Charlatan.json 9.1 KB

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  1. {
  2. "ac": 18,
  3. "alignment": "NE",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 4,
  7. "constitution": 0,
  8. "creature_ability": [
  9. "Versatile Performance",
  10. "Sneak Attack"
  11. ],
  12. "creature_family": "Criminals",
  13. "creature_family_markdown": "[Criminals](/MonsterFamilies.aspx?ID=182)",
  14. "dexterity": 3,
  15. "exclude_from_search": false,
  16. "fortitude_save": 5,
  17. "hp": 40,
  18. "hp_raw": "40",
  19. "id": "creature-889",
  20. "image": [
  21. "/Images/NPCs/Criminal_Charlatan.png"
  22. ],
  23. "intelligence": 2,
  24. "language": [
  25. "Common"
  26. ],
  27. "language_markdown": "[Common](/Languages.aspx?ID=1)",
  28. "level": 3,
  29. "markdown": "<title level=\"1\" pfs=\"Limited\">[Charlatan](/NPCs.aspx?ID=889)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nCharlatans use pretense and misdirection to swindle money and other valuables from the credulous and confused. Selling snake oil (literally or figuratively), distracting marks to pick their pockets, or faking mediumship are classic grifts.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 18\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 16\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 13\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/NPCs/Criminal_Charlatan.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 3\">[Charlatan](/NPCs.aspx?ID=889)</title>\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Human\" url=\"/Traits.aspx?ID=90\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 209</row>\n\n**Perception** +6\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +8, [Deception](/Skills.aspx?ID=5) +11, [Diplomacy](/Skills.aspx?ID=6) +9, [Occultism](/Skills.aspx?ID=11) +7, [Performance](/Skills.aspx?ID=12) +11, [Society](/Skills.aspx?ID=14) +7, [Stealth](/Skills.aspx?ID=15) +8, [Thievery](/Skills.aspx?ID=17) +8, [Underworld Lore](/Skills.aspx?ID=8) +9\r\n\r\n<row gap=\"medium\">\r\n**Str** +0\r\n\r\n**Dex** +3\r\n\r\n**Con** +0\r\n\r\n**Int** +2\r\n\r\n**Wis** +1\r\n\r\n**Cha** +4\r\n</row>\r\n\r\n**Versatile Performance** The charlatan can use [Performance](/Skills.aspx?ID=12) instead of [Diplomacy](/Skills.aspx?ID=6) to [Make an Impression](/Actions.aspx?ID=50) and instead of [Intimidation](/Skills.aspx?ID=7) to [Demoralize](/Actions.aspx?ID=53). They can also use an acting Performance instead of [Deception](/Skills.aspx?ID=5) to [Impersonate](/Actions.aspx?ID=46).\r\n\r\n**Items**\r\n[Disguise Kit](/Equipment.aspx?ID=19), [lute](/Equipment.aspx?ID=37), [Sap](/Weapons.aspx?ID=37), [Shortsword](/Weapons.aspx?ID=43), [Thieves' Tools](/Equipment.aspx?ID=58)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 18 \r\n\r\n**Fort** +5 \r\n\r\n**Ref** +8 \r\n\r\n**Will** +10 \n\n</row>\r\n\r\n**HP** 40\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nshortsword +10 ([Agile](/Traits.aspx?ID=170), [versatile S](/Traits.aspx?ID=200)),\r\n**Damage** 1d6+2 piercing\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nsap +7 ([Agile](/Traits.aspx?ID=170), [Nonlethal](/Traits.aspx?ID=188)),\r\n**Damage** 1d6+2 bludgeoning\r\n\r\n**Occult Spontaneous Spells** DC 20, attack +10\r\n- **Cantrips (2nd)**\r\n[Daze](/Spells.aspx?ID=61), [Ghost Sound](/Spells.aspx?ID=132), [Mage Hand](/Spells.aspx?ID=177), [Message](/Spells.aspx?ID=190), [Prestidigitation](/Spells.aspx?ID=229)\r\n- **1st**\r\n[Illusory Disguise](/Spells.aspx?ID=159), [Magic Aura](/Spells.aspx?ID=178), [Unseen Servant](/Spells.aspx?ID=352), [Ventriloquism](/Spells.aspx?ID=356) (3 slots)\r\n- **2nd**\r\n[Charm](/Spells.aspx?ID=34), [Illusory Disguise](/Spells.aspx?ID=159), [Invisibility](/Spells.aspx?ID=164) (2 slots)\r\n\r\n**Bard Composition Spells** DC 19, 1 Focus Point\r\n- **Cantrips (1st)**\r\n[Inspire Courage](/Spells.aspx?ID=386)\r\n- **1st**\r\n[Counter Performance](/Spells.aspx?ID=381)\r\n\r\n**[Sneak Attack](/MonsterAbilities.aspx?ID=34)** The charlatan deals an extra 1d6 precision damage to [flat-footed](/Conditions.aspx?ID=16) creatures.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-182\" />",
  30. "name": "Charlatan",
  31. "npc": true,
  32. "perception": 6,
  33. "pfs": "Limited",
  34. "rarity": "common",
  35. "reflex_save": 8,
  36. "release_date": "2020-02-26",
  37. "resistance": {},
  38. "search_markdown": "<traits>\r\n<trait label=\"Human\" url=\"/Traits.aspx?ID=90\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 209</row>\r\n\r\n**Creature Family** [Criminals](/MonsterFamilies.aspx?ID=182)\r\n\r\n<row gap=\"medium\">\r\n**HP** 40\r\n\r\n**AC** 18\r\n\r\n**Fort** +5\r\n\r\n**Ref** +8\r\n\r\n**Will** +10\r\n\r\n**Perception** +6\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nCharlatans use pretense and misdirection to swindle money and other valuables from the credulous and confused. Selling snake oil (literally or …\r\n</summary>",
  39. "size": [
  40. "Medium"
  41. ],
  42. "skill": [
  43. "Acrobatics +8",
  44. "Deception +11",
  45. "Diplomacy +9",
  46. "Occultism +7",
  47. "Performance +11",
  48. "Society +7",
  49. "Stealth +8",
  50. "Thievery +8",
  51. "Underworld Lore +9"
  52. ],
  53. "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +8, [Deception](/Skills.aspx?ID=5) +11, [Diplomacy](/Skills.aspx?ID=6) +9, [Occultism](/Skills.aspx?ID=11) +7, [Performance](/Skills.aspx?ID=12) +11, [Society](/Skills.aspx?ID=14) +7, [Stealth](/Skills.aspx?ID=15) +8, [Thievery](/Skills.aspx?ID=17) +8, [Underworld Lore](/Skills.aspx?ID=8) +9",
  54. "source": [
  55. "Gamemastery Guide"
  56. ],
  57. "source_raw": [
  58. "Gamemastery Guide pg. 209"
  59. ],
  60. "source_category": "Rulebooks",
  61. "source_markdown": "<row gap=\"tiny\">[Gamemastery Guide](/Sources.aspx?ID=22) pg. 209</row>",
  62. "speed": {
  63. "land": 25,
  64. "max": 25
  65. },
  66. "speed_markdown": "25 feet",
  67. "speed_raw": "25 feet",
  68. "spell": [
  69. "Charm",
  70. "Illusory Disguise",
  71. "Invisibility",
  72. "Magic Aura",
  73. "Unseen Servant",
  74. "Ventriloquism",
  75. "Daze",
  76. "Ghost Sound",
  77. "Mage Hand",
  78. "Message",
  79. "Prestidigitation",
  80. "Counter Performance",
  81. "Inspire Courage"
  82. ],
  83. "spell_markdown": "[Charm](/Spells.aspx?ID=34), [Counter Performance](/Spells.aspx?ID=381), [Daze](/Spells.aspx?ID=61), [Ghost Sound](/Spells.aspx?ID=132), [Illusory Disguise](/Spells.aspx?ID=159), [Inspire Courage](/Spells.aspx?ID=386), [Invisibility](/Spells.aspx?ID=164), [Mage Hand](/Spells.aspx?ID=177), [Magic Aura](/Spells.aspx?ID=178), [Message](/Spells.aspx?ID=190), [Prestidigitation](/Spells.aspx?ID=229), [Unseen Servant](/Spells.aspx?ID=352), [Ventriloquism](/Spells.aspx?ID=356)",
  84. "stealth": "8",
  85. "strength": 0,
  86. "strongest_save": [
  87. "will"
  88. ],
  89. "summary": "Charlatans use pretense and misdirection to swindle money and other valuables from the credulous and confused. Selling snake oil (literally or …",
  90. "summary_markdown": "Charlatans use pretense and misdirection to swindle money and other valuables from the credulous and confused. Selling snake oil (literally or …",
  91. "text": " Charlatan Charlatans use pretense and misdirection to swindle money and other valuables from the credulous and confused. Selling snake oil (literally or figuratively), distracting marks to pick their pockets, or faking mediumship are classic grifts. Recall Knowledge - Humanoid (Society): DC 18 Unspecific Lore : DC 16 Specific Lore : DC 13 Charlatan Source Gamemastery Guide pg. 209 Perception +6 Languages Common Skills Acrobatics +8, Deception +11, Diplomacy +9, Occultism +7, Performance +11, Society +7, Stealth +8, Thievery +8, Underworld Lore +9 Str +0 Dex +3 Con +0 Int +2 Wis +1 Cha +4 Versatile Performance The charlatan can use Performance instead of Diplomacy to Make an Impression and instead of Intimidation to Demoralize. They can also use an acting Performance instead of Deception to Impersonate. Items Disguise Kit, lute, Sap, Shortsword, Thieves' Tools --- AC 18 Fort +5 Ref +8 Will +10 HP 40 --- Speed 25 feet Melee Single Action shortsword +10 (Agile, versatile S), Damage 1d6+2 piercing Melee Single Action sap +7 (Agile, Nonlethal), Damage 1d6+2 bludgeoning Occult Spontaneous Spells DC 20, attack +10 - Cantrips (2nd) Daze, Ghost Sound, Mage Hand, Message, Prestidigitation - 1st Illusory Disguise, Magic Aura, Unseen Servant, Ventriloquism (3 slots) - 2nd Charm, Illusory Disguise, Invisibility (2 slots) Bard Composition Spells DC 19, 1 Focus Point - Cantrips (1st) Inspire Courage - 1st Counter Performance Sneak Attack The charlatan deals an extra 1d6 precision damage to flat-footed creatures. ",
  92. "trait": [
  93. "Human",
  94. "Humanoid",
  95. "NE",
  96. "Medium"
  97. ],
  98. "trait_markdown": "[Human](/Traits.aspx?ID=90), [Humanoid](/Traits.aspx?ID=91)",
  99. "trait_raw": [
  100. "Human",
  101. "Humanoid"
  102. ],
  103. "type": "Creature",
  104. "url": "/NPCs.aspx?ID=889",
  105. "weakest_save": [
  106. "fort",
  107. "fortitude"
  108. ],
  109. "weakness": {},
  110. "will_save": 10,
  111. "wisdom": 1
  112. }