Giant Hippocampus.json 6.1 KB

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  1. {
  2. "ac": 27,
  3. "alignment": "N",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 1,
  7. "constitution": 7,
  8. "creature_ability": [
  9. "Buck",
  10. "Sudden Retreat"
  11. ],
  12. "creature_family": "Hippocampus",
  13. "creature_family_markdown": "[Hippocampus](/MonsterFamilies.aspx?ID=138)",
  14. "dexterity": 4,
  15. "exclude_from_search": false,
  16. "fortitude_save": 18,
  17. "hp": 170,
  18. "hp_raw": "170",
  19. "id": "creature-697",
  20. "intelligence": -4,
  21. "language_markdown": "",
  22. "level": 8,
  23. "markdown": "<title level=\"1\" pfs=\"Standard\">[Giant Hippocampus](/Monsters.aspx?ID=697)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nLiving in the deepest reaches of the ocean, giant hippocampi haven't been sighted near the shore and are often regarded as legends made up by sailors.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Animal](/Rules.aspx?ID=563)**\r\n([Nature](/Skills.aspx?ID=10)): DC 26\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 24\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 21\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 8\">[Giant Hippocampus](/Monsters.aspx?ID=697)</title>\r\n\r\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Huge\" />\r\n<trait label=\"Animal\" url=\"/Traits.aspx?ID=9\" />\r\n<trait label=\"Aquatic\" url=\"/Traits.aspx?ID=168\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 142 <sup>2.0</sup></row>\n\n**Perception** +16; [darkvision](/MonsterAbilities.aspx?ID=12), [scent (imprecise) 30 feet](/MonsterAbilities.aspx?ID=33)\r\n\r\n**Languages**\n\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +14, [Athletics](/Skills.aspx?ID=3) +20\r\n\r\n<row gap=\"medium\">\r\n**Str** +6\r\n\r\n**Dex** +4\r\n\r\n**Con** +7\r\n\r\n**Int** -4\r\n\r\n**Wis** +4\r\n\r\n**Cha** +1\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 27 \r\n\r\n**Fort** +18 \r\n\r\n**Ref** +16 \r\n\r\n**Will** +14 \n\n</row>\r\n\r\n**HP** 170\n\n**[Buck](/MonsterAbilities.aspx?ID=6)** <actions string=\"Reaction\" /> DC 28\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 10 feet, swim 80 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\ntail +18 ([reach 15 feet](/Traits.aspx?ID=192)),\r\n**Damage** 2d6+10 bludgeoning\n\n**Sudden Retreat** <actions string=\"Two Actions\" /> The giant hippocampus makes a tail Strike, then [Swims](/Actions.aspx?ID=39) with a +10-foot circumstance bonus to its swim Speed. It gains a +2 circumstance bonus to AC against reactions triggered by this movement.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-138\" />",
  24. "name": "Giant Hippocampus",
  25. "npc": false,
  26. "perception": 16,
  27. "pfs": "Standard",
  28. "rarity": "uncommon",
  29. "reflex_save": 16,
  30. "release_date": "2020-05-27",
  31. "resistance": {},
  32. "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Animal\" url=\"/Traits.aspx?ID=9\" />\r\n<trait label=\"Aquatic\" url=\"/Traits.aspx?ID=168\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 142 <sup>2.0</sup></row>\r\n\r\n**Creature Family** [Hippocampus](/MonsterFamilies.aspx?ID=138)\r\n\r\n<row gap=\"medium\">\r\n**HP** 170\r\n\r\n**AC** 27\r\n\r\n**Fort** +18\r\n\r\n**Ref** +16\r\n\r\n**Will** +14\r\n\r\n**Perception** +16\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nLiving in the deepest reaches of the ocean, giant hippocampi haven't been sighted near the shore and are often regarded as legends made up by sailors.\r\n</summary>",
  33. "sense": " darkvision , scent (imprecise) 30 feet ",
  34. "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12), [scent (imprecise) 30 feet](/MonsterAbilities.aspx?ID=33)",
  35. "size": [
  36. "Huge"
  37. ],
  38. "skill": [
  39. "Acrobatics +14",
  40. "Athletics +20"
  41. ],
  42. "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +14, [Athletics](/Skills.aspx?ID=3) +20",
  43. "source": [
  44. "Bestiary 2"
  45. ],
  46. "source_raw": [
  47. "Bestiary 2 pg. 142"
  48. ],
  49. "source_category": "Rulebooks",
  50. "source_markdown": "<row gap=\"tiny\">[Bestiary 2](/Sources.aspx?ID=32) pg. 142 <sup>2.0</sup></row>",
  51. "speed": {
  52. "land": 10,
  53. "max": 80,
  54. "swim": 80
  55. },
  56. "speed_markdown": "10 feet, swim 80 feet",
  57. "speed_raw": "10 feet, swim 80 feet",
  58. "spell_markdown": "",
  59. "strength": 6,
  60. "strongest_save": [
  61. "fort",
  62. "fortitude"
  63. ],
  64. "summary": "Living in the deepest reaches of the ocean, giant hippocampi haven't been sighted near the shore and are often regarded as legends made up by sailors.",
  65. "summary_markdown": "Living in the deepest reaches of the ocean, giant hippocampi haven't been sighted near the shore and are often regarded as legends made up by sailors.",
  66. "text": " Giant Hippocampus Living in the deepest reaches of the ocean, giant hippocampi haven't been sighted near the shore and are often regarded as legends made up by sailors. Recall Knowledge - Animal (Nature): DC 26 Unspecific Lore : DC 24 Specific Lore : DC 21 Giant Hippocampus Source Bestiary 2 pg. 142 2.0 Perception +16; darkvision, scent (imprecise) 30 feet Languages Skills Acrobatics +14, Athletics +20 Str +6 Dex +4 Con +7 Int -4 Wis +4 Cha +1 --- AC 27 Fort +18 Ref +16 Will +14 HP 170 Buck Reaction DC 28 --- Speed 10 feet, swim 80 feet Melee Single Action tail +18 (reach 15 feet), Damage 2d6+10 bludgeoning Sudden Retreat Two Actions The giant hippocampus makes a tail Strike, then Swims with a +10-foot circumstance bonus to its swim Speed. It gains a +2 circumstance bonus to AC against reactions triggered by this movement. ",
  67. "trait": [
  68. "Animal",
  69. "Aquatic",
  70. "Uncommon",
  71. "N",
  72. "Huge"
  73. ],
  74. "trait_markdown": "[Animal](/Traits.aspx?ID=9), [Aquatic](/Traits.aspx?ID=168), [Uncommon](/Traits.aspx?ID=159)",
  75. "trait_raw": [
  76. "Animal",
  77. "Aquatic",
  78. "Uncommon"
  79. ],
  80. "type": "Creature",
  81. "url": "/Monsters.aspx?ID=697",
  82. "vision": "Darkvision",
  83. "weakest_save": [
  84. "will"
  85. ],
  86. "weakness": {},
  87. "will_save": 14,
  88. "wisdom": 4
  89. }