Decrepit Mummy.json 7.8 KB

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  1. {
  2. "ac": 17,
  3. "alignment": "LE",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 2,
  7. "constitution": -2,
  8. "creature_ability": [
  9. "Crumbling Form",
  10. "Lesser Mummy Rot"
  11. ],
  12. "creature_family": "Mummy",
  13. "creature_family_markdown": "[Mummy](/MonsterFamilies.aspx?ID=74)",
  14. "dexterity": 1,
  15. "exclude_from_search": false,
  16. "fortitude_save": 6,
  17. "hp": 40,
  18. "hp_raw": "40 ( negative healing )",
  19. "id": "creature-1884",
  20. "image": [
  21. "/Images/Monsters/Mummy_DecrepitMummy.png"
  22. ],
  23. "immunity": [
  24. "death effects",
  25. "disease",
  26. "paralyzed",
  27. "poison",
  28. "unconscious"
  29. ],
  30. "immunity_markdown": "[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)",
  31. "intelligence": -2,
  32. "language": [
  33. "Necril",
  34. "plus any one language they knew while alive"
  35. ],
  36. "language_markdown": "[Necril](/Languages.aspx?ID=20); plus any one language they knew while alive",
  37. "level": 2,
  38. "markdown": "<title level=\"1\" pfs=\"Standard\">[Decrepit Mummy](/Monsters.aspx?ID=1884)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nIf a mummy has been in combat, endured the ravages of time, or been exposed to the elements, it can be so damaged it barely functions. These mummies continue guarding their tombs until they are too broken to even move.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Undead](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 16\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 14\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 11\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Mummy_DecrepitMummy.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 2\">[Decrepit Mummy](/Monsters.aspx?ID=1884)</title>\r\n\r\n<traits>\r\n<trait label=\"LE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Mummy\" url=\"/Traits.aspx?ID=228\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Book of the Dead](/Sources.aspx?ID=118) pg. 130</row>\n\n**Perception** +10; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\r\n[Necril](/Languages.aspx?ID=20); plus any one language they knew while alive\r\n\r\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +7, [Stealth](/Skills.aspx?ID=15) +9\r\n\r\n<row gap=\"medium\">\r\n**Str** +3\r\n\r\n**Dex** +1\r\n\r\n**Con** -2\r\n\r\n**Int** -2\r\n\r\n**Wis** +4\r\n\r\n**Cha** +2\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 17 (15 when crumbling)\r\n\r\n**Fort** +6 \r\n\r\n**Ref** +7 \r\n\r\n**Will** +10 \n\n</row>\r\n\r\n**HP** 40\r\n([negative healing](/MonsterAbilities.aspx?ID=42))\n\n**Immunities**\r\n[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)\n\n**Weaknesses**\r\n[fire](/Traits.aspx?ID=72) 5\r\n\r\n**Crumbling Form** A decrepit mummy is barely cohesive. Once a decrepit mummy is reduced to fewer than half their Hit Points, or immediately upon being damaged by a critical hit, they start falling apart, reducing their Armor Class to 15.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 20 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nfist +11,\r\n**Damage** 1d8+3 bludgeoning plus lesser mummy rot\n\n**Lesser Mummy Rot** ([Disease](/Traits.aspx?ID=46), [Divine](/Traits.aspx?ID=48), [Necromancy](/Traits.aspx?ID=117), [Negative](/Traits.aspx?ID=118)) The damage from this disease can't be healed while a creature still has the disease. A creature killed by lesser mummy rot turns to dust and can't be resurrected except by a 7th-level [_resurrect_](/Rituals.aspx?ID=20) ritual or similar magic; **Saving Throw** DC 16 Fortitude; **Stage 1** carrier with no ill effect (1 minute); **Stage 2** 2d6 negative damage and [stupefied 1](/Conditions.aspx?ID=37) (1 day)\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-74\" />",
  39. "name": "Decrepit Mummy",
  40. "npc": false,
  41. "perception": 10,
  42. "pfs": "Standard",
  43. "rarity": "common",
  44. "reflex_save": 7,
  45. "release_date": "2022-04-27",
  46. "resistance": {},
  47. "search_markdown": "<traits>\r\n<trait label=\"Mummy\" url=\"/Traits.aspx?ID=228\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Book of the Dead](/Sources.aspx?ID=118) pg. 130</row>\r\n\r\n**Creature Family** [Mummy](/MonsterFamilies.aspx?ID=74)\r\n\r\n<row gap=\"medium\">\r\n**HP** 40 ( negative healing )\r\n\r\n**AC** 17\r\n\r\n**Fort** +6\r\n\r\n**Ref** +7\r\n\r\n**Will** +10\r\n\r\n**Perception** +10\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nIf a mummy has been in combat, endured the ravages of time, or been exposed to the elements, it can be so damaged it barely functions. These mummies …\r\n</summary>",
  48. "sense": " darkvision ",
  49. "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
  50. "size": [
  51. "Medium"
  52. ],
  53. "skill": [
  54. "Athletics +7",
  55. "Stealth +9"
  56. ],
  57. "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +7, [Stealth](/Skills.aspx?ID=15) +9",
  58. "source": [
  59. "Book of the Dead"
  60. ],
  61. "source_raw": [
  62. "Book of the Dead pg. 130"
  63. ],
  64. "source_category": "Rulebooks",
  65. "source_markdown": "<row gap=\"tiny\">[Book of the Dead](/Sources.aspx?ID=118) pg. 130</row>",
  66. "speed": {
  67. "land": 20,
  68. "max": 20
  69. },
  70. "speed_markdown": "20 feet",
  71. "speed_raw": "20 feet",
  72. "spell_markdown": "",
  73. "stealth": "9",
  74. "strength": 3,
  75. "strongest_save": [
  76. "will"
  77. ],
  78. "summary": "If a mummy has been in combat, endured the ravages of time, or been exposed to the elements, it can be so damaged it barely functions. These mummies …",
  79. "summary_markdown": "If a mummy has been in combat, endured the ravages of time, or been exposed to the elements, it can be so damaged it barely functions. These mummies …",
  80. "text": " Decrepit Mummy If a mummy has been in combat, endured the ravages of time, or been exposed to the elements, it can be so damaged it barely functions. These mummies continue guarding their tombs until they are too broken to even move. Recall Knowledge - Undead (Religion): DC 16 Unspecific Lore : DC 14 Specific Lore : DC 11 Decrepit Mummy Source Book of the Dead pg. 130 Perception +10; darkvision Languages Necril; plus any one language they knew while alive Skills Athletics +7, Stealth +9 Str +3 Dex +1 Con -2 Int -2 Wis +4 Cha +2 --- AC 17 (15 when crumbling) Fort +6 Ref +7 Will +10 HP 40 (negative healing) Immunities death effects, disease, paralyzed, poison, unconscious Weaknesses fire 5 Crumbling Form A decrepit mummy is barely cohesive. Once a decrepit mummy is reduced to fewer than half their Hit Points, or immediately upon being damaged by a critical hit, they start falling apart, reducing their Armor Class to 15. --- Speed 20 feet Melee Single Action fist +11, Damage 1d8+3 bludgeoning plus lesser mummy rot Lesser Mummy Rot (Disease, Divine, Necromancy, Negative) The damage from this disease can't be healed while a creature still has the disease. A creature killed by lesser mummy rot turns to dust and can't be resurrected except by a 7th-level resurrect ritual or similar magic; Saving Throw DC 16 Fortitude; Stage 1 carrier with no ill effect (1 minute); Stage 2 2d6 negative damage and stupefied 1 (1 day) ",
  81. "trait": [
  82. "Mummy",
  83. "Undead",
  84. "LE",
  85. "Medium"
  86. ],
  87. "trait_markdown": "[Mummy](/Traits.aspx?ID=228), [Undead](/Traits.aspx?ID=160)",
  88. "trait_raw": [
  89. "Mummy",
  90. "Undead"
  91. ],
  92. "type": "Creature",
  93. "url": "/Monsters.aspx?ID=1884",
  94. "vision": "Darkvision",
  95. "weakest_save": [
  96. "fort",
  97. "fortitude"
  98. ],
  99. "weakness": {
  100. "fire": 5
  101. },
  102. "weakness_markdown": "[fire](/Traits.aspx?ID=72) 5",
  103. "weakness_raw": " fire 5",
  104. "will_save": 10,
  105. "wisdom": 4
  106. }