\r\n</row>\n\n**Items**\r\n[Leather Armor](/Armor.aspx?ID=4), [Shortbow](/Weapons.aspx?ID=77) (10 arrows)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 16 \r\n\r\n**Fort** +5 \r\n\r\n**Ref** +7 \r\n\r\n**Will** +3 \n\n</row>\r\n\r\n**HP** 6\n\n**Goblin Scuttle** <actions string=\"Reaction\" /> **Trigger** A goblin ally ends a move action adjacent to the warrior. **Effect** The goblin warrior Steps.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\ndogslicer +8 ([Agile](/Traits.aspx?ID=170), [Backstabber](/Traits.aspx?ID=172), [Finesse](/Traits.aspx?ID=179)),\r\n**Damage** 1d6 slashing\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\nshortbow +8 ([deadly 1d10](/Traits.aspx?ID=174), [range increment 60 feet](/Traits.aspx?ID=248), [reload 0](/Traits.aspx?ID=254)),\r\n**Damage** 1d6 piercing\n\n</column>\n\n<document level=\"2\" id=\"creature-family-55\" />",
  29. "name": "Goblin Warrior",
  30. "npc": false,
  31. "perception": 2,
  32. "pfs": "Standard",
  33. "rarity": "common",
  34. "reflex_save": 7,
  35. "release_date": "2019-08-01",
  36. "resistance": {},
  37. "search_markdown": "<traits>\r\n<trait label=\"Goblin\" url=\"/Traits.aspx?ID=81\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 180</row>\r\n\r\n**Creature Family** [Goblin](/MonsterFamilies.aspx?ID=55)\r\n\r\n<row gap=\"medium\">\r\n**HP** 6\r\n\r\n**AC** 16\r\n\r\n**Fort** +5\r\n\r\n**Ref** +7\r\n\r\n**Will** +3\r\n\r\n**Perception** +2\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe frontline fighters of goblin tribes prefer to fight in large groups—especially when they can outnumber their foes at least three to one.\r\n</summary>",
  38. "sense": "darkvision",
  39. "sense_markdown": "darkvision",
  40. "size": [
  41. "Small"
  42. ],
  43. "skill": [
  44. "Acrobatics +5",
  45. "Athletics +2",
  46. "Nature +1",
  47. "Stealth +5"
  48. ],
  49. "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +5, [Athletics](/Skills.aspx?ID=3) +2, [Nature](/Skills.aspx?ID=10) +1, [Stealth](/Skills.aspx?ID=15) +5",
  50. "source": [
  51. "Bestiary"
  52. ],
  53. "source_raw": [
  54. "Bestiary pg. 180"
  55. ],
  56. "source_category": "Rulebooks",
  57. "source_markdown": "<row gap=\"tiny\">[Bestiary](/Sources.aspx?ID=2) pg. 180</row>",
  58. "speed": {
  59. "land": 25,
  60. "max": 25
  61. },
  62. "speed_markdown": "25 feet",
  63. "speed_raw": "25 feet",
  64. "spell_markdown": "",
  65. "stealth": "5",
  66. "strength": 0,
  67. "strongest_save": [
  68. "ref",
  69. "reflex"
  70. ],
  71. "summary": "The frontline fighters of goblin tribes prefer to fight in large groups—especially when they can outnumber their foes at least three to one.",
  72. "summary_markdown": "The frontline fighters of goblin tribes prefer to fight in large groups—especially when they can outnumber their foes at least three to one.",
  73. "text": " Goblin Warrior The frontline fighters of goblin tribes prefer to fight in large groups—especially when they can outnumber their foes at least three to one. Recall Knowledge - Humanoid (Society): DC 13 Unspecific Lore : DC 11 Specific Lore : DC 8 Goblin Warrior Source Bestiary pg. 180 Perception +2; darkvision Languages Goblin Skills Acrobatics +5, Athletics +2, Nature +1, Stealth +5 Str +0 Dex +3 Con +1 Int +0 Wis -1 Cha +1 Items Leather Armor, Shortbow (10 arrows) --- AC 16 Fort +5 Ref +7 Will +3 HP 6 Goblin Scuttle Reaction Trigger A goblin ally ends a move action adjacent to the warrior. Effect The goblin warrior Steps. --- Speed 25 feet Melee Single Action dogslicer +8 (Agile, Backstabber, Finesse), Damage 1d6 slashing Ranged Single Action shortbow +8 (deadly 1d10, range increment 60 feet, reload 0), Damage 1d6 piercing\n",
  74. "trait": [
  75. "Goblin",
  76. "Humanoid",
  77. "CE",
  78. "Small"
  79. ],
  80. "trait_markdown": "[Goblin](/Traits.aspx?ID=81), [Humanoid](/Traits.aspx?ID=91)",
  81. "trait_raw": [
  82. "Goblin",
  83. "Humanoid"
  84. ],
  85. "type": "Creature",
  86. "url": "/Monsters.aspx?ID=232",
  87. "vision": "Darkvision",
  88. "weakest_save": [
  89. "will"
  90. ],
  91. "weakness": {},
  92. "will_save": 3,
  93. "wisdom": -1
  94. }