Defaced Naiad Queen.json 17 KB

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  1. {
  2. "ac": 38,
  3. "alignment": "CE",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 8,
  7. "constitution": 6,
  8. "creature_ability": [
  9. "Shame",
  10. "Nymph's Tragedy",
  11. "Agonized Wail",
  12. "Baleful Gaze",
  13. "Tortuous Touch"
  14. ],
  15. "creature_family_markdown": "",
  16. "dexterity": 7,
  17. "exclude_from_search": false,
  18. "fortitude_save": 27,
  19. "hp": 230,
  20. "hp_raw": "230",
  21. "id": "creature-2371",
  22. "intelligence": 4,
  23. "language": [
  24. "Aklo",
  25. "Elven",
  26. "Sylvan"
  27. ],
  28. "language_markdown": "[Aklo](/Languages.aspx?ID=13), [Elven](/Languages.aspx?ID=4), [Sylvan](/Languages.aspx?ID=10)",
  29. "level": 15,
  30. "markdown": "<title level=\"1\" pfs=\"\">[Defaced Naiad Queen](/Monsters.aspx?ID=2371)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\n\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Fey](/Rules.aspx?ID=563)**\r\n([Nature](/Skills.aspx?ID=10)): DC 39\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 37\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 34\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 15\">[Defaced Naiad Queen](/Monsters.aspx?ID=2371)</title>\r\n\r\n<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Amphibious\" url=\"/Traits.aspx?ID=207\" />\r\n<trait label=\"Fey\" url=\"/Traits.aspx?ID=69\" />\r\n<trait label=\"Nymph\" url=\"/Traits.aspx?ID=230\" />\r\n<trait label=\"Water\" url=\"/Traits.aspx?ID=165\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 471</row>\n\n**Perception** +28; low-light vision\r\n\r\n**Languages**\r\n[Aklo](/Languages.aspx?ID=13), [Elven](/Languages.aspx?ID=4), [Sylvan](/Languages.aspx?ID=10)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +28, [Athletics](/Skills.aspx?ID=3) +25, [Deception](/Skills.aspx?ID=5) +31, [Diplomacy](/Skills.aspx?ID=6) +29, [Intimidation](/Skills.aspx?ID=7) +31, [Nature](/Skills.aspx?ID=10) +28, [Performance](/Skills.aspx?ID=12) +31, [Stealth](/Skills.aspx?ID=15) +28, [Survival](/Skills.aspx?ID=16) +26\r\n\r\n<row gap=\"medium\">\r\n**Str** +0\r\n\r\n**Dex** +7\r\n\r\n**Con** +6\r\n\r\n**Int** +4\r\n\r\n**Wis** +5\r\n\r\n**Cha** +8\r\n</row>\r\n\r\n**Shame** A defaced naiad queen suffers from shame (see below) when it attacks any target that can cast primal spells, any fey creature, or any creature that can cast divine spells and worships a deity or faith associated with nature or the First World (such as Gozreh, one of the Eldest, or the Green Faith). Forgive Foe can be attempted against a defaced naiad queen with a DC 36 Diplomacy check or Nature check. If a defaced naiad queen is affected by a critical success from Forgive Foe, its eyes are restored and it cries out in relief an instant before it vanishes, returning to the First World as a chaotic neutral naiad queen. As it does so, a wave of emotional thanks and inspiration infuse the character who used Forgive Foe, granting them a +3 status bonus to Lore checks and saves against fear effects for 24 hours.\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 38 \r\n\r\n**Fort** +27 \r\n\r\n**Ref** +30 \r\n\r\n**Will** +26 \n\n</row>\r\n\r\n**HP** 230\n\n**Weaknesses**\r\ncold iron 15, Resistances fire 15\r\n\r\n**Nymph's Tragedy** (aura, emotion, enchantment, mental, primal, visual) 30 feet. Creatures that start their turn in this aura must succeed at a DC 33 Will save or become [dazzled](/Conditions.aspx?ID=7) as their eyes cloud with blood, darkening their vision. This effect persists as long as the creature continues to begin its turn within the aura, even if it can't see the defaced naiad on subsequent turns.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 30 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\npainful caress +30 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179), [Magical](/Traits.aspx?ID=103)),\r\n**Damage** 3d10+14 mental plus Tortuous Touch\r\n\r\n**Primal Prepared Spells** DC 36, attack +28\r\n- **Cantrips (8th)**\r\n[Detect Magic](/Spells.aspx?ID=66), [Guidance](/Spells.aspx?ID=142), [Light](/Spells.aspx?ID=171), [Ray of Frost](/Spells.aspx?ID=245), [Stabilize](/Spells.aspx?ID=307)\r\n- **1st**\r\n[Fear](/Spells.aspx?ID=110), [Gust of Wind](/Spells.aspx?ID=143), [Spider Sting](/Spells.aspx?ID=300)\r\n- **2nd**\r\n[Glitterdust](/Spells.aspx?ID=136), [Obscuring Mist](/Spells.aspx?ID=210), [Web](/Spells.aspx?ID=374)\r\n- **3rd**\r\n[Blindness](/Spells.aspx?ID=26), [Fear](/Spells.aspx?ID=110), [Slow](/Spells.aspx?ID=289)\r\n- **4th**\r\n[Freedom of Movement](/Spells.aspx?ID=128), [Heal](/Spells.aspx?ID=148) (×2)\r\n- **5th**\r\n[Cone of Cold](/Spells.aspx?ID=47), [Heal](/Spells.aspx?ID=148) (×2)\r\n- **6th**\r\n[Baleful Polymorph](/Spells.aspx?ID=17), [Lightning Bolt](/Spells.aspx?ID=172), [Flesh to Stone](/Spells.aspx?ID=123)\r\n- **7th**\r\n[Chain Lightning](/Spells.aspx?ID=33), [Dispel Magic](/Spells.aspx?ID=78), [Fly](/Spells.aspx?ID=125)\r\n- **8th**\r\n[Finger of Death](/Spells.aspx?ID=116), [Heal](/Spells.aspx?ID=148)\r\n\r\n**Primal Innate Spells** DC 36, attack +28\r\n- **4th**\r\n[Charm](/Spells.aspx?ID=34) (at will)\r\n- **Constant (4th)**\r\n[Speak with Plants](/Spells.aspx?ID=294)\r\n\r\n**Agonized Wail** <actions string=\"Single Action\" /> ([Auditory](/Traits.aspx?ID=16), [Emotion](/Traits.aspx?ID=60), [Enchantment](/Traits.aspx?ID=61), [Fear](/Traits.aspx?ID=68), [Mental](/Traits.aspx?ID=106), [Primal](/Traits.aspx?ID=134)) The defaced naiad queen unleashes an agonized wail. Each creature within 60 feet must succeed at a DC 33 Will save or become [frightened](/Conditions.aspx?ID=19) 1 (or, on a critical failure, frightened 2 and [fleeing](/Conditions.aspx?ID=17) until the end of its next turn). The creature is then temporarily immune to Agonized Wail for 1 hour.\r\n\r\n**Baleful Gaze** <actions string=\"Single Action\" /> ([Emotion](/Traits.aspx?ID=60), [Enchantment](/Traits.aspx?ID=61), [Incapacitation](/Traits.aspx?ID=93), [Mental](/Traits.aspx?ID=106), [Primal](/Traits.aspx?ID=134), [Visual](/Traits.aspx?ID=163)) When a defaced naiad queen fixes her gaze upon a foe within range of her nymph's tragedy aura, the creature must attempt a Will save. On a failure, it is affected as if by nymph's tragedy; if it was already affected by that aura, it also takes 8d6 mental damage (16d6 on a critical failure). A defaced naiad queen can use Baleful Gaze on a given creature only once per turn.\r\n\r\n**Tortuous Touch** <actions string=\"Single Action\" /> A creature struck by the defaced naiad queen's painful caress Strike must attempt a DC 36 Fortitude save. On a failure, painful, jagged wounds open on the creature's body, the pain of which makes it [clumsy](/Conditions.aspx?ID=3) 1 (clumsy 2 and fall [prone](/Conditions.aspx?ID=31) on a critical failure). The clumsy condition is permanent until it is removed via an effect like [_restoration_](/Spells.aspx?ID=258).\r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"\">The Power of Forgiveness</title>\r\n\r\nSome of the creatures in the House at the Edge of Time—the ghostly guards and defaced naiad queens, but most notably Nyrissa herself—still harbor vestiges of goodness in their minds and souls that can be appealed to by PCs who seek to forgive them for their actions. A PC can learn about the Forgive Foe action accidentally if they seek to appeal to a creature in the House at the Edge of Time in this way on their own, or they can learn about it by closely observing how certain creatures act when they attack certain foes.<br /> These foes have a Shame entry in their stat block. When such a foe attacks specific targets delineated in their Shame entry, they suffer a –2 status penalty on attack rolls and to all save DCs to resist their spells or attacks. Whenever such a creature takes an action that triggers this penalty, all creatures within 30 feet can attempt a Perception check against the acting creature's Deception DC. On a success, the creature attempting the check realizes the creature taking the action is suffering from guilt and shame at their own action; this reveals that a Forgive Foe action might help the acting creature recover from its plight. \n\n<document level=\"2\" id=\"action-1438\" />\r\n</aside>",
  31. "name": "Defaced Naiad Queen",
  32. "npc": false,
  33. "perception": 28,
  34. "rarity": "rare",
  35. "reflex_save": 30,
  36. "release_date": "2022-10-26",
  37. "resistance": {},
  38. "search_markdown": "<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"Amphibious\" url=\"/Traits.aspx?ID=207\" />\r\n<trait label=\"Fey\" url=\"/Traits.aspx?ID=69\" />\r\n<trait label=\"Nymph\" url=\"/Traits.aspx?ID=230\" />\r\n<trait label=\"Water\" url=\"/Traits.aspx?ID=165\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 471</row>\n\n<row gap=\"medium\">\r\n**HP** 230\r\n\r\n**AC** 38\r\n\r\n**Fort** +27\r\n\r\n**Ref** +30\r\n\r\n**Will** +26\r\n\r\n**Perception** +28\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n\r\n</summary>",
  39. "sense": "low-light vision",
  40. "sense_markdown": "low-light vision",
  41. "size": [
  42. "Medium"
  43. ],
  44. "skill": [
  45. "Acrobatics +28",
  46. "Athletics +25",
  47. "Deception +31",
  48. "Diplomacy +29",
  49. "Intimidation +31",
  50. "Nature +28",
  51. "Performance +31",
  52. "Stealth +28",
  53. "Survival +26"
  54. ],
  55. "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +28, [Athletics](/Skills.aspx?ID=3) +25, [Deception](/Skills.aspx?ID=5) +31, [Diplomacy](/Skills.aspx?ID=6) +29, [Intimidation](/Skills.aspx?ID=7) +31, [Nature](/Skills.aspx?ID=10) +28, [Performance](/Skills.aspx?ID=12) +31, [Stealth](/Skills.aspx?ID=15) +28, [Survival](/Skills.aspx?ID=16) +26",
  56. "source": [
  57. "Kingmaker Adventure Path"
  58. ],
  59. "source_raw": [
  60. "Kingmaker Adventure Path pg. 471"
  61. ],
  62. "source_category": "Adventure Paths",
  63. "source_group": "Kingmaker",
  64. "source_markdown": "<row gap=\"tiny\">[Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 471</row>",
  65. "speed": {
  66. "land": 30,
  67. "max": 30
  68. },
  69. "speed_markdown": "30 feet",
  70. "speed_raw": "30 feet",
  71. "spell": [
  72. "Finger of Death",
  73. "Heal",
  74. "Chain Lightning",
  75. "Dispel Magic",
  76. "Fly",
  77. "Baleful Polymorph",
  78. "Lightning Bolt",
  79. "Flesh to Stone",
  80. "Cone of Cold",
  81. "Freedom of Movement",
  82. "Blindness",
  83. "Fear",
  84. "Slow",
  85. "Glitterdust",
  86. "Obscuring Mist",
  87. "Web",
  88. "Gust of Wind",
  89. "Spider Sting",
  90. "Detect Magic",
  91. "Guidance",
  92. "Light",
  93. "Ray of Frost",
  94. "Stabilize",
  95. "Charm",
  96. "Speak with Plants"
  97. ],
  98. "spell_markdown": "[Baleful Polymorph](/Spells.aspx?ID=17), [Blindness](/Spells.aspx?ID=26), [Chain Lightning](/Spells.aspx?ID=33), [Charm](/Spells.aspx?ID=34), [Cone of Cold](/Spells.aspx?ID=47), [Detect Magic](/Spells.aspx?ID=66), [Dispel Magic](/Spells.aspx?ID=78), [Fear](/Spells.aspx?ID=110), [Finger of Death](/Spells.aspx?ID=116), [Flesh to Stone](/Spells.aspx?ID=123), [Fly](/Spells.aspx?ID=125), [Freedom of Movement](/Spells.aspx?ID=128), [Glitterdust](/Spells.aspx?ID=136), [Guidance](/Spells.aspx?ID=142), [Gust of Wind](/Spells.aspx?ID=143), [Heal](/Spells.aspx?ID=148), [Light](/Spells.aspx?ID=171), [Lightning Bolt](/Spells.aspx?ID=172), [Obscuring Mist](/Spells.aspx?ID=210), [Ray of Frost](/Spells.aspx?ID=245), [Slow](/Spells.aspx?ID=289), [Speak with Plants](/Spells.aspx?ID=294), [Spider Sting](/Spells.aspx?ID=300), [Stabilize](/Spells.aspx?ID=307), [Web](/Spells.aspx?ID=374)",
  99. "spoilers": "Kingmaker",
  100. "stealth": "28",
  101. "strength": 0,
  102. "strongest_save": [
  103. "ref",
  104. "reflex"
  105. ],
  106. "text": " Defaced Naiad Queen Recall Knowledge - Fey (Nature): DC 39 Unspecific Lore : DC 37 Specific Lore : DC 34 Defaced Naiad Queen Source Kingmaker Adventure Path pg. 471 Perception +28; low-light vision Languages Aklo, Elven, Sylvan Skills Acrobatics +28, Athletics +25, Deception +31, Diplomacy +29, Intimidation +31, Nature +28, Performance +31, Stealth +28, Survival +26 Str +0 Dex +7 Con +6 Int +4 Wis +5 Cha +8 Shame A defaced naiad queen suffers from shame (see below) when it attacks any target that can cast primal spells, any fey creature, or any creature that can cast divine spells and worships a deity or faith associated with nature or the First World (such as Gozreh, one of the Eldest, or the Green Faith). Forgive Foe can be attempted against a defaced naiad queen with a DC 36 Diplomacy check or Nature check. If a defaced naiad queen is affected by a critical success from Forgive Foe, its eyes are restored and it cries out in relief an instant before it vanishes, returning to the First World as a chaotic neutral naiad queen. As it does so, a wave of emotional thanks and inspiration infuse the character who used Forgive Foe, granting them a +3 status bonus to Lore checks and saves against fear effects for 24 hours. --- AC 38 Fort +27 Ref +30 Will +26 HP 230 Weaknesses cold iron 15, Resistances fire 15 Nymph's Tragedy (aura, emotion, enchantment, mental, primal, visual) 30 feet. Creatures that start their turn in this aura must succeed at a DC 33 Will save or become dazzled as their eyes cloud with blood, darkening their vision. This effect persists as long as the creature continues to begin its turn within the aura, even if it can't see the defaced naiad on subsequent turns. --- Speed 30 feet Melee Single Action painful caress +30 (Agile, Finesse, Magical), Damage 3d10+14 mental plus Tortuous Touch Primal Prepared Spells DC 36, attack +28 - Cantrips (8th) Detect Magic, Guidance, Light, Ray of Frost, Stabilize - 1st Fear, Gust of Wind, Spider Sting - 2nd Glitterdust, Obscuring Mist, Web - 3rd Blindness, Fear, Slow - 4th Freedom of Movement, Heal (×2) - 5th Cone of Cold, Heal (×2) - 6th Baleful Polymorph, Lightning Bolt, Flesh to Stone - 7th Chain Lightning, Dispel Magic, Fly - 8th Finger of Death, Heal Primal Innate Spells DC 36, attack +28 - 4th Charm (at will) - Constant (4th) Speak with Plants Agonized Wail Single Action (Auditory, Emotion, Enchantment, Fear, Mental, Primal) The defaced naiad queen unleashes an agonized wail. Each creature within 60 feet must succeed at a DC 33 Will save or become frightened 1 (or, on a critical failure, frightened 2 and fleeing until the end of its next turn). The creature is then temporarily immune to Agonized Wail for 1 hour. Baleful Gaze Single Action (Emotion, Enchantment, Incapacitation, Mental, Primal, Visual) When a defaced naiad queen fixes her gaze upon a foe within range of her nymph's tragedy aura, the creature must attempt a Will save. On a failure, it is affected as if by nymph's tragedy; if it was already affected by that aura, it also takes 8d6 mental damage (16d6 on a critical failure). A defaced naiad queen can use Baleful Gaze on a given creature only once per turn. Tortuous Touch Single Action A creature struck by the defaced naiad queen's painful caress Strike must attempt a DC 36 Fortitude save. On a failure, painful, jagged wounds open on the creature's body, the pain of which makes it clumsy 1 (clumsy 2 and fall prone on a critical failure). The clumsy condition is permanent until it is removed via an effect like restoration . The Power of Forgiveness Some of the creatures in the House at the Edge of Time—the ghostly guards and defaced naiad queens, but most notably Nyrissa herself—still harbor vestiges of goodness in their minds and souls that can be appealed to by PCs who seek to forgive them for their actions. A PC can learn about the Forgive Foe action accidentally if they seek to appeal to a creature in the House at the Edge of Time in this way on their own, or they can learn about it by closely observing how certain creatures act when they attack certain foes. These foes have a Shame entry in their stat block. When such a foe attacks specific targets delineated in their Shame entry, they suffer a –2 status penalty on attack rolls and to all save DCs to resist their spells or attacks. Whenever such a creature takes an action that triggers this penalty, all creatures within 30 feet can attempt a Perception check against the acting creature's Deception DC. On a success, the creature attempting the check realizes the creature taking the action is suffering from guilt and shame at their own action; this reveals that a Forgive Foe action might help the acting creature recover from its plight. ",
  107. "trait": [
  108. "Amphibious",
  109. "Fey",
  110. "Nymph",
  111. "Rare",
  112. "Water",
  113. "CE",
  114. "Medium"
  115. ],
  116. "trait_markdown": "[Amphibious](/Traits.aspx?ID=207), [Fey](/Traits.aspx?ID=69), [Nymph](/Traits.aspx?ID=230), [Rare](/Traits.aspx?ID=137), [Water](/Traits.aspx?ID=165)",
  117. "trait_raw": [
  118. "Amphibious",
  119. "Fey",
  120. "Nymph",
  121. "Rare",
  122. "Water"
  123. ],
  124. "type": "Creature",
  125. "url": "/Monsters.aspx?ID=2371",
  126. "vision": "Low-light vision",
  127. "weakest_save": [
  128. "will"
  129. ],
  130. "weakness": {
  131. "cold_iron": 15
  132. },
  133. "weakness_markdown": "cold iron 15, Resistances fire 15",
  134. "weakness_raw": "cold iron 15, Resistances fire 15",
  135. "will_save": 26,
  136. "wisdom": 5
  137. }