Calmont.json 8.1 KB

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  1. {
  2. "ac": 20,
  3. "alignment": "LE",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 2,
  7. "constitution": 1,
  8. "creature_ability": [
  9. "Deny Advantage",
  10. "Nimble Dodge",
  11. "Quick Draw",
  12. "Sneak Attack",
  13. "Surprise Attack"
  14. ],
  15. "creature_family_markdown": "",
  16. "dexterity": 4,
  17. "exclude_from_search": false,
  18. "fortitude_save": 6,
  19. "hp": 35,
  20. "hp_raw": "35",
  21. "id": "creature-1532",
  22. "intelligence": -1,
  23. "language": [
  24. "Common",
  25. "Goblin",
  26. "Halfling"
  27. ],
  28. "language_markdown": "[Common](/Languages.aspx?ID=1), [Goblin](/Languages.aspx?ID=6), [Halfling](/Languages.aspx?ID=7)",
  29. "level": 3,
  30. "markdown": "<title level=\"1\" pfs=\"\">[Calmont](/NPCs.aspx?ID=1532)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\n\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 28\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 26\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 23\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 3\">[Calmont](/NPCs.aspx?ID=1532)</title>\r\n\r\n<traits>\r\n<trait label=\"Unique\" url=\"/Traits.aspx?ID=161\" />\r\n<trait label=\"LE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Small\" />\r\n<trait label=\"Halfling\" url=\"/Traits.aspx?ID=87\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #145: Hellknight Hill](/Sources.aspx?ID=4) pg. 27</row>\n\n**Perception** +6; [keen eyes](/Ancestries.aspx?ID=5)\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1), [Goblin](/Languages.aspx?ID=6), [Halfling](/Languages.aspx?ID=7)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +9, [Athletics](/Skills.aspx?ID=3) +7, [Breachill Lore](/Skills.aspx?ID=8) +8, [Deception](/Skills.aspx?ID=5) +7, [Intimidation](/Skills.aspx?ID=7) +7, [Mercantile Lore](/Skills.aspx?ID=8) +4, [Society](/Skills.aspx?ID=14) +7, [Stealth](/Skills.aspx?ID=15) +11, [Thievery](/Skills.aspx?ID=17) +11\r\n\r\n<row gap=\"medium\">\r\n**Str** +2\r\n\r\n**Dex** +4\r\n\r\n**Con** +1\r\n\r\n**Int** -1\r\n\r\n**Wis** -1\r\n\r\n**Cha** +2\r\n</row>\n\n**Items**\r\n[Dagger](/Weapons.aspx?ID=3), [Leather Armor](/Armor.aspx?ID=4), _[lesser healing potion](/Domains.aspx?ID=15)_ (2), _+1 [shortbow](/Weapons.aspx?ID=77)_ (20 arrows), [Thieves' Tools](/Equipment.aspx?ID=58)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 20 \r\n\r\n**Fort** +6 \r\n\r\n**Ref** +11 \r\n\r\n**Will** +6 \n\n</row>\r\n\r\n**HP** 35\n\n**Deny Advantage** Calmont isn't [flat-footed](/Conditions.aspx?ID=16) to [hidden](/Conditions.aspx?ID=22), [undetected](/Conditions.aspx?ID=39), or flanking creatures of level 3 or lower.<br />**[Nimble Dodge](/Feats.aspx?ID=550)** <actions string=\"Reaction\" /> **Requirements** You are not encumbered. **Trigger** A creature targets you with an attack and you can see the attacker. **Effect** You deftly dodge out of the way, gaining a +2 circumstance bonus to AC against the triggering attack.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\ndagger +9 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179), [versatile S](/Traits.aspx?ID=200)),\r\n**Damage** 1d4+4 piercing\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\n_shortbow_ +9 ([deadly 1d10](/Traits.aspx?ID=174), [range increment 60 feet](/Traits.aspx?ID=248), [reload 0](/Traits.aspx?ID=254)),\r\n**Damage** 1d6 piercing\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\ndagger +9 ([Agile](/Traits.aspx?ID=170), [thrown 10 feet](/Traits.aspx?ID=195), [versatile S](/Traits.aspx?ID=200)),\r\n**Damage** 1d4+4 piercing\n\n**[Quick Draw](/Feats.aspx?ID=498)** <actions string=\"Single Action\" /> You draw your weapon and attack with the same motion. You Interact to draw a weapon, then Strike with that weapon.\r\n\r\n**[Sneak Attack](/MonsterAbilities.aspx?ID=34)** Calmont deals 1d6 extra damage to [flat-footed](/Conditions.aspx?ID=16) creatures.\r\n\r\n**Surprise Attack** If Calmont used [Deception](/Skills.aspx?ID=5) or [Stealth](/Skills.aspx?ID=15) for initiative, creatures that haven't acted are [flat-footed](/Conditions.aspx?ID=16) to Calmont on the first round of combat.\r\n\r\n</column>",
  31. "name": "Calmont",
  32. "npc": true,
  33. "perception": 6,
  34. "rarity": "unique",
  35. "reflex_save": 11,
  36. "release_date": "2019-08-01",
  37. "resistance": {},
  38. "search_markdown": "<traits>\r\n<trait label=\"Unique\" url=\"/Traits.aspx?ID=161\" />\r\n<trait label=\"Halfling\" url=\"/Traits.aspx?ID=87\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #145: Hellknight Hill](/Sources.aspx?ID=4) pg. 27</row>\n\n<row gap=\"medium\">\r\n**HP** 35\r\n\r\n**AC** 20\r\n\r\n**Fort** +6\r\n\r\n**Ref** +11\r\n\r\n**Will** +6\r\n\r\n**Perception** +6\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n\r\n</summary>",
  39. "sense": " keen eyes ",
  40. "sense_markdown": "[keen eyes](/Ancestries.aspx?ID=5)",
  41. "size": [
  42. "Small"
  43. ],
  44. "skill": [
  45. "Acrobatics +9",
  46. "Athletics +7",
  47. "Breachill Lore +8",
  48. "Deception +7",
  49. "Intimidation +7",
  50. "Mercantile Lore +4",
  51. "Society +7",
  52. "Stealth +11",
  53. "Thievery +11"
  54. ],
  55. "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +9, [Athletics](/Skills.aspx?ID=3) +7, [Breachill Lore](/Skills.aspx?ID=8) +8, [Deception](/Skills.aspx?ID=5) +7, [Intimidation](/Skills.aspx?ID=7) +7, [Mercantile Lore](/Skills.aspx?ID=8) +4, [Society](/Skills.aspx?ID=14) +7, [Stealth](/Skills.aspx?ID=15) +11, [Thievery](/Skills.aspx?ID=17) +11",
  56. "source": [
  57. "Pathfinder #145: Hellknight Hill"
  58. ],
  59. "source_raw": [
  60. "Pathfinder #145: Hellknight Hill pg. 27"
  61. ],
  62. "source_category": "Adventure Paths",
  63. "source_group": "Age of Ashes",
  64. "source_markdown": "<row gap=\"tiny\">[Pathfinder #145: Hellknight Hill](/Sources.aspx?ID=4) pg. 27</row>",
  65. "speed": {
  66. "land": 25,
  67. "max": 25
  68. },
  69. "speed_markdown": "25 feet",
  70. "speed_raw": "25 feet",
  71. "spell_markdown": "",
  72. "spoilers": "Age of Ashes",
  73. "stealth": "11",
  74. "strength": 2,
  75. "strongest_save": [
  76. "ref",
  77. "reflex"
  78. ],
  79. "text": " Calmont Recall Knowledge - Humanoid (Society): DC 28 Unspecific Lore : DC 26 Specific Lore : DC 23 Calmont Source Pathfinder #145: Hellknight Hill pg. 27 Perception +6; keen eyes Languages Common, Goblin, Halfling Skills Acrobatics +9, Athletics +7, Breachill Lore +8, Deception +7, Intimidation +7, Mercantile Lore +4, Society +7, Stealth +11, Thievery +11 Str +2 Dex +4 Con +1 Int -1 Wis -1 Cha +2 Items Dagger, Leather Armor, lesser healing potion (2), +1 shortbow (20 arrows), Thieves' Tools --- AC 20 Fort +6 Ref +11 Will +6 HP 35 Deny Advantage Calmont isn't flat-footed to hidden, undetected, or flanking creatures of level 3 or lower. Nimble Dodge Reaction Requirements You are not encumbered. Trigger A creature targets you with an attack and you can see the attacker. Effect You deftly dodge out of the way, gaining a +2 circumstance bonus to AC against the triggering attack. --- Speed 25 feet Melee Single Action dagger +9 (Agile, Finesse, versatile S), Damage 1d4+4 piercing Ranged Single Action shortbow +9 (deadly 1d10, range increment 60 feet, reload 0), Damage 1d6 piercing Ranged Single Action dagger +9 (Agile, thrown 10 feet, versatile S), Damage 1d4+4 piercing Quick Draw Single Action You draw your weapon and attack with the same motion. You Interact to draw a weapon, then Strike with that weapon. Sneak Attack Calmont deals 1d6 extra damage to flat-footed creatures. Surprise Attack If Calmont used Deception or Stealth for initiative, creatures that haven't acted are flat-footed to Calmont on the first round of combat. ",
  80. "trait": [
  81. "Halfling",
  82. "Humanoid",
  83. "Unique",
  84. "LE",
  85. "Small"
  86. ],
  87. "trait_markdown": "[Halfling](/Traits.aspx?ID=87), [Humanoid](/Traits.aspx?ID=91), [Unique](/Traits.aspx?ID=161)",
  88. "trait_raw": [
  89. "Halfling",
  90. "Humanoid",
  91. "Unique"
  92. ],
  93. "type": "Creature",
  94. "url": "/NPCs.aspx?ID=1532",
  95. "weakest_save": [
  96. "fort",
  97. "fortitude",
  98. "will"
  99. ],
  100. "weakness": {},
  101. "will_save": 6,
  102. "wisdom": -1
  103. }