Cave Scorpion.json 6.7 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788
  1. {
  2. "ac": 16,
  3. "alignment": "N",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": -4,
  7. "constitution": 3,
  8. "creature_ability": [
  9. "Cave Scorpion Venom"
  10. ],
  11. "creature_family": "Scorpion",
  12. "creature_family_markdown": "[Scorpion](/MonsterFamilies.aspx?ID=87)",
  13. "dexterity": 4,
  14. "exclude_from_search": false,
  15. "fortitude_save": 6,
  16. "hp": 20,
  17. "hp_raw": "20",
  18. "id": "creature-795",
  19. "image": [
  20. "/Images/Monsters/Scorpion_CaveScorpion.png"
  21. ],
  22. "intelligence": -5,
  23. "language_markdown": "",
  24. "level": 1,
  25. "markdown": "<title level=\"1\" pfs=\"Standard\">[Cave Scorpion](/Monsters.aspx?ID=795)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nCave scorpions prefer to reside in underground lairs. Most have lost nearly all of their pigmentation, making them appear ghostly when they lurk at the edge of the light. While they prefer to eat large insects, cave scorpions can and will attack humanoids. Some Darklands societies have developed techniques to herd or lure scorpions into pest-infested tunnels and warrens at the edge of their settlements, where the scorpions thrive in a dual role of exterminators and guardians.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Animal](/Rules.aspx?ID=563)**\r\n([Nature](/Skills.aspx?ID=10)): DC 15\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 13\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 10\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Scorpion_CaveScorpion.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 1\">[Cave Scorpion](/Monsters.aspx?ID=795)</title>\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Animal\" url=\"/Traits.aspx?ID=9\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 234 <sup>2.0</sup></row>\n\n**Perception** +7; [darkvision](/MonsterAbilities.aspx?ID=12), [tremorsense (imprecise) 30 feet](/MonsterAbilities.aspx?ID=40)\r\n\r\n**Languages**\n\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +7, [Stealth](/Skills.aspx?ID=15) +7\r\n\r\n<row gap=\"medium\">\r\n**Str** +2\r\n\r\n**Dex** +4\r\n\r\n**Con** +3\r\n\r\n**Int** -5\r\n\r\n**Wis** +2\r\n\r\n**Cha** -4\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 16 \r\n\r\n**Fort** +6 \r\n\r\n**Ref** +9 \r\n\r\n**Will** +5 \n\n</row>\r\n\r\n**HP** 20\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 30 feet, climb 15 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\npincer +9 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179)),\r\n**Damage** 1d8+2 slashing plus [Grab](/MonsterAbilities.aspx?ID=18)\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nstinger +9 ([Finesse](/Traits.aspx?ID=179)),\r\n**Damage** 1d6+2 piercing plus cave scorpion venom\n\n**Cave Scorpion Venom** ([Poison](/Traits.aspx?ID=126)) **Saving Throw** DC 17 Fortitude; **Maximum Duration** 6 rounds; **Stage 1** 1d4 poison damage (1 round); **Stage 2** 1d6 poison damage and [enfeebled 1](/Conditions.aspx?ID=13) (1 round); **Stage 3** 1d8 poison damage and enfeebled 2 (1 round)\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-87\" />",
  26. "name": "Cave Scorpion",
  27. "npc": false,
  28. "perception": 7,
  29. "pfs": "Standard",
  30. "rarity": "common",
  31. "reflex_save": 9,
  32. "release_date": "2020-05-27",
  33. "resistance": {},
  34. "search_markdown": "<traits>\r\n<trait label=\"Animal\" url=\"/Traits.aspx?ID=9\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 234 <sup>2.0</sup></row>\r\n\r\n**Creature Family** [Scorpion](/MonsterFamilies.aspx?ID=87)\r\n\r\n<row gap=\"medium\">\r\n**HP** 20\r\n\r\n**AC** 16\r\n\r\n**Fort** +6\r\n\r\n**Ref** +9\r\n\r\n**Will** +5\r\n\r\n**Perception** +7\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nCave scorpions prefer to reside in underground lairs. Most have lost nearly all of their pigmentation, making them appear ghostly when they lurk at …\r\n</summary>",
  35. "sense": " darkvision , tremorsense (imprecise) 30 feet ",
  36. "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12), [tremorsense (imprecise) 30 feet](/MonsterAbilities.aspx?ID=40)",
  37. "size": [
  38. "Medium"
  39. ],
  40. "skill": [
  41. "Athletics +7",
  42. "Stealth +7"
  43. ],
  44. "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +7, [Stealth](/Skills.aspx?ID=15) +7",
  45. "source": [
  46. "Bestiary 2"
  47. ],
  48. "source_raw": [
  49. "Bestiary 2 pg. 234"
  50. ],
  51. "source_category": "Rulebooks",
  52. "source_markdown": "<row gap=\"tiny\">[Bestiary 2](/Sources.aspx?ID=32) pg. 234 <sup>2.0</sup></row>",
  53. "speed": {
  54. "climb": 15,
  55. "land": 30,
  56. "max": 30
  57. },
  58. "speed_markdown": "30 feet, climb 15 feet",
  59. "speed_raw": "30 feet, climb 15 feet",
  60. "spell_markdown": "",
  61. "stealth": "7",
  62. "strength": 2,
  63. "strongest_save": [
  64. "ref",
  65. "reflex"
  66. ],
  67. "summary": "Cave scorpions prefer to reside in underground lairs. Most have lost nearly all of their pigmentation, making them appear ghostly when they lurk at …",
  68. "summary_markdown": "Cave scorpions prefer to reside in underground lairs. Most have lost nearly all of their pigmentation, making them appear ghostly when they lurk at …",
  69. "text": " Cave Scorpion Cave scorpions prefer to reside in underground lairs. Most have lost nearly all of their pigmentation, making them appear ghostly when they lurk at the edge of the light. While they prefer to eat large insects, cave scorpions can and will attack humanoids. Some Darklands societies have developed techniques to herd or lure scorpions into pest-infested tunnels and warrens at the edge of their settlements, where the scorpions thrive in a dual role of exterminators and guardians. Recall Knowledge - Animal (Nature): DC 15 Unspecific Lore : DC 13 Specific Lore : DC 10 Cave Scorpion Source Bestiary 2 pg. 234 2.0 Perception +7; darkvision, tremorsense (imprecise) 30 feet Languages Skills Athletics +7, Stealth +7 Str +2 Dex +4 Con +3 Int -5 Wis +2 Cha -4 --- AC 16 Fort +6 Ref +9 Will +5 HP 20 --- Speed 30 feet, climb 15 feet Melee Single Action pincer +9 (Agile, Finesse), Damage 1d8+2 slashing plus Grab Melee Single Action stinger +9 (Finesse), Damage 1d6+2 piercing plus cave scorpion venom Cave Scorpion Venom (Poison) Saving Throw DC 17 Fortitude; Maximum Duration 6 rounds; Stage 1 1d4 poison damage (1 round); Stage 2 1d6 poison damage and enfeebled 1 (1 round); Stage 3 1d8 poison damage and enfeebled 2 (1 round) ",
  70. "trait": [
  71. "Animal",
  72. "N",
  73. "Medium"
  74. ],
  75. "trait_markdown": "[Animal](/Traits.aspx?ID=9)",
  76. "trait_raw": [
  77. "Animal"
  78. ],
  79. "type": "Creature",
  80. "url": "/Monsters.aspx?ID=795",
  81. "vision": "Darkvision",
  82. "weakest_save": [
  83. "will"
  84. ],
  85. "weakness": {},
  86. "will_save": 5,
  87. "wisdom": 2
  88. }