Fionn.json 13 KB

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  1. {
  2. "ac": 32,
  3. "alignment": "CE",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 8,
  7. "constitution": 0,
  8. "creature_ability": [
  9. "Bound to the Mortal Night",
  10. "Rejuvenation",
  11. "Command the Undead",
  12. "Fearsome Blizzard",
  13. "Exile's Curse"
  14. ],
  15. "creature_family_markdown": "",
  16. "dexterity": 5,
  17. "exclude_from_search": false,
  18. "fortitude_save": 19,
  19. "hp": 175,
  20. "hp_raw": "175 ( negative healing , rejuvenation)",
  21. "id": "creature-2376",
  22. "immunity": [
  23. "cold",
  24. "death effects",
  25. "disease",
  26. "paralyzed",
  27. "poison",
  28. "precision",
  29. "unconscious"
  30. ],
  31. "immunity_markdown": "cold, death effects, disease, paralyzed, poison, precision, unconscious",
  32. "intelligence": 4,
  33. "language": [
  34. "Common",
  35. "Jotun",
  36. "Sylvan"
  37. ],
  38. "language_markdown": "[Common](/Languages.aspx?ID=1), [Jotun](/Languages.aspx?ID=8), [Sylvan](/Languages.aspx?ID=10)",
  39. "level": 13,
  40. "markdown": "<title level=\"1\" pfs=\"\">[Fionn](/Monsters.aspx?ID=2376)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\n\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Spirit](/Rules.aspx?ID=563)**\r\n([Occultism](/Skills.aspx?ID=11)): DC 31\r\n\r\n**[Recall Knowledge - Undead](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 31\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 29\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 26\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 13\">[Fionn](/Monsters.aspx?ID=2376)</title>\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Large\" />\r\n<trait label=\"Cold\" url=\"/Traits.aspx?ID=27\" />\r\n<trait label=\"Incorporeal\" url=\"/Traits.aspx?ID=222\" />\r\n<trait label=\"Spirit\" url=\"/Traits.aspx?ID=149\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Kingmaker Companion Guide](/Sources.aspx?ID=151) pg. 18</row>\n\n**Perception** +24; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1), [Jotun](/Languages.aspx?ID=8), [Sylvan](/Languages.aspx?ID=10)\r\n\r\n**Skills**\r\n[Deception](/Skills.aspx?ID=5) +27, [Intimidation](/Skills.aspx?ID=7) +27, [Fey Lore](/Skills.aspx?ID=8) +23, [Nature](/Skills.aspx?ID=10) +24, [Stealth](/Skills.aspx?ID=15) +26, [Survival](/Skills.aspx?ID=16) +24\r\n\r\n<row gap=\"medium\">\r\n**Str** -5\r\n\r\n**Dex** +5\r\n\r\n**Con** +0\r\n\r\n**Int** +4\r\n\r\n**Wis** +5\r\n\r\n**Cha** +8\r\n</row>\r\n\r\n**Bound to the Mortal Night** Unlike most ghosts, Fionn isn't bound to a specific site. Instead, his exile to the Material Plane has bound him to the night itself. He can travel anywhere he wishes, so long as it is night. During the day, he cannot travel further than thirty feet from the location he occupies as the sun rises. He cannot leave the Material Plane at all, and if he suffers an effect that would normally transport him to another plane, he remains on the Material Plane and instead is [stunned](/Conditions.aspx?ID=36) 3.\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 32 \r\n\r\n**Fort** +19 \r\n\r\n**Ref** +22 \r\n\r\n**Will** +24 \n\n</row>\r\n\r\n**HP** 175\r\n([negative healing](/MonsterAbilities.aspx?ID=42), rejuvenation)\n\n**Immunities**\r\ncold, death effects, disease, paralyzed, poison, precision, unconscious\r\n\r\n**Resistances**\r\nall damage 10 (except [force](/Traits.aspx?ID=75), [ghost touch](/Equipment.aspx?ID=297), [positive](/Traits.aspx?ID=128), or Amiri's Large bastard sword\n\n**Rejuvenation** (divine, necromancy) The method for putting Fionn to rest is detailed in Putting Souls to Rest below.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** fly 30 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nghostly battle axe ([Finesse](/Traits.aspx?ID=179), [reach 10 feet](/Traits.aspx?ID=192), [sweep +27](/Traits.aspx?ID=194)),\r\n**Damage** 3d8+11 negative plus 2d6 cold\r\n\r\n**Primal Innate Spells** DC 32, attack +22\r\n- **Cantrips (7th)**\r\n[Ray of Frost](/Spells.aspx?ID=245)\r\n- **6th**\r\n[Cone of Cold](/Spells.aspx?ID=47), [Dispel Magic](/Spells.aspx?ID=78), [Slow](/Spells.aspx?ID=289), [Outcast's Curse](/Spells.aspx?ID=211) (at will), [Talking Corpse](/Spells.aspx?ID=329)\r\n- **7th**\r\n[Eclipse Burst](/Spells.aspx?ID=96), [Wall of Ice](/Spells.aspx?ID=364)\r\n\r\n**Command the Undead** <actions string=\"Single Action\" /> ([Necromancy](/Traits.aspx?ID=117)) **Frequency** once per round; **Effect** Fionn's orders are difficult for undead to ignore. When Fionn Commands the Undead, two undead allies who are lower level than him and are within 30 feet of him may Stride or Strike.\r\n\r\n**Fearsome Blizzard** <actions string=\"Two Actions\" /> ([Aura](/Traits.aspx?ID=206), [Cold](/Traits.aspx?ID=27), [Evocation](/Traits.aspx?ID=65), [Primal](/Traits.aspx?ID=134)) Fionn exhales a swirling blizzard of snow and ice that chills the soul as surely as it freezes flesh. All living creatures within 60 feet of Fionn must attempt a DC 33 Fortitude save. Fionn can't use Fearsome Blizzard for 1d4 rounds.<br />**Critical Success** The creature is unaffected.<br /> **Success** The creature takes 5d8 cold damage.<br /> **Failure** The creature takes 10d8 cold damage and is [frightened](/Conditions.aspx?ID=19) 1; the frightened effect has the [emotion](/Traits.aspx?ID=60), [fear](/Traits.aspx?ID=68), and [mental](/Traits.aspx?ID=106) traits.<br /> **Critical Failure** The creature takes 20d8 cold damage, is frightened 2, and is fleeing as long as they remain frightened. The frightened and fleeing effects have the emotion, fear, and mental traits.\r\n\r\n**Exile's Curse** <actions string=\"Two Actions\" /> ([Attack](/Traits.aspx?ID=15), [Curse](/Traits.aspx?ID=38), [Enchantment](/Traits.aspx?ID=61), [Mental](/Traits.aspx?ID=106), [Misfortune](/Traits.aspx?ID=110), [Primal](/Traits.aspx?ID=134)) Fionn casts outcast's curse, extending the spell's range to 30 feet. A creature that fails its save against the spell is also [stupefied](/Conditions.aspx?ID=37) 1 (stupefied 2 on a critical failure) by the overwhelming sensation and belief that they have been exiled from all they hold dear. This stupefaction value cannot be reduced below 1 as long as the creature continues to be affected by [_outcast's curse_](/Spells.aspx?ID=211).\r\n\r\n</column>",
  41. "name": "Fionn",
  42. "npc": false,
  43. "perception": 24,
  44. "rarity": "common",
  45. "reflex_save": 22,
  46. "release_date": "2022-10-26",
  47. "resistance": {
  48. "acid": 10,
  49. "all": 10,
  50. "area": 10,
  51. "bleed": 10,
  52. "bludgeoning": 10,
  53. "chaotic": 10,
  54. "cold": 10,
  55. "cold_iron": 10,
  56. "electricity": 10,
  57. "evil": 10,
  58. "fire": 10,
  59. "good": 10,
  60. "lawful": 10,
  61. "mental": 10,
  62. "negative": 10,
  63. "orichalcum": 10,
  64. "physical": 10,
  65. "piercing": 10,
  66. "poison": 10,
  67. "precision": 10,
  68. "silver": 10,
  69. "slashing": 10,
  70. "sonic": 10,
  71. "splash": 10
  72. },
  73. "resistance_markdown": "all damage 10 (except [force](/Traits.aspx?ID=75), [ghost touch](/Equipment.aspx?ID=297), [positive](/Traits.aspx?ID=128), or Amiri's Large bastard sword",
  74. "resistance_raw": "all damage 10 (except force , ghost touch , positive , or Amiri's Large bastard sword",
  75. "search_markdown": "<traits>\r\n<trait label=\"Cold\" url=\"/Traits.aspx?ID=27\" />\r\n<trait label=\"Incorporeal\" url=\"/Traits.aspx?ID=222\" />\r\n<trait label=\"Spirit\" url=\"/Traits.aspx?ID=149\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Kingmaker Companion Guide](/Sources.aspx?ID=151) pg. 18</row>\n\n<row gap=\"medium\">\r\n**HP** 175 ( negative healing , rejuvenation)\r\n\r\n**AC** 32\r\n\r\n**Fort** +19\r\n\r\n**Ref** +22\r\n\r\n**Will** +24\r\n\r\n**Perception** +24\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n\r\n</summary>",
  76. "sense": " darkvision ",
  77. "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
  78. "size": [
  79. "Large"
  80. ],
  81. "skill": [
  82. "Deception +27",
  83. "Intimidation +27",
  84. "Fey Lore +23",
  85. "Nature +24",
  86. "Stealth +26",
  87. "Survival +24"
  88. ],
  89. "skill_markdown": "[Deception](/Skills.aspx?ID=5) +27, [Intimidation](/Skills.aspx?ID=7) +27, [Fey Lore](/Skills.aspx?ID=8) +23, [Nature](/Skills.aspx?ID=10) +24, [Stealth](/Skills.aspx?ID=15) +26, [Survival](/Skills.aspx?ID=16) +24",
  90. "source": [
  91. "Kingmaker Companion Guide"
  92. ],
  93. "source_raw": [
  94. "Kingmaker Companion Guide pg. 18"
  95. ],
  96. "source_category": "Adventure Paths",
  97. "source_group": "Kingmaker",
  98. "source_markdown": "<row gap=\"tiny\">[Kingmaker Companion Guide](/Sources.aspx?ID=151) pg. 18</row>",
  99. "speed": {
  100. "fly": 30,
  101. "max": 30
  102. },
  103. "speed_markdown": "fly 30 feet",
  104. "speed_raw": "fly 30 feet",
  105. "spell": [
  106. "Eclipse Burst",
  107. "Wall of Ice",
  108. "Cone of Cold",
  109. "Dispel Magic",
  110. "Slow",
  111. "Outcast's Curse",
  112. "Talking Corpse",
  113. "Ray of Frost"
  114. ],
  115. "spell_markdown": "[Cone of Cold](/Spells.aspx?ID=47), [Dispel Magic](/Spells.aspx?ID=78), [Eclipse Burst](/Spells.aspx?ID=96), [Outcast's Curse](/Spells.aspx?ID=211), [Ray of Frost](/Spells.aspx?ID=245), [Slow](/Spells.aspx?ID=289), [Talking Corpse](/Spells.aspx?ID=329), [Wall of Ice](/Spells.aspx?ID=364)",
  116. "stealth": "26",
  117. "strength": -5,
  118. "strongest_save": [
  119. "will"
  120. ],
  121. "text": " Fionn Recall Knowledge - Spirit (Occultism): DC 31 Recall Knowledge - Undead (Religion): DC 31 Unspecific Lore : DC 29 Specific Lore : DC 26 Fionn Source Kingmaker Companion Guide pg. 18 Perception +24; darkvision Languages Common, Jotun, Sylvan Skills Deception +27, Intimidation +27, Fey Lore +23, Nature +24, Stealth +26, Survival +24 Str -5 Dex +5 Con +0 Int +4 Wis +5 Cha +8 Bound to the Mortal Night Unlike most ghosts, Fionn isn't bound to a specific site. Instead, his exile to the Material Plane has bound him to the night itself. He can travel anywhere he wishes, so long as it is night. During the day, he cannot travel further than thirty feet from the location he occupies as the sun rises. He cannot leave the Material Plane at all, and if he suffers an effect that would normally transport him to another plane, he remains on the Material Plane and instead is stunned 3. --- AC 32 Fort +19 Ref +22 Will +24 HP 175 (negative healing, rejuvenation) Immunities cold, death effects, disease, paralyzed, poison, precision, unconscious Resistances all damage 10 (except force, ghost touch, positive, or Amiri's Large bastard sword Rejuvenation (divine, necromancy) The method for putting Fionn to rest is detailed in Putting Souls to Rest below. --- Speed fly 30 feet Melee Single Action ghostly battle axe (Finesse, reach 10 feet, sweep +27), Damage 3d8+11 negative plus 2d6 cold Primal Innate Spells DC 32, attack +22 - Cantrips (7th) Ray of Frost - 6th Cone of Cold, Dispel Magic, Slow, Outcast's Curse (at will), Talking Corpse - 7th Eclipse Burst, Wall of Ice Command the Undead Single Action (Necromancy) Frequency once per round; Effect Fionn's orders are difficult for undead to ignore. When Fionn Commands the Undead, two undead allies who are lower level than him and are within 30 feet of him may Stride or Strike. Fearsome Blizzard Two Actions (Aura, Cold, Evocation, Primal) Fionn exhales a swirling blizzard of snow and ice that chills the soul as surely as it freezes flesh. All living creatures within 60 feet of Fionn must attempt a DC 33 Fortitude save. Fionn can't use Fearsome Blizzard for 1d4 rounds. Critical Success The creature is unaffected. Success The creature takes 5d8 cold damage. Failure The creature takes 10d8 cold damage and is frightened 1; the frightened effect has the emotion, fear, and mental traits. Critical Failure The creature takes 20d8 cold damage, is frightened 2, and is fleeing as long as they remain frightened. The frightened and fleeing effects have the emotion, fear, and mental traits. Exile's Curse Two Actions (Attack, Curse, Enchantment, Mental, Misfortune, Primal) Fionn casts outcast's curse, extending the spell's range to 30 feet. A creature that fails its save against the spell is also stupefied 1 (stupefied 2 on a critical failure) by the overwhelming sensation and belief that they have been exiled from all they hold dear. This stupefaction value cannot be reduced below 1 as long as the creature continues to be affected by outcast's curse . ",
  122. "trait": [
  123. "Cold",
  124. "Incorporeal",
  125. "Spirit",
  126. "Undead",
  127. "CE",
  128. "Large"
  129. ],
  130. "trait_markdown": "[Cold](/Traits.aspx?ID=27), [Incorporeal](/Traits.aspx?ID=222), [Spirit](/Traits.aspx?ID=149), [Undead](/Traits.aspx?ID=160)",
  131. "trait_raw": [
  132. "Cold",
  133. "Incorporeal",
  134. "Spirit",
  135. "Undead"
  136. ],
  137. "type": "Creature",
  138. "url": "/Monsters.aspx?ID=2376",
  139. "vision": "Darkvision",
  140. "weakest_save": [
  141. "fort",
  142. "fortitude"
  143. ],
  144. "weakness": {},
  145. "will_save": 24,
  146. "wisdom": 5
  147. }