Fen Pudding.json 7.5 KB

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  1. {
  2. "ac": 20,
  3. "alignment": "N",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": -5,
  7. "constitution": 7,
  8. "creature_ability": [
  9. "Motion Sense",
  10. "Corrosive Mass",
  11. "Split",
  12. "20 feet, climb 20 feet",
  13. "Constrict",
  14. "Corrosive Touch",
  15. "Suction"
  16. ],
  17. "creature_family_markdown": "",
  18. "dexterity": -5,
  19. "exclude_from_search": false,
  20. "fortitude_save": 26,
  21. "hp": 300,
  22. "hp_raw": "300",
  23. "id": "creature-2316",
  24. "immunity": [
  25. "acid",
  26. "critical hits",
  27. "mental",
  28. "piercing",
  29. "precision",
  30. "slashing",
  31. "unconscious",
  32. "visual"
  33. ],
  34. "immunity_markdown": "acid, critical hits, mental, piercing, precision, slashing, unconscious, visual",
  35. "intelligence": -5,
  36. "language_markdown": "",
  37. "level": 12,
  38. "markdown": "<title level=\"1\" pfs=\"\">[Fen Pudding](/Monsters.aspx?ID=2316)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\n\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Ooze](/Rules.aspx?ID=563)**\r\n([Occultism](/Skills.aspx?ID=11)): DC 35\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 33\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 30\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 12\">[Fen Pudding](/Monsters.aspx?ID=2316)</title>\r\n\r\n<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Huge\" />\r\n<trait label=\"Amphibious\" url=\"/Traits.aspx?ID=207\" />\r\n<trait label=\"Mindless\" url=\"/Traits.aspx?ID=108\" />\r\n<trait label=\"Ooze\" url=\"/Traits.aspx?ID=122\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 317</row>\n\n**Perception** +15; motion sense 60 feet, no vision\r\n\r\n**Languages**\n\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +26, [Stealth](/Skills.aspx?ID=15) +23\r\n\r\n<row gap=\"medium\">\r\n**Str** +7\r\n\r\n**Dex** -5\r\n\r\n**Con** +7\r\n\r\n**Int** -5\r\n\r\n**Wis** +0\r\n\r\n**Cha** -5\r\n</row>\r\n\r\n**Motion Sense** A black pudding can sense nearby motion through vibration and air movement.\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 20 \r\n\r\n**Fort** +26 \r\n\r\n**Ref** +11 \r\n\r\n**Will** +16 \n\n</row>\r\n\r\n**HP** 300\n\n**Immunities**\r\nacid, critical hits, mental, piercing, precision, slashing, unconscious, visual\n\n**Corrosive Mass** A creature that hits the pudding with a metal or wooden weapon must succeed at a DC 22 Reflex save or the weapon takes 2d6 acid damage (after dealing damage to the black pudding as normal). Thrown weapons and ammunition take this damage automatically with no save.<br />**Split** When the black pudding is hit by an attack that would deal slashing or piercing damage and has 10 or more HP, it splits into two identical puddings, each with half the original's HP. One pudding is in the same space as the original, and the other appears in an adjacent unoccupied space. If no adjacent space is unoccupied, it automatically pushes creatures and objects out of the way to fill a space (the GM decides if an object or creature is too big or sturdy to push).<br />**20 feet, climb 20 feet** suction\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** \r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\npseudopod +26 ([reach 10 feet](/Traits.aspx?ID=192)),\r\n**Damage** 2d8+12 bludgeoning plus 2d8 acid, corrosive touch, and [Grab](/MonsterAbilities.aspx?ID=18)\n\n**[Constrict](/MonsterAbilities.aspx?ID=10)** <actions string=\"Single Action\" /> 1d8+7 bludgeoning plus 1d6 acid, DC 26\r\n\r\n**Corrosive Touch** When the pudding hits a creature with its pseudopod, any acid damage is dealt to the creature's armor or clothing as well as the creature.\r\n\r\n**Suction** The pudding can climb on ceilings and other inverted surfaces, though such surfaces are difficult terrain for it.\r\n\r\n</column>",
  39. "name": "Fen Pudding",
  40. "npc": false,
  41. "perception": 15,
  42. "rarity": "rare",
  43. "reflex_save": 11,
  44. "release_date": "2022-10-26",
  45. "resistance": {},
  46. "search_markdown": "<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"Amphibious\" url=\"/Traits.aspx?ID=207\" />\r\n<trait label=\"Mindless\" url=\"/Traits.aspx?ID=108\" />\r\n<trait label=\"Ooze\" url=\"/Traits.aspx?ID=122\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 317</row>\n\n<row gap=\"medium\">\r\n**HP** 300\r\n\r\n**AC** 20\r\n\r\n**Fort** +26\r\n\r\n**Ref** +11\r\n\r\n**Will** +16\r\n\r\n**Perception** +15\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n\r\n</summary>",
  47. "sense": "motion sense 60 feet, no vision",
  48. "sense_markdown": "motion sense 60 feet, no vision",
  49. "size": [
  50. "Huge"
  51. ],
  52. "skill": [
  53. "Athletics +26",
  54. "Stealth +23"
  55. ],
  56. "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +26, [Stealth](/Skills.aspx?ID=15) +23",
  57. "source": [
  58. "Kingmaker Adventure Path"
  59. ],
  60. "source_raw": [
  61. "Kingmaker Adventure Path pg. 317"
  62. ],
  63. "source_category": "Adventure Paths",
  64. "source_group": "Kingmaker",
  65. "source_markdown": "<row gap=\"tiny\">[Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 317</row>",
  66. "speed": {},
  67. "spell_markdown": "",
  68. "spoilers": "Kingmaker",
  69. "stealth": "23",
  70. "strength": 7,
  71. "strongest_save": [
  72. "fort",
  73. "fortitude"
  74. ],
  75. "text": " Fen Pudding Recall Knowledge - Ooze (Occultism): DC 35 Unspecific Lore : DC 33 Specific Lore : DC 30 Fen Pudding Source Kingmaker Adventure Path pg. 317 Perception +15; motion sense 60 feet, no vision Languages Skills Athletics +26, Stealth +23 Str +7 Dex -5 Con +7 Int -5 Wis +0 Cha -5 Motion Sense A black pudding can sense nearby motion through vibration and air movement. --- AC 20 Fort +26 Ref +11 Will +16 HP 300 Immunities acid, critical hits, mental, piercing, precision, slashing, unconscious, visual Corrosive Mass A creature that hits the pudding with a metal or wooden weapon must succeed at a DC 22 Reflex save or the weapon takes 2d6 acid damage (after dealing damage to the black pudding as normal). Thrown weapons and ammunition take this damage automatically with no save. Split When the black pudding is hit by an attack that would deal slashing or piercing damage and has 10 or more HP, it splits into two identical puddings, each with half the original's HP. One pudding is in the same space as the original, and the other appears in an adjacent unoccupied space. If no adjacent space is unoccupied, it automatically pushes creatures and objects out of the way to fill a space (the GM decides if an object or creature is too big or sturdy to push). 20 feet, climb 20 feet suction --- Speed Melee Single Action pseudopod +26 (reach 10 feet), Damage 2d8+12 bludgeoning plus 2d8 acid, corrosive touch, and Grab Constrict Single Action 1d8+7 bludgeoning plus 1d6 acid, DC 26 Corrosive Touch When the pudding hits a creature with its pseudopod, any acid damage is dealt to the creature's armor or clothing as well as the creature. Suction The pudding can climb on ceilings and other inverted surfaces, though such surfaces are difficult terrain for it. ",
  76. "trait": [
  77. "Amphibious",
  78. "Mindless",
  79. "Ooze",
  80. "Rare",
  81. "N",
  82. "Huge"
  83. ],
  84. "trait_markdown": "[Amphibious](/Traits.aspx?ID=207), [Mindless](/Traits.aspx?ID=108), [Ooze](/Traits.aspx?ID=122), [Rare](/Traits.aspx?ID=137)",
  85. "trait_raw": [
  86. "Amphibious",
  87. "Mindless",
  88. "Ooze",
  89. "Rare"
  90. ],
  91. "type": "Creature",
  92. "url": "/Monsters.aspx?ID=2316",
  93. "weakest_save": [
  94. "ref",
  95. "reflex"
  96. ],
  97. "weakness": {},
  98. "will_save": 16,
  99. "wisdom": 0
  100. }