Gedovius.json 7.7 KB

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  1. {
  2. "ac": 39,
  3. "alignment": "NE",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 2,
  7. "constitution": 5,
  8. "creature_ability": [
  9. "Clawed Feet",
  10. "Dread Striker",
  11. "Intimidating Prowess",
  12. "Sneak Attack",
  13. "Statue",
  14. "Rip and Rend"
  15. ],
  16. "creature_family_markdown": "",
  17. "dexterity": 9,
  18. "exclude_from_search": false,
  19. "fortitude_save": 27,
  20. "hp": 222,
  21. "hp_raw": "222",
  22. "id": "creature-2333",
  23. "intelligence": 2,
  24. "language": [
  25. "Common",
  26. "Terran",
  27. "Undercommon"
  28. ],
  29. "language_markdown": "[Common](/Languages.aspx?ID=1), [Terran](/Languages.aspx?ID=22), [Undercommon](/Languages.aspx?ID=11)",
  30. "level": 16,
  31. "markdown": "<title level=\"1\" pfs=\"\">[Gedovius](/Monsters.aspx?ID=2333)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\n\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Beast](/Rules.aspx?ID=563)**\r\n([Arcana](/Skills.aspx?ID=2), [Nature](/Skills.aspx?ID=10)): DC 45\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 43\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 40\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 16\">[Gedovius](/Monsters.aspx?ID=2333)</title>\r\n\r\n<traits>\r\n<trait label=\"Unique\" url=\"/Traits.aspx?ID=161\" />\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Beast\" url=\"/Traits.aspx?ID=20\" />\r\n<trait label=\"Earth\" url=\"/Traits.aspx?ID=55\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 391</row>\n\n**Perception** +28; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1), [Terran](/Languages.aspx?ID=22), [Undercommon](/Languages.aspx?ID=11)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +31, [Athletics](/Skills.aspx?ID=3) +28, [Intimidation](/Skills.aspx?ID=7) +26, [Stealth](/Skills.aspx?ID=15) +33, [Torture Lore](/Skills.aspx?ID=8) +28\r\n\r\n<row gap=\"medium\">\r\n**Str** +6\r\n\r\n**Dex** +9\r\n\r\n**Con** +5\r\n\r\n**Int** +2\r\n\r\n**Wis** +6\r\n\r\n**Cha** +2\r\n</row>\n\n**Items**\r\n_[+2 resilient](/Equipment.aspx?ID=147) [leather armor](/Armor.aspx?ID=4)_, key to area E4\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 39 \r\n\r\n**Fort** +27 \r\n\r\n**Ref** +31 \r\n\r\n**Will** +28 \n\n</row>\r\n\r\n**HP** 222\n\n**Resistances**\r\nphysical 15 (except adamantine)\n\n**Clawed Feet** <actions string=\"Reaction\" /> (attack) **Trigger** The gargoyle is Flying, and a creature moves into an adjacent square below it. **Effect** The gargoyle makes a claw Strike against the triggering creature.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet, fly 40 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\njaws +32,\r\n**Damage** 3d8+12 piercing\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nclaw +32 ([Agile](/Traits.aspx?ID=170)),\r\n**Damage** 3d6+12 slashing\n\n**Dread Striker** Any creature that has the frightened condition is also [flat-footed](/Conditions.aspx?ID=16) against Gedovius's attacks.\r\n\r\n**Intimidating Prowess** Gedovius ignores the penalty for not sharing a language when he attempts to [Demoralize](/Actions.aspx?ID=53) a target.\r\n\r\n**[Sneak Attack](/MonsterAbilities.aspx?ID=34)** Gedovius deals 3d6 extra precision damage to flat-footed creatures.\r\n\r\n**Statue** <actions string=\"Single Action\" /> ([Concentrate](/Traits.aspx?ID=32)) Until the next time he acts, Gedovius appears to be a statue. He has an automatic result of 44 on Deception checks and DCs to pass as a statue.\r\n\r\n**Rip and Rend** <actions string=\"Single Action\" /> **Frequency** once per round; **Requirement** Gedovius's last action was a melee Strike that dealt sneak attack damage to a flat-footed target. **Effect** Gedovius deals 6d6 persistent bleed damage to the target.\r\n\r\n</column>",
  32. "name": "Gedovius",
  33. "npc": false,
  34. "perception": 28,
  35. "rarity": "unique",
  36. "reflex_save": 31,
  37. "release_date": "2022-10-26",
  38. "resistance": {
  39. "bludgeoning": 15,
  40. "physical": 15,
  41. "piercing": 15,
  42. "slashing": 15
  43. },
  44. "resistance_markdown": "physical 15 (except adamantine)",
  45. "resistance_raw": "physical 15 (except adamantine)",
  46. "search_markdown": "<traits>\r\n<trait label=\"Unique\" url=\"/Traits.aspx?ID=161\" />\r\n<trait label=\"Beast\" url=\"/Traits.aspx?ID=20\" />\r\n<trait label=\"Earth\" url=\"/Traits.aspx?ID=55\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 391</row>\n\n<row gap=\"medium\">\r\n**HP** 222\r\n\r\n**AC** 39\r\n\r\n**Fort** +27\r\n\r\n**Ref** +31\r\n\r\n**Will** +28\r\n\r\n**Perception** +28\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n\r\n</summary>",
  47. "sense": " darkvision ",
  48. "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
  49. "size": [
  50. "Medium"
  51. ],
  52. "skill": [
  53. "Acrobatics +31",
  54. "Athletics +28",
  55. "Intimidation +26",
  56. "Stealth +33",
  57. "Torture Lore +28"
  58. ],
  59. "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +31, [Athletics](/Skills.aspx?ID=3) +28, [Intimidation](/Skills.aspx?ID=7) +26, [Stealth](/Skills.aspx?ID=15) +33, [Torture Lore](/Skills.aspx?ID=8) +28",
  60. "source": [
  61. "Kingmaker Adventure Path"
  62. ],
  63. "source_raw": [
  64. "Kingmaker Adventure Path pg. 391"
  65. ],
  66. "source_category": "Adventure Paths",
  67. "source_group": "Kingmaker",
  68. "source_markdown": "<row gap=\"tiny\">[Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 391</row>",
  69. "speed": {
  70. "fly": 40,
  71. "land": 25,
  72. "max": 40
  73. },
  74. "speed_markdown": "25 feet, fly 40 feet",
  75. "speed_raw": "25 feet, fly 40 feet",
  76. "spell_markdown": "",
  77. "spoilers": "Kingmaker",
  78. "stealth": "33",
  79. "strength": 6,
  80. "strongest_save": [
  81. "ref",
  82. "reflex"
  83. ],
  84. "text": " Gedovius Recall Knowledge - Beast (Arcana, Nature): DC 45 Unspecific Lore : DC 43 Specific Lore : DC 40 Gedovius Source Kingmaker Adventure Path pg. 391 Perception +28; darkvision Languages Common, Terran, Undercommon Skills Acrobatics +31, Athletics +28, Intimidation +26, Stealth +33, Torture Lore +28 Str +6 Dex +9 Con +5 Int +2 Wis +6 Cha +2 Items +2 resilient leather armor , key to area E4 --- AC 39 Fort +27 Ref +31 Will +28 HP 222 Resistances physical 15 (except adamantine) Clawed Feet Reaction (attack) Trigger The gargoyle is Flying, and a creature moves into an adjacent square below it. Effect The gargoyle makes a claw Strike against the triggering creature. --- Speed 25 feet, fly 40 feet Melee Single Action jaws +32, Damage 3d8+12 piercing Melee Single Action claw +32 (Agile), Damage 3d6+12 slashing Dread Striker Any creature that has the frightened condition is also flat-footed against Gedovius's attacks. Intimidating Prowess Gedovius ignores the penalty for not sharing a language when he attempts to Demoralize a target. Sneak Attack Gedovius deals 3d6 extra precision damage to flat-footed creatures. Statue Single Action (Concentrate) Until the next time he acts, Gedovius appears to be a statue. He has an automatic result of 44 on Deception checks and DCs to pass as a statue. Rip and Rend Single Action Frequency once per round; Requirement Gedovius's last action was a melee Strike that dealt sneak attack damage to a flat-footed target. Effect Gedovius deals 6d6 persistent bleed damage to the target. ",
  85. "trait": [
  86. "Beast",
  87. "Earth",
  88. "Unique",
  89. "NE",
  90. "Medium"
  91. ],
  92. "trait_markdown": "[Beast](/Traits.aspx?ID=20), [Earth](/Traits.aspx?ID=55), [Unique](/Traits.aspx?ID=161)",
  93. "trait_raw": [
  94. "Beast",
  95. "Earth",
  96. "Unique"
  97. ],
  98. "type": "Creature",
  99. "url": "/Monsters.aspx?ID=2333",
  100. "vision": "Darkvision",
  101. "weakest_save": [
  102. "fort",
  103. "fortitude"
  104. ],
  105. "weakness": {},
  106. "will_save": 28,
  107. "wisdom": 6
  108. }