Fiddling Bones.json 12 KB

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  1. {
  2. "ac": 18,
  3. "alignment": "NE",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 4,
  7. "constitution": 1,
  8. "creature_ability": [
  9. "Rhapsodic Flourish",
  10. "Dance with Death",
  11. "Destructive Finale"
  12. ],
  13. "creature_family_markdown": "",
  14. "dexterity": 3,
  15. "exclude_from_search": false,
  16. "fortitude_save": 6,
  17. "hp": 30,
  18. "hp_raw": "30 ( negative healing )",
  19. "id": "creature-1857",
  20. "image": [
  21. "/Images/Monsters/FiddlingBones.png"
  22. ],
  23. "immunity": [
  24. "death effects",
  25. "disease",
  26. "paralyzed",
  27. "poison",
  28. "unconscious"
  29. ],
  30. "immunity_markdown": "[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)",
  31. "intelligence": 3,
  32. "language": [
  33. "Common",
  34. "Necril"
  35. ],
  36. "language_markdown": "[Common](/Languages.aspx?ID=1), [Necril](/Languages.aspx?ID=20)",
  37. "level": 3,
  38. "markdown": "<title level=\"1\" pfs=\"Standard\">[Fiddling Bones](/Monsters.aspx?ID=1857)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nTo some, music is more than a hobby—it's an obsession. Every musician who lived and died for their craft runs the risk of returning as a fiddling bones, as do musicians who died before completing their magnum opus or receiving the accolades they believe they deserved. Driven to prove themselves even in undeath, fiddling bones often challenge famous performers to music duels.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Undead](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 18\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 16\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 13\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/FiddlingBones.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 3\">[Fiddling Bones](/Monsters.aspx?ID=1857)</title>\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Book of the Dead](/Sources.aspx?ID=118) pg. 92</row>\n\n**Perception** +9; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1), [Necril](/Languages.aspx?ID=20)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +10, [Diplomacy](/Skills.aspx?ID=6) +9, [Intimidation](/Skills.aspx?ID=7) +9, [Performance](/Skills.aspx?ID=12) +13, [Theater Lore](/Skills.aspx?ID=8) +10\r\n\r\n<row gap=\"medium\">\r\n**Str** +1\r\n\r\n**Dex** +3\r\n\r\n**Con** +1\r\n\r\n**Int** +3\r\n\r\n**Wis** +2\r\n\r\n**Cha** +4\r\n</row>\n\n**Items**\r\nfiddle, flute\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 18 \r\n\r\n**Fort** +6 \r\n\r\n**Ref** +12 \r\n\r\n**Will** +9 \n\n</row>\r\n\r\n**HP** 30\r\n([negative healing](/MonsterAbilities.aspx?ID=42))\n\n**Immunities**\r\n[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)\r\n\r\n**Resistances**\r\n[cold](/Traits.aspx?ID=27) 5, [electricity](/Traits.aspx?ID=56) 5, [fire](/Traits.aspx?ID=72) 5, piercing 5, slashing 5, [sonic](/Traits.aspx?ID=147) 5\n\n**Rhapsodic Flourish** <actions string=\"Reaction\" /> ([abjuration](/Traits.aspx?ID=2), [occult](/Traits.aspx?ID=120), [sonic](/Traits.aspx?ID=147)) **Trigger** The fiddling bones would roll a saving throw against an [auditory](/Traits.aspx?ID=16) or [sonic](/Traits.aspx?ID=147) effect; **Effect** The fiddling bones performs a refrain that deflects sonic vibrations. They roll a [Performance](/Skills.aspx?ID=12) check in place of the triggering saving throw. Sonic feedback rebounds from the effect, dealing 1d6 sonic damage to the source of the triggering effect if the Performance check succeeded or 2d6 sonic damage to the fiddling bones on a failure.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nstamping foot +10 ([Finesse](/Traits.aspx?ID=179)),\r\n**Damage** 2d8+3 bludgeoning\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nfiddlestick +10 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179)),\r\n**Damage** 2d6+3 bludgeoning\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\ndissonant chord +10 ([Magical](/Traits.aspx?ID=103), [range 40 feet](/Traits.aspx?ID=248), [Sonic](/Traits.aspx?ID=147)),\r\n**Damage** 2d6+4 sonic\n\n**Dance with Death** <actions string=\"Two Actions\" /> ([Auditory](/Traits.aspx?ID=16), [Emotion](/Traits.aspx?ID=60), [Enchantment](/Traits.aspx?ID=61), [Mental](/Traits.aspx?ID=106), [Occult](/Traits.aspx?ID=120)) The fiddling bones plays a catchy song that compels others to dance. Each creature in a 30-foot emanation must attempt a DC 19 Will save. Fiddling bones are immune. The effect lasts until the end of the fiddling bones's next turn, but the fiddling bones can Sustain the effect on all affected creatures that remain within the emanation.<br /> **Critical Success** The creature is unaffected and is temporarily immune for 1 hour.<br /> **Success** The creature can't use actions with the [move](/Traits.aspx?ID=114) trait except to dance, which uses the Stride action to move up to half the creature's Speed. If the creature has other Speeds, it can also dance using those modes of travel.<br /> **Failure** As success, and the creature must spend at least 1 action each turn dancing.\r\n\r\n**Destructive Finale** <actions string=\"Two Actions\" /> ([Evocation](/Traits.aspx?ID=65), [Occult](/Traits.aspx?ID=120), [Sonic](/Traits.aspx?ID=147)) **Requirements** Dance with Death is in effect; **Effect** The fiddling bones performs a boisterous finale. They choose a 30-foot cone or 15-foot emanation, and they deal 4d6 sonic damage to all creatures in that area (DC 21 [basic](/Rules.aspx?ID=329) Reflex save). Dance with Death immediately ends, and the fiddling bones can't use Dance with Death or Destructive Finale for 1d4 rounds.\r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"/images/Icons/Sidebar_2_AdditionalLore.png\">Skeleton Songs</title>\r\n\r\n_Word on the street is you're a rising star,<br /> Voice of an angel, demon on the guitar,<br /> You've piqued my interest,<br /> So let's have a contest,<br /> Song versus song,<br /> And the crowd determines the best.\n\n You're spitting notes but your voice is too little,<br /> I'll play you to this crowd even slicker than this fiddle._\r\n</aside>",
  39. "name": "Fiddling Bones",
  40. "npc": false,
  41. "perception": 9,
  42. "pfs": "Standard",
  43. "rarity": "common",
  44. "reflex_save": 12,
  45. "release_date": "2022-04-27",
  46. "resistance": {
  47. "cold": 5,
  48. "electricity": 5,
  49. "fire": 5,
  50. "piercing": 5,
  51. "slashing": 5,
  52. "sonic": 5
  53. },
  54. "resistance_markdown": "[cold](/Traits.aspx?ID=27) 5, [electricity](/Traits.aspx?ID=56) 5, [fire](/Traits.aspx?ID=72) 5, piercing 5, slashing 5, [sonic](/Traits.aspx?ID=147) 5",
  55. "resistance_raw": " cold 5, electricity 5, fire 5, piercing 5, slashing 5, sonic 5",
  56. "search_markdown": "<traits>\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Book of the Dead](/Sources.aspx?ID=118) pg. 92</row>\n\n<row gap=\"medium\">\r\n**HP** 30 ( negative healing )\r\n\r\n**AC** 18\r\n\r\n**Fort** +6\r\n\r\n**Ref** +12\r\n\r\n**Will** +9\r\n\r\n**Perception** +9\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nTo some, music is more than a hobby—it's an obsession. Every musician who lived and died for their craft runs the risk of returning as a fiddling …\r\n</summary>",
  57. "sense": " darkvision ",
  58. "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
  59. "size": [
  60. "Medium"
  61. ],
  62. "skill": [
  63. "Acrobatics +10",
  64. "Diplomacy +9",
  65. "Intimidation +9",
  66. "Performance +13",
  67. "Theater Lore +10"
  68. ],
  69. "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +10, [Diplomacy](/Skills.aspx?ID=6) +9, [Intimidation](/Skills.aspx?ID=7) +9, [Performance](/Skills.aspx?ID=12) +13, [Theater Lore](/Skills.aspx?ID=8) +10",
  70. "source": [
  71. "Book of the Dead"
  72. ],
  73. "source_raw": [
  74. "Book of the Dead pg. 92"
  75. ],
  76. "source_category": "Rulebooks",
  77. "source_markdown": "<row gap=\"tiny\">[Book of the Dead](/Sources.aspx?ID=118) pg. 92</row>",
  78. "speed": {
  79. "land": 25,
  80. "max": 25
  81. },
  82. "speed_markdown": "25 feet",
  83. "speed_raw": "25 feet",
  84. "spell_markdown": "",
  85. "strength": 1,
  86. "strongest_save": [
  87. "ref",
  88. "reflex"
  89. ],
  90. "summary": "To some, music is more than a hobby—it's an obsession. Every musician who lived and died for their craft runs the risk of returning as a fiddling …",
  91. "summary_markdown": "To some, music is more than a hobby—it's an obsession. Every musician who lived and died for their craft runs the risk of returning as a fiddling …",
  92. "text": " Fiddling Bones To some, music is more than a hobby—it's an obsession. Every musician who lived and died for their craft runs the risk of returning as a fiddling bones, as do musicians who died before completing their magnum opus or receiving the accolades they believe they deserved. Driven to prove themselves even in undeath, fiddling bones often challenge famous performers to music duels. Recall Knowledge - Undead (Religion): DC 18 Unspecific Lore : DC 16 Specific Lore : DC 13 Fiddling Bones Source Book of the Dead pg. 92 Perception +9; darkvision Languages Common, Necril Skills Acrobatics +10, Diplomacy +9, Intimidation +9, Performance +13, Theater Lore +10 Str +1 Dex +3 Con +1 Int +3 Wis +2 Cha +4 Items fiddle, flute --- AC 18 Fort +6 Ref +12 Will +9 HP 30 (negative healing) Immunities death effects, disease, paralyzed, poison, unconscious Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5, sonic 5 Rhapsodic Flourish Reaction (abjuration, occult, sonic) Trigger The fiddling bones would roll a saving throw against an auditory or sonic effect; Effect The fiddling bones performs a refrain that deflects sonic vibrations. They roll a Performance check in place of the triggering saving throw. Sonic feedback rebounds from the effect, dealing 1d6 sonic damage to the source of the triggering effect if the Performance check succeeded or 2d6 sonic damage to the fiddling bones on a failure. --- Speed 25 feet Melee Single Action stamping foot +10 (Finesse), Damage 2d8+3 bludgeoning Melee Single Action fiddlestick +10 (Agile, Finesse), Damage 2d6+3 bludgeoning Ranged Single Action dissonant chord +10 (Magical, range 40 feet, Sonic), Damage 2d6+4 sonic Dance with Death Two Actions (Auditory, Emotion, Enchantment, Mental, Occult) The fiddling bones plays a catchy song that compels others to dance. Each creature in a 30-foot emanation must attempt a DC 19 Will save. Fiddling bones are immune. The effect lasts until the end of the fiddling bones's next turn, but the fiddling bones can Sustain the effect on all affected creatures that remain within the emanation. Critical Success The creature is unaffected and is temporarily immune for 1 hour. Success The creature can't use actions with the move trait except to dance, which uses the Stride action to move up to half the creature's Speed. If the creature has other Speeds, it can also dance using those modes of travel. Failure As success, and the creature must spend at least 1 action each turn dancing. Destructive Finale Two Actions (Evocation, Occult, Sonic) Requirements Dance with Death is in effect; Effect The fiddling bones performs a boisterous finale. They choose a 30-foot cone or 15-foot emanation, and they deal 4d6 sonic damage to all creatures in that area (DC 21 basic Reflex save). Dance with Death immediately ends, and the fiddling bones can't use Dance with Death or Destructive Finale for 1d4 rounds. Skeleton Songs Word on the street is you're a rising star, Voice of an angel, demon on the guitar, You've piqued my interest, So let's have a contest, Song versus song, And the crowd determines the best. You're spitting notes but your voice is too little, I'll play you to this crowd even slicker than this fiddle. ",
  93. "trait": [
  94. "Undead",
  95. "NE",
  96. "Medium"
  97. ],
  98. "trait_markdown": "[Undead](/Traits.aspx?ID=160)",
  99. "trait_raw": [
  100. "Undead"
  101. ],
  102. "type": "Creature",
  103. "url": "/Monsters.aspx?ID=1857",
  104. "vision": "Darkvision",
  105. "weakest_save": [
  106. "fort",
  107. "fortitude"
  108. ],
  109. "weakness": {},
  110. "will_save": 9,
  111. "wisdom": 2
  112. }