| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293 |
- {
- "ac": 23,
- "alignment": "CE",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 2,
- "constitution": 5,
- "creature_ability": [
- "Catch Rock",
- "Smear",
- "Throw Rock"
- ],
- "creature_family": "Giant",
- "creature_family_markdown": "[Giant](/MonsterFamilies.aspx?ID=53)",
- "dexterity": 3,
- "exclude_from_search": false,
- "fortitude_save": 17,
- "hp": 110,
- "hp_raw": "110",
- "id": "creature-1166",
- "image": [
- "/Images/Monsters/Giant_CaveGiant.png"
- ],
- "intelligence": -2,
- "language": [
- "Jotun"
- ],
- "language_markdown": "[Jotun](/Languages.aspx?ID=8)",
- "level": 6,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Cave Giant](/Monsters.aspx?ID=1166)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nCave giants are the vicious loners of the giant world. Even their closest ancestral kin, the rampaging [hill giants](/Monsters.aspx?ID=220), mostly find cave giants too brutal and antisocial to form alliances with. For their part, cave giants—garbed in stinking hides festooned with the rotting skulls of their victims—seem ambivalent about their foul reputation. They are more interested in hunting and killing their next meal than forming alliances.\n\n For all their disregard of others' opinions, cave giants are cautious when it comes to defending territory. Cave giant traps are simple yet effective, such as rounded boulders that can be pushed down steep tunnels, camouflaged pits filled with sharpened stakes, and even compromised stalactites that can suddenly fall on unsuspecting intruders.\n\n In coastal towns and hillside villages with caves a common feature of the landscape, cave giants star as common villains in local tall tales. Many youngsters and aspiring heroes dare one another to venture into remote grottoes or abandoned mine shafts in the hopes of discovering a cave giant, and all too often their searches prove successful. Grieving villagers pay skilled adventures handsomely to locate the whereabouts of their missing kin. The bounty for such hunts might be as much as an entire village harvest's worth of gold, particularly if a local cave giant has been a frequent enough menace or the missing villager is particularly beloved.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 22\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 20\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 17\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Giant_CaveGiant.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 6\">[Cave Giant](/Monsters.aspx?ID=1166)</title>\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Large\" />\r\n<trait label=\"Giant\" url=\"/Traits.aspx?ID=79\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 108</row>\n\n**Perception** +15; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\r\n[Jotun](/Languages.aspx?ID=8)\r\n\r\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +18, [Intimidation](/Skills.aspx?ID=7) +14\r\n\r\n<row gap=\"medium\">\r\n**Str** +6\r\n\r\n**Dex** +3\r\n\r\n**Con** +5\r\n\r\n**Int** -2\r\n\r\n**Wis** +3\r\n\r\n**Cha** +2\r\n</row>\n\n**Items**\r\n[Greataxe](/Weapons.aspx?ID=21), [Hide Armor](/Armor.aspx?ID=7), [sack with 5 rocks](/Equipment.aspx?ID=45)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 23 \r\n\r\n**Fort** +17 \r\n\r\n**Ref** +13 \r\n\r\n**Will** +11 \n\n</row>\r\n\r\n**HP** 110\n\n**[Catch Rock](/MonsterAbilities.aspx?ID=7)** <actions string=\"Reaction\" /> \r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 35 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\ngreataxe +18 ([Magical](/Traits.aspx?ID=103), [reach 10 feet](/Traits.aspx?ID=192), [Sweep](/Traits.aspx?ID=194)),\r\n**Damage** 1d12+9 slashing\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nfist +18 ([Agile](/Traits.aspx?ID=170), [reach 10 feet](/Traits.aspx?ID=192)),\r\n**Damage** 1d8+9 bludgeoning\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\nrock +16 ([Brutal](/Traits.aspx?ID=249), [range increment 120 feet](/Traits.aspx?ID=248)),\r\n**Damage** 2d6+10 bludgeoning\n\n**Smear** <actions string=\"Two Actions\" /> ([Attack](/Traits.aspx?ID=15)) **Requirements** The cave giant is within reach of a creature that is adjacent to a wall or other solid vertical surface; **Effect** The cave giant snags the creature and smashes it against the wall. The giant attempts an [Athletics](/Skills.aspx?ID=3) check against the target's Reflex DC. On a success, the cave giant [Grabs](/MonsterAbilities.aspx?ID=18) the creature and smears it along the nearby wall, dealing 2d8+8 bludgeoning damage. On a critical success, the damage is doubled.\r\n\r\n**[Throw Rock](/MonsterAbilities.aspx?ID=38)** <actions string=\"Single Action\" /> \r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"/images/Icons/Sidebar_4_RelatedCreatures.png\">Cave Giant Allies</title>\r\n\r\nA lucky cave giant might manage to capture and tame a giant reptile, such as a [giant monitor lizard](/Monsters.aspx?ID=289) or [giant salamander](/Monsters.aspx?ID=189), to serve as a maltreated pet or guard beast. These reptiles suffer much abuse from their cruel keepers and, as a result, become atypically violent toward all humanoids.\r\n</aside>\r\n\r\n<document level=\"2\" id=\"creature-family-53\" />",
- "name": "Cave Giant",
- "npc": false,
- "perception": 15,
- "pfs": "Standard",
- "rarity": "common",
- "reflex_save": 13,
- "release_date": "2021-04-07",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Giant\" url=\"/Traits.aspx?ID=79\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 108</row>\r\n\r\n**Creature Family** [Giant](/MonsterFamilies.aspx?ID=53)\r\n\r\n<row gap=\"medium\">\r\n**HP** 110\r\n\r\n**AC** 23\r\n\r\n**Fort** +17\r\n\r\n**Ref** +13\r\n\r\n**Will** +11\r\n\r\n**Perception** +15\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nCave giants are the vicious loners of the giant world. Even their closest ancestral kin, the rampaging hill giants , mostly find cave giants too …\r\n</summary>",
- "sense": " darkvision ",
- "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
- "size": [
- "Large"
- ],
- "skill": [
- "Athletics +18",
- "Intimidation +14"
- ],
- "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +18, [Intimidation](/Skills.aspx?ID=7) +14",
- "source": [
- "Bestiary 3"
- ],
- "source_raw": [
- "Bestiary 3 pg. 108"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Bestiary 3](/Sources.aspx?ID=66) pg. 108</row>",
- "speed": {
- "land": 35,
- "max": 35
- },
- "speed_markdown": "35 feet",
- "speed_raw": "35 feet",
- "spell_markdown": "",
- "strength": 6,
- "strongest_save": [
- "fort",
- "fortitude"
- ],
- "summary": "Cave giants are the vicious loners of the giant world. Even their closest ancestral kin, the rampaging hill giants , mostly find cave giants too …",
- "summary_markdown": "Cave giants are the vicious loners of the giant world. Even their closest ancestral kin, the rampaging hill giants , mostly find cave giants too …",
- "text": " Cave Giant Cave giants are the vicious loners of the giant world. Even their closest ancestral kin, the rampaging hill giants, mostly find cave giants too brutal and antisocial to form alliances with. For their part, cave giants—garbed in stinking hides festooned with the rotting skulls of their victims—seem ambivalent about their foul reputation. They are more interested in hunting and killing their next meal than forming alliances. For all their disregard of others' opinions, cave giants are cautious when it comes to defending territory. Cave giant traps are simple yet effective, such as rounded boulders that can be pushed down steep tunnels, camouflaged pits filled with sharpened stakes, and even compromised stalactites that can suddenly fall on unsuspecting intruders. In coastal towns and hillside villages with caves a common feature of the landscape, cave giants star as common villains in local tall tales. Many youngsters and aspiring heroes dare one another to venture into remote grottoes or abandoned mine shafts in the hopes of discovering a cave giant, and all too often their searches prove successful. Grieving villagers pay skilled adventures handsomely to locate the whereabouts of their missing kin. The bounty for such hunts might be as much as an entire village harvest's worth of gold, particularly if a local cave giant has been a frequent enough menace or the missing villager is particularly beloved. Recall Knowledge - Humanoid (Society): DC 22 Unspecific Lore : DC 20 Specific Lore : DC 17 Cave Giant Source Bestiary 3 pg. 108 Perception +15; darkvision Languages Jotun Skills Athletics +18, Intimidation +14 Str +6 Dex +3 Con +5 Int -2 Wis +3 Cha +2 Items Greataxe, Hide Armor, sack with 5 rocks --- AC 23 Fort +17 Ref +13 Will +11 HP 110 Catch Rock Reaction --- Speed 35 feet Melee Single Action greataxe +18 (Magical, reach 10 feet, Sweep), Damage 1d12+9 slashing Melee Single Action fist +18 (Agile, reach 10 feet), Damage 1d8+9 bludgeoning Ranged Single Action rock +16 (Brutal, range increment 120 feet), Damage 2d6+10 bludgeoning Smear Two Actions (Attack) Requirements The cave giant is within reach of a creature that is adjacent to a wall or other solid vertical surface; Effect The cave giant snags the creature and smashes it against the wall. The giant attempts an Athletics check against the target's Reflex DC. On a success, the cave giant Grabs the creature and smears it along the nearby wall, dealing 2d8+8 bludgeoning damage. On a critical success, the damage is doubled. Throw Rock Single Action Cave Giant Allies A lucky cave giant might manage to capture and tame a giant reptile, such as a giant monitor lizard or giant salamander, to serve as a maltreated pet or guard beast. These reptiles suffer much abuse from their cruel keepers and, as a result, become atypically violent toward all humanoids. ",
- "trait": [
- "Giant",
- "Humanoid",
- "CE",
- "Large"
- ],
- "trait_markdown": "[Giant](/Traits.aspx?ID=79), [Humanoid](/Traits.aspx?ID=91)",
- "trait_raw": [
- "Giant",
- "Humanoid"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=1166",
- "vision": "Darkvision",
- "weakest_save": [
- "will"
- ],
- "weakness": {},
- "will_save": 11,
- "wisdom": 3
- }
|