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- {
- "ac": 35,
- "alignment": "N",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 7,
- "constitution": 4,
- "creature_ability": [
- "Surreal Anatomy",
- "Bittersweet Dreams",
- "Pluck Dream"
- ],
- "creature_family_markdown": "",
- "dexterity": 6,
- "exclude_from_search": false,
- "fortitude_save": 22,
- "hp": 290,
- "hp_raw": "290",
- "id": "creature-1138",
- "image": [
- "/Images/Monsters/Dramofir.png"
- ],
- "immunity": [
- "sleep"
- ],
- "immunity_markdown": "[sleep](/Traits.aspx?ID=145)",
- "intelligence": 1,
- "language": [
- "<%UMR%37%%>telepathy<%END> 100 feet; <%SPELLS%340%%><i>tongues</i><%END>"
- ],
- "language_markdown": "[telepathy](/MonsterAbilities.aspx?ID=37) 100 feet; [_tongues_](/Spells.aspx?ID=340)",
- "level": 14,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Dramofir](/Monsters.aspx?ID=1138)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nBeings of inscrutable intent and incredible power, dramofirs hail from the [Dreamlands](/Planes.aspx?ID=22) and shamble across the multiverse in search of dreams to incorporate into their voluminous robes. Few people on the [Material Plane](/Planes.aspx?ID=1) dare trifle with dramofirs and instead treat them with respect, hoping that they'll simply take their chosen victims' dreams and then go away. Often, this is exactly what happens. Every now and then, however, in the process of siphoning an individual's dreams, the dramofir slays their victim without warning or apparent cause.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Aberration](/Rules.aspx?ID=563)**\r\n([Occultism](/Skills.aspx?ID=11)): DC 34\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 32\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 29\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Dramofir.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 14\">[Dramofir](/Monsters.aspx?ID=1138)</title>\r\n\r\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Large\" />\r\n<trait label=\"Aberration\" url=\"/Traits.aspx?ID=1\" />\r\n<trait label=\"Dream\" url=\"/Traits.aspx?ID=299\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 86</row>\n\n**Perception** +28; [greater darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\r\n[telepathy](/MonsterAbilities.aspx?ID=37) 100 feet; [_tongues_](/Spells.aspx?ID=340)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +26, [Diplomacy](/Skills.aspx?ID=6) +27, [Dreamlands Lore](/Skills.aspx?ID=8) +23, [Occultism](/Skills.aspx?ID=11) +21, [Stealth](/Skills.aspx?ID=15) +28\r\n\r\n<row gap=\"medium\">\r\n**Str** +3\r\n\r\n**Dex** +6\r\n\r\n**Con** +4\r\n\r\n**Int** +1\r\n\r\n**Wis** +8\r\n\r\n**Cha** +7\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 35 \r\n\r\n**Fort** +22 \r\n\r\n**Ref** +26 \r\n\r\n**Will** +30 \n\n</row>\r\n\r\n**HP** 290\n\n**Immunities**\r\n[sleep](/Traits.aspx?ID=145)\r\n\r\n**Resistances**\r\nsurreal anatomy\r\n\r\n**Weaknesses**\r\nslashing 10\r\n\r\n**Surreal Anatomy** A dramofir has resistance 10 to precision damage and the extra damage from critical hits. If the resistance is greater than the extra damage, it reduces the extra damage to 0 but doesn't reduce the attack's normal damage.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet, fly 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nneedle +27 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179), [reach 10 feet](/Traits.aspx?ID=192)),\r\n**Damage** 3d6+9 piercing plus 2d6 mental\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\nneedle +27 ([Agile](/Traits.aspx?ID=170), [thrown 20 feet](/Traits.aspx?ID=195)),\r\n**Damage** 3d6+9 piercing plus 2d6 mental\r\n\r\n**Occult Innate Spells** DC 36\r\n- **4th**\r\n[Dimension Door](/Spells.aspx?ID=69) (at will)\r\n- **7th**\r\n[Darkness](/Spells.aspx?ID=59), [Mask of Terror](/Spells.aspx?ID=185), [Nightmare](/Spells.aspx?ID=208), [Sleep](/Spells.aspx?ID=288), [Soothe](/Spells.aspx?ID=291) (×2)\r\n- **8th**\r\n[Dream Council](/Spells.aspx?ID=89)\r\n- **Constant (5th)**\r\n[Tongues](/Spells.aspx?ID=340)\r\n\r\n**Bittersweet Dreams** <actions string=\"Two Actions\" /> ([Emotion](/Traits.aspx?ID=60), [Enchantment](/Traits.aspx?ID=61), [Mental](/Traits.aspx?ID=106), [Occult](/Traits.aspx?ID=120), [Visual](/Traits.aspx?ID=163)) The dramofir swishes their robes in a mesmerizing display that brings the dreams in the robes to life before the viewer's very eyes. Each creature within 30 feet must attempt a DC 34 Will save or be filled with ennui. <br />**Critical Success** The creature is unaffected and temporarily immune for 24 hours. <br />**Success** For 1 round, the creature takes a –1 status penalty to attack rolls, saving throws, and skill checks, and all other [emotion](/Traits.aspx?ID=60) effects on it are suppressed. <br />**Failure** As success, but the creature is also [slowed 1](/Conditions.aspx?ID=35) and the duration is 1d4 rounds. <br />**Critical Failure** As success, but the creature is also slowed 1, the status penalty is –2, and the duration is 1 minute.\r\n\r\n**Pluck Dream** <actions string=\"Three Actions\" /> ([Enchantment](/Traits.aspx?ID=61), [Mental](/Traits.aspx?ID=106), [Occult](/Traits.aspx?ID=120)) **Requirements** The dramofir is adjacent to an [unconscious](/Conditions.aspx?ID=38) or sleeping creature; **Effect** The dramofir licks the creature's forehead, places their hand in the same spot, and siphons the creature's dreams to incorporate into their robes. If the target is affected by any [mental](/Traits.aspx?ID=106) effect altering their dreams, such as an [animate dream's](/Monsters.aspx?ID=546) curse of endless nightmares or a [_nightmare_](/Spells.aspx?ID=208) spell, the dramofir attempts to [counteract](/Rules.aspx?ID=371) that effect (counteract modifier +26). Otherwise, the dramofir plucks a benign dream from the creature, and the target must attempt a DC 36 Will save. <br />**Success** The creature is unaffected. <br />**Failure** The creature is [stupefied 1](/Conditions.aspx?ID=37) until the next time it gets a full night's rest. <br />**Critical Failure** As failure, but stupefied 2, and the dramofir casts a 6th-level [_modify memory_](/Spells.aspx?ID=200) spell on the target.\r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"/images/Icons/Sidebar_4_RelatedCreatures.png\">Animate Dream Tamers</title>\r\n\r\n[Animate dreams](/Monsters.aspx?ID=546) despise dramofirs, who in turn regard animate dreams with, strangely, an emotion akin to pity. Communities plagued by an animate dream sometimes search out and beseech a dramofir to put an end to the terrifying menace.\r\n</aside>",
- "name": "Dramofir",
- "npc": false,
- "perception": 28,
- "pfs": "Standard",
- "rarity": "uncommon",
- "reflex_save": 26,
- "release_date": "2021-04-07",
- "resistance": {},
- "resistance_markdown": "surreal anatomy",
- "resistance_raw": "surreal anatomy",
- "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Aberration\" url=\"/Traits.aspx?ID=1\" />\r\n<trait label=\"Dream\" url=\"/Traits.aspx?ID=299\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 86</row>\n\n<row gap=\"medium\">\r\n**HP** 290\r\n\r\n**AC** 35\r\n\r\n**Fort** +22\r\n\r\n**Ref** +26\r\n\r\n**Will** +30\r\n\r\n**Perception** +28\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nBeings of inscrutable intent and incredible power, dramofirs hail from the Dreamlands and shamble across the multiverse in search of dreams to …\r\n</summary>",
- "sense": " greater darkvision ",
- "sense_markdown": "[greater darkvision](/MonsterAbilities.aspx?ID=12)",
- "size": [
- "Large"
- ],
- "skill": [
- "Acrobatics +26",
- "Diplomacy +27",
- "Dreamlands Lore +23",
- "Occultism +21",
- "Stealth +28"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +26, [Diplomacy](/Skills.aspx?ID=6) +27, [Dreamlands Lore](/Skills.aspx?ID=8) +23, [Occultism](/Skills.aspx?ID=11) +21, [Stealth](/Skills.aspx?ID=15) +28",
- "source": [
- "Bestiary 3"
- ],
- "source_raw": [
- "Bestiary 3 pg. 86"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Bestiary 3](/Sources.aspx?ID=66) pg. 86</row>",
- "speed": {
- "fly": 25,
- "land": 25,
- "max": 25
- },
- "speed_markdown": "25 feet, fly 25 feet",
- "speed_raw": "25 feet, fly 25 feet",
- "spell": [
- "Dream Council",
- "Darkness",
- "Mask of Terror",
- "Nightmare",
- "Sleep",
- "Soothe",
- "Dimension Door",
- "Tongues"
- ],
- "spell_markdown": "[Darkness](/Spells.aspx?ID=59), [Dimension Door](/Spells.aspx?ID=69), [Dream Council](/Spells.aspx?ID=89), [Mask of Terror](/Spells.aspx?ID=185), [Nightmare](/Spells.aspx?ID=208), [Sleep](/Spells.aspx?ID=288), [Soothe](/Spells.aspx?ID=291), [Tongues](/Spells.aspx?ID=340)",
- "stealth": "28",
- "strength": 3,
- "strongest_save": [
- "will"
- ],
- "summary": "Beings of inscrutable intent and incredible power, dramofirs hail from the Dreamlands and shamble across the multiverse in search of dreams to …",
- "summary_markdown": "Beings of inscrutable intent and incredible power, dramofirs hail from the Dreamlands and shamble across the multiverse in search of dreams to …",
- "text": " Dramofir Beings of inscrutable intent and incredible power, dramofirs hail from the Dreamlands and shamble across the multiverse in search of dreams to incorporate into their voluminous robes. Few people on the Material Plane dare trifle with dramofirs and instead treat them with respect, hoping that they'll simply take their chosen victims' dreams and then go away. Often, this is exactly what happens. Every now and then, however, in the process of siphoning an individual's dreams, the dramofir slays their victim without warning or apparent cause. Recall Knowledge - Aberration (Occultism): DC 34 Unspecific Lore : DC 32 Specific Lore : DC 29 Dramofir Source Bestiary 3 pg. 86 Perception +28; greater darkvision Languages telepathy 100 feet; tongues Skills Acrobatics +26, Diplomacy +27, Dreamlands Lore +23, Occultism +21, Stealth +28 Str +3 Dex +6 Con +4 Int +1 Wis +8 Cha +7 --- AC 35 Fort +22 Ref +26 Will +30 HP 290 Immunities sleep Resistances surreal anatomy Weaknesses slashing 10 Surreal Anatomy A dramofir has resistance 10 to precision damage and the extra damage from critical hits. If the resistance is greater than the extra damage, it reduces the extra damage to 0 but doesn't reduce the attack's normal damage. --- Speed 25 feet, fly 25 feet Melee Single Action needle +27 (Agile, Finesse, reach 10 feet), Damage 3d6+9 piercing plus 2d6 mental Ranged Single Action needle +27 (Agile, thrown 20 feet), Damage 3d6+9 piercing plus 2d6 mental Occult Innate Spells DC 36 - 4th Dimension Door (at will) - 7th Darkness, Mask of Terror, Nightmare, Sleep, Soothe (×2) - 8th Dream Council - Constant (5th) Tongues Bittersweet Dreams Two Actions (Emotion, Enchantment, Mental, Occult, Visual) The dramofir swishes their robes in a mesmerizing display that brings the dreams in the robes to life before the viewer's very eyes. Each creature within 30 feet must attempt a DC 34 Will save or be filled with ennui. Critical Success The creature is unaffected and temporarily immune for 24 hours. Success For 1 round, the creature takes a –1 status penalty to attack rolls, saving throws, and skill checks, and all other emotion effects on it are suppressed. Failure As success, but the creature is also slowed 1 and the duration is 1d4 rounds. Critical Failure As success, but the creature is also slowed 1, the status penalty is –2, and the duration is 1 minute. Pluck Dream Three Actions (Enchantment, Mental, Occult) Requirements The dramofir is adjacent to an unconscious or sleeping creature; Effect The dramofir licks the creature's forehead, places their hand in the same spot, and siphons the creature's dreams to incorporate into their robes. If the target is affected by any mental effect altering their dreams, such as an animate dream's curse of endless nightmares or a nightmare spell, the dramofir attempts to counteract that effect (counteract modifier +26). Otherwise, the dramofir plucks a benign dream from the creature, and the target must attempt a DC 36 Will save. Success The creature is unaffected. Failure The creature is stupefied 1 until the next time it gets a full night's rest. Critical Failure As failure, but stupefied 2, and the dramofir casts a 6th-level modify memory spell on the target. Animate Dream Tamers Animate dreams despise dramofirs, who in turn regard animate dreams with, strangely, an emotion akin to pity. Communities plagued by an animate dream sometimes search out and beseech a dramofir to put an end to the terrifying menace. ",
- "trait": [
- "Aberration",
- "Dream",
- "Uncommon",
- "N",
- "Large"
- ],
- "trait_markdown": "[Aberration](/Traits.aspx?ID=1), [Dream](/Traits.aspx?ID=299), [Uncommon](/Traits.aspx?ID=159)",
- "trait_raw": [
- "Aberration",
- "Dream",
- "Uncommon"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=1138",
- "vision": "Greater darkvision",
- "weakest_save": [
- "fort",
- "fortitude"
- ],
- "weakness": {
- "slashing": 10
- },
- "weakness_markdown": "slashing 10",
- "weakness_raw": "slashing 10",
- "will_save": 30,
- "wisdom": 8
- }
|