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- {
- "ac": 21,
- "alignment": "CE",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 5,
- "constitution": 2,
- "creature_ability": [
- "Change Shape",
- "Devour Flesh",
- "Luring Laugh"
- ],
- "creature_family_markdown": "",
- "dexterity": 1,
- "exclude_from_search": false,
- "fortitude_save": 13,
- "hp": 85,
- "hp_raw": "85 ( negative healing )",
- "id": "creature-1867",
- "image": [
- "/Images/Monsters/Ghul.png"
- ],
- "immunity": [
- "death effects",
- "disease",
- "paralyzed",
- "poison",
- "unconscious"
- ],
- "immunity_markdown": "[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)",
- "intelligence": 2,
- "language": [
- "Common",
- "Necril",
- "one planar language (typically <%LANGUAGES%14%%>Aquan<%END>, <%LANGUAGES%15%%>Auran<%END>, <%LANGUAGES%18%%>Ignan<%END>, or <%LANGUAGES%22%%>Terran<%END>)"
- ],
- "language_markdown": "[Common](/Languages.aspx?ID=1), [Necril](/Languages.aspx?ID=20); one planar language (typically [Aquan](/Languages.aspx?ID=14), [Auran](/Languages.aspx?ID=15), [Ignan](/Languages.aspx?ID=18), or [Terran](/Languages.aspx?ID=22))",
- "level": 5,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Ghul](/Monsters.aspx?ID=1867)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nLegends claim the gods banished a number of evil, greedy, and gluttonous [genies](/MonsterFamilies.aspx?ID=50) to the [Material Plane](/Planes.aspx?ID=1) in the early days of creation. There, the genies transformed into the first ghuls, cruel undead that feast on the flesh of the living. The greedy and gluttonous nature of the first ghuls lives on, cursing them with an insatiable need to consume. Ghuls haunt trade routes, cemeteries, and other locations with good hiding places and a regular influx of travelers. From here, ghuls use their abilities to confuse and captivate passersby, luring them toward dens where ghuls can feast on unsuspecting flesh. Unlike a ghoul, a ghul doesn't devour corpses—only live prey.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Undead](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 20\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 18\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 15\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Ghul.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 5\">[Ghul](/Monsters.aspx?ID=1867)</title>\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Genie\" url=\"/Traits.aspx?ID=216\" />\r\n<trait label=\"Ghul\" url=\"/Traits.aspx?ID=423\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Book of the Dead](/Sources.aspx?ID=118) pg. 106</row>\n\n**Perception** +13; [darkvision](/MonsterAbilities.aspx?ID=12), [scent](/MonsterAbilities.aspx?ID=33) (imprecise) 30 feet\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1), [Necril](/Languages.aspx?ID=20); one planar language (typically [Aquan](/Languages.aspx?ID=14), [Auran](/Languages.aspx?ID=15), [Ignan](/Languages.aspx?ID=18), or [Terran](/Languages.aspx?ID=22))\r\n\r\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +11, [Deception](/Skills.aspx?ID=5) +14, [Diplomacy](/Skills.aspx?ID=6) +12, [Intimidation](/Skills.aspx?ID=7) +12, [Stealth](/Skills.aspx?ID=15) +12, [Survival](/Skills.aspx?ID=16) +11\r\n\r\n<row gap=\"medium\">\r\n**Str** +5\r\n\r\n**Dex** +1\r\n\r\n**Con** +2\r\n\r\n**Int** +2\r\n\r\n**Wis** +2\r\n\r\n**Cha** +5\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 21 \r\n\r\n**Fort** +13 \r\n\r\n**Ref** +10 \r\n\r\n**Will** +13 \n\n</row>\r\n\r\n**HP** 85\r\n([negative healing](/MonsterAbilities.aspx?ID=42))\n\n**Immunities**\r\n[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)\r\n\r\n**Resistances**\r\n[fire](/Traits.aspx?ID=72) 5\r\n\r\n**Weaknesses**\r\n[good](/Traits.aspx?ID=83) 5\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 30 feet, climb 20 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\njaws +15 ([Magical](/Traits.aspx?ID=103)),\r\n**Damage** 2d8+4 piercing plus 1d4 [persistent bleed](/Conditions.aspx?ID=29)\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nclaw +15 ([Agile](/Traits.aspx?ID=170), [Magical](/Traits.aspx?ID=103)),\r\n**Damage** 2d8+4 slashing plus [Grab](/MonsterAbilities.aspx?ID=18)\n\n**[Change Shape](/MonsterAbilities.aspx?ID=8)** <actions string=\"Single Action\" /> ([Primal](/Traits.aspx?ID=134), [Polymorph](/Traits.aspx?ID=127), [Transmutation](/Traits.aspx?ID=157), [Concentrate](/Traits.aspx?ID=32)) The ghul takes on the appearance of a Small or Medium [hyena](/Monsters.aspx?ID=270). This doesn't change its Speed or Strikes. Effects or abilities that detect the presence of [undead](/Traits.aspx?ID=160) don't reveal the ghul as an undead while in this form.\r\n\r\n**Devour Flesh** <actions string=\"Two Actions\" /> ([Manipulate](/Traits.aspx?ID=104)) **Requirements** The ghul has a creature [grabbed](/Conditions.aspx?ID=20) or [restrained](/Conditions.aspx?ID=33); **Effect** The ghul attempts to eat a portion of the grabbed creature's flesh. It makes a jaws Strike against the grabbed creature. On a success, the ghul successfully devours some of the flesh and regains 3d6 Hit Points. The grabbed creature becomes [drained 1](/Conditions.aspx?ID=10) (or drained 2 if the jaws Strike was a critical success). The violent consumption requires the ghul to release the creature as it feasts. A ghul can regain Hit Points from consuming the flesh of a given creature only once per hour; it must consume the flesh of a different creature to gain additional Hit Points during this time.\r\n\r\n**Luring Laugh** <actions string=\"Two Actions\" /> ([Enchantment](/Traits.aspx?ID=61), [Incapacitation](/Traits.aspx?ID=93), [Mental](/Traits.aspx?ID=106), [Primal](/Traits.aspx?ID=134)) **Requirements** The ghul is in its hyena shape; **Effect** The ghul lets out an alluring chitter. Each creature in a 60-foot emanation must succeed at a DC 19 Will save or become [fascinated](/Conditions.aspx?ID=14), [flat-footed](/Conditions.aspx?ID=16), and compelled to move toward the ghul on the creature's turn. The effect lasts until the end of the ghul's next turn, but the ghul can Sustain a Spell on Luring Laugh. If the ghul attacks, the fascinated condition ends for only the creature that's attacked. On a successful save, a creature is temporarily immune to Luring Laugh for 24 hours.\r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"/images/Icons/Sidebar_2_AdditionalLore.png\">Genie Connections</title>\r\n\r\nThough they're no longer true [genies](/MonsterFamilies.aspx?ID=50), ghuls derive a number of their abilities from their genie origins. It's said ghuls can transform into hyenas because of a desperate wish the first ghuls made as they transformed. Ghuls retain knowledge of the elemental tongues, with most ghuls able to speak one of the following: [Aquan](/Languages.aspx?ID=14), [Auran](/Languages.aspx?ID=15), [Ignan](/Languages.aspx?ID=18), [Terran](/Languages.aspx?ID=22), or another planar language.\r\n</aside>",
- "name": "Ghul",
- "npc": false,
- "perception": 13,
- "pfs": "Standard",
- "rarity": "common",
- "reflex_save": 10,
- "release_date": "2022-04-27",
- "resistance": {
- "fire": 5
- },
- "resistance_markdown": "[fire](/Traits.aspx?ID=72) 5",
- "resistance_raw": " fire 5",
- "search_markdown": "<traits>\r\n<trait label=\"Genie\" url=\"/Traits.aspx?ID=216\" />\r\n<trait label=\"Ghul\" url=\"/Traits.aspx?ID=423\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Book of the Dead](/Sources.aspx?ID=118) pg. 106</row>\n\n<row gap=\"medium\">\r\n**HP** 85 ( negative healing )\r\n\r\n**AC** 21\r\n\r\n**Fort** +13\r\n\r\n**Ref** +10\r\n\r\n**Will** +13\r\n\r\n**Perception** +13\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nLegends claim the gods banished a number of evil, greedy, and gluttonous genies to the Material Plane in the early days of creation. There, the …\r\n</summary>",
- "sense": " darkvision , scent (imprecise) 30 feet",
- "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12), [scent](/MonsterAbilities.aspx?ID=33) (imprecise) 30 feet",
- "size": [
- "Medium"
- ],
- "skill": [
- "Athletics +11",
- "Deception +14",
- "Diplomacy +12",
- "Intimidation +12",
- "Stealth +12",
- "Survival +11"
- ],
- "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +11, [Deception](/Skills.aspx?ID=5) +14, [Diplomacy](/Skills.aspx?ID=6) +12, [Intimidation](/Skills.aspx?ID=7) +12, [Stealth](/Skills.aspx?ID=15) +12, [Survival](/Skills.aspx?ID=16) +11",
- "source": [
- "Book of the Dead"
- ],
- "source_raw": [
- "Book of the Dead pg. 106"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Book of the Dead](/Sources.aspx?ID=118) pg. 106</row>",
- "speed": {
- "climb": 20,
- "land": 30,
- "max": 30
- },
- "speed_markdown": "30 feet, climb 20 feet",
- "speed_raw": "30 feet, climb 20 feet",
- "spell_markdown": "",
- "stealth": "12",
- "strength": 5,
- "strongest_save": [
- "fort",
- "fortitude",
- "will"
- ],
- "summary": "Legends claim the gods banished a number of evil, greedy, and gluttonous genies to the Material Plane in the early days of creation. There, the …",
- "summary_markdown": "Legends claim the gods banished a number of evil, greedy, and gluttonous genies to the Material Plane in the early days of creation. There, the …",
- "text": " Ghul Legends claim the gods banished a number of evil, greedy, and gluttonous genies to the Material Plane in the early days of creation. There, the genies transformed into the first ghuls, cruel undead that feast on the flesh of the living. The greedy and gluttonous nature of the first ghuls lives on, cursing them with an insatiable need to consume. Ghuls haunt trade routes, cemeteries, and other locations with good hiding places and a regular influx of travelers. From here, ghuls use their abilities to confuse and captivate passersby, luring them toward dens where ghuls can feast on unsuspecting flesh. Unlike a ghoul, a ghul doesn't devour corpses—only live prey. Recall Knowledge - Undead (Religion): DC 20 Unspecific Lore : DC 18 Specific Lore : DC 15 Ghul Source Book of the Dead pg. 106 Perception +13; darkvision, scent (imprecise) 30 feet Languages Common, Necril; one planar language (typically Aquan, Auran, Ignan, or Terran) Skills Athletics +11, Deception +14, Diplomacy +12, Intimidation +12, Stealth +12, Survival +11 Str +5 Dex +1 Con +2 Int +2 Wis +2 Cha +5 --- AC 21 Fort +13 Ref +10 Will +13 HP 85 (negative healing) Immunities death effects, disease, paralyzed, poison, unconscious Resistances fire 5 Weaknesses good 5 --- Speed 30 feet, climb 20 feet Melee Single Action jaws +15 (Magical), Damage 2d8+4 piercing plus 1d4 persistent bleed Melee Single Action claw +15 (Agile, Magical), Damage 2d8+4 slashing plus Grab Change Shape Single Action (Primal, Polymorph, Transmutation, Concentrate) The ghul takes on the appearance of a Small or Medium hyena. This doesn't change its Speed or Strikes. Effects or abilities that detect the presence of undead don't reveal the ghul as an undead while in this form. Devour Flesh Two Actions (Manipulate) Requirements The ghul has a creature grabbed or restrained; Effect The ghul attempts to eat a portion of the grabbed creature's flesh. It makes a jaws Strike against the grabbed creature. On a success, the ghul successfully devours some of the flesh and regains 3d6 Hit Points. The grabbed creature becomes drained 1 (or drained 2 if the jaws Strike was a critical success). The violent consumption requires the ghul to release the creature as it feasts. A ghul can regain Hit Points from consuming the flesh of a given creature only once per hour; it must consume the flesh of a different creature to gain additional Hit Points during this time. Luring Laugh Two Actions (Enchantment, Incapacitation, Mental, Primal) Requirements The ghul is in its hyena shape; Effect The ghul lets out an alluring chitter. Each creature in a 60-foot emanation must succeed at a DC 19 Will save or become fascinated, flat-footed, and compelled to move toward the ghul on the creature's turn. The effect lasts until the end of the ghul's next turn, but the ghul can Sustain a Spell on Luring Laugh. If the ghul attacks, the fascinated condition ends for only the creature that's attacked. On a successful save, a creature is temporarily immune to Luring Laugh for 24 hours. Genie Connections Though they're no longer true genies, ghuls derive a number of their abilities from their genie origins. It's said ghuls can transform into hyenas because of a desperate wish the first ghuls made as they transformed. Ghuls retain knowledge of the elemental tongues, with most ghuls able to speak one of the following: Aquan, Auran, Ignan, Terran, or another planar language. ",
- "trait": [
- "Genie",
- "Ghul",
- "Undead",
- "CE",
- "Medium"
- ],
- "trait_markdown": "[Genie](/Traits.aspx?ID=216), [Ghul](/Traits.aspx?ID=423), [Undead](/Traits.aspx?ID=160)",
- "trait_raw": [
- "Genie",
- "Ghul",
- "Undead"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=1867",
- "vision": "Darkvision",
- "weakest_save": [
- "ref",
- "reflex"
- ],
- "weakness": {
- "good": 5
- },
- "weakness_markdown": "[good](/Traits.aspx?ID=83) 5",
- "weakness_raw": " good 5",
- "will_save": 13,
- "wisdom": 2
- }
|