Caligni Vanguard.json 11 KB

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  1. {
  2. "ac": 24,
  3. "alignment": "LE",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 1,
  7. "constitution": 3,
  8. "creature_ability": [
  9. "Echolocation",
  10. "Attack of Opportunity",
  11. "Death Blaze",
  12. "Call to Arms",
  13. "Shadowed Blade"
  14. ],
  15. "creature_family": "Caligni",
  16. "creature_family_markdown": "[Caligni](/MonsterFamilies.aspx?ID=18)",
  17. "dexterity": -1,
  18. "exclude_from_search": false,
  19. "fortitude_save": 14,
  20. "hp": 50,
  21. "hp_raw": "50",
  22. "id": "creature-1087",
  23. "image": [
  24. "/Images/Monsters/Caligni_CaligniVanguard.png"
  25. ],
  26. "immunity": [
  27. "visual"
  28. ],
  29. "immunity_markdown": "[visual](/Traits.aspx?ID=163)",
  30. "intelligence": 1,
  31. "language": [
  32. "Caligni",
  33. "Undercommon"
  34. ],
  35. "language_markdown": "[Caligni](/Languages.aspx?ID=28), [Undercommon](/Languages.aspx?ID=11)",
  36. "level": 5,
  37. "markdown": "<title level=\"1\" pfs=\"Standard\">[Caligni Vanguard](/Monsters.aspx?ID=1087)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nCaligni children born without eyes—an extremely rare occurrence—are considered sacred to their communities. From a young age, they're set aside and groomed to become caligni vanguards, dedicated to rigorous martial training and mental strictures. Other calignis revere vanguards' discipline and combat skill, but wary caution always tinges such respect, as they often have inscrutable motives. Vanguards almost never rebel against their duties or their established role in the community; some claim that those who do are taken by the owbs.\n\n A vanguard's armor is fused to their body in pieces, and they rarely remove those elements that aren't. This armor plating and vanguards' keen sense of hearing render them particularly sensitive to sonic vibrations, which serves as both an asset and a vulnerability.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 25\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 23\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 20\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Caligni_CaligniVanguard.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 5\">[Caligni Vanguard](/Monsters.aspx?ID=1087)</title>\r\n\r\n<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"LE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Caligni\" url=\"/Traits.aspx?ID=210\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 40</row>\n\n**Perception** +13; echolocation 60 feet, no vision\r\n\r\n**Languages**\r\n[Caligni](/Languages.aspx?ID=28), [Undercommon](/Languages.aspx?ID=11)\r\n\r\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +14, [Stealth](/Skills.aspx?ID=15) +8\r\n\r\n<row gap=\"medium\">\r\n**Str** +5\r\n\r\n**Dex** -1\r\n\r\n**Con** +3\r\n\r\n**Int** +1\r\n\r\n**Wis** +4\r\n\r\n**Cha** +1\r\n</row>\r\n\r\n**Echolocation** A caligni vanguard can use their hearing as a precise sense at the listed range.\r\n\r\n**Items**\r\n[Composite Longbow](/Weapons.aspx?ID=74) (40 arrows), [Full Plate](/Armor.aspx?ID=13) (see death blaze), [Greatsword](/Weapons.aspx?ID=24)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 24 \r\n\r\n**Fort** +14 \r\n\r\n**Ref** +8 \r\n\r\n**Will** +11 \n\n</row>\r\n\r\n**HP** 50\n\n**Immunities**\r\n[visual](/Traits.aspx?ID=163)\r\n\r\n**Resistances**\r\nslashing 5\r\n\r\n**Weaknesses**\r\nsonic 5\r\n\r\n**[Attack of Opportunity](/MonsterAbilities.aspx?ID=3)** <actions string=\"Reaction\" /> <br />**Death Blaze** When the vanguard dies, their body combusts in a blaze of fire and armor shrapnel. All creatures within a 10-foot emanation take 3d6 fire damage and 3d6 piercing damage (DC 19 basic Reflex save). The vanguard's armor is destroyed in the blaze, but their other gear is unaffected and left in a pile where they died.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\ngreatsword +16 ([versatile P](/Traits.aspx?ID=200)),\r\n**Damage** 1d12+8 slashing\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\ncomposite longbow +10 ([deadly d10](/Traits.aspx?ID=174), [range increment 100 feet](/Traits.aspx?ID=248), [Volley](/Traits.aspx?ID=201)),\r\n**Damage** 1d8+5 piercing\n\n**Call to Arms** <actions string=\"Single Action\" /> ([Auditory](/Traits.aspx?ID=16), [Mental](/Traits.aspx?ID=106)) Each caligni within 30 feet of the vanguard gains the [Attack of Opportunity](/MonsterAbilities.aspx?ID=3) reaction until the end of the vanguard's next turn. Once a caligni has used this Attack of Opportunity, that caligni is temporarily immune to the same vanguard's Call to Arms for 10 minutes.\r\n\r\n**Shadowed Blade** <actions string=\"Two Actions\" /> ([Darkness](/Traits.aspx?ID=39)) The vanguard makes a melee Strike, channeling shadowy essence into their weapon or unarmed attack to envelop the target. If the Strike hits, the target must succeed at a DC 19 Fortitude save or become [blinded](/Conditions.aspx?ID=1) until the end of its next turn.\r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"/images/Icons/Sidebar_2_AdditionalLore.png\">Vanguard Training</title>\r\n\r\nAs soon as a caligni vanguard is old enough to hold a weapon, they're immersed in an intensive training regimen that emphasizes austerity, asceticism, and heavy armor prowess. Though initially painful, the fusion of their armor to their bodies serves as a reminder of their responsibilities, and they eventually grow accustomed to the sensation.\r\n</aside>\r\n\r\n<document level=\"2\" id=\"creature-family-18\" />",
  38. "name": "Caligni Vanguard",
  39. "npc": false,
  40. "perception": 13,
  41. "pfs": "Standard",
  42. "rarity": "rare",
  43. "reflex_save": 8,
  44. "release_date": "2021-04-07",
  45. "resistance": {
  46. "slashing": 5
  47. },
  48. "resistance_markdown": "slashing 5",
  49. "resistance_raw": "slashing 5",
  50. "search_markdown": "<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"Caligni\" url=\"/Traits.aspx?ID=210\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 40</row>\r\n\r\n**Creature Family** [Caligni](/MonsterFamilies.aspx?ID=18)\r\n\r\n<row gap=\"medium\">\r\n**HP** 50\r\n\r\n**AC** 24\r\n\r\n**Fort** +14\r\n\r\n**Ref** +8\r\n\r\n**Will** +11\r\n\r\n**Perception** +13\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nCaligni children born without eyes—an extremely rare occurrence—are considered sacred to their communities. From a young age, they're set aside and …\r\n</summary>",
  51. "sense": "echolocation 60 feet, no vision",
  52. "sense_markdown": "echolocation 60 feet, no vision",
  53. "size": [
  54. "Medium"
  55. ],
  56. "skill": [
  57. "Athletics +14",
  58. "Stealth +8"
  59. ],
  60. "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +14, [Stealth](/Skills.aspx?ID=15) +8",
  61. "source": [
  62. "Bestiary 3"
  63. ],
  64. "source_raw": [
  65. "Bestiary 3 pg. 40"
  66. ],
  67. "source_category": "Rulebooks",
  68. "source_markdown": "<row gap=\"tiny\">[Bestiary 3](/Sources.aspx?ID=66) pg. 40</row>",
  69. "speed": {
  70. "land": 25,
  71. "max": 25
  72. },
  73. "speed_markdown": "25 feet",
  74. "speed_raw": "25 feet",
  75. "spell_markdown": "",
  76. "stealth": "8",
  77. "strength": 5,
  78. "strongest_save": [
  79. "fort",
  80. "fortitude"
  81. ],
  82. "summary": "Caligni children born without eyes—an extremely rare occurrence—are considered sacred to their communities. From a young age, they're set aside and …",
  83. "summary_markdown": "Caligni children born without eyes—an extremely rare occurrence—are considered sacred to their communities. From a young age, they're set aside and …",
  84. "text": " Caligni Vanguard Caligni children born without eyes—an extremely rare occurrence—are considered sacred to their communities. From a young age, they're set aside and groomed to become caligni vanguards, dedicated to rigorous martial training and mental strictures. Other calignis revere vanguards' discipline and combat skill, but wary caution always tinges such respect, as they often have inscrutable motives. Vanguards almost never rebel against their duties or their established role in the community; some claim that those who do are taken by the owbs. A vanguard's armor is fused to their body in pieces, and they rarely remove those elements that aren't. This armor plating and vanguards' keen sense of hearing render them particularly sensitive to sonic vibrations, which serves as both an asset and a vulnerability. Recall Knowledge - Humanoid (Society): DC 25 Unspecific Lore : DC 23 Specific Lore : DC 20 Caligni Vanguard Source Bestiary 3 pg. 40 Perception +13; echolocation 60 feet, no vision Languages Caligni, Undercommon Skills Athletics +14, Stealth +8 Str +5 Dex -1 Con +3 Int +1 Wis +4 Cha +1 Echolocation A caligni vanguard can use their hearing as a precise sense at the listed range. Items Composite Longbow (40 arrows), Full Plate (see death blaze), Greatsword --- AC 24 Fort +14 Ref +8 Will +11 HP 50 Immunities visual Resistances slashing 5 Weaknesses sonic 5 Attack of Opportunity Reaction Death Blaze When the vanguard dies, their body combusts in a blaze of fire and armor shrapnel. All creatures within a 10-foot emanation take 3d6 fire damage and 3d6 piercing damage (DC 19 basic Reflex save). The vanguard's armor is destroyed in the blaze, but their other gear is unaffected and left in a pile where they died. --- Speed 25 feet Melee Single Action greatsword +16 (versatile P), Damage 1d12+8 slashing Ranged Single Action composite longbow +10 (deadly d10, range increment 100 feet, Volley), Damage 1d8+5 piercing Call to Arms Single Action (Auditory, Mental) Each caligni within 30 feet of the vanguard gains the Attack of Opportunity reaction until the end of the vanguard's next turn. Once a caligni has used this Attack of Opportunity, that caligni is temporarily immune to the same vanguard's Call to Arms for 10 minutes. Shadowed Blade Two Actions (Darkness) The vanguard makes a melee Strike, channeling shadowy essence into their weapon or unarmed attack to envelop the target. If the Strike hits, the target must succeed at a DC 19 Fortitude save or become blinded until the end of its next turn. Vanguard Training As soon as a caligni vanguard is old enough to hold a weapon, they're immersed in an intensive training regimen that emphasizes austerity, asceticism, and heavy armor prowess. Though initially painful, the fusion of their armor to their bodies serves as a reminder of their responsibilities, and they eventually grow accustomed to the sensation. ",
  85. "trait": [
  86. "Caligni",
  87. "Humanoid",
  88. "Rare",
  89. "LE",
  90. "Medium"
  91. ],
  92. "trait_markdown": "[Caligni](/Traits.aspx?ID=210), [Humanoid](/Traits.aspx?ID=91), [Rare](/Traits.aspx?ID=137)",
  93. "trait_raw": [
  94. "Caligni",
  95. "Humanoid",
  96. "Rare"
  97. ],
  98. "type": "Creature",
  99. "url": "/Monsters.aspx?ID=1087",
  100. "weakest_save": [
  101. "ref",
  102. "reflex"
  103. ],
  104. "weakness": {
  105. "sonic": 5
  106. },
  107. "weakness_markdown": "sonic 5",
  108. "weakness_raw": "sonic 5",
  109. "will_save": 11,
  110. "wisdom": 4
  111. }