Falrok.json 12 KB

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  1. {
  2. "ac": 37,
  3. "alignment": "CE",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 6,
  7. "constitution": 5,
  8. "creature_ability": [
  9. "Lazurite-Infused Flesh",
  10. "Stench",
  11. "Opportune Backstab",
  12. "Consume Flesh",
  13. "Ghast Fever",
  14. "Paralysis",
  15. "Sneak Attack",
  16. "Swift Leap",
  17. "Scoundrel"
  18. ],
  19. "creature_family_markdown": "",
  20. "dexterity": 8,
  21. "exclude_from_search": false,
  22. "fortitude_save": 26,
  23. "hp": 250,
  24. "hp_raw": "250 ( negative healing )",
  25. "id": "creature-1573",
  26. "immunity": [
  27. "death effects",
  28. "disease",
  29. "paralyzed",
  30. "poison",
  31. "unconscious"
  32. ],
  33. "immunity_markdown": "[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)",
  34. "intelligence": 3,
  35. "language": [
  36. "Draconic",
  37. "Dwarven",
  38. "Necril",
  39. "Undercommon"
  40. ],
  41. "language_markdown": "[Draconic](/Languages.aspx?ID=2), [Dwarven](/Languages.aspx?ID=3), [Necril](/Languages.aspx?ID=20), [Undercommon](/Languages.aspx?ID=11)",
  42. "level": 14,
  43. "markdown": "<title level=\"1\" pfs=\"\">[Falrok](/Monsters.aspx?ID=1573)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\n\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Undead](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 42\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 40\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 37\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 14\">[Falrok](/Monsters.aspx?ID=1573)</title>\r\n\r\n<traits>\r\n<trait label=\"Unique\" url=\"/Traits.aspx?ID=161\" />\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Ghoul\" url=\"/Traits.aspx?ID=218\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #148: Fires of the Haunted City](/Sources.aspx?ID=13) pg. 46</row>\n\n**Perception** +28; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\r\n[Draconic](/Languages.aspx?ID=2), [Dwarven](/Languages.aspx?ID=3), [Necril](/Languages.aspx?ID=20), [Undercommon](/Languages.aspx?ID=11)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +29, [Crafting](/Skills.aspx?ID=4) +24, [Deception](/Skills.aspx?ID=5) +27, [Diplomacy](/Skills.aspx?ID=6) +27, [Saggorak Lore](/Skills.aspx?ID=8) +24, [Society](/Skills.aspx?ID=14) +24, [Stealth](/Skills.aspx?ID=15) +29\r\n\r\n<row gap=\"medium\">\r\n**Str** +4\r\n\r\n**Dex** +8\r\n\r\n**Con** +5\r\n\r\n**Int** +3\r\n\r\n**Wis** +2\r\n\r\n**Cha** +6\r\n</row>\r\n\r\n**Lazurite-Infused Flesh** Falrok's flesh is infused with lazurite, and he gains the benefits [undead](/Traits.aspx?ID=160) creatures gain from this mineral at all times. When in an area infused with lazurite, such as the Sanctum of the Starved, these benefits increase to a +3 circumstance bonus to saving throws against [positive](/Traits.aspx?ID=128) effects. This infusion also grants Falrok his resistance to positive damage.\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 37 \r\n\r\n**Fort** +26 \r\n\r\n**Ref** +29 \r\n\r\n**Will** +23 \r\n\r\n+3 status to all saves vs. [positive](/Traits.aspx?ID=128)\r\n</row>\r\n\r\n**HP** 250\r\n([negative healing](/MonsterAbilities.aspx?ID=42))\n\n**Immunities**\r\n[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)\r\n\r\n**Resistances**\r\n[positive](/Traits.aspx?ID=128) 15\n\n**Stench** ([aura](/Traits.aspx?ID=206), [olfactory](/Traits.aspx?ID=246)) 10 feet. A creature entering the aura or starting its turn there must succeed at a DC 34 Fortitude save or become [sickened 1](/Conditions.aspx?ID=34) (plus [slowed 1](/Conditions.aspx?ID=35) as long as it's sickened on a critical failure). While within the aura, the creature takes a –2 circumstance penalty to saves against [disease](/Traits.aspx?ID=46) and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute.<br />**Opportune Backstab** <actions string=\"Reaction\" /> **Trigger** A creature within Falrok's melee reach is hit by a melee attack from one of his allies. **Effect** When Falrok's enemy is hit by one of his allies, he capitalizes upon the distraction, making a Strike against the triggering creature.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 30 feet, burrow 20 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\njaws +30 ([Finesse](/Traits.aspx?ID=179)),\r\n**Damage** 3d8+12 piercing plus ghast fever and paralysis\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nclaw +30 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179)),\r\n**Damage** 3d6+12 slashing plus paralysis\n\n**Consume Flesh** <actions string=\"Single Action\" /> ([Manipulate](/Traits.aspx?ID=104)) **Requirements** Falrok is adjacent to the corpse of a creature that died within the last hour. **Effect** Falrok devours a chunk of the corpse and regains 8d6 hit points. He can regain Hit Points from any given corpse only once.\r\n\r\n**Ghast Fever** ([Disease](/Traits.aspx?ID=46), [Virulent](/Traits.aspx?ID=162)) **Saving Throw** DC 34 Fortitude; **Stage 1** carrier with no ill effect (1 day); **Stage 2** 4d8 negative damage and regains half as many Hit Points from all [healing](/Traits.aspx?ID=89) (1 day); **Stage 3** 4d8 negative damage and gains no benefit from healing (1 day); **Stage 4** dead, and rises as a [ghast](/Monsters.aspx?ID=219) the next midnight.\r\n\r\n**Paralysis** ([Incapacitation](/Traits.aspx?ID=93), [Occult](/Traits.aspx?ID=120), [Necromancy](/Traits.aspx?ID=117)) Any living creature hit by Falrok's attack must succeed at a DC 34 Fortitude save or become [paralyzed](/Conditions.aspx?ID=28). It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save.\r\n\r\n**[Sneak Attack](/MonsterAbilities.aspx?ID=34)** 4d6 precision damage.\r\n\r\n**Swift Leap** <actions string=\"Single Action\" /> ([Move](/Traits.aspx?ID=114)) Falrok jumps up to half his Speed. This movement doesn't trigger reactions.\r\n\r\n**Scoundrel** When Falrok successfully [Feints](/Actions.aspx?ID=48), the target is [flat-footed](/Conditions.aspx?ID=16) against melee attacks he attempts against it until the end of his next turn. On a critical success, the target is flat-footed against all melee attacks until the end of their next turn, not just Falrok's.\r\n\r\n</column>",
  44. "name": "Falrok",
  45. "npc": false,
  46. "perception": 28,
  47. "rarity": "unique",
  48. "reflex_save": 29,
  49. "release_date": "2019-10-16",
  50. "resistance": {
  51. "positive": 15
  52. },
  53. "resistance_markdown": "[positive](/Traits.aspx?ID=128) 15",
  54. "resistance_raw": " positive 15",
  55. "search_markdown": "<traits>\r\n<trait label=\"Unique\" url=\"/Traits.aspx?ID=161\" />\r\n<trait label=\"Ghoul\" url=\"/Traits.aspx?ID=218\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #148: Fires of the Haunted City](/Sources.aspx?ID=13) pg. 46</row>\n\n<row gap=\"medium\">\r\n**HP** 250 ( negative healing )\r\n\r\n**AC** 37\r\n\r\n**Fort** +26\r\n\r\n**Ref** +29\r\n\r\n**Will** +23\r\n\r\n**Perception** +28\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n\r\n</summary>",
  56. "sense": " darkvision ",
  57. "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
  58. "size": [
  59. "Medium"
  60. ],
  61. "skill": [
  62. "Acrobatics +29",
  63. "Crafting +24",
  64. "Deception +27",
  65. "Diplomacy +27",
  66. "Saggorak Lore +24",
  67. "Society +24",
  68. "Stealth +29"
  69. ],
  70. "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +29, [Crafting](/Skills.aspx?ID=4) +24, [Deception](/Skills.aspx?ID=5) +27, [Diplomacy](/Skills.aspx?ID=6) +27, [Saggorak Lore](/Skills.aspx?ID=8) +24, [Society](/Skills.aspx?ID=14) +24, [Stealth](/Skills.aspx?ID=15) +29",
  71. "source": [
  72. "Pathfinder #148: Fires of the Haunted City"
  73. ],
  74. "source_raw": [
  75. "Pathfinder #148: Fires of the Haunted City pg. 46"
  76. ],
  77. "source_category": "Adventure Paths",
  78. "source_group": "Age of Ashes",
  79. "source_markdown": "<row gap=\"tiny\">[Pathfinder #148: Fires of the Haunted City](/Sources.aspx?ID=13) pg. 46</row>",
  80. "speed": {
  81. "burrow": 20,
  82. "land": 30,
  83. "max": 30
  84. },
  85. "speed_markdown": "30 feet, burrow 20 feet",
  86. "speed_raw": "30 feet, burrow 20 feet",
  87. "spell_markdown": "",
  88. "spoilers": "Age of Ashes",
  89. "stealth": "29",
  90. "strength": 4,
  91. "strongest_save": [
  92. "ref",
  93. "reflex"
  94. ],
  95. "text": " Falrok Recall Knowledge - Undead (Religion): DC 42 Unspecific Lore : DC 40 Specific Lore : DC 37 Falrok Source Pathfinder #148: Fires of the Haunted City pg. 46 Perception +28; darkvision Languages Draconic, Dwarven, Necril, Undercommon Skills Acrobatics +29, Crafting +24, Deception +27, Diplomacy +27, Saggorak Lore +24, Society +24, Stealth +29 Str +4 Dex +8 Con +5 Int +3 Wis +2 Cha +6 Lazurite-Infused Flesh Falrok's flesh is infused with lazurite, and he gains the benefits undead creatures gain from this mineral at all times. When in an area infused with lazurite, such as the Sanctum of the Starved, these benefits increase to a +3 circumstance bonus to saving throws against positive effects. This infusion also grants Falrok his resistance to positive damage. --- AC 37 Fort +26 Ref +29 Will +23 +3 status to all saves vs. positive HP 250 (negative healing) Immunities death effects, disease, paralyzed, poison, unconscious Resistances positive 15 Stench (aura, olfactory) 10 feet. A creature entering the aura or starting its turn there must succeed at a DC 34 Fortitude save or become sickened 1 (plus slowed 1 as long as it's sickened on a critical failure). While within the aura, the creature takes a –2 circumstance penalty to saves against disease and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute. Opportune Backstab Reaction Trigger A creature within Falrok's melee reach is hit by a melee attack from one of his allies. Effect When Falrok's enemy is hit by one of his allies, he capitalizes upon the distraction, making a Strike against the triggering creature. --- Speed 30 feet, burrow 20 feet Melee Single Action jaws +30 (Finesse), Damage 3d8+12 piercing plus ghast fever and paralysis Melee Single Action claw +30 (Agile, Finesse), Damage 3d6+12 slashing plus paralysis Consume Flesh Single Action (Manipulate) Requirements Falrok is adjacent to the corpse of a creature that died within the last hour. Effect Falrok devours a chunk of the corpse and regains 8d6 hit points. He can regain Hit Points from any given corpse only once. Ghast Fever (Disease, Virulent) Saving Throw DC 34 Fortitude; Stage 1 carrier with no ill effect (1 day); Stage 2 4d8 negative damage and regains half as many Hit Points from all healing (1 day); Stage 3 4d8 negative damage and gains no benefit from healing (1 day); Stage 4 dead, and rises as a ghast the next midnight. Paralysis (Incapacitation, Occult, Necromancy) Any living creature hit by Falrok's attack must succeed at a DC 34 Fortitude save or become paralyzed. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save. Sneak Attack 4d6 precision damage. Swift Leap Single Action (Move) Falrok jumps up to half his Speed. This movement doesn't trigger reactions. Scoundrel When Falrok successfully Feints, the target is flat-footed against melee attacks he attempts against it until the end of his next turn. On a critical success, the target is flat-footed against all melee attacks until the end of their next turn, not just Falrok's. ",
  96. "trait": [
  97. "Ghoul",
  98. "Undead",
  99. "Unique",
  100. "CE",
  101. "Medium"
  102. ],
  103. "trait_markdown": "[Ghoul](/Traits.aspx?ID=218), [Undead](/Traits.aspx?ID=160), [Unique](/Traits.aspx?ID=161)",
  104. "trait_raw": [
  105. "Ghoul",
  106. "Undead",
  107. "Unique"
  108. ],
  109. "type": "Creature",
  110. "url": "/Monsters.aspx?ID=1573",
  111. "vision": "Darkvision",
  112. "weakest_save": [
  113. "will"
  114. ],
  115. "weakness": {},
  116. "will_save": 23,
  117. "wisdom": 2
  118. }