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- {
- "ac": 17,
- "alignment": "NE",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 2,
- "constitution": 2,
- "creature_ability": [
- "Easy to Call",
- "Change Shape",
- "Skip Between"
- ],
- "creature_family": "Sahkil",
- "creature_family_markdown": "[Sahkil](/MonsterFamilies.aspx?ID=208)",
- "dexterity": 4,
- "exclude_from_search": false,
- "fortitude_save": 7,
- "hp": 16,
- "hp_raw": "16",
- "id": "creature-1280",
- "image": [
- "/Images/Monsters/Sahkil_Esipil.png"
- ],
- "immunity": [
- "fear"
- ],
- "immunity_markdown": "[fear](/Traits.aspx?ID=68)",
- "intelligence": 1,
- "language": [
- "Abyssal",
- "Celestial",
- "Infernal",
- "Requian",
- "<%UMR%37%%>telepathy<%END> (touch)"
- ],
- "language_markdown": "[Abyssal](/Languages.aspx?ID=12), [Celestial](/Languages.aspx?ID=16), [Infernal](/Languages.aspx?ID=19), [Requian](/Languages.aspx?ID=34); [telepathy](/MonsterAbilities.aspx?ID=37) (touch)",
- "level": 1,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Esipil](/Monsters.aspx?ID=1280)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nAmong the least of the sahkils, esipils delight in spreading fears and uncertainty among people who live with animals that could turn on them. They generally appear to their prey as some benign creature such as a domesticated dog or cat, but once they gain trust and get their victims close, they transform into a terrifying creature that looks part dog and part worm with tendrils of viscera that the creature uses as both a tongue and a weapon.\n\n Of all the sahkils, esipils are most likely to ingratiate themselves with mortals, sometimes serving powerful spellcasters and other times simply living among unsuspecting victims, biding their time until they strike.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Fiend](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 15\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 13\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 10\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Sahkil_Esipil.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 1\">[Esipil](/Monsters.aspx?ID=1280)</title>\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Tiny\" />\r\n<trait label=\"Fiend\" url=\"/Traits.aspx?ID=70\" />\r\n<trait label=\"Sahkil\" url=\"/Traits.aspx?ID=333\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 218</row>\n\n**Perception** +7; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\r\n[Abyssal](/Languages.aspx?ID=12), [Celestial](/Languages.aspx?ID=16), [Infernal](/Languages.aspx?ID=19), [Requian](/Languages.aspx?ID=34); [telepathy](/MonsterAbilities.aspx?ID=37) (touch)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +7, [Intimidation](/Skills.aspx?ID=7) +7, [Stealth](/Skills.aspx?ID=15) +7\r\n\r\n<row gap=\"medium\">\r\n**Str** +0\r\n\r\n**Dex** +4\r\n\r\n**Con** +2\r\n\r\n**Int** +1\r\n\r\n**Wis** +2\r\n\r\n**Cha** +2\r\n</row>\r\n\r\n**Easy to Call** A sahkil's level is considered 2 lower for the purpose of being conjured by the [_planar binding_](/Rituals.aspx?ID=17) ritual (and potentially other rituals, at the GM's discretion), but it is always free to attack or leave instead of negotiate unless the primary caster's check is a critical success.\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 17 \r\n\r\n**Fort** +7 \r\n\r\n**Ref** +9 \r\n\r\n**Will** +5 \n\n</row>\r\n\r\n**HP** 16\n\n**Immunities**\r\n[fear](/Traits.aspx?ID=68)\n\n**Weaknesses**\r\ngood 2\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 30 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\njaws +9 ([Finesse](/Traits.aspx?ID=179), [versatile P](/Traits.aspx?ID=200)),\r\n**Damage** 1d8 slashing plus 1d4 evil and Grab\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nclaw +9 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179)),\r\n**Damage** 1d6 slashing plus 1d4 evil\r\n\r\n**Divine Innate Spells** DC 15\r\n- **Cantrips (1st)**\r\n[Mage Hand](/Spells.aspx?ID=177)\r\n- **1st**\r\n[Fear](/Spells.aspx?ID=110) (at will)\r\n- **2nd**\r\n[Mirror Image](/Spells.aspx?ID=197)\r\n- **3rd**\r\n[Fear](/Spells.aspx?ID=110)\r\n\r\n**[Change Shape](/MonsterAbilities.aspx?ID=8)** <actions string=\"Single Action\" /> ([Concentrate](/Traits.aspx?ID=32), [Divine](/Traits.aspx?ID=48), [Polymorph](/Traits.aspx?ID=127), [Transmutation](/Traits.aspx?ID=157)) The esipil transforms into a Tiny cat, dog, or other unassuming domestic animal. This doesn't affect the esipil's statistics, but it could change the damage type of its Strikes.\r\n\r\n**Skip Between** <actions string=\"Single Action\" /> ([Conjuration](/Traits.aspx?ID=33), [Divine](/Traits.aspx?ID=48), [Teleportation](/Traits.aspx?ID=156)) The sahkil moves from the [Material Plane](/Planes.aspx?ID=1) to the [Ethereal Plane](/Planes.aspx?ID=9) or vice-versa, with the effects of [_ethereal jaunt_](/Spells.aspx?ID=105) except that the effect has an unlimited duration and can be Dismissed. A summoned sahkil can't use Skip Between.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-208\" />",
- "name": "Esipil",
- "npc": false,
- "perception": 7,
- "pfs": "Standard",
- "rarity": "common",
- "reflex_save": 9,
- "release_date": "2021-04-07",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Fiend\" url=\"/Traits.aspx?ID=70\" />\r\n<trait label=\"Sahkil\" url=\"/Traits.aspx?ID=333\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 218</row>\r\n\r\n**Creature Family** [Sahkil](/MonsterFamilies.aspx?ID=208)\r\n\r\n<row gap=\"medium\">\r\n**HP** 16\r\n\r\n**AC** 17\r\n\r\n**Fort** +7\r\n\r\n**Ref** +9\r\n\r\n**Will** +5\r\n\r\n**Perception** +7\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAmong the least of the sahkils, esipils delight in spreading fears and uncertainty among people who live with animals that could turn on them. They …\r\n</summary>",
- "sense": " darkvision ",
- "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
- "size": [
- "Tiny"
- ],
- "skill": [
- "Acrobatics +7",
- "Intimidation +7",
- "Stealth +7"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +7, [Intimidation](/Skills.aspx?ID=7) +7, [Stealth](/Skills.aspx?ID=15) +7",
- "source": [
- "Bestiary 3"
- ],
- "source_raw": [
- "Bestiary 3 pg. 218"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Bestiary 3](/Sources.aspx?ID=66) pg. 218</row>",
- "speed": {
- "land": 30,
- "max": 30
- },
- "speed_markdown": "30 feet",
- "speed_raw": "30 feet",
- "spell": [
- "Fear",
- "Mirror Image",
- "Mage Hand"
- ],
- "spell_markdown": "[Fear](/Spells.aspx?ID=110), [Mage Hand](/Spells.aspx?ID=177), [Mirror Image](/Spells.aspx?ID=197)",
- "stealth": "7",
- "strength": 0,
- "strongest_save": [
- "ref",
- "reflex"
- ],
- "summary": "Among the least of the sahkils, esipils delight in spreading fears and uncertainty among people who live with animals that could turn on them. They …",
- "summary_markdown": "Among the least of the sahkils, esipils delight in spreading fears and uncertainty among people who live with animals that could turn on them. They …",
- "text": " Esipil Among the least of the sahkils, esipils delight in spreading fears and uncertainty among people who live with animals that could turn on them. They generally appear to their prey as some benign creature such as a domesticated dog or cat, but once they gain trust and get their victims close, they transform into a terrifying creature that looks part dog and part worm with tendrils of viscera that the creature uses as both a tongue and a weapon. Of all the sahkils, esipils are most likely to ingratiate themselves with mortals, sometimes serving powerful spellcasters and other times simply living among unsuspecting victims, biding their time until they strike. Recall Knowledge - Fiend (Religion): DC 15 Unspecific Lore : DC 13 Specific Lore : DC 10 Esipil Source Bestiary 3 pg. 218 Perception +7; darkvision Languages Abyssal, Celestial, Infernal, Requian; telepathy (touch) Skills Acrobatics +7, Intimidation +7, Stealth +7 Str +0 Dex +4 Con +2 Int +1 Wis +2 Cha +2 Easy to Call A sahkil's level is considered 2 lower for the purpose of being conjured by the planar binding ritual (and potentially other rituals, at the GM's discretion), but it is always free to attack or leave instead of negotiate unless the primary caster's check is a critical success. --- AC 17 Fort +7 Ref +9 Will +5 HP 16 Immunities fear Weaknesses good 2 --- Speed 30 feet Melee Single Action jaws +9 (Finesse, versatile P), Damage 1d8 slashing plus 1d4 evil and Grab Melee Single Action claw +9 (Agile, Finesse), Damage 1d6 slashing plus 1d4 evil Divine Innate Spells DC 15 - Cantrips (1st) Mage Hand - 1st Fear (at will) - 2nd Mirror Image - 3rd Fear Change Shape Single Action (Concentrate, Divine, Polymorph, Transmutation) The esipil transforms into a Tiny cat, dog, or other unassuming domestic animal. This doesn't affect the esipil's statistics, but it could change the damage type of its Strikes. Skip Between Single Action (Conjuration, Divine, Teleportation) The sahkil moves from the Material Plane to the Ethereal Plane or vice-versa, with the effects of ethereal jaunt except that the effect has an unlimited duration and can be Dismissed. A summoned sahkil can't use Skip Between. ",
- "trait": [
- "Fiend",
- "Sahkil",
- "NE",
- "Tiny"
- ],
- "trait_markdown": "[Fiend](/Traits.aspx?ID=70), [Sahkil](/Traits.aspx?ID=333)",
- "trait_raw": [
- "Fiend",
- "Sahkil"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=1280",
- "vision": "Darkvision",
- "weakest_save": [
- "will"
- ],
- "weakness": {
- "good": 2
- },
- "weakness_markdown": "good 2",
- "weakness_raw": "good 2",
- "will_save": 5,
- "wisdom": 2
- }
|