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- {
- "ac": 22,
- "alignment": "LE",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 0,
- "constitution": 4,
- "creature_ability": [
- "Eternal Damnation",
- "Searing Heat",
- "Inflate Bellows",
- "Forge Breath",
- "Soul Chain"
- ],
- "creature_family_markdown": "",
- "dexterity": 2,
- "exclude_from_search": false,
- "fortitude_save": 15,
- "hp": 75,
- "hp_raw": "75 (eternal damnation, negative healing )",
- "id": "creature-2181",
- "immunity": [
- "death effects",
- "disease",
- "fire",
- "paralyzed",
- "poison",
- "unconscious"
- ],
- "immunity_markdown": "[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [fire](/Traits.aspx?ID=72), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)",
- "intelligence": 1,
- "language": [
- "Common",
- "Dwarven",
- "Undercommon"
- ],
- "language_markdown": "[Common](/Languages.aspx?ID=1), [Dwarven](/Languages.aspx?ID=3), [Undercommon](/Languages.aspx?ID=11)",
- "level": 5,
- "markdown": "<title level=\"1\" pfs=\"\">[Forge-Spurned](/Monsters.aspx?ID=2181)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nEvil [dwarves](/Ancestries.aspx?ID=1) who die having failed to live up to the exacting standards of the [duergar](/MonsterFamilies.aspx?ID=38) god [Droskar](/Deities.aspx?ID=28) are sometimes forced to return to the material world as undead abominations known as forge-spurned. Forge-spurned look like dwarves with pupilless eyes and leathery flesh, and with their hair and beard made of smoke and fire—newly formed forge-spurned can almost be mistaken for living creatures as a result. The longer forge-spurned exist, the more skeletal and fiery their visage becomes; those who have existed for centuries or more often look as if they have skulls for faces and fire for hair.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Undead](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 22\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 20\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 17\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 5\">[Forge-Spurned](/Monsters.aspx?ID=2181)</title>\r\n\r\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"LE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Fire\" url=\"/Traits.aspx?ID=72\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Crown of the Kobold King](/Sources.aspx?ID=148) pg. 119, [Pathfinder #148: Fires of the Haunted City](/Sources.aspx?ID=13) pg. 83</row>\n\n**Perception** +11; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1), [Dwarven](/Languages.aspx?ID=3), [Undercommon](/Languages.aspx?ID=11)\r\n\r\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +14, [Crafting](/Skills.aspx?ID=4) +14, [Droskar Lore](/Skills.aspx?ID=8) +12\r\n\r\n<row gap=\"medium\">\r\n**Str** +5\r\n\r\n**Dex** +2\r\n\r\n**Con** +4\r\n\r\n**Int** +1\r\n\r\n**Wis** +2\r\n\r\n**Cha** +0\r\n</row>\n\n**Items**\r\n[_soul chain_](/Equipment.aspx?ID=1737), [warhammer](/Equipment.aspx?ID=24)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 22 \r\n\r\n**Fort** +15 \r\n\r\n**Ref** +9 \r\n\r\n**Will** +11 \n\n</row>\r\n\r\n**HP** 75\r\n(eternal damnation, [negative healing](/MonsterAbilities.aspx?ID=42))\n\n**Immunities**\r\n[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [fire](/Traits.aspx?ID=72), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)\n\n**Weaknesses**\r\n[cold](/Traits.aspx?ID=27) 5\r\n\r\n**Eternal Damnation** ([divine](/Traits.aspx?ID=48), [necromancy](/Traits.aspx?ID=117)) As long as their _soul chain_ remains intact, a forge-spurned can't be truly destroyed. They rise again fully healed at the next sundown, even if their physical body was destroyed.<br />**Searing Heat** ([fire](/Traits.aspx?ID=72)) A creature who touches a forge-spurned (including by [Grappling](/Actions.aspx?ID=35) them or hitting them with an [unarmed](/Traits.aspx?ID=199) attack) takes 2d6 fire damage with a DC 21 [basic](/Rules.aspx?ID=329) Reflex save.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 20 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\n_soul chain_ +15 ([Disarm](/Traits.aspx?ID=175), [Trip](/Traits.aspx?ID=196)),\r\n**Damage** 2d8+5 slashing plus 1d6 fire\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nwarhammer +14 ([Shove](/Traits.aspx?ID=193)),\r\n**Damage** 1d8+7 bludgeoning\n\n**Inflate Bellows** <actions string=\"Two Actions\" /> **Requirements** The forge-spurned has used Forge Breath; **Effect** The forge-spurned draws a massive breath to refill their emptied lungs, enabling them to use Forge Breath again.\r\n\r\n**Forge Breath** <actions string=\"Two Actions\" /> ([Divine](/Traits.aspx?ID=48), [Evocation](/Traits.aspx?ID=65), [Fire](/Traits.aspx?ID=72)) The forge-spurned breathes a cloud of stinging soot, ash, and glowing embers. This can affect either a 30-foot cone or a 20-foot burst centered on the forge-spurned and persists for 1d4 rounds. Each creature that moves into or starts their turn in the area takes 6d6 fire damage, with a DC 21 [basic](/Rules.aspx?ID=329) Reflex save. A creature who fails its save is also [blinded](/Conditions.aspx?ID=1) for 1 minute. Creatures within the cloud are [concealed](/Conditions.aspx?ID=4), though not from the forge-spurned. The forge-spurned can't use Forge Breath again until they've used Inflate Bellows.\r\n\r\n**Soul Chain** ([Divine](/Traits.aspx?ID=48), [Fire](/Traits.aspx?ID=72), [Necromancy](/Traits.aspx?ID=117)) If a creature is slain by an attack from the _soul chain_ and the forge-spurned is able to retain the creature's corpse, they can bind the creature's soul into a _soul chain_ (as [_bind soul_](/Spells.aspx?ID=21)) with a day of work at a forge and a successful DC 20 [Crafting](/Skills.aspx?ID=4) check. An individual whose soul is bound in this way can't be resurrected unless the _soul chain_ is destroyed (Hardness 5, HP 20, BT 10).\r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"/images/Icons/Sidebar_2_AdditionalLore.png\">Haunted Forges</title>\r\n\r\nForge-spurned are often encountered near abandoned forges, and the presence of these undead dwarves can infest that forge with an ever-burning fire. Such “haunted” forges burn without the need for fuel, though they extinguish automatically when their forge-spurned source is destroyed.\r\n</aside>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"/images/Icons/Sidebar_5_TreasureAndRewards.png\">Soul Chains</title>\r\n\r\nA forge-spurned wields a soul chain: a cursed _+1 [striking](/Equipment.aspx?ID=280) [flaming](/Equipment.aspx?ID=295) [spiked chain](/Weapons.aspx?ID=60)_. Any other creature that has a _soul chain_ must succeed at a DC 22 Will save each day at sundown or transform into a forge-spurned permanently. A forge-spurned stops at nothing to retrieve its _soul chain_ if it’s lost.\r\n</aside>",
- "name": "Forge-Spurned",
- "npc": false,
- "perception": 11,
- "rarity": "uncommon",
- "reflex_save": 9,
- "release_date": "2022-10-26",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Fire\" url=\"/Traits.aspx?ID=72\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Sources** [Crown of the Kobold King](/Sources.aspx?ID=148) pg. 119, [Pathfinder #148: Fires of the Haunted City](/Sources.aspx?ID=13) pg. 83</row>\n\n<row gap=\"medium\">\r\n**HP** 75 (eternal damnation, negative healing )\r\n\r\n**AC** 22\r\n\r\n**Fort** +15\r\n\r\n**Ref** +9\r\n\r\n**Will** +11\r\n\r\n**Perception** +11\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nEvil dwarves who die having failed to live up to the exacting standards of the duergar god Droskar are sometimes forced to return to the …\r\n</summary>",
- "sense": " darkvision ",
- "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
- "size": [
- "Medium"
- ],
- "skill": [
- "Athletics +14",
- "Crafting +14",
- "Droskar Lore +12"
- ],
- "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +14, [Crafting](/Skills.aspx?ID=4) +14, [Droskar Lore](/Skills.aspx?ID=8) +12",
- "source": [
- "Crown of the Kobold King"
- ],
- "source_raw": [
- "Crown of the Kobold King pg. 119"
- ],
- "source_category": "Adventures",
- "source_group": "Crown of the Kobold King",
- "source_markdown": "<row gap=\"tiny\">[Crown of the Kobold King](/Sources.aspx?ID=148) pg. 119, [Pathfinder #148: Fires of the Haunted City](/Sources.aspx?ID=13) pg. 83</row>",
- "speed": {
- "land": 20,
- "max": 20
- },
- "speed_markdown": "20 feet",
- "speed_raw": "20 feet",
- "spell_markdown": "",
- "spoilers": "Crown of the Kobold King",
- "strength": 5,
- "strongest_save": [
- "fort",
- "fortitude"
- ],
- "summary": "Evil dwarves who die having failed to live up to the exacting standards of the duergar god Droskar are sometimes forced to return to the …",
- "summary_markdown": "Evil dwarves who die having failed to live up to the exacting standards of the duergar god Droskar are sometimes forced to return to the …",
- "text": " Forge-Spurned Evil dwarves who die having failed to live up to the exacting standards of the duergar god Droskar are sometimes forced to return to the material world as undead abominations known as forge-spurned. Forge-spurned look like dwarves with pupilless eyes and leathery flesh, and with their hair and beard made of smoke and fire—newly formed forge-spurned can almost be mistaken for living creatures as a result. The longer forge-spurned exist, the more skeletal and fiery their visage becomes; those who have existed for centuries or more often look as if they have skulls for faces and fire for hair. Recall Knowledge - Undead (Religion): DC 22 Unspecific Lore : DC 20 Specific Lore : DC 17 Forge-Spurned Source Crown of the Kobold King pg. 119, Pathfinder #148: Fires of the Haunted City pg. 83 Perception +11; darkvision Languages Common, Dwarven, Undercommon Skills Athletics +14, Crafting +14, Droskar Lore +12 Str +5 Dex +2 Con +4 Int +1 Wis +2 Cha +0 Items soul chain , warhammer --- AC 22 Fort +15 Ref +9 Will +11 HP 75 (eternal damnation, negative healing) Immunities death effects, disease, fire, paralyzed, poison, unconscious Weaknesses cold 5 Eternal Damnation (divine, necromancy) As long as their soul chain remains intact, a forge-spurned can't be truly destroyed. They rise again fully healed at the next sundown, even if their physical body was destroyed. Searing Heat (fire) A creature who touches a forge-spurned (including by Grappling them or hitting them with an unarmed attack) takes 2d6 fire damage with a DC 21 basic Reflex save. --- Speed 20 feet Melee Single Action soul chain +15 (Disarm, Trip), Damage 2d8+5 slashing plus 1d6 fire Melee Single Action warhammer +14 (Shove), Damage 1d8+7 bludgeoning Inflate Bellows Two Actions Requirements The forge-spurned has used Forge Breath; Effect The forge-spurned draws a massive breath to refill their emptied lungs, enabling them to use Forge Breath again. Forge Breath Two Actions (Divine, Evocation, Fire) The forge-spurned breathes a cloud of stinging soot, ash, and glowing embers. This can affect either a 30-foot cone or a 20-foot burst centered on the forge-spurned and persists for 1d4 rounds. Each creature that moves into or starts their turn in the area takes 6d6 fire damage, with a DC 21 basic Reflex save. A creature who fails its save is also blinded for 1 minute. Creatures within the cloud are concealed, though not from the forge-spurned. The forge-spurned can't use Forge Breath again until they've used Inflate Bellows. Soul Chain (Divine, Fire, Necromancy) If a creature is slain by an attack from the soul chain and the forge-spurned is able to retain the creature's corpse, they can bind the creature's soul into a soul chain (as bind soul ) with a day of work at a forge and a successful DC 20 Crafting check. An individual whose soul is bound in this way can't be resurrected unless the soul chain is destroyed (Hardness 5, HP 20, BT 10). Haunted Forges Forge-spurned are often encountered near abandoned forges, and the presence of these undead dwarves can infest that forge with an ever-burning fire. Such “haunted” forges burn without the need for fuel, though they extinguish automatically when their forge-spurned source is destroyed. Soul Chains A forge-spurned wields a soul chain: a cursed +1 striking flaming spiked chain . Any other creature that has a soul chain must succeed at a DC 22 Will save each day at sundown or transform into a forge-spurned permanently. A forge-spurned stops at nothing to retrieve its soul chain if it’s lost. ",
- "trait": [
- "Fire",
- "Uncommon",
- "Undead",
- "LE",
- "Medium"
- ],
- "trait_markdown": "[Fire](/Traits.aspx?ID=72), [Uncommon](/Traits.aspx?ID=159), [Undead](/Traits.aspx?ID=160)",
- "trait_raw": [
- "Fire",
- "Uncommon",
- "Undead"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=2181",
- "vision": "Darkvision",
- "weakest_save": [
- "ref",
- "reflex"
- ],
- "weakness": {
- "cold": 5
- },
- "weakness_markdown": "[cold](/Traits.aspx?ID=27) 5",
- "weakness_raw": " cold 5",
- "will_save": 11,
- "wisdom": 2
- }
|