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- {
- "ac": 16,
- "alignment": "N",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 0,
- "constitution": 3,
- "creature_ability": [
- "Resonance",
- "Accord Essence",
- "In Concert"
- ],
- "creature_family": "Elemental, Wisp",
- "creature_family_markdown": "[Elemental, Wisp](/MonsterFamilies.aspx?ID=232)",
- "dexterity": 1,
- "exclude_from_search": false,
- "fortitude_save": 7,
- "hp": 15,
- "hp_raw": "15",
- "id": "creature-1143",
- "immunity": [
- "bleed",
- "paralyzed",
- "poison",
- "sleep"
- ],
- "immunity_markdown": "bleed, [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [sleep](/Traits.aspx?ID=145)",
- "intelligence": 0,
- "language": [
- "Terran"
- ],
- "language_markdown": "[Terran](/Languages.aspx?ID=22)",
- "level": 0,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Earth Wisp](/Monsters.aspx?ID=1143)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nEarth wisps are rolling spheres of rock, mud, and leaves, perpetually humming with low, rumbling energy. They're timid and aloof, but fiercely loyal to those they know and trust.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Elemental](/Rules.aspx?ID=563)**\r\n([Arcana](/Skills.aspx?ID=2), [Nature](/Skills.aspx?ID=10)): DC 14\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 12\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 9\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 0\">[Earth Wisp](/Monsters.aspx?ID=1143)</title>\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Tiny\" />\r\n<trait label=\"Earth\" url=\"/Traits.aspx?ID=55\" />\r\n<trait label=\"Elemental\" url=\"/Traits.aspx?ID=57\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 90</row>\n\n**Perception** +6; [darkvision](/MonsterAbilities.aspx?ID=12), [tremorsense](/MonsterAbilities.aspx?ID=40) (imprecise) 30 feet\r\n\r\n**Languages**\r\n[Terran](/Languages.aspx?ID=22)\r\n\r\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +6, [Dungeon Lore](/Skills.aspx?ID=8) +4, [Plane of Earth Lore](/Skills.aspx?ID=8) +4\r\n\r\n<row gap=\"medium\">\r\n**Str** +2\r\n\r\n**Dex** +1\r\n\r\n**Con** +3\r\n\r\n**Int** +0\r\n\r\n**Wis** +2\r\n\r\n**Cha** +0\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 16 \r\n\r\n**Fort** +7 \r\n\r\n**Ref** +5 \r\n\r\n**Will** +4 \n\n</row>\r\n\r\n**HP** 15\n\n**Immunities**\r\nbleed, [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [sleep](/Traits.aspx?ID=145)\r\n\r\n**Resistances**\r\nbludgeoning 2\n\n**Resonance** ([aura](/Traits.aspx?ID=206), [earth](/Traits.aspx?ID=55)) 30 feet. All wisps vibrate at a frequency attuned to their element, resonating with and empowering all creatures and effects sharing that trait. A creature in the area gains a +1 status bonus to attack and damage rolls for effects with the [earth](/Traits.aspx?ID=55) trait; a creature with the [elemental](/Traits.aspx?ID=57) and earth traits gains this bonus to all attack and damage rolls.<br />**Accord Essence**<actions string=\"Reaction\" /> ([earth](/Traits.aspx?ID=55)) **Trigger** An ally within 30 feet that benefited from the wisp's resonance in the last hour is targeted by an attack; **Effect** The wisp detonates itself in a small elemental explosion that gives temporary Hit Points equal to half the wisp's current Hit Points to allies within 30 feet that have benefited from the wisp's resonance in the last hour. These temporary Hit Points last 1 hour.<br /> A wisp that uses this reaction is permanently destroyed, and it can be restored only by a [_wish_](/Spells.aspx?ID=377) spell or similarly powerful effect. If an ability would prevent the wisp's destruction (for instance, if the wisp is summoned and would merely be dismissed), Accord Essence has no effect.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 20 feet, burrow 20 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\ntendril +6 ([reach 10 feet](/Traits.aspx?ID=192)),\r\n**Damage** 1d4+2 bludgeoning\n\n**In Concert** When an earth wisp rolls a critical failure on a check to [Aid](/Actions.aspx?ID=75), they get a failure instead, and when they roll a success, they get a critical success instead.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-232\" />",
- "name": "Earth Wisp",
- "npc": false,
- "perception": 6,
- "pfs": "Standard",
- "rarity": "common",
- "reflex_save": 5,
- "release_date": "2021-04-07",
- "resistance": {
- "bludgeoning": 2
- },
- "resistance_markdown": "bludgeoning 2",
- "resistance_raw": "bludgeoning 2",
- "search_markdown": "<traits>\r\n<trait label=\"Earth\" url=\"/Traits.aspx?ID=55\" />\r\n<trait label=\"Elemental\" url=\"/Traits.aspx?ID=57\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 90</row>\r\n\r\n**Creature Family** [Elemental, Wisp](/MonsterFamilies.aspx?ID=232)\r\n\r\n<row gap=\"medium\">\r\n**HP** 15\r\n\r\n**AC** 16\r\n\r\n**Fort** +7\r\n\r\n**Ref** +5\r\n\r\n**Will** +4\r\n\r\n**Perception** +6\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nEarth wisps are rolling spheres of rock, mud, and leaves, perpetually humming with low, rumbling energy. They're timid and aloof, but fiercely loyal …\r\n</summary>",
- "sense": " darkvision , tremorsense (imprecise) 30 feet",
- "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12), [tremorsense](/MonsterAbilities.aspx?ID=40) (imprecise) 30 feet",
- "size": [
- "Tiny"
- ],
- "skill": [
- "Athletics +6",
- "Dungeon Lore +4",
- "Plane of Earth Lore +4"
- ],
- "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +6, [Dungeon Lore](/Skills.aspx?ID=8) +4, [Plane of Earth Lore](/Skills.aspx?ID=8) +4",
- "source": [
- "Bestiary 3"
- ],
- "source_raw": [
- "Bestiary 3 pg. 90"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Bestiary 3](/Sources.aspx?ID=66) pg. 90</row>",
- "speed": {
- "burrow": 20,
- "land": 20,
- "max": 20
- },
- "speed_markdown": "20 feet, burrow 20 feet",
- "speed_raw": "20 feet, burrow 20 feet",
- "spell_markdown": "",
- "strength": 2,
- "strongest_save": [
- "fort",
- "fortitude"
- ],
- "summary": "Earth wisps are rolling spheres of rock, mud, and leaves, perpetually humming with low, rumbling energy. They're timid and aloof, but fiercely loyal …",
- "summary_markdown": "Earth wisps are rolling spheres of rock, mud, and leaves, perpetually humming with low, rumbling energy. They're timid and aloof, but fiercely loyal …",
- "text": " Earth Wisp Earth wisps are rolling spheres of rock, mud, and leaves, perpetually humming with low, rumbling energy. They're timid and aloof, but fiercely loyal to those they know and trust. Recall Knowledge - Elemental (Arcana, Nature): DC 14 Unspecific Lore : DC 12 Specific Lore : DC 9 Earth Wisp Source Bestiary 3 pg. 90 Perception +6; darkvision, tremorsense (imprecise) 30 feet Languages Terran Skills Athletics +6, Dungeon Lore +4, Plane of Earth Lore +4 Str +2 Dex +1 Con +3 Int +0 Wis +2 Cha +0 --- AC 16 Fort +7 Ref +5 Will +4 HP 15 Immunities bleed, paralyzed, poison, sleep Resistances bludgeoning 2 Resonance (aura, earth) 30 feet. All wisps vibrate at a frequency attuned to their element, resonating with and empowering all creatures and effects sharing that trait. A creature in the area gains a +1 status bonus to attack and damage rolls for effects with the earth trait; a creature with the elemental and earth traits gains this bonus to all attack and damage rolls. Accord Essence Reaction (earth) Trigger An ally within 30 feet that benefited from the wisp's resonance in the last hour is targeted by an attack; Effect The wisp detonates itself in a small elemental explosion that gives temporary Hit Points equal to half the wisp's current Hit Points to allies within 30 feet that have benefited from the wisp's resonance in the last hour. These temporary Hit Points last 1 hour. A wisp that uses this reaction is permanently destroyed, and it can be restored only by a wish spell or similarly powerful effect. If an ability would prevent the wisp's destruction (for instance, if the wisp is summoned and would merely be dismissed), Accord Essence has no effect. --- Speed 20 feet, burrow 20 feet Melee Single Action tendril +6 (reach 10 feet), Damage 1d4+2 bludgeoning In Concert When an earth wisp rolls a critical failure on a check to Aid, they get a failure instead, and when they roll a success, they get a critical success instead. ",
- "trait": [
- "Earth",
- "Elemental",
- "N",
- "Tiny"
- ],
- "trait_markdown": "[Earth](/Traits.aspx?ID=55), [Elemental](/Traits.aspx?ID=57)",
- "trait_raw": [
- "Earth",
- "Elemental"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=1143",
- "vision": "Darkvision",
- "weakest_save": [
- "will"
- ],
- "weakness": {},
- "will_save": 4,
- "wisdom": 2
- }
|