Boar.json 6.1 KB

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  1. {
  2. "ac": 18,
  3. "alignment": "N",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": -3,
  7. "constitution": 4,
  8. "creature_ability": [
  9. "Ferocity",
  10. "Boar Charge"
  11. ],
  12. "creature_family": "Boar",
  13. "creature_family_markdown": "[Boar](/MonsterFamilies.aspx?ID=15)",
  14. "dexterity": 1,
  15. "exclude_from_search": false,
  16. "fortitude_save": 10,
  17. "hp": 30,
  18. "hp_raw": "30",
  19. "id": "creature-52",
  20. "image": [
  21. "/Images/Monsters/Boar_Boar.png"
  22. ],
  23. "intelligence": -4,
  24. "language_markdown": "",
  25. "level": 2,
  26. "markdown": "<title level=\"1\" pfs=\"Standard\">[Boar](/Monsters.aspx?ID=52)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nBoars are omnivorous mammals, hunted heavily because their meat is considered a delicacy. Boars are most likely to attack humanoids either in self-defense or during their mating season in the winter months, when the males grow an extra inch of tissue to protect their organs as they fight off rivals. Of course, in some cultures boars are trained to become much more aggressive so they can fill the roles of warbeast and guardian. When such boars escape back into the wild, they can become true terrors of the region.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Animal](/Rules.aspx?ID=563)**\r\n([Nature](/Skills.aspx?ID=10)): DC 16\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 14\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 11\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Boar_Boar.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 2\">[Boar](/Monsters.aspx?ID=52)</title>\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Animal\" url=\"/Traits.aspx?ID=9\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 43</row>\n\n**Perception** +8; low-light vision, scent (imprecise) 30 feet\r\n\r\n**Languages**\n\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +5, [Athletics](/Skills.aspx?ID=3) +8, [Survival](/Skills.aspx?ID=16) +8\r\n\r\n<row gap=\"medium\">\r\n**Str** +4\r\n\r\n**Dex** +1\r\n\r\n**Con** +4\r\n\r\n**Int** -4\r\n\r\n**Wis** +2\r\n\r\n**Cha** -3\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 18 \r\n\r\n**Fort** +10 \r\n\r\n**Ref** +5 \r\n\r\n**Will** +8 \n\n</row>\r\n\r\n**HP** 30\n\n**[Ferocity](/MonsterAbilities.aspx?ID=16)** <actions string=\"Reaction\" />\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 40 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\ntusk +10,\r\n**Damage** 2d6+4 piercing\n\n**Boar Charge** <actions string=\"Two Actions\" /> The boar [_Strides_](/Actions.aspx?ID=88) twice and then makes a tusk Strike. As long as it moved at least 20 feet, it gains a +2 circumstance bonus to its attack roll.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-15\" />",
  27. "name": "Boar",
  28. "npc": false,
  29. "perception": 8,
  30. "pfs": "Standard",
  31. "rarity": "common",
  32. "reflex_save": 5,
  33. "release_date": "2019-08-01",
  34. "resistance": {},
  35. "search_markdown": "<traits>\r\n<trait label=\"Animal\" url=\"/Traits.aspx?ID=9\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 43</row>\r\n\r\n**Creature Family** [Boar](/MonsterFamilies.aspx?ID=15)\r\n\r\n<row gap=\"medium\">\r\n**HP** 30\r\n\r\n**AC** 18\r\n\r\n**Fort** +10\r\n\r\n**Ref** +5\r\n\r\n**Will** +8\r\n\r\n**Perception** +8\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nBoars are omnivorous mammals, hunted heavily because their meat is considered a delicacy. Boars are most likely to attack humanoids either in …\r\n</summary>",
  36. "sense": "low-light vision, scent (imprecise) 30 feet",
  37. "sense_markdown": "low-light vision, scent (imprecise) 30 feet",
  38. "size": [
  39. "Medium"
  40. ],
  41. "skill": [
  42. "Acrobatics +5",
  43. "Athletics +8",
  44. "Survival +8"
  45. ],
  46. "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +5, [Athletics](/Skills.aspx?ID=3) +8, [Survival](/Skills.aspx?ID=16) +8",
  47. "source": [
  48. "Bestiary"
  49. ],
  50. "source_raw": [
  51. "Bestiary pg. 43"
  52. ],
  53. "source_category": "Rulebooks",
  54. "source_markdown": "<row gap=\"tiny\">[Bestiary](/Sources.aspx?ID=2) pg. 43</row>",
  55. "speed": {
  56. "land": 40,
  57. "max": 40
  58. },
  59. "speed_markdown": "40 feet",
  60. "speed_raw": "40 feet",
  61. "spell_markdown": "",
  62. "strength": 4,
  63. "strongest_save": [
  64. "fort",
  65. "fortitude"
  66. ],
  67. "summary": "Boars are omnivorous mammals, hunted heavily because their meat is considered a delicacy. Boars are most likely to attack humanoids either in …",
  68. "summary_markdown": "Boars are omnivorous mammals, hunted heavily because their meat is considered a delicacy. Boars are most likely to attack humanoids either in …",
  69. "text": " Boar Boars are omnivorous mammals, hunted heavily because their meat is considered a delicacy. Boars are most likely to attack humanoids either in self-defense or during their mating season in the winter months, when the males grow an extra inch of tissue to protect their organs as they fight off rivals. Of course, in some cultures boars are trained to become much more aggressive so they can fill the roles of warbeast and guardian. When such boars escape back into the wild, they can become true terrors of the region. Recall Knowledge - Animal (Nature): DC 16 Unspecific Lore : DC 14 Specific Lore : DC 11 Boar Source Bestiary pg. 43 Perception +8; low-light vision, scent (imprecise) 30 feet Languages Skills Acrobatics +5, Athletics +8, Survival +8 Str +4 Dex +1 Con +4 Int -4 Wis +2 Cha -3 --- AC 18 Fort +10 Ref +5 Will +8 HP 30 Ferocity Reaction --- Speed 40 feet Melee Single Action tusk +10, Damage 2d6+4 piercing Boar Charge Two Actions The boar Strides twice and then makes a tusk Strike. As long as it moved at least 20 feet, it gains a +2 circumstance bonus to its attack roll. ",
  70. "trait": [
  71. "Animal",
  72. "N",
  73. "Medium"
  74. ],
  75. "trait_markdown": "[Animal](/Traits.aspx?ID=9)",
  76. "trait_raw": [
  77. "Animal"
  78. ],
  79. "type": "Creature",
  80. "url": "/Monsters.aspx?ID=52",
  81. "vision": "Low-light vision",
  82. "weakest_save": [
  83. "ref",
  84. "reflex"
  85. ],
  86. "weakness": {},
  87. "will_save": 8,
  88. "wisdom": 2
  89. }