Giant Mosquito.json 6.9 KB

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  1. {
  2. "ac": 24,
  3. "alignment": "N",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": -5,
  7. "constitution": 2,
  8. "creature_ability": [
  9. "Blood Drain",
  10. "Septic Malaria"
  11. ],
  12. "creature_family": "Mosquito",
  13. "creature_family_markdown": "[Mosquito](/MonsterFamilies.aspx?ID=142)",
  14. "dexterity": 5,
  15. "exclude_from_search": false,
  16. "fortitude_save": 14,
  17. "hp": 80,
  18. "hp_raw": "80",
  19. "id": "creature-733",
  20. "intelligence": -5,
  21. "language_markdown": "",
  22. "level": 6,
  23. "markdown": "<title level=\"1\" pfs=\"Standard\">[Giant Mosquito](/Monsters.aspx?ID=733)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nThese horrifically enlarged versions of the common mosquito often prey upon megafauna like dinosaurs and other large creatures, but they won't turn down a chance to drink the blood of a smaller target—such as a humanoid.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Animal](/Rules.aspx?ID=563)**\r\n([Nature](/Skills.aspx?ID=10)): DC 22\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 20\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 17\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 6\">[Giant Mosquito](/Monsters.aspx?ID=733)</title>\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Animal\" url=\"/Traits.aspx?ID=9\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 175 <sup>2.0</sup></row>\n\n**Perception** +17; [darkvision](/MonsterAbilities.aspx?ID=12), [scent (imprecise) 60 feet](/MonsterAbilities.aspx?ID=33)\r\n\r\n**Languages**\n\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +13, [Stealth](/Skills.aspx?ID=15) +13\r\n\r\n<row gap=\"medium\">\r\n**Str** +4\r\n\r\n**Dex** +5\r\n\r\n**Con** +2\r\n\r\n**Int** -5\r\n\r\n**Wis** +2\r\n\r\n**Cha** -5\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 24 \r\n\r\n**Fort** +14 \r\n\r\n**Ref** +17 \r\n\r\n**Will** +12 \n\n</row>\r\n\r\n**HP** 80\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 20 feet, fly 50 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nproboscis +17 ([Finesse](/Traits.aspx?ID=179)),\r\n**Damage** 2d10+7 piercing plus [Grab](/MonsterAbilities.aspx?ID=18) and septic malaria\n\n**Blood Drain** <actions string=\"Single Action\" /> **Requirements** The giant mosquito has a creature grabbed; **Effect** The giant mosquito uses its proboscis to drain blood from the grabbed creature. This deals 3d6 damage, and the giant mosquito gains temporary Hit Points equal to the damage dealt. A creature that has its blood drained by a giant mosquito is [drained 1](/Conditions.aspx?ID=10) until it receives healing of any kind or amount.\r\n\r\n**Septic Malaria** ([Disease](/Traits.aspx?ID=46)) The victim can't reduce its [sickened](/Conditions.aspx?ID=34) condition while it's affected by septic malaria; **Saving Throw** DC 24 Fortitude; **Onset** 1 day; **Stage 1** sickened 1 (1 day); **Stage 2** [drained 1](/Conditions.aspx?ID=10) and sickened 1 (1 day); **Stage 3** as stage 2 (1 day); **Stage 4** [unconscious](/Conditions.aspx?ID=38) (1 day); **Stage 5** dead\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-142\" />",
  24. "name": "Giant Mosquito",
  25. "npc": false,
  26. "perception": 17,
  27. "pfs": "Standard",
  28. "rarity": "common",
  29. "reflex_save": 17,
  30. "release_date": "2020-05-27",
  31. "resistance": {},
  32. "search_markdown": "<traits>\r\n<trait label=\"Animal\" url=\"/Traits.aspx?ID=9\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 175 <sup>2.0</sup></row>\r\n\r\n**Creature Family** [Mosquito](/MonsterFamilies.aspx?ID=142)\r\n\r\n<row gap=\"medium\">\r\n**HP** 80\r\n\r\n**AC** 24\r\n\r\n**Fort** +14\r\n\r\n**Ref** +17\r\n\r\n**Will** +12\r\n\r\n**Perception** +17\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThese horrifically enlarged versions of the common mosquito often prey upon megafauna like dinosaurs and other large creatures, but they won't turn …\r\n</summary>",
  33. "sense": " darkvision , scent (imprecise) 60 feet ",
  34. "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12), [scent (imprecise) 60 feet](/MonsterAbilities.aspx?ID=33)",
  35. "size": [
  36. "Medium"
  37. ],
  38. "skill": [
  39. "Acrobatics +13",
  40. "Stealth +13"
  41. ],
  42. "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +13, [Stealth](/Skills.aspx?ID=15) +13",
  43. "source": [
  44. "Bestiary 2"
  45. ],
  46. "source_raw": [
  47. "Bestiary 2 pg. 175"
  48. ],
  49. "source_category": "Rulebooks",
  50. "source_markdown": "<row gap=\"tiny\">[Bestiary 2](/Sources.aspx?ID=32) pg. 175 <sup>2.0</sup></row>",
  51. "speed": {
  52. "fly": 50,
  53. "land": 20,
  54. "max": 50
  55. },
  56. "speed_markdown": "20 feet, fly 50 feet",
  57. "speed_raw": "20 feet, fly 50 feet",
  58. "spell_markdown": "",
  59. "stealth": "13",
  60. "strength": 4,
  61. "strongest_save": [
  62. "ref",
  63. "reflex"
  64. ],
  65. "summary": "These horrifically enlarged versions of the common mosquito often prey upon megafauna like dinosaurs and other large creatures, but they won't turn …",
  66. "summary_markdown": "These horrifically enlarged versions of the common mosquito often prey upon megafauna like dinosaurs and other large creatures, but they won't turn …",
  67. "text": " Giant Mosquito These horrifically enlarged versions of the common mosquito often prey upon megafauna like dinosaurs and other large creatures, but they won't turn down a chance to drink the blood of a smaller target—such as a humanoid. Recall Knowledge - Animal (Nature): DC 22 Unspecific Lore : DC 20 Specific Lore : DC 17 Giant Mosquito Source Bestiary 2 pg. 175 2.0 Perception +17; darkvision, scent (imprecise) 60 feet Languages Skills Acrobatics +13, Stealth +13 Str +4 Dex +5 Con +2 Int -5 Wis +2 Cha -5 --- AC 24 Fort +14 Ref +17 Will +12 HP 80 --- Speed 20 feet, fly 50 feet Melee Single Action proboscis +17 (Finesse), Damage 2d10+7 piercing plus Grab and septic malaria Blood Drain Single Action Requirements The giant mosquito has a creature grabbed; Effect The giant mosquito uses its proboscis to drain blood from the grabbed creature. This deals 3d6 damage, and the giant mosquito gains temporary Hit Points equal to the damage dealt. A creature that has its blood drained by a giant mosquito is drained 1 until it receives healing of any kind or amount. Septic Malaria (Disease) The victim can't reduce its sickened condition while it's affected by septic malaria; Saving Throw DC 24 Fortitude; Onset 1 day; Stage 1 sickened 1 (1 day); Stage 2 drained 1 and sickened 1 (1 day); Stage 3 as stage 2 (1 day); Stage 4 unconscious (1 day); Stage 5 dead ",
  68. "trait": [
  69. "Animal",
  70. "N",
  71. "Medium"
  72. ],
  73. "trait_markdown": "[Animal](/Traits.aspx?ID=9)",
  74. "trait_raw": [
  75. "Animal"
  76. ],
  77. "type": "Creature",
  78. "url": "/Monsters.aspx?ID=733",
  79. "vision": "Darkvision",
  80. "weakest_save": [
  81. "will"
  82. ],
  83. "weakness": {},
  84. "will_save": 12,
  85. "wisdom": 2
  86. }