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- {
- "ac": 34,
- "alignment": "NE",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 1,
- "constitution": 5,
- "creature_ability": [
- "Infused Items",
- "Potent Poisoner",
- "Poisoned Coat",
- "Quick Application",
- "Pinpoint Poisoner",
- "Poison Spray"
- ],
- "creature_family_markdown": "",
- "dexterity": 5,
- "exclude_from_search": false,
- "fortitude_save": 27,
- "hp": 260,
- "hp_raw": "260",
- "id": "creature-1474",
- "intelligence": 5,
- "language": [
- "Common",
- "Goblin",
- "Tien",
- "Ysoki"
- ],
- "language_markdown": "[Common](/Languages.aspx?ID=1), [Goblin](/Languages.aspx?ID=6), [Tien](/Languages.aspx?ID=43), [Ysoki](/Languages.aspx?ID=61)",
- "level": 14,
- "markdown": "<title level=\"1\" pfs=\"\">[Blue Viper](/NPCs.aspx?ID=1474)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\n\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 42\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 40\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 37\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 14\">[Blue Viper](/NPCs.aspx?ID=1474)</title>\r\n\r\n<traits>\r\n<trait label=\"Unique\" url=\"/Traits.aspx?ID=161\" />\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Small\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n<trait label=\"Ratfolk\" url=\"/Traits.aspx?ID=234\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #166: Despair on Danger Island](/Sources.aspx?ID=85) pg. 63</row>\n\n**Perception** +28; [low-light vision](/MonsterAbilities.aspx?ID=23)\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1), [Goblin](/Languages.aspx?ID=6), [Tien](/Languages.aspx?ID=43), [Ysoki](/Languages.aspx?ID=61)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +27, [Athletics](/Skills.aspx?ID=3) +16, [Deception](/Skills.aspx?ID=5) +23, [Diplomacy](/Skills.aspx?ID=6) +21, [Stealth](/Skills.aspx?ID=15) +27, [Thievery](/Skills.aspx?ID=17) +25\r\n\r\n<row gap=\"medium\">\r\n**Str** +0\r\n\r\n**Dex** +5\r\n\r\n**Con** +5\r\n\r\n**Int** +5\r\n\r\n**Wis** +2\r\n\r\n**Cha** +1\r\n</row>\r\n\r\n**Infused Items** Blue Viper carries the following infused items: 2 [greater acid flasks](/Equipment.aspx?ID=74), 4 [greater alchemist's fires](/Equipment.aspx?ID=75), 6 [blightburn resins](/Equipment.aspx?ID=108), 4 [greater bottled lightnings](/Equipment.aspx?ID=76), 3 [deathcap powders](/Equipment.aspx?ID=111), 4 [greater elixirs of life](/Equipment.aspx?ID=91), 2 [greater frost vials](/Equipment.aspx?ID=77), 3 [malyass root pastes](/Equipment.aspx?ID=122), 9 [purple worm venoms](/Equipment.aspx?ID=126), 6 [shadow essences](/Equipment.aspx?ID=127), and 3 [spider roots](/Equipment.aspx?ID=129). These items last for 24 hours, or until the next time Blue Viper makes his daily preparations.<br />**Potent Poisoner** Blue Viper's infused poisons have a DC of 34.\r\n\r\n**Items**\r\n[Dragon Bile](/Equipment.aspx?ID=112) (applied to body), _+1 [resilient](/Equipment.aspx?ID=279) [explorer's clothing](/Armor.aspx?ID=2)_, _+2 [striking](/Equipment.aspx?ID=280) [shortsword](/Weapons.aspx?ID=43)_\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 34 \r\n\r\n**Fort** +27 \r\n\r\n**Ref** +28 \r\n\r\n**Will** +22 \n\n</row>\r\n\r\n**HP** 260\n\n**Poisoned Coat** <actions string=\"Reaction\" /> **Trigger** A creature adjacent to Blue Viper hits him with a melee [unarmed](/Traits.aspx?ID=199) Strike; **Effect** The triggering creature is exposed to [dragon bile](/Equipment.aspx?ID=112). This consumes the poison, and Blue Viper can't use Poisoned Coat again until he spends 10 minutes applying one dose of contact or injury poison to his clothing.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\n_shortsword_ +27 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179), [Magical](/Traits.aspx?ID=103), [versatile S](/Traits.aspx?ID=200)),\r\n**Damage** 2d6+6 piercing\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\nalchemical bomb +29 ([range increment 20 feet](/Traits.aspx?ID=248), [Splash](/Traits.aspx?ID=150)),\r\n**Damage** varies by bomb\n\n**Quick Application** <actions string=\"Single Action\" /> Blue Viper Interacts to draw an injury poison and applies it to a weapon he is holding.\r\n\r\n**Pinpoint Poisoner** When Blue Viper successfully Strikes a [flat-footed](/Conditions.aspx?ID=16) creature with a poisoned weapon or exposes a flat-footed creature to an [inhaled](/Traits.aspx?ID=96) poison, the creature takes a –2 circumstance penalty to its initial save against that poison.\r\n\r\n**Poison Spray** <actions string=\"Single Action\" /> **Requirements** Blue Viper is holding a [contact](/Traits.aspx?ID=37) or [injury](/Traits.aspx?ID=97) poison; **Effect** Blue Viper swigs the poison and sprays it out of his mouth, affecting a 15-foot cone. Blue Viper isn't exposed to the poison. All creatures in the cone are immediately exposed to the poison and each creature must attempt a Fortitude save against the poison.\r\n\r\n</column>",
- "name": "Blue Viper",
- "npc": true,
- "perception": 28,
- "rarity": "unique",
- "reflex_save": 28,
- "release_date": "2021-07-07",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Unique\" url=\"/Traits.aspx?ID=161\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n<trait label=\"Ratfolk\" url=\"/Traits.aspx?ID=234\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #166: Despair on Danger Island](/Sources.aspx?ID=85) pg. 63</row>\n\n<row gap=\"medium\">\r\n**HP** 260\r\n\r\n**AC** 34\r\n\r\n**Fort** +27\r\n\r\n**Ref** +28\r\n\r\n**Will** +22\r\n\r\n**Perception** +28\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n\r\n</summary>",
- "sense": " low-light vision ",
- "sense_markdown": "[low-light vision](/MonsterAbilities.aspx?ID=23)",
- "size": [
- "Small"
- ],
- "skill": [
- "Acrobatics +27",
- "Athletics +16",
- "Deception +23",
- "Diplomacy +21",
- "Stealth +27",
- "Thievery +25"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +27, [Athletics](/Skills.aspx?ID=3) +16, [Deception](/Skills.aspx?ID=5) +23, [Diplomacy](/Skills.aspx?ID=6) +21, [Stealth](/Skills.aspx?ID=15) +27, [Thievery](/Skills.aspx?ID=17) +25",
- "source": [
- "Pathfinder #166: Despair on Danger Island"
- ],
- "source_raw": [
- "Pathfinder #166: Despair on Danger Island pg. 63"
- ],
- "source_category": "Adventure Paths",
- "source_group": "Fists of the Ruby Phoenix",
- "source_markdown": "<row gap=\"tiny\">[Pathfinder #166: Despair on Danger Island](/Sources.aspx?ID=85) pg. 63</row>",
- "speed": {
- "land": 25,
- "max": 25
- },
- "speed_markdown": "25 feet",
- "speed_raw": "25 feet",
- "spell_markdown": "",
- "spoilers": "Fists of the Ruby Phoenix",
- "stealth": "27",
- "strength": 0,
- "strongest_save": [
- "ref",
- "reflex"
- ],
- "text": " Blue Viper Recall Knowledge - Humanoid (Society): DC 42 Unspecific Lore : DC 40 Specific Lore : DC 37 Blue Viper Source Pathfinder #166: Despair on Danger Island pg. 63 Perception +28; low-light vision Languages Common, Goblin, Tien, Ysoki Skills Acrobatics +27, Athletics +16, Deception +23, Diplomacy +21, Stealth +27, Thievery +25 Str +0 Dex +5 Con +5 Int +5 Wis +2 Cha +1 Infused Items Blue Viper carries the following infused items: 2 greater acid flasks, 4 greater alchemist's fires, 6 blightburn resins, 4 greater bottled lightnings, 3 deathcap powders, 4 greater elixirs of life, 2 greater frost vials, 3 malyass root pastes, 9 purple worm venoms, 6 shadow essences, and 3 spider roots. These items last for 24 hours, or until the next time Blue Viper makes his daily preparations. Potent Poisoner Blue Viper's infused poisons have a DC of 34. Items Dragon Bile (applied to body), +1 resilient explorer's clothing , +2 striking shortsword --- AC 34 Fort +27 Ref +28 Will +22 HP 260 Poisoned Coat Reaction Trigger A creature adjacent to Blue Viper hits him with a melee unarmed Strike; Effect The triggering creature is exposed to dragon bile. This consumes the poison, and Blue Viper can't use Poisoned Coat again until he spends 10 minutes applying one dose of contact or injury poison to his clothing. --- Speed 25 feet Melee Single Action shortsword +27 (Agile, Finesse, Magical, versatile S), Damage 2d6+6 piercing Ranged Single Action alchemical bomb +29 (range increment 20 feet, Splash), Damage varies by bomb Quick Application Single Action Blue Viper Interacts to draw an injury poison and applies it to a weapon he is holding. Pinpoint Poisoner When Blue Viper successfully Strikes a flat-footed creature with a poisoned weapon or exposes a flat-footed creature to an inhaled poison, the creature takes a –2 circumstance penalty to its initial save against that poison. Poison Spray Single Action Requirements Blue Viper is holding a contact or injury poison; Effect Blue Viper swigs the poison and sprays it out of his mouth, affecting a 15-foot cone. Blue Viper isn't exposed to the poison. All creatures in the cone are immediately exposed to the poison and each creature must attempt a Fortitude save against the poison. ",
- "trait": [
- "Humanoid",
- "Ratfolk",
- "Unique",
- "NE",
- "Small"
- ],
- "trait_markdown": "[Humanoid](/Traits.aspx?ID=91), [Ratfolk](/Traits.aspx?ID=234), [Unique](/Traits.aspx?ID=161)",
- "trait_raw": [
- "Humanoid",
- "Ratfolk",
- "Unique"
- ],
- "type": "Creature",
- "url": "/NPCs.aspx?ID=1474",
- "vision": "Low-light vision",
- "weakest_save": [
- "will"
- ],
- "weakness": {},
- "will_save": 22,
- "wisdom": 2
- }
|