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- {
- "ac": 18,
- "alignment": "CE",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 0,
- "constitution": 2,
- "creature_ability": [
- "Pack Attack",
- "Rugged Travel"
- ],
- "creature_family": "Gnoll",
- "creature_family_markdown": "[Gnoll](/MonsterFamilies.aspx?ID=54)",
- "dexterity": 3,
- "exclude_from_search": false,
- "fortitude_save": 8,
- "hp": 29,
- "hp_raw": "29",
- "id": "creature-229",
- "intelligence": -1,
- "language": [
- "Gnoll"
- ],
- "language_markdown": "[Gnoll](/Languages.aspx?ID=17)",
- "level": 2,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Gnoll Hunter](/Monsters.aspx?ID=229)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nGnoll hunters serve their clans by hunting for food in the wilds, marauding along well-traveled roads, and tracking down escaped slaves.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 16\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 14\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 11\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 2\">[Gnoll Hunter](/Monsters.aspx?ID=229)</title>\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Gnoll\" url=\"/Traits.aspx?ID=219\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 178</row>\n\n**Perception** +7; darkvision\r\n\r\n**Languages**\r\n[Gnoll](/Languages.aspx?ID=17)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +7, [Athletics](/Skills.aspx?ID=3) +8, [Intimidation](/Skills.aspx?ID=7) +4, [Stealth](/Skills.aspx?ID=15) +7, [Survival](/Skills.aspx?ID=16) +5\r\n\r\n<row gap=\"medium\">\r\n**Str** +4\r\n\r\n**Dex** +3\r\n\r\n**Con** +2\r\n\r\n**Int** -1\r\n\r\n**Wis** +1\r\n\r\n**Cha** +0\r\n</row>\n\n**Items**\r\n[Leather Armor](/Armor.aspx?ID=4), [Shortbow](/Weapons.aspx?ID=77) (20 arrows)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 18 \r\n\r\n**Fort** +8 \r\n\r\n**Ref** +7 \r\n\r\n**Will** +7 \n\n</row>\r\n\r\n**HP** 29\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nbattle axe +10 ([Sweep](/Traits.aspx?ID=194)),\r\n**Damage** 1d8+4 slashing\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\njaws +10 ([Agile](/Traits.aspx?ID=170)),\r\n**Damage** 1d8+2 piercing\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\nshortbow +10 ([deadly 1d10](/Traits.aspx?ID=174), [range increment 60 feet](/Traits.aspx?ID=248)),\r\n**Damage** 1d6 piercing\n\n**Pack Attack** A gnoll hunter deals 1d4 extra damage to any creature that’s within reach of at least two of the gnoll hunter’s allies.\r\n\r\n**Rugged Travel** A gnoll ignores the first square of difficult terrain it moves into each time it Steps or Strides.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-54\" />",
- "name": "Gnoll Hunter",
- "npc": false,
- "perception": 7,
- "pfs": "Standard",
- "rarity": "common",
- "reflex_save": 7,
- "release_date": "2019-08-01",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Gnoll\" url=\"/Traits.aspx?ID=219\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 178</row>\r\n\r\n**Creature Family** [Gnoll](/MonsterFamilies.aspx?ID=54)\r\n\r\n<row gap=\"medium\">\r\n**HP** 29\r\n\r\n**AC** 18\r\n\r\n**Fort** +8\r\n\r\n**Ref** +7\r\n\r\n**Will** +7\r\n\r\n**Perception** +7\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nGnoll hunters serve their clans by hunting for food in the wilds, marauding along well-traveled roads, and tracking down escaped slaves.\r\n</summary>",
- "sense": "darkvision",
- "sense_markdown": "darkvision",
- "size": [
- "Medium"
- ],
- "skill": [
- "Acrobatics +7",
- "Athletics +8",
- "Intimidation +4",
- "Stealth +7",
- "Survival +5"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +7, [Athletics](/Skills.aspx?ID=3) +8, [Intimidation](/Skills.aspx?ID=7) +4, [Stealth](/Skills.aspx?ID=15) +7, [Survival](/Skills.aspx?ID=16) +5",
- "source": [
- "Bestiary"
- ],
- "source_raw": [
- "Bestiary pg. 178"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Bestiary](/Sources.aspx?ID=2) pg. 178</row>",
- "speed": {
- "land": 25,
- "max": 25
- },
- "speed_markdown": "25 feet",
- "speed_raw": "25 feet",
- "spell_markdown": "",
- "stealth": "7",
- "strength": 4,
- "strongest_save": [
- "fort",
- "fortitude"
- ],
- "summary": "Gnoll hunters serve their clans by hunting for food in the wilds, marauding along well-traveled roads, and tracking down escaped slaves.",
- "summary_markdown": "Gnoll hunters serve their clans by hunting for food in the wilds, marauding along well-traveled roads, and tracking down escaped slaves.",
- "text": " Gnoll Hunter Gnoll hunters serve their clans by hunting for food in the wilds, marauding along well-traveled roads, and tracking down escaped slaves. Recall Knowledge - Humanoid (Society): DC 16 Unspecific Lore : DC 14 Specific Lore : DC 11 Gnoll Hunter Source Bestiary pg. 178 Perception +7; darkvision Languages Gnoll Skills Acrobatics +7, Athletics +8, Intimidation +4, Stealth +7, Survival +5 Str +4 Dex +3 Con +2 Int -1 Wis +1 Cha +0 Items Leather Armor, Shortbow (20 arrows) --- AC 18 Fort +8 Ref +7 Will +7 HP 29 --- Speed 25 feet Melee Single Action battle axe +10 (Sweep), Damage 1d8+4 slashing Melee Single Action jaws +10 (Agile), Damage 1d8+2 piercing Ranged Single Action shortbow +10 (deadly 1d10, range increment 60 feet), Damage 1d6 piercing Pack Attack A gnoll hunter deals 1d4 extra damage to any creature that’s within reach of at least two of the gnoll hunter’s allies. Rugged Travel A gnoll ignores the first square of difficult terrain it moves into each time it Steps or Strides. ",
- "trait": [
- "Gnoll",
- "Humanoid",
- "CE",
- "Medium"
- ],
- "trait_markdown": "[Gnoll](/Traits.aspx?ID=219), [Humanoid](/Traits.aspx?ID=91)",
- "trait_raw": [
- "Gnoll",
- "Humanoid"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=229",
- "vision": "Darkvision",
- "weakest_save": [
- "ref",
- "reflex",
- "will"
- ],
- "weakness": {},
- "will_save": 7,
- "wisdom": 1
- }
|