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- {
- "ac": 38,
- "alignment": "NE",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 5,
- "constitution": 5,
- "creature_ability": [
- "Implanted Stone",
- "Energy Ward",
- "Energy Charge",
- "Energy Shift"
- ],
- "creature_family": "Facetbound",
- "creature_family_markdown": "[Facetbound](/MonsterFamilies.aspx?ID=327)",
- "dexterity": 6,
- "exclude_from_search": false,
- "fortitude_save": 25,
- "hp": 280,
- "hp_raw": "280 ( negative healing )",
- "id": "creature-2363",
- "image": [
- "/Images/Monsters/Facetbound_Cascader.png"
- ],
- "immunity": [
- "death effects",
- "disease",
- "paralyzed",
- "poison",
- "unconscious"
- ],
- "immunity_markdown": "[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)",
- "intelligence": 9,
- "language": [
- "Abyssal",
- "Common",
- "Draconic",
- "Necril"
- ],
- "language_markdown": "[Abyssal](/Languages.aspx?ID=12), [Common](/Languages.aspx?ID=1), [Draconic](/Languages.aspx?ID=2), [Necril](/Languages.aspx?ID=20)",
- "level": 16,
- "markdown": "<title level=\"1\" pfs=\"\">[Facetbound Cascader](/Monsters.aspx?ID=2363)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nFacetbound cascaders must have been arcane spellcasters in life; in undeath, they draw upon the power of embedded [_orange prism aeon stone_](/Equipment.aspx?ID=407) to defend themselves from magical damage and redirect that energy toward their opponents. Despite their incredible intelligence, facetbound cascaders have few memories of their former lives and typically serve the whims of their creator.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Undead](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 40\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 38\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 35\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Facetbound_Cascader.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 16\">[Facetbound Cascader](/Monsters.aspx?ID=2363)</title>\r\n\r\n<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #185: A Taste of Ashes](/Sources.aspx?ID=188) pg. 85</row>\n\n**Perception** +28; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\r\n[Abyssal](/Languages.aspx?ID=12), [Common](/Languages.aspx?ID=1), [Draconic](/Languages.aspx?ID=2), [Necril](/Languages.aspx?ID=20)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +28, [Arcana](/Skills.aspx?ID=2) +31, [Intimidation](/Skills.aspx?ID=7) +27, [Occultism](/Skills.aspx?ID=11) +29, [Religion](/Skills.aspx?ID=13) +28, [Stealth](/Skills.aspx?ID=15) +28\r\n\r\n<row gap=\"medium\">\r\n**Str** +2\r\n\r\n**Dex** +6\r\n\r\n**Con** +5\r\n\r\n**Int** +9\r\n\r\n**Wis** +6\r\n\r\n**Cha** +5\r\n</row>\r\n\r\n**Implanted Stone** A cascader's aeon stone can't be [Disarmed](/Actions.aspx?ID=41) or removed until the cascader is destroyed.\r\n\r\n**Items**\r\n[_orange prism aeon stone_](/Equipment.aspx?ID=407), [Staff](/Weapons.aspx?ID=12)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 38 \r\n\r\n**Fort** +25 \r\n\r\n**Ref** +26 \r\n\r\n**Will** +28 \r\n\r\n+2 status to all saves vs. [magic](/Traits.aspx?ID=103)\r\n</row>\r\n\r\n**HP** 280\r\n([negative healing](/MonsterAbilities.aspx?ID=42))\n\n**Immunities**\r\n[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)\r\n\r\n**Resistances**\r\n[cold](/Traits.aspx?ID=27) 15 (see Energy Ward)\n\n**Energy Ward** <actions string=\"Reaction\" /> **Trigger** The facetbound cascader would take acid, cold, electricity, fire, or poison damage; **Effect** The cascader gains resistance 15 to the triggering damage, replacing any other resistance gained from this ability. Most facetbound cascaders begin combat with resistance 15 to cold.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nstaff +30 ([two-hand d8](/Traits.aspx?ID=198)),\r\n**Damage** 1d4+9 bludgeoning plus energy charge\r\n\r\n**Arcane Spontaneous Spells** DC 38, attack +30\r\n- **Cantrips (8th)**\r\n[Detect Magic](/Spells.aspx?ID=66), [Electric Arc](/Spells.aspx?ID=97), [Produce Flame](/Spells.aspx?ID=236), [Ray of Frost](/Spells.aspx?ID=245), [Shield](/Spells.aspx?ID=280)\r\n- **1st**\r\n[Color Spray](/Spells.aspx?ID=44), [Gust of Wind](/Spells.aspx?ID=143), [True Strike](/Spells.aspx?ID=345) (3 slots)\r\n- **2nd**\r\n[Blur](/Spells.aspx?ID=28), [Continual Flame](/Spells.aspx?ID=50), [See Invisibility](/Spells.aspx?ID=271) (3 slots)\r\n- **3rd**\r\n[Earthbind](/Spells.aspx?ID=94), [Stinking Cloud](/Spells.aspx?ID=309), [Wall of Wind](/Spells.aspx?ID=367) (3 slots)\r\n- **4th**\r\n[Fireball](/Spells.aspx?ID=119), [Fly](/Spells.aspx?ID=125), [Resilient Sphere](/Spells.aspx?ID=255) (3 slots)\r\n- **5th**\r\n[Cloudkill](/Spells.aspx?ID=42), [Cone of Cold](/Spells.aspx?ID=47), [Magic Missile](/Spells.aspx?ID=180) (3 slots)\r\n- **6th**\r\n[Acid Arrow](/Spells.aspx?ID=2), [Chain Lightning](/Spells.aspx?ID=33), [Spellwrack](/Spells.aspx?ID=298) (3 slots)\r\n- **7th**\r\n[Disintegrate](/Spells.aspx?ID=76), [Power Word Blind](/Spells.aspx?ID=226), [Prismatic Spray](/Spells.aspx?ID=233) (3 slots)\r\n- **8th**\r\n[Horrid Wilting](/Spells.aspx?ID=152), [Polar Ray](/Spells.aspx?ID=224), [Power Word Stun](/Spells.aspx?ID=228) (3 slots)\r\n\r\n**Energy Charge** ([Abjuration](/Traits.aspx?ID=2), [Arcane](/Traits.aspx?ID=11)) The cascader's melee Strikes deal an additional 4d10 damage of the type resisted by its Energy Ward.\r\n\r\n**Energy Shift** <actions string=\"Free Action\" /> ([Arcane](/Traits.aspx?ID=11), [Evocation](/Traits.aspx?ID=65), [Metamagic](/Traits.aspx?ID=107)) The cascader can alter its spell damage. If the next action it uses is to Cast a Spell that deals acid, cold, electricity, fire, or poison damage, the cascader can change the damage type to match its Energy Ward instead of the spell's normal damage type (replacing the spell's corresponding trait).\r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"/images/Icons/Sidebar_2_AdditionalLore.png\">Aeon Synergies</title>\r\n\r\nThe ritual used to create facetbound cascaders imbues them with a close connection to destructive magic; elemental spells are often the most destructive magic at hand.\r\n</aside>\r\n\r\n<document level=\"2\" id=\"creature-family-327\" />",
- "name": "Facetbound Cascader",
- "npc": false,
- "perception": 28,
- "rarity": "rare",
- "reflex_save": 26,
- "release_date": "2022-11-16",
- "resistance": {
- "cold": 15
- },
- "resistance_markdown": "[cold](/Traits.aspx?ID=27) 15 (see Energy Ward)",
- "resistance_raw": " cold 15 (see Energy Ward)",
- "search_markdown": "<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #185: A Taste of Ashes](/Sources.aspx?ID=188) pg. 85</row>\r\n\r\n**Creature Family** [Facetbound](/MonsterFamilies.aspx?ID=327)\r\n\r\n<row gap=\"medium\">\r\n**HP** 280 ( negative healing )\r\n\r\n**AC** 38\r\n\r\n**Fort** +25\r\n\r\n**Ref** +26\r\n\r\n**Will** +28\r\n\r\n**Perception** +28\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nFacetbound cascaders must have been arcane spellcasters in life; in undeath, they draw upon the power of embedded orange prism aeon stone to …\r\n</summary>",
- "sense": " darkvision ",
- "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
- "size": [
- "Medium"
- ],
- "skill": [
- "Acrobatics +28",
- "Arcana +31",
- "Intimidation +27",
- "Occultism +29",
- "Religion +28",
- "Stealth +28"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +28, [Arcana](/Skills.aspx?ID=2) +31, [Intimidation](/Skills.aspx?ID=7) +27, [Occultism](/Skills.aspx?ID=11) +29, [Religion](/Skills.aspx?ID=13) +28, [Stealth](/Skills.aspx?ID=15) +28",
- "source": [
- "Pathfinder #185: A Taste of Ashes"
- ],
- "source_raw": [
- "Pathfinder #185: A Taste of Ashes pg. 85"
- ],
- "source_category": "Adventure Paths",
- "source_group": "Blood Lords",
- "source_markdown": "<row gap=\"tiny\">[Pathfinder #185: A Taste of Ashes](/Sources.aspx?ID=188) pg. 85</row>",
- "speed": {
- "land": 25,
- "max": 25
- },
- "speed_markdown": "25 feet",
- "speed_raw": "25 feet",
- "spell": [
- "Horrid Wilting",
- "Polar Ray",
- "Power Word Stun",
- "Disintegrate",
- "Power Word Blind",
- "Prismatic Spray",
- "Acid Arrow",
- "Chain Lightning",
- "Spellwrack",
- "Cloudkill",
- "Cone of Cold",
- "Magic Missile",
- "Fireball",
- "Fly",
- "Resilient Sphere",
- "Earthbind",
- "Stinking Cloud",
- "Wall of Wind",
- "Blur",
- "Continual Flame",
- "See Invisibility",
- "Color Spray",
- "Gust of Wind",
- "True Strike",
- "Detect Magic",
- "Electric Arc",
- "Produce Flame",
- "Ray of Frost",
- "Shield"
- ],
- "spell_markdown": "[Acid Arrow](/Spells.aspx?ID=2), [Blur](/Spells.aspx?ID=28), [Chain Lightning](/Spells.aspx?ID=33), [Cloudkill](/Spells.aspx?ID=42), [Color Spray](/Spells.aspx?ID=44), [Cone of Cold](/Spells.aspx?ID=47), [Continual Flame](/Spells.aspx?ID=50), [Detect Magic](/Spells.aspx?ID=66), [Disintegrate](/Spells.aspx?ID=76), [Earthbind](/Spells.aspx?ID=94), [Electric Arc](/Spells.aspx?ID=97), [Fireball](/Spells.aspx?ID=119), [Fly](/Spells.aspx?ID=125), [Gust of Wind](/Spells.aspx?ID=143), [Horrid Wilting](/Spells.aspx?ID=152), [Magic Missile](/Spells.aspx?ID=180), [Polar Ray](/Spells.aspx?ID=224), [Power Word Blind](/Spells.aspx?ID=226), [Power Word Stun](/Spells.aspx?ID=228), [Prismatic Spray](/Spells.aspx?ID=233), [Produce Flame](/Spells.aspx?ID=236), [Ray of Frost](/Spells.aspx?ID=245), [Resilient Sphere](/Spells.aspx?ID=255), [See Invisibility](/Spells.aspx?ID=271), [Shield](/Spells.aspx?ID=280), [Spellwrack](/Spells.aspx?ID=298), [Stinking Cloud](/Spells.aspx?ID=309), [True Strike](/Spells.aspx?ID=345), [Wall of Wind](/Spells.aspx?ID=367)",
- "spoilers": "Blood Lords",
- "stealth": "28",
- "strength": 2,
- "strongest_save": [
- "will"
- ],
- "summary": "Facetbound cascaders must have been arcane spellcasters in life; in undeath, they draw upon the power of embedded orange prism aeon stone to …",
- "summary_markdown": "Facetbound cascaders must have been arcane spellcasters in life; in undeath, they draw upon the power of embedded orange prism aeon stone to …",
- "text": " Facetbound Cascader Facetbound cascaders must have been arcane spellcasters in life; in undeath, they draw upon the power of embedded orange prism aeon stone to defend themselves from magical damage and redirect that energy toward their opponents. Despite their incredible intelligence, facetbound cascaders have few memories of their former lives and typically serve the whims of their creator. Recall Knowledge - Undead (Religion): DC 40 Unspecific Lore : DC 38 Specific Lore : DC 35 Facetbound Cascader Source Pathfinder #185: A Taste of Ashes pg. 85 Perception +28; darkvision Languages Abyssal, Common, Draconic, Necril Skills Acrobatics +28, Arcana +31, Intimidation +27, Occultism +29, Religion +28, Stealth +28 Str +2 Dex +6 Con +5 Int +9 Wis +6 Cha +5 Implanted Stone A cascader's aeon stone can't be Disarmed or removed until the cascader is destroyed. Items orange prism aeon stone , Staff --- AC 38 Fort +25 Ref +26 Will +28 +2 status to all saves vs. magic HP 280 (negative healing) Immunities death effects, disease, paralyzed, poison, unconscious Resistances cold 15 (see Energy Ward) Energy Ward Reaction Trigger The facetbound cascader would take acid, cold, electricity, fire, or poison damage; Effect The cascader gains resistance 15 to the triggering damage, replacing any other resistance gained from this ability. Most facetbound cascaders begin combat with resistance 15 to cold. --- Speed 25 feet Melee Single Action staff +30 (two-hand d8), Damage 1d4+9 bludgeoning plus energy charge Arcane Spontaneous Spells DC 38, attack +30 - Cantrips (8th) Detect Magic, Electric Arc, Produce Flame, Ray of Frost, Shield - 1st Color Spray, Gust of Wind, True Strike (3 slots) - 2nd Blur, Continual Flame, See Invisibility (3 slots) - 3rd Earthbind, Stinking Cloud, Wall of Wind (3 slots) - 4th Fireball, Fly, Resilient Sphere (3 slots) - 5th Cloudkill, Cone of Cold, Magic Missile (3 slots) - 6th Acid Arrow, Chain Lightning, Spellwrack (3 slots) - 7th Disintegrate, Power Word Blind, Prismatic Spray (3 slots) - 8th Horrid Wilting, Polar Ray, Power Word Stun (3 slots) Energy Charge (Abjuration, Arcane) The cascader's melee Strikes deal an additional 4d10 damage of the type resisted by its Energy Ward. Energy Shift Free Action (Arcane, Evocation, Metamagic) The cascader can alter its spell damage. If the next action it uses is to Cast a Spell that deals acid, cold, electricity, fire, or poison damage, the cascader can change the damage type to match its Energy Ward instead of the spell's normal damage type (replacing the spell's corresponding trait). Aeon Synergies The ritual used to create facetbound cascaders imbues them with a close connection to destructive magic; elemental spells are often the most destructive magic at hand. ",
- "trait": [
- "Rare",
- "Undead",
- "NE",
- "Medium"
- ],
- "trait_markdown": "[Rare](/Traits.aspx?ID=137), [Undead](/Traits.aspx?ID=160)",
- "trait_raw": [
- "Rare",
- "Undead"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=2363",
- "vision": "Darkvision",
- "weakest_save": [
- "fort",
- "fortitude"
- ],
- "weakness": {},
- "will_save": 28,
- "wisdom": 6
- }
|