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- {
- "ac": 22,
- "alignment": "CG",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 4,
- "constitution": 2,
- "creature_ability": [
- "Whirlwind",
- "Hurricane Blast"
- ],
- "creature_family": "Genie",
- "creature_family_markdown": "[Genie](/MonsterFamilies.aspx?ID=50)",
- "dexterity": 5,
- "exclude_from_search": false,
- "fortitude_save": 9,
- "hp": 71,
- "hp_raw": "71",
- "id": "creature-212",
- "image": [
- "/Images/Monsters/Genie_Djinni.png"
- ],
- "immunity": [
- "acid"
- ],
- "immunity_markdown": "acid",
- "intelligence": 2,
- "language": [
- "Auran",
- "Common"
- ],
- "language_markdown": "[Auran](/Languages.aspx?ID=15), [Common](/Languages.aspx?ID=1)",
- "level": 5,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Djinni](/Monsters.aspx?ID=212)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nBenevolent genies from the Plane of Air, djinn value art, culture, knowledge, and trade. They also love new experiences, succulent dishes, and heady wines. Of all geniekind, they are most likely to approach humans and other mortals, interacting with them on friendly terms. Still, djinn are proud of their genie heritage and have a tendency to be patronizing toward mortals, a habit that has earned them a reputation for arrogance.<br />Djinn get along with jann and marids, but they find shaitans too stiff and harbor undying hatred for efreet. Although djinn are formidable combatants, they despise war and prefer to eschew violence in favor of dealing with their opponents using magic or subterfuge (making an exception, of course, when they encounter efreet).\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Elemental](/Rules.aspx?ID=563)**\r\n([Arcana](/Skills.aspx?ID=2), [Nature](/Skills.aspx?ID=10)): DC 22\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 20\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 17\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Genie_Djinni.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 5\">[Djinni](/Monsters.aspx?ID=212)</title>\r\n\r\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"CG\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Large\" />\r\n<trait label=\"Air\" url=\"/Traits.aspx?ID=5\" />\r\n<trait label=\"Elemental\" url=\"/Traits.aspx?ID=57\" />\r\n<trait label=\"Genie\" url=\"/Traits.aspx?ID=216\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 163</row>\n\n**Perception** +13; darkvision, [_detect magic_](/Spells.aspx?ID=66)\r\n\r\n**Languages**\r\n[Auran](/Languages.aspx?ID=15), [Common](/Languages.aspx?ID=1)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +14, [Arcana](/Skills.aspx?ID=2) +11, [Athletics](/Skills.aspx?ID=3) +11, [Crafting](/Skills.aspx?ID=4) +9, [Deception](/Skills.aspx?ID=5) +11, [Diplomacy](/Skills.aspx?ID=6) +13, [Society](/Skills.aspx?ID=14) +9, [Stealth](/Skills.aspx?ID=15) +12\r\n\r\n<row gap=\"medium\">\r\n**Str** +4\r\n\r\n**Dex** +5\r\n\r\n**Con** +2\r\n\r\n**Int** +2\r\n\r\n**Wis** +2\r\n\r\n**Cha** +4\r\n</row>\n\n**Items**\r\n[Scimitar](/Weapons.aspx?ID=38)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 22 \r\n\r\n**Fort** +9 \r\n\r\n**Ref** +14 \r\n\r\n**Will** +11 \n\n</row>\r\n\r\n**HP** 71\n\n**Immunities**\r\nacid\r\n\r\n**Resistances**\r\nmental 5, sonic 5\n\n**Whirlwind** ([air](/Traits.aspx?ID=5), [arcane](/Traits.aspx?ID=11), [aura](/Traits.aspx?ID=206), [evocation](/Traits.aspx?ID=65)) 20 feet. All squares in the djinni’s aura are difficult terrain for Striding and Flying creatures. Creatures with the air trait are immune.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet, fly 40 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nscimitar +15 ([forceful +1](/Traits.aspx?ID=180), [reach 10 feet](/Traits.aspx?ID=192), [Sweep](/Traits.aspx?ID=194)),\r\n**Damage** 1d6+10 slashing\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nfist +16 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179), [Magical](/Traits.aspx?ID=103), [Nonlethal](/Traits.aspx?ID=188), [reach 10 feet](/Traits.aspx?ID=192)),\r\n**Damage** 1d4+10 bludgeoning\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\ncrashing wind +15 ([Air](/Traits.aspx?ID=5), [Arcane](/Traits.aspx?ID=11), [Evocation](/Traits.aspx?ID=65), [range increment 20 feet](/Traits.aspx?ID=248)),\r\n**Damage** 1d8+6 bludgeoning\r\n\r\n**Arcane Innate Spells** DC 23\r\n- **2nd**\r\n[Enhance Victuals](/Spells.aspx?ID=101) (at will), [Invisibility](/Spells.aspx?ID=164) (at will; self only)\r\n- **3rd**\r\n[Illusory Creature](/Spells.aspx?ID=158), [Illusory Object](/Spells.aspx?ID=160)\r\n- **4th**\r\n[Creation](/Spells.aspx?ID=54), [Gaseous Form](/Spells.aspx?ID=129)\r\n- **7th**\r\n[Plane Shift](/Spells.aspx?ID=222) (at will; to Astral Plane, Elemental Planes, or Material Plane only)\r\n- **Constant (3rd)**\r\n[Detect Magic](/Spells.aspx?ID=66)\r\n\r\n**Hurricane Blast** <actions string=\"Single Action\" /> ([Air](/Traits.aspx?ID=5), [Arcane](/Traits.aspx?ID=11), [Evocation](/Traits.aspx?ID=65)) **Frequency** Once per round. **Effect** The djinni all creatures in its whirlwind pushes back 20 feet, or forces all creatures in the aura to move 20 feet clockwise or counterclockwise. Each creature must attempt a DC 21 Fortitude save. On a success, it avoids being moved, and on a critical failure it falls [prone](/Conditions.aspx?ID=31) in addition to being moved. Creatures with the [air](/Traits.aspx?ID=5) trait are immune.\r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"\">Djinni Viziers</title>\r\n\r\nDjinni viziers prefer to manifest wishes in physical, often gaudy displays, but cut corners in quality. Wished-for gold, for example, might only be gold plated (and still valuable), not solid gold. Djinni viziers add the following to their innate spells: **5th** [_summon giants_](/Spells.aspx?ID=324), [_tongues_](/Spells.aspx?ID=340).\r\n</aside>\r\n\r\n<document level=\"2\" id=\"creature-family-50\" />",
- "name": "Djinni",
- "npc": false,
- "perception": 13,
- "pfs": "Standard",
- "rarity": "uncommon",
- "reflex_save": 14,
- "release_date": "2019-08-01",
- "resistance": {
- "mental": 5,
- "sonic": 5
- },
- "resistance_markdown": "mental 5, sonic 5",
- "resistance_raw": "mental 5, sonic 5",
- "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Air\" url=\"/Traits.aspx?ID=5\" />\r\n<trait label=\"Elemental\" url=\"/Traits.aspx?ID=57\" />\r\n<trait label=\"Genie\" url=\"/Traits.aspx?ID=216\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 163</row>\r\n\r\n**Creature Family** [Genie](/MonsterFamilies.aspx?ID=50)\r\n\r\n<row gap=\"medium\">\r\n**HP** 71\r\n\r\n**AC** 22\r\n\r\n**Fort** +9\r\n\r\n**Ref** +14\r\n\r\n**Will** +11\r\n\r\n**Perception** +13\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nBenevolent genies from the Plane of Air, djinn value art, culture, knowledge, and trade. They also love new experiences, succulent dishes, and heady …\r\n</summary>",
- "sense": "darkvision, detect magic ",
- "sense_markdown": "darkvision, [_detect magic_](/Spells.aspx?ID=66)",
- "size": [
- "Large"
- ],
- "skill": [
- "Acrobatics +14",
- "Arcana +11",
- "Athletics +11",
- "Crafting +9",
- "Deception +11",
- "Diplomacy +13",
- "Society +9",
- "Stealth +12"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +14, [Arcana](/Skills.aspx?ID=2) +11, [Athletics](/Skills.aspx?ID=3) +11, [Crafting](/Skills.aspx?ID=4) +9, [Deception](/Skills.aspx?ID=5) +11, [Diplomacy](/Skills.aspx?ID=6) +13, [Society](/Skills.aspx?ID=14) +9, [Stealth](/Skills.aspx?ID=15) +12",
- "source": [
- "Bestiary"
- ],
- "source_raw": [
- "Bestiary pg. 163"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Bestiary](/Sources.aspx?ID=2) pg. 163</row>",
- "speed": {
- "fly": 40,
- "land": 25,
- "max": 40
- },
- "speed_markdown": "25 feet, fly 40 feet",
- "speed_raw": "25 feet, fly 40 feet",
- "spell": [
- "Plane Shift",
- "Creation",
- "Gaseous Form",
- "Illusory Creature",
- "Illusory Object",
- "Enhance Victuals",
- "Invisibility",
- "Detect Magic"
- ],
- "spell_markdown": "[Creation](/Spells.aspx?ID=54), [Detect Magic](/Spells.aspx?ID=66), [Enhance Victuals](/Spells.aspx?ID=101), [Gaseous Form](/Spells.aspx?ID=129), [Illusory Creature](/Spells.aspx?ID=158), [Illusory Object](/Spells.aspx?ID=160), [Invisibility](/Spells.aspx?ID=164), [Plane Shift](/Spells.aspx?ID=222)",
- "stealth": "12",
- "strength": 4,
- "strongest_save": [
- "ref",
- "reflex"
- ],
- "summary": "Benevolent genies from the Plane of Air, djinn value art, culture, knowledge, and trade. They also love new experiences, succulent dishes, and heady …",
- "summary_markdown": "Benevolent genies from the Plane of Air, djinn value art, culture, knowledge, and trade. They also love new experiences, succulent dishes, and heady …",
- "text": " Djinni Benevolent genies from the Plane of Air, djinn value art, culture, knowledge, and trade. They also love new experiences, succulent dishes, and heady wines. Of all geniekind, they are most likely to approach humans and other mortals, interacting with them on friendly terms. Still, djinn are proud of their genie heritage and have a tendency to be patronizing toward mortals, a habit that has earned them a reputation for arrogance. Djinn get along with jann and marids, but they find shaitans too stiff and harbor undying hatred for efreet. Although djinn are formidable combatants, they despise war and prefer to eschew violence in favor of dealing with their opponents using magic or subterfuge (making an exception, of course, when they encounter efreet). Recall Knowledge - Elemental (Arcana, Nature): DC 22 Unspecific Lore : DC 20 Specific Lore : DC 17 Djinni Source Bestiary pg. 163 Perception +13; darkvision, detect magic Languages Auran, Common Skills Acrobatics +14, Arcana +11, Athletics +11, Crafting +9, Deception +11, Diplomacy +13, Society +9, Stealth +12 Str +4 Dex +5 Con +2 Int +2 Wis +2 Cha +4 Items Scimitar --- AC 22 Fort +9 Ref +14 Will +11 HP 71 Immunities acid Resistances mental 5, sonic 5 Whirlwind (air, arcane, aura, evocation) 20 feet. All squares in the djinni’s aura are difficult terrain for Striding and Flying creatures. Creatures with the air trait are immune. --- Speed 25 feet, fly 40 feet Melee Single Action scimitar +15 (forceful +1, reach 10 feet, Sweep), Damage 1d6+10 slashing Melee Single Action fist +16 (Agile, Finesse, Magical, Nonlethal, reach 10 feet), Damage 1d4+10 bludgeoning Ranged Single Action crashing wind +15 (Air, Arcane, Evocation, range increment 20 feet), Damage 1d8+6 bludgeoning Arcane Innate Spells DC 23 - 2nd Enhance Victuals (at will), Invisibility (at will; self only) - 3rd Illusory Creature, Illusory Object - 4th Creation, Gaseous Form - 7th Plane Shift (at will; to Astral Plane, Elemental Planes, or Material Plane only) - Constant (3rd) Detect Magic Hurricane Blast Single Action (Air, Arcane, Evocation) Frequency Once per round. Effect The djinni all creatures in its whirlwind pushes back 20 feet, or forces all creatures in the aura to move 20 feet clockwise or counterclockwise. Each creature must attempt a DC 21 Fortitude save. On a success, it avoids being moved, and on a critical failure it falls prone in addition to being moved. Creatures with the air trait are immune. Djinni Viziers Djinni viziers prefer to manifest wishes in physical, often gaudy displays, but cut corners in quality. Wished-for gold, for example, might only be gold plated (and still valuable), not solid gold. Djinni viziers add the following to their innate spells: 5th summon giants , tongues . ",
- "trait": [
- "Air",
- "Elemental",
- "Genie",
- "Uncommon",
- "CG",
- "Large"
- ],
- "trait_markdown": "[Air](/Traits.aspx?ID=5), [Elemental](/Traits.aspx?ID=57), [Genie](/Traits.aspx?ID=216), [Uncommon](/Traits.aspx?ID=159)",
- "trait_raw": [
- "Air",
- "Elemental",
- "Genie",
- "Uncommon"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=212",
- "vision": "Darkvision",
- "weakest_save": [
- "fort",
- "fortitude"
- ],
- "weakness": {},
- "will_save": 11,
- "wisdom": 2
- }
|