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- {
- "ac": 44,
- "alignment": "N",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 6,
- "constitution": 0,
- "creature_ability": [
- "Temporal Sense",
- "Thoughtsense",
- "Atrophied",
- "Project Calm",
- "Temporal Suppression"
- ],
- "creature_family": "Contemplative of Ashok",
- "creature_family_markdown": "[Contemplative of Ashok](/MonsterFamilies.aspx?ID=292)",
- "dexterity": 6,
- "exclude_from_search": false,
- "fortitude_save": 24,
- "hp": 335,
- "hp_raw": "335",
- "id": "creature-1669",
- "intelligence": 9,
- "language": [
- "Akitonian",
- "<%UMR%37%%>telepathy<%END> 100 feet, <%SPELLS%340%%><i>tongues</i><%END>"
- ],
- "language_markdown": "[Akitonian](/Languages.aspx?ID=94); [telepathy](/MonsterAbilities.aspx?ID=37) 100 feet, [_tongues_](/Spells.aspx?ID=340)",
- "level": 18,
- "markdown": "<title level=\"1\" pfs=\"\">[Contemplative Mentor](/Monsters.aspx?ID=1669)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nAs they near the next phase of their journey through existence, contemplative mentors split their time between unlocking the highest secrets of time and space, and guiding their students and less-talented peers.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Aberration](/Rules.aspx?ID=563)**\r\n([Occultism](/Skills.aspx?ID=11)): DC 43\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 41\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 38\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 18\">[Contemplative Mentor](/Monsters.aspx?ID=1669)</title>\r\n\r\n<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Aberration\" url=\"/Traits.aspx?ID=1\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #173: Doorway to the Red Star](/Sources.aspx?ID=103) pg. 81</row>\n\n**Perception** +31; [darkvision](/MonsterAbilities.aspx?ID=12), thoughtsense 100 feet\r\n\r\n**Languages**\r\n[Akitonian](/Languages.aspx?ID=94); [telepathy](/MonsterAbilities.aspx?ID=37) 100 feet, [_tongues_](/Spells.aspx?ID=340)\r\n\r\n**Skills**\r\n[Arcana](/Skills.aspx?ID=2) +35, [Deception](/Skills.aspx?ID=5) +32, [Dimension of Time Lore](/Skills.aspx?ID=8) +35, [Diplomacy](/Skills.aspx?ID=6) +32, [Medicine](/Skills.aspx?ID=9) +31, [Nature](/Skills.aspx?ID=10) +31, [Occultism](/Skills.aspx?ID=11) +37, [Society](/Skills.aspx?ID=14) +33\r\n\r\n<row gap=\"medium\">\r\n**Str** -2\r\n\r\n**Dex** +6\r\n\r\n**Con** +0\r\n\r\n**Int** +9\r\n\r\n**Wis** +5\r\n\r\n**Cha** +6\r\n</row>\r\n\r\n**Temporal Sense** A contemplative meditant can always roll [Dimension of Time](/Planes.aspx?ID=21) Lore for initiative. When it does, it gains a +2 circumstance bonus to the roll as it acts on flashes of insight harvested from potential futures.<br />**Thoughtsense** ([divination](/Traits.aspx?ID=47), [mental](/Traits.aspx?ID=106), [occult](/Traits.aspx?ID=120)) The contemplative senses all non-mindless creatures at the listed range\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 44 \r\n\r\n**Fort** +24 \r\n\r\n**Ref** +30 \r\n\r\n**Will** +33 \n\n</row>\r\n\r\n**HP** 335\n\n**Resistances**\r\n[mental](/Traits.aspx?ID=106) 20\r\n\r\n**Weaknesses**\r\nphysical 10\r\n\r\n**Atrophied** A contemplative's limbs are withered and incapable of significant physical exertion. A contemplative can't properly wield a two-handed weapon or object without dedicating its telekinetic powers to supporting the weapon, and even then, it takes a –2 penalty to Strikes with such a weapon. It also can't use its spells or fly as long as it wields a two-handed weapon or object.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 5 feet, fly 30 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nclaw +32 ([Finesse](/Traits.aspx?ID=179), [Magical](/Traits.aspx?ID=103)),\r\n**Damage** 3d8+6 slashing plus 4d6 mental\r\n\r\n**Occult Innate Spells** DC 43, attack +33\r\n- **Cantrips (9th)**\r\n[Daze](/Spells.aspx?ID=61), [Ghost Sound](/Spells.aspx?ID=132), [Mage Hand](/Spells.aspx?ID=177), [Read Aura](/Spells.aspx?ID=246), [Telekinetic Projectile](/Spells.aspx?ID=334)\r\n- **7th**\r\n[Haste](/Spells.aspx?ID=147), [Magic Missile](/Spells.aspx?ID=180) (×3), [Return to Essence](/Spells.aspx?ID=1087), [Sanctuary](/Spells.aspx?ID=266), [Slow](/Spells.aspx?ID=289)\r\n- **8th**\r\n[Dimensional Anchor](/Spells.aspx?ID=70), [Disappearance](/Spells.aspx?ID=73) (self only), [Discern Location](/Spells.aspx?ID=75)\r\n- **9th**\r\n[Foresight](/Spells.aspx?ID=127), [Magic Missile](/Spells.aspx?ID=180) (×3)\r\n- **Constant (9th)**\r\n[Tongues](/Spells.aspx?ID=340)\r\n\r\n**Rituals** \r\n\r\n- **8th**\r\n[Tattoo Whispers](/Rituals.aspx?ID=51)\r\n\r\n**Project Calm** <actions string=\"Three Actions\" /> ([Emotion](/Traits.aspx?ID=60), [Enchantment](/Traits.aspx?ID=61), [Mental](/Traits.aspx?ID=106), [Occult](/Traits.aspx?ID=120)) The contemplative mentor projects a field of perfect calm in a 60-foot emanation. All creatures within the area of effect must succeed at a DC 40 Will save or be unable to take [hostile actions](/Rules.aspx?ID=300) for 1 round. After using this ability, the contemplative is [drained 1](/Conditions.aspx?ID=10), or increases its drained value by 1 if it was already drained. A contemplative mentor can't use this ability if its drained value is 3 or more.\r\n\r\n**Temporal Suppression** <actions string=\"Single Action\" /> ([Enchantment](/Traits.aspx?ID=61), [Mental](/Traits.aspx?ID=106), [Occult](/Traits.aspx?ID=120)) **Frequency** once per round; **Effect** The contemplative attempts to hinder a target creature's personal flow of time. The target must be within 60 feet, and once targeted must attempt a DC 40 Will save, becoming [slowed 1](/Conditions.aspx?ID=35) on a failure or slowed 2 on a critical failure. Each time an affected creature ends its turn, its slowed value decreases by 1. A creature that critically succeeds on their save against Temporal Suppression is temporarily immune to it for 24 hours.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-292\" />",
- "name": "Contemplative Mentor",
- "npc": false,
- "perception": 31,
- "rarity": "rare",
- "reflex_save": 30,
- "release_date": "2021-11-10",
- "resistance": {
- "mental": 20
- },
- "resistance_markdown": "[mental](/Traits.aspx?ID=106) 20",
- "resistance_raw": " mental 20",
- "search_markdown": "<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"Aberration\" url=\"/Traits.aspx?ID=1\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #173: Doorway to the Red Star](/Sources.aspx?ID=103) pg. 81</row>\r\n\r\n**Creature Family** [Contemplative of Ashok](/MonsterFamilies.aspx?ID=292)\r\n\r\n<row gap=\"medium\">\r\n**HP** 335\r\n\r\n**AC** 44\r\n\r\n**Fort** +24\r\n\r\n**Ref** +30\r\n\r\n**Will** +33\r\n\r\n**Perception** +31\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAs they near the next phase of their journey through existence, contemplative mentors split their time between unlocking the highest secrets of time …\r\n</summary>",
- "sense": " darkvision , thoughtsense 100 feet",
- "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12), thoughtsense 100 feet",
- "size": [
- "Medium"
- ],
- "skill": [
- "Arcana +35",
- "Deception +32",
- "Dimension of Time Lore +35",
- "Diplomacy +32",
- "Medicine +31",
- "Nature +31",
- "Occultism +37",
- "Society +33"
- ],
- "skill_markdown": "[Arcana](/Skills.aspx?ID=2) +35, [Deception](/Skills.aspx?ID=5) +32, [Dimension of Time Lore](/Skills.aspx?ID=8) +35, [Diplomacy](/Skills.aspx?ID=6) +32, [Medicine](/Skills.aspx?ID=9) +31, [Nature](/Skills.aspx?ID=10) +31, [Occultism](/Skills.aspx?ID=11) +37, [Society](/Skills.aspx?ID=14) +33",
- "source": [
- "Pathfinder #173: Doorway to the Red Star"
- ],
- "source_raw": [
- "Pathfinder #173: Doorway to the Red Star pg. 81"
- ],
- "source_category": "Adventure Paths",
- "source_group": "Strength of Thousands",
- "source_markdown": "<row gap=\"tiny\">[Pathfinder #173: Doorway to the Red Star](/Sources.aspx?ID=103) pg. 81</row>",
- "speed": {
- "fly": 30,
- "land": 5,
- "max": 30
- },
- "speed_markdown": "5 feet, fly 30 feet",
- "speed_raw": "5 feet, fly 30 feet",
- "spell": [
- "Foresight",
- "Magic Missile",
- "Dimensional Anchor",
- "Disappearance",
- "Discern Location",
- "Haste",
- "Return to Essence",
- "Sanctuary",
- "Slow",
- "Daze",
- "Ghost Sound",
- "Mage Hand",
- "Read Aura",
- "Telekinetic Projectile",
- "Tongues"
- ],
- "spell_markdown": "[Daze](/Spells.aspx?ID=61), [Dimensional Anchor](/Spells.aspx?ID=70), [Disappearance](/Spells.aspx?ID=73), [Discern Location](/Spells.aspx?ID=75), [Foresight](/Spells.aspx?ID=127), [Ghost Sound](/Spells.aspx?ID=132), [Haste](/Spells.aspx?ID=147), [Mage Hand](/Spells.aspx?ID=177), [Magic Missile](/Spells.aspx?ID=180), [Read Aura](/Spells.aspx?ID=246), [Return to Essence](/Spells.aspx?ID=1087), [Sanctuary](/Spells.aspx?ID=266), [Slow](/Spells.aspx?ID=289), [Telekinetic Projectile](/Spells.aspx?ID=334), [Tongues](/Spells.aspx?ID=340)",
- "spoilers": "Strength of Thousands",
- "strength": -2,
- "strongest_save": [
- "will"
- ],
- "summary": "As they near the next phase of their journey through existence, contemplative mentors split their time between unlocking the highest secrets of time …",
- "summary_markdown": "As they near the next phase of their journey through existence, contemplative mentors split their time between unlocking the highest secrets of time …",
- "text": " Contemplative Mentor As they near the next phase of their journey through existence, contemplative mentors split their time between unlocking the highest secrets of time and space, and guiding their students and less-talented peers. Recall Knowledge - Aberration (Occultism): DC 43 Unspecific Lore : DC 41 Specific Lore : DC 38 Contemplative Mentor Source Pathfinder #173: Doorway to the Red Star pg. 81 Perception +31; darkvision, thoughtsense 100 feet Languages Akitonian; telepathy 100 feet, tongues Skills Arcana +35, Deception +32, Dimension of Time Lore +35, Diplomacy +32, Medicine +31, Nature +31, Occultism +37, Society +33 Str -2 Dex +6 Con +0 Int +9 Wis +5 Cha +6 Temporal Sense A contemplative meditant can always roll Dimension of Time Lore for initiative. When it does, it gains a +2 circumstance bonus to the roll as it acts on flashes of insight harvested from potential futures. Thoughtsense (divination, mental, occult) The contemplative senses all non-mindless creatures at the listed range --- AC 44 Fort +24 Ref +30 Will +33 HP 335 Resistances mental 20 Weaknesses physical 10 Atrophied A contemplative's limbs are withered and incapable of significant physical exertion. A contemplative can't properly wield a two-handed weapon or object without dedicating its telekinetic powers to supporting the weapon, and even then, it takes a –2 penalty to Strikes with such a weapon. It also can't use its spells or fly as long as it wields a two-handed weapon or object. --- Speed 5 feet, fly 30 feet Melee Single Action claw +32 (Finesse, Magical), Damage 3d8+6 slashing plus 4d6 mental Occult Innate Spells DC 43, attack +33 - Cantrips (9th) Daze, Ghost Sound, Mage Hand, Read Aura, Telekinetic Projectile - 7th Haste, Magic Missile (×3), Return to Essence, Sanctuary, Slow - 8th Dimensional Anchor, Disappearance (self only), Discern Location - 9th Foresight, Magic Missile (×3) - Constant (9th) Tongues Rituals - 8th Tattoo Whispers Project Calm Three Actions (Emotion, Enchantment, Mental, Occult) The contemplative mentor projects a field of perfect calm in a 60-foot emanation. All creatures within the area of effect must succeed at a DC 40 Will save or be unable to take hostile actions for 1 round. After using this ability, the contemplative is drained 1, or increases its drained value by 1 if it was already drained. A contemplative mentor can't use this ability if its drained value is 3 or more. Temporal Suppression Single Action (Enchantment, Mental, Occult) Frequency once per round; Effect The contemplative attempts to hinder a target creature's personal flow of time. The target must be within 60 feet, and once targeted must attempt a DC 40 Will save, becoming slowed 1 on a failure or slowed 2 on a critical failure. Each time an affected creature ends its turn, its slowed value decreases by 1. A creature that critically succeeds on their save against Temporal Suppression is temporarily immune to it for 24 hours. ",
- "trait": [
- "Aberration",
- "Rare",
- "N",
- "Medium"
- ],
- "trait_markdown": "[Aberration](/Traits.aspx?ID=1), [Rare](/Traits.aspx?ID=137)",
- "trait_raw": [
- "Aberration",
- "Rare"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=1669",
- "vision": "Darkvision",
- "weakest_save": [
- "fort",
- "fortitude"
- ],
- "weakness": {
- "bludgeoning": 10,
- "physical": 10,
- "piercing": 10,
- "slashing": 10
- },
- "weakness_markdown": "physical 10",
- "weakness_raw": "physical 10",
- "will_save": 33,
- "wisdom": 5
- }
|