| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116 |
- {
- "ac": 18,
- "alignment": "NG",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 1,
- "constitution": 2,
- "creature_ability": [
- "Transfer Protection",
- "Change Shape",
- "Eye Beams",
- "Repository of Lore"
- ],
- "creature_family": "Angel",
- "creature_family_markdown": "[Angel](/MonsterFamilies.aspx?ID=3)",
- "dexterity": 1,
- "exclude_from_search": false,
- "fortitude_save": 7,
- "hp": 20,
- "hp_raw": "20",
- "id": "creature-13",
- "image": [
- "/Images/Monsters/Angel_Cassisian.png"
- ],
- "intelligence": -1,
- "language": [
- "Celestial",
- "Common",
- "Draconic",
- "Infernal"
- ],
- "language_markdown": "[Celestial](/Languages.aspx?ID=16), [Common](/Languages.aspx?ID=1), [Draconic](/Languages.aspx?ID=2), [Infernal](/Languages.aspx?ID=19)",
- "level": 1,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Cassisian (Archive Angel)](/Monsters.aspx?ID=13)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nThe weakest of angels, cassisians usually serve as lackey messengers for more powerful angels or as spiritual guides for mortals. Despite their limited intellect, cassisians have a knack for precise recollection, particularly with scripture. Most cassisians are formed from the souls of trustworthy mortals, but some arise from fragments of greater angels destroyed in service to the celestial realms.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Celestial](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 15\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 13\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 10\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Angel_Cassisian.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 1\">[Cassisian](/Monsters.aspx?ID=13)</title>\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Tiny\" />\r\n<trait label=\"Angel\" url=\"/Traits.aspx?ID=8\" />\r\n<trait label=\"Celestial\" url=\"/Traits.aspx?ID=23\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 16</row>\n\n**Perception** +6; darkvision\r\n\r\n**Languages**\r\n[Celestial](/Languages.aspx?ID=16), [Common](/Languages.aspx?ID=1), [Draconic](/Languages.aspx?ID=2), [Infernal](/Languages.aspx?ID=19)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +6, [Diplomacy](/Skills.aspx?ID=6) +6, [Religion](/Skills.aspx?ID=13) +6, [Stealth](/Skills.aspx?ID=15) +6\r\n\r\n<row gap=\"medium\">\r\n**Str** -1\r\n\r\n**Dex** +1\r\n\r\n**Con** +2\r\n\r\n**Int** -1\r\n\r\n**Wis** +1\r\n\r\n**Cha** +1\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 18 +1 status vs. evil creatures\r\n\r\n**Fort** +7 \r\n\r\n**Ref** +6 \r\n\r\n**Will** +4 \r\n\r\n+1 status to all saves vs. evil creatures\r\n</row>\r\n\r\n**HP** 20\n\n**Resistances**\r\n[cold](/Traits.aspx?ID=27) 3, [fire](/Traits.aspx?ID=72) 3\n\n**Weaknesses**\r\nevil 3\r\n\r\n**Transfer Protection** A non-evil creature can wear a willing cassisian as a helmet. While it does, the cassisian can take no actions, but the cassisian extends its +1 status bonus to AC and saves against evil creatures to its wearer. At any time, the cassisian can detach itself from its wearer as an action.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** Fly 40 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nheadbutt +6 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179), [Good](/Traits.aspx?ID=83), [Magical](/Traits.aspx?ID=103)),\r\n**Damage** 1d6-1 bludgeoning plus 1d4 good\r\n\r\n**Divine Innate Spells** DC 16\r\n- **Cantrips (1st)**\r\n[Know Direction](/Spells.aspx?ID=169), [Light](/Spells.aspx?ID=171)\r\n- **1st**\r\n[Detect Alignment](/Spells.aspx?ID=65) (at will, evil only), [Heal](/Spells.aspx?ID=148)\r\n- **4th**\r\n[Read Omens](/Spells.aspx?ID=247)\r\n\r\n**[Change Shape](/MonsterAbilities.aspx?ID=8)** <actions string=\"Single Action\" /> ([Concentrate](/Traits.aspx?ID=32), [Divine](/Traits.aspx?ID=48), [Polymorph](/Traits.aspx?ID=127), [Transmutation](/Traits.aspx?ID=157)) A cassisian can take the appearance of a dove, a winged humanoid, a dog, or a fish. Normally, this doesn’t change its Speed or the attack and damage bonuses for its Strikes, but it might change the damage type Strikes deal (typically to bludgeoning). Any further changes for specific forms are noted below. \n<ul><li>**Dog** size Small; scent (imprecise) 30 feet, Speed 40 feet; **Melee** jaws +7, Damage 1d6+2 piercing plus [Knockdown](/MonsterAbilities.aspx?ID=20)</li><li>**Fish** swim Speed 30 feet</li></ul>\r\n\r\n**Eye Beams** <actions string=\"Two Actions\" /> ([Concentrate](/Traits.aspx?ID=32), [Divine](/Traits.aspx?ID=48), [Evocation](/Traits.aspx?ID=65)) The cassisian releases beams of heat or cold from its eyes, dealing 2d6 cold or fire damage (DC 17 basic Reflex save) to all creatures in a 15-foot line. It can’t use Eye Beams again for 1d4 rounds.\r\n\r\n**Repository of Lore** While the cassisian isn’t particularly intelligent, it has perfect memory and can remember everything it sees or hears. This allows it to attempt [Lore](/Skills.aspx?ID=8) checks on any topic, provided (at the GM’s discretion) the cassisian has encountered the topic in question before. The cassisian’s limited intellect often prevents it from acting upon its knowledge, making it a better resource than agent in matters of information use.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-3\" />",
- "name": "Cassisian",
- "npc": false,
- "perception": 6,
- "pfs": "Standard",
- "rarity": "common",
- "reflex_save": 6,
- "release_date": "2019-08-01",
- "resistance": {
- "cold": 3,
- "fire": 3
- },
- "resistance_markdown": "[cold](/Traits.aspx?ID=27) 3, [fire](/Traits.aspx?ID=72) 3\r\n",
- "resistance_raw": " cold 3, fire 3\r\n",
- "search_markdown": "<traits>\r\n<trait label=\"Angel\" url=\"/Traits.aspx?ID=8\" />\r\n<trait label=\"Celestial\" url=\"/Traits.aspx?ID=23\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 16</row>\r\n\r\n**Creature Family** [Angel](/MonsterFamilies.aspx?ID=3)\r\n\r\n<row gap=\"medium\">\r\n**HP** 20\r\n\r\n**AC** 18\r\n\r\n**Fort** +7\r\n\r\n**Ref** +6\r\n\r\n**Will** +4\r\n\r\n**Perception** +6\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe weakest of angels, cassisians usually serve as lackey messengers for more powerful angels or as spiritual guides for mortals. Despite their …\r\n</summary>",
- "sense": "darkvision",
- "sense_markdown": "darkvision",
- "size": [
- "Tiny"
- ],
- "skill": [
- "Acrobatics +6",
- "Diplomacy +6",
- "Religion +6",
- "Stealth +6"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +6, [Diplomacy](/Skills.aspx?ID=6) +6, [Religion](/Skills.aspx?ID=13) +6, [Stealth](/Skills.aspx?ID=15) +6",
- "source": [
- "Bestiary"
- ],
- "source_raw": [
- "Bestiary pg. 16"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Bestiary](/Sources.aspx?ID=2) pg. 16</row>",
- "speed": {
- "land": 40,
- "max": 40
- },
- "speed_markdown": "Fly 40 feet",
- "speed_raw": "Fly 40 feet",
- "spell": [
- "Read Omens",
- "Detect Alignment",
- "Heal",
- "Know Direction",
- "Light"
- ],
- "spell_markdown": "[Detect Alignment](/Spells.aspx?ID=65), [Heal](/Spells.aspx?ID=148), [Know Direction](/Spells.aspx?ID=169), [Light](/Spells.aspx?ID=171), [Read Omens](/Spells.aspx?ID=247)",
- "stealth": "6",
- "strength": -1,
- "strongest_save": [
- "fort",
- "fortitude"
- ],
- "summary": "The weakest of angels, cassisians usually serve as lackey messengers for more powerful angels or as spiritual guides for mortals. Despite their …",
- "summary_markdown": "The weakest of angels, cassisians usually serve as lackey messengers for more powerful angels or as spiritual guides for mortals. Despite their …",
- "text": " Cassisian (Archive Angel) The weakest of angels, cassisians usually serve as lackey messengers for more powerful angels or as spiritual guides for mortals. Despite their limited intellect, cassisians have a knack for precise recollection, particularly with scripture. Most cassisians are formed from the souls of trustworthy mortals, but some arise from fragments of greater angels destroyed in service to the celestial realms. Recall Knowledge - Celestial (Religion): DC 15 Unspecific Lore : DC 13 Specific Lore : DC 10 Cassisian Source Bestiary pg. 16 Perception +6; darkvision Languages Celestial, Common, Draconic, Infernal Skills Acrobatics +6, Diplomacy +6, Religion +6, Stealth +6 Str -1 Dex +1 Con +2 Int -1 Wis +1 Cha +1 --- AC 18 +1 status vs. evil creatures Fort +7 Ref +6 Will +4 +1 status to all saves vs. evil creatures HP 20 Resistances cold 3, fire 3 Weaknesses evil 3 Transfer Protection A non-evil creature can wear a willing cassisian as a helmet. While it does, the cassisian can take no actions, but the cassisian extends its +1 status bonus to AC and saves against evil creatures to its wearer. At any time, the cassisian can detach itself from its wearer as an action. --- Speed Fly 40 feet Melee Single Action headbutt +6 (Agile, Finesse, Good, Magical), Damage 1d6-1 bludgeoning plus 1d4 good Divine Innate Spells DC 16 - Cantrips (1st) Know Direction, Light - 1st Detect Alignment (at will, evil only), Heal - 4th Read Omens Change Shape Single Action (Concentrate, Divine, Polymorph, Transmutation) A cassisian can take the appearance of a dove, a winged humanoid, a dog, or a fish. Normally, this doesn’t change its Speed or the attack and damage bonuses for its Strikes, but it might change the damage type Strikes deal (typically to bludgeoning). Any further changes for specific forms are noted below. Dog size Small; scent (imprecise) 30 feet, Speed 40 feet; Melee jaws +7, Damage 1d6+2 piercing plus Knockdown Fish swim Speed 30 feet Eye Beams Two Actions (Concentrate, Divine, Evocation) The cassisian releases beams of heat or cold from its eyes, dealing 2d6 cold or fire damage (DC 17 basic Reflex save) to all creatures in a 15-foot line. It can’t use Eye Beams again for 1d4 rounds. Repository of Lore While the cassisian isn’t particularly intelligent, it has perfect memory and can remember everything it sees or hears. This allows it to attempt Lore checks on any topic, provided (at the GM’s discretion) the cassisian has encountered the topic in question before. The cassisian’s limited intellect often prevents it from acting upon its knowledge, making it a better resource than agent in matters of information use. ",
- "trait": [
- "Angel",
- "Celestial",
- "NG",
- "Tiny"
- ],
- "trait_markdown": "[Angel](/Traits.aspx?ID=8), [Celestial](/Traits.aspx?ID=23)",
- "trait_raw": [
- "Angel",
- "Celestial"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=13",
- "vision": "Darkvision",
- "weakest_save": [
- "will"
- ],
- "weakness": {
- "evil": 3
- },
- "weakness_markdown": "evil 3",
- "weakness_raw": "evil 3",
- "will_save": 4,
- "wisdom": 1
- }
|