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- {
- "ac": 25,
- "alignment": "LE",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 2,
- "constitution": 2,
- "creature_ability": [
- "Firearms Critical Specialization",
- "Lawbringer",
- "Reloading Strike"
- ],
- "creature_family_markdown": "",
- "dexterity": 5,
- "exclude_from_search": false,
- "fortitude_save": 15,
- "hp": 120,
- "hp_raw": "120",
- "id": "creature-1986",
- "intelligence": 0,
- "language": [
- "Common",
- "Dwarven",
- "Kelish"
- ],
- "language_markdown": "[Common](/Languages.aspx?ID=1), [Dwarven](/Languages.aspx?ID=3), [Kelish](/Languages.aspx?ID=38)",
- "level": 7,
- "markdown": "<title level=\"1\" pfs=\"\">[Corrupt Shieldmarshal](/NPCs.aspx?ID=1986)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\n\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 25\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 23\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 20\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 7\">[Corrupt Shieldmarshal](/NPCs.aspx?ID=1986)</title>\r\n\r\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"LE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #180: The Smoking Gun](/Sources.aspx?ID=125) pg. 7</row>\n\n**Perception** +18; (20 to [Sense Motive](/Actions.aspx?ID=85) or vs. [Conceal An Object](/Actions.aspx?ID=61)) \r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1), [Dwarven](/Languages.aspx?ID=3), [Kelish](/Languages.aspx?ID=38)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +17, [Crafting](/Skills.aspx?ID=4) +15, [Diplomacy](/Skills.aspx?ID=6) +15, [Legal Lore](/Skills.aspx?ID=8) +13\r\n\r\n<row gap=\"medium\">\r\n**Str** +4\r\n\r\n**Dex** +5\r\n\r\n**Con** +2\r\n\r\n**Int** +0\r\n\r\n**Wis** +0\r\n\r\n**Cha** +2\r\n</row>\n\n**Items**\r\n[Breastplate](/Armor.aspx?ID=10), _+1 [clan pistol](/Feats.aspx?ID=3281)_ or _+1 [jezail](/Weapons.aspx?ID=203)_, [Longsword](/Weapons.aspx?ID=31)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 25 \r\n\r\n**Fort** +15 \r\n\r\n**Ref** +18 \r\n\r\n**Will** +12 \n\n</row>\r\n\r\n**HP** 120\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nlongsword +17 ([versatile P](/Traits.aspx?ID=200)),\r\n**Damage** 1d8+7 slashing\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\n_clan pistol_ +19 ([Concussive](/Traits.aspx?ID=401), [fatal d10](/Traits.aspx?ID=178), [Magical](/Traits.aspx?ID=103), [range increment 80 feet](/Traits.aspx?ID=248), [reload 1](/Traits.aspx?ID=254)),\r\n**Damage** 1d6+3 piercing\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\n_jezail_ +19 ([Concussive](/Traits.aspx?ID=401), [fatal aim d12](/Traits.aspx?ID=178), [Magical](/Traits.aspx?ID=103), [range increment 90 feet](/Traits.aspx?ID=248), [reload 1](/Traits.aspx?ID=254)),\r\n**Damage** 1d8+3 piercing\n\n**Firearms Critical Specialization** When the shieldmarshal makes a critical hit with a [firearm](/WeaponGroups.aspx?ID=16) weapon, the target must succeed at a DC 25 Fortitude save or be [stunned 1](/Conditions.aspx?ID=36).\r\n\r\n**Lawbringer** <actions string=\"Single Action\" /> The shieldmarshal marks a foe for judgment, granting the shieldmarshal a +10-foot circumstance bonus to Speed whenever it Strides toward that creature. The shieldmarshal's Strikes against that creature deal an additional 2d8 precision damage.\r\n\r\n**Reloading Strike** <actions string=\"Single Action\" /> The shieldmarshal makes a melee Strike against an opponent within reach and Interacts to reload a firearm in their other hand.\r\n\r\n</column>",
- "name": "Corrupt Shieldmarshal",
- "npc": true,
- "perception": 18,
- "rarity": "uncommon",
- "reflex_save": 18,
- "release_date": "2022-06-29",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #180: The Smoking Gun](/Sources.aspx?ID=125) pg. 7</row>\n\n<row gap=\"medium\">\r\n**HP** 120\r\n\r\n**AC** 25\r\n\r\n**Fort** +15\r\n\r\n**Ref** +18\r\n\r\n**Will** +12\r\n\r\n**Perception** +18\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n\r\n</summary>",
- "sense": "(20 to Sense Motive or vs. Conceal An Object ) ",
- "sense_markdown": "(20 to [Sense Motive](/Actions.aspx?ID=85) or vs. [Conceal An Object](/Actions.aspx?ID=61)) ",
- "size": [
- "Medium"
- ],
- "skill": [
- "Acrobatics +17",
- "Crafting +15",
- "Diplomacy +15",
- "Legal Lore +13"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +17, [Crafting](/Skills.aspx?ID=4) +15, [Diplomacy](/Skills.aspx?ID=6) +15, [Legal Lore](/Skills.aspx?ID=8) +13",
- "source": [
- "Pathfinder #180: The Smoking Gun"
- ],
- "source_raw": [
- "Pathfinder #180: The Smoking Gun pg. 7"
- ],
- "source_category": "Adventure Paths",
- "source_group": "Outlaws of Alkenstar",
- "source_markdown": "<row gap=\"tiny\">[Pathfinder #180: The Smoking Gun](/Sources.aspx?ID=125) pg. 7</row>",
- "speed": {
- "land": 25,
- "max": 25
- },
- "speed_markdown": "25 feet",
- "speed_raw": "25 feet",
- "spell_markdown": "",
- "spoilers": "Outlaws of Alkenstar",
- "strength": 4,
- "strongest_save": [
- "ref",
- "reflex"
- ],
- "text": " Corrupt Shieldmarshal Recall Knowledge - Humanoid (Society): DC 25 Unspecific Lore : DC 23 Specific Lore : DC 20 Corrupt Shieldmarshal Source Pathfinder #180: The Smoking Gun pg. 7 Perception +18; (20 to Sense Motive or vs. Conceal An Object) Languages Common, Dwarven, Kelish Skills Acrobatics +17, Crafting +15, Diplomacy +15, Legal Lore +13 Str +4 Dex +5 Con +2 Int +0 Wis +0 Cha +2 Items Breastplate, +1 clan pistol or +1 jezail , Longsword --- AC 25 Fort +15 Ref +18 Will +12 HP 120 --- Speed 25 feet Melee Single Action longsword +17 (versatile P), Damage 1d8+7 slashing Ranged Single Action clan pistol +19 (Concussive, fatal d10, Magical, range increment 80 feet, reload 1), Damage 1d6+3 piercing Ranged Single Action jezail +19 (Concussive, fatal aim d12, Magical, range increment 90 feet, reload 1), Damage 1d8+3 piercing Firearms Critical Specialization When the shieldmarshal makes a critical hit with a firearm weapon, the target must succeed at a DC 25 Fortitude save or be stunned 1. Lawbringer Single Action The shieldmarshal marks a foe for judgment, granting the shieldmarshal a +10-foot circumstance bonus to Speed whenever it Strides toward that creature. The shieldmarshal's Strikes against that creature deal an additional 2d8 precision damage. Reloading Strike Single Action The shieldmarshal makes a melee Strike against an opponent within reach and Interacts to reload a firearm in their other hand. ",
- "trait": [
- "Humanoid",
- "Uncommon",
- "LE",
- "Medium"
- ],
- "trait_markdown": "[Humanoid](/Traits.aspx?ID=91), [Uncommon](/Traits.aspx?ID=159)",
- "trait_raw": [
- "Humanoid",
- "Uncommon"
- ],
- "type": "Creature",
- "url": "/NPCs.aspx?ID=1986",
- "weakest_save": [
- "will"
- ],
- "weakness": {},
- "will_save": 12,
- "wisdom": 0
- }
|