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- {
- "ac": 42,
- "alignment": "N",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": -5,
- "constitution": 9,
- "creature_ability": [
- "Scaling Spikes",
- "Caustic Leak",
- "Strike",
- "Destructive Charge",
- "Drown in Ichor",
- "Trample"
- ],
- "creature_family": "Fleshforged",
- "creature_family_markdown": "[Fleshforged](/MonsterFamilies.aspx?ID=329)",
- "dexterity": 6,
- "exclude_from_search": false,
- "fortitude_save": 35,
- "hp": 300,
- "hp_raw": "300",
- "id": "creature-2407",
- "image": [
- "/Images/Monsters/FleshforgedDreadnought.png"
- ],
- "immunity": [
- "bleed",
- "death effects",
- "disease",
- "doomed",
- "drained",
- "fatigued",
- "healing",
- "mental",
- "necromancy",
- "nonlethal attacks",
- "paralyzed",
- "poison",
- "sickened",
- "unconscious"
- ],
- "immunity_markdown": "bleed, [death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [doomed](/Conditions.aspx?ID=9), [drained](/Conditions.aspx?ID=10), [fatigued](/Conditions.aspx?ID=15), [healing](/Traits.aspx?ID=89), [mental](/Traits.aspx?ID=106), [necromancy](/Traits.aspx?ID=117), [nonlethal](/Traits.aspx?ID=188) attacks, [paralyzed](/Conditions.aspx?ID=28), poison, [sickened](/Conditions.aspx?ID=34), [unconscious](/Conditions.aspx?ID=38)",
- "intelligence": -5,
- "language_markdown": "",
- "level": 18,
- "markdown": "<title level=\"1\" pfs=\"\">[Fleshforged Dreadnought](/Monsters.aspx?ID=2407)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nCreated in the arcane fleshforges of Nex, this creature was spawned as the ultimate brute-force tool for urban assaults against the cities of Geb. At 30 feet tall, the dreadnought easily tops most city walls, and Nexian infantry forces would scramble up the spikes on the creature's back to penetrate defensive fortifications. Every detail of the creature's physiology was fashioned for the battlefield, from the ballista of bone and sinew integrated into its torso to the bulky ram on the crest of its head. The fleshforged's acidic blood not only serves an important hydraulic function but also deters city defenders who might attempt to strike down the creature.\n\n During the war between Nex and Geb, fleshforged dreadnoughts most often appeared as part of a coordinated assault and typically replaced or augmented an army's compliment of siege weaponry. Common tactics employed by Nex's generals would direct the dreadnought to crush all opposition standing in front of a city's gate and then smash through it. Should the city's defenses prove resilient, invading troops would scale the creature to get over the city walls, relying on the dreadnought's regenerative properties to ensure it wouldn't be destroyed while helping them bypass the defensive barriers.\n\n Fleshforged dreadnoughts all but vanished after the disappearance of the archmage Nex, but tales of their destructive power have been preserved.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Construct](/Rules.aspx?ID=563)**\r\n([Arcana](/Skills.aspx?ID=2), [Crafting](/Skills.aspx?ID=4)): DC 43\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 41\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 38\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/FleshforgedDreadnought.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 18\">[Fleshforged Dreadnought](/Monsters.aspx?ID=2407)</title>\r\n\r\n<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Gargantuan\" />\r\n<trait label=\"Construct\" url=\"/Traits.aspx?ID=35\" />\r\n<trait label=\"Mindless\" url=\"/Traits.aspx?ID=108\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 328</row>\n\n**Perception** +29; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\n\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +38\r\n\r\n<row gap=\"medium\">\r\n**Str** +10\r\n\r\n**Dex** +6\r\n\r\n**Con** +9\r\n\r\n**Int** -5\r\n\r\n**Wis** +5\r\n\r\n**Cha** -5\r\n</row>\r\n\r\n**Scaling Spikes** A fleshforged dreadnought is covered in handholds and footholds that make it easy to climb. Creatures of Medium or smaller size can [Climb](/Actions.aspx?ID=33) the dreadnought, sharing one of its spaces as they do so. The DC to Climb a fleshforged dreadnought is 15, and creatures move 5 more feet on a success and 10 more feet on a critical success, to a maximum of their Speed when Climbing the construct.\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 42 \r\n\r\n**Fort** +35 \r\n\r\n**Ref** +28 \r\n\r\n**Will** +27 \n\n</row>\r\n\r\n**HP** 300\r\n\r\n, regeneration 20 (deactivated by [cold iron](/Equipment.aspx?ID=375))\r\n\r\n**Immunities**\r\nbleed, [death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [doomed](/Conditions.aspx?ID=9), [drained](/Conditions.aspx?ID=10), [fatigued](/Conditions.aspx?ID=15), [healing](/Traits.aspx?ID=89), [mental](/Traits.aspx?ID=106), [necromancy](/Traits.aspx?ID=117), [nonlethal](/Traits.aspx?ID=188) attacks, [paralyzed](/Conditions.aspx?ID=28), poison, [sickened](/Conditions.aspx?ID=34), [unconscious](/Conditions.aspx?ID=38)\r\n\r\n**Resistances**\r\n[acid](/Traits.aspx?ID=3) 20\n\n**Caustic Leak** <actions string=\"Free Action\" /> ([acid](/Traits.aspx?ID=3), [arcane](/Traits.aspx?ID=11), [evocation](/Traits.aspx?ID=65)) **Frequency** once per turn; **Trigger** The fleshforged dreadnought is damaged by a non-[reach](/Traits.aspx?ID=192) piercing or slashing melee **Strike**; Effect Corrosive fluid sprays the attacker, dealing 8d6 acid damage (DC 40 [basic](/Rules.aspx?ID=329) Reflex save).\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 30 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nbattering ram +35 ([reach 15 feet](/Traits.aspx?ID=192)),\r\n**Damage** 7d8+10 bludgeoning plus [Improved Push](/MonsterAbilities.aspx?ID=29) 15 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nclaw +35 ([Agile](/Traits.aspx?ID=170), [reach 10 feet](/Traits.aspx?ID=192)),\r\n**Damage** 4d8+18 slashing\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\nballista +33 ([range increment 120 feet](/Traits.aspx?ID=248)),\r\n**Damage** 4d12+8 piercing\n\n**Destructive Charge** <actions string=\"Two Actions\" /> The fleshforged dreadnought Strides up to twice its speed and makes a battering ram Strike against a structure or unattended object. The Strike ignores 20 points of the target's Hardness.\r\n\r\n**Drown in Ichor** <actions string=\"Two Actions\" /> ([Acid](/Traits.aspx?ID=3), [Arcane](/Traits.aspx?ID=11), [Evocation](/Traits.aspx?ID=65)) The fleshforged dreadnought releases a wave of caustic fluid from vents in its sides. Creatures within a 20-foot emanation take 8d6 acid damage (DC 40 [basic](/Rules.aspx?ID=329) Reflex save). Creatures who fail their saves also take 3d6 [persistent acid damage](/Conditions.aspx?ID=29).\r\n\r\n**[Trample](/MonsterAbilities.aspx?ID=39)** <actions string=\"Three Actions\" /> ([Attack](/Traits.aspx?ID=15)) Huge or smaller, battering ram, DC 44\r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"/images/Icons/Sidebar_2_AdditionalLore.png\">The Fleshforges Awaken</title>\r\n\r\nFleshforged dreadnoughts were integral in Nex's attacks on Geb during their long war, but most of the dangerous creatures were decommissioned after the archmage's disappearance. With Nex preparing for war, rumors of gigantic war machines rumbling over the horizon have spread through settlements bordering the Mana Wastes. Worried mayors have begun assembling evacuation plans, knowing that a dreadnought could level their towns in moments.\r\n</aside>\r\n\r\n<document level=\"2\" id=\"creature-family-329\" />",
- "name": "Fleshforged Dreadnought",
- "npc": false,
- "perception": 29,
- "rarity": "rare",
- "reflex_save": 28,
- "release_date": "2022-11-16",
- "resistance": {
- "acid": 20
- },
- "resistance_markdown": "[acid](/Traits.aspx?ID=3) 20",
- "resistance_raw": " acid 20",
- "search_markdown": "<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"Construct\" url=\"/Traits.aspx?ID=35\" />\r\n<trait label=\"Mindless\" url=\"/Traits.aspx?ID=108\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 328</row>\r\n\r\n**Creature Family** [Fleshforged](/MonsterFamilies.aspx?ID=329)\r\n\r\n<row gap=\"medium\">\r\n**HP** 300\r\n\r\n**AC** 42\r\n\r\n**Fort** +35\r\n\r\n**Ref** +28\r\n\r\n**Will** +27\r\n\r\n**Perception** +29\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nCreated in the arcane fleshforges of Nex, this creature was spawned as the ultimate brute-force tool for urban assaults against the cities of Geb. At …\r\n</summary>",
- "sense": " darkvision ",
- "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
- "size": [
- "Gargantuan"
- ],
- "skill": [
- "Athletics +38"
- ],
- "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +38",
- "source": [
- "Impossible Lands"
- ],
- "source_raw": [
- "Impossible Lands pg. 328"
- ],
- "source_category": "Lost Omens",
- "source_markdown": "<row gap=\"tiny\">[Impossible Lands](/Sources.aspx?ID=146) pg. 328</row>",
- "speed": {
- "land": 30,
- "max": 30
- },
- "speed_markdown": "30 feet",
- "speed_raw": "30 feet",
- "spell_markdown": "",
- "strength": 10,
- "strongest_save": [
- "fort",
- "fortitude"
- ],
- "summary": "Created in the arcane fleshforges of Nex, this creature was spawned as the ultimate brute-force tool for urban assaults against the cities of Geb. At …",
- "summary_markdown": "Created in the arcane fleshforges of Nex, this creature was spawned as the ultimate brute-force tool for urban assaults against the cities of Geb. At …",
- "text": " Fleshforged Dreadnought Created in the arcane fleshforges of Nex, this creature was spawned as the ultimate brute-force tool for urban assaults against the cities of Geb. At 30 feet tall, the dreadnought easily tops most city walls, and Nexian infantry forces would scramble up the spikes on the creature's back to penetrate defensive fortifications. Every detail of the creature's physiology was fashioned for the battlefield, from the ballista of bone and sinew integrated into its torso to the bulky ram on the crest of its head. The fleshforged's acidic blood not only serves an important hydraulic function but also deters city defenders who might attempt to strike down the creature. During the war between Nex and Geb, fleshforged dreadnoughts most often appeared as part of a coordinated assault and typically replaced or augmented an army's compliment of siege weaponry. Common tactics employed by Nex's generals would direct the dreadnought to crush all opposition standing in front of a city's gate and then smash through it. Should the city's defenses prove resilient, invading troops would scale the creature to get over the city walls, relying on the dreadnought's regenerative properties to ensure it wouldn't be destroyed while helping them bypass the defensive barriers. Fleshforged dreadnoughts all but vanished after the disappearance of the archmage Nex, but tales of their destructive power have been preserved. Recall Knowledge - Construct (Arcana, Crafting): DC 43 Unspecific Lore : DC 41 Specific Lore : DC 38 Fleshforged Dreadnought Source Impossible Lands pg. 328 Perception +29; darkvision Languages Skills Athletics +38 Str +10 Dex +6 Con +9 Int -5 Wis +5 Cha -5 Scaling Spikes A fleshforged dreadnought is covered in handholds and footholds that make it easy to climb. Creatures of Medium or smaller size can Climb the dreadnought, sharing one of its spaces as they do so. The DC to Climb a fleshforged dreadnought is 15, and creatures move 5 more feet on a success and 10 more feet on a critical success, to a maximum of their Speed when Climbing the construct. --- AC 42 Fort +35 Ref +28 Will +27 HP 300 , regeneration 20 (deactivated by cold iron) Immunities bleed, death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious Resistances acid 20 Caustic Leak Free Action (acid, arcane, evocation) Frequency once per turn; Trigger The fleshforged dreadnought is damaged by a non-reach piercing or slashing melee Strike ; Effect Corrosive fluid sprays the attacker, dealing 8d6 acid damage (DC 40 basic Reflex save). --- Speed 30 feet Melee Single Action battering ram +35 (reach 15 feet), Damage 7d8+10 bludgeoning plus Improved Push 15 feet Melee Single Action claw +35 (Agile, reach 10 feet), Damage 4d8+18 slashing Ranged Single Action ballista +33 (range increment 120 feet), Damage 4d12+8 piercing Destructive Charge Two Actions The fleshforged dreadnought Strides up to twice its speed and makes a battering ram Strike against a structure or unattended object. The Strike ignores 20 points of the target's Hardness. Drown in Ichor Two Actions (Acid, Arcane, Evocation) The fleshforged dreadnought releases a wave of caustic fluid from vents in its sides. Creatures within a 20-foot emanation take 8d6 acid damage (DC 40 basic Reflex save). Creatures who fail their saves also take 3d6 persistent acid damage. Trample Three Actions (Attack) Huge or smaller, battering ram, DC 44 The Fleshforges Awaken Fleshforged dreadnoughts were integral in Nex's attacks on Geb during their long war, but most of the dangerous creatures were decommissioned after the archmage's disappearance. With Nex preparing for war, rumors of gigantic war machines rumbling over the horizon have spread through settlements bordering the Mana Wastes. Worried mayors have begun assembling evacuation plans, knowing that a dreadnought could level their towns in moments. ",
- "trait": [
- "Construct",
- "Mindless",
- "Rare",
- "N",
- "Gargantuan"
- ],
- "trait_markdown": "[Construct](/Traits.aspx?ID=35), [Mindless](/Traits.aspx?ID=108), [Rare](/Traits.aspx?ID=137)",
- "trait_raw": [
- "Construct",
- "Mindless",
- "Rare"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=2407",
- "vision": "Darkvision",
- "weakest_save": [
- "will"
- ],
- "weakness": {},
- "will_save": 27,
- "wisdom": 5
- }
|