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- {
- "ac": 27,
- "alignment": "LE",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 6,
- "constitution": 3,
- "creature_ability": [
- "Constrict",
- "Eight Coils",
- "Mask Settlement"
- ],
- "creature_family_markdown": "",
- "dexterity": 2,
- "exclude_from_search": false,
- "fortitude_save": 18,
- "hp": 135,
- "hp_raw": "135",
- "id": "creature-440",
- "image": [
- "/Images/Monsters/Bida.png"
- ],
- "immunity": [
- "paralyzed",
- "sleep"
- ],
- "immunity_markdown": "paralyzed, sleep",
- "intelligence": 4,
- "language": [
- "Common",
- "Draconic",
- "Mwangi"
- ],
- "language_markdown": "[Common](/Languages.aspx?ID=1), [Draconic](/Languages.aspx?ID=2), [Mwangi](/Languages.aspx?ID=39)",
- "level": 8,
- "markdown": "<title level=\"1\" pfs=\"\">[Bida](/Monsters.aspx?ID=440)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nBidas are black-scaled dragons with long, serpentine bodies and bat-like wings. Their legs and claws are smaller than those of most dragons, but their powerful undulating coils, like those of a boa constrictor, are potent weapons capable of squeezing the life from several unfortunate victims at a time.\n\n A bida uses its impressive intellect and powerful magic to pose as a humanoid and infiltrate a settlement. Over the course of weeks or months, it establishes itself as a key member of the village, and only after it has become invaluable to the community does it reveal the terrible price of its assistance: regular offerings of flesh and gold. From this point on, the bida dwells almost exclusively within its smoggy lair, growing fat off the blood of its sacrificial offerings. To hide its presence from the outside world, a bida conceals its enslaved settlement in a large-scale illusion, leaving only a stand of jungle trees where once a thriving village may have been and ordering the townsfolk to destroy any roads in and out of town.\n\n Bidas begrudgingly tolerate others of their kind, instead preferring the company of their small, tasty thralls. In rare cases, a pair of bidas may join forces to conquer a particularly large settlement, extracting that much more wealth (and blood) from the populace as a result of their partnership.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Dragon](/Rules.aspx?ID=563)**\r\n([Arcana](/Skills.aspx?ID=2)): DC 26\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 24\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 21\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Bida.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 8\">[Bida](/Monsters.aspx?ID=440)</title>\r\n\r\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"LE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Huge\" />\r\n<trait label=\"Dragon\" url=\"/Traits.aspx?ID=50\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #146: Cult of Cinders](/Sources.aspx?ID=7) pg. 81</row>\n\n**Perception** +15; darkvision, scent (imprecise) 30 feet\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1), [Draconic](/Languages.aspx?ID=2), [Mwangi](/Languages.aspx?ID=39)\r\n\r\n**Skills**\r\n[Deception](/Skills.aspx?ID=5) +20, [Diplomacy](/Skills.aspx?ID=6) +18, [Intimidation](/Skills.aspx?ID=7) +18, [Society](/Skills.aspx?ID=14) +16, [Stealth](/Skills.aspx?ID=15) +16\r\n\r\n<row gap=\"medium\">\r\n**Str** +6\r\n\r\n**Dex** +2\r\n\r\n**Con** +3\r\n\r\n**Int** +4\r\n\r\n**Wis** +3\r\n\r\n**Cha** +6\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 27 \r\n\r\n**Fort** +18 \r\n\r\n**Ref** +15 \r\n\r\n**Will** +18 \r\n\r\n+2 circumstance to all saves to disbelieve illusions\r\n</row>\r\n\r\n**HP** 135\n\n**Immunities**\r\nparalyzed, sleep\r\n\r\n**Resistances**\r\nacid 10, poison 10\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 40 feet, climb 20 feet, fly 60 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\njaws +20 ([reach 15 feet](/Traits.aspx?ID=192)),\r\n**Damage** 2d12+9 piercing\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\ntail +20 ([reach 15 feet](/Traits.aspx?ID=192)),\r\n**Damage** 2d6+9 bludgeoning plus Improved Grab\r\n\r\n**Occult Innate Spells** DC 26\r\n- **2nd**\r\n[Humanoid Form](/Spells.aspx?ID=153)\r\n- **3rd**\r\n[Nondetection](/Spells.aspx?ID=209)\r\n\r\n**[Constrict](/MonsterAbilities.aspx?ID=10)** <actions string=\"Single Action\" /> 1d6+6 bludgeoning, DC 26\r\n\r\n**Eight Coils** A bida can Strike with its tail even while Grabbing creatures with it. The bida can have up to eight Medium or smaller creatures grabbed with its tail at a time; it can also grab Large creatures, but they count as four Medium creatures for this purpose.\r\n\r\n**Mask Settlement** ([Arcane](/Traits.aspx?ID=11), [Illusion](/Traits.aspx?ID=92)) By concentrating for 4 hours, the bida hides a small settlement. This is a 5th-level [_hallucinatory terrain_](/Spells.aspx?ID=145) spell, except the area is a 500-foot burst and creatures are invisible while inside structures in the area. The bida can conceal only one settlement at a time, and must concentrate on the effect for 10 minutes at the beginning of each day to maintain the illusion.\r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"/images/Icons/Sidebar_3_Locations.png\">Bida Locations</title>\r\n\r\nBidas claim thorps, hamlets, and villages as their territories, preferring semi-industrialized settlements that control nearby coal or gold mines they can use as lairs.\r\n</aside>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"/images/Icons/Sidebar_5_TreasureAndRewards.png\">Bida Treasure</title>\r\n\r\nBidas, like most dragons, are fond of treasure, particularly gold, and their hordes are spectacular to behold. Although the wealth in a bida’s cave belongs to the unfortunate villagers the bida has intimidated into servitude, many victims would willingly relinquish their claims to items to convince a party of dragon slayers to eliminate the tyrannical monster.\r\n</aside>",
- "name": "Bida",
- "npc": false,
- "perception": 15,
- "rarity": "uncommon",
- "reflex_save": 15,
- "release_date": "2019-09-01",
- "resistance": {
- "acid": 10,
- "poison": 10
- },
- "resistance_markdown": "acid 10, poison 10",
- "resistance_raw": "acid 10, poison 10",
- "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Dragon\" url=\"/Traits.aspx?ID=50\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #146: Cult of Cinders](/Sources.aspx?ID=7) pg. 81</row>\n\n<row gap=\"medium\">\r\n**HP** 135\r\n\r\n**AC** 27\r\n\r\n**Fort** +18\r\n\r\n**Ref** +15\r\n\r\n**Will** +18\r\n\r\n**Perception** +15\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nBidas are black-scaled dragons with long, serpentine bodies and bat-like wings. Their legs and claws are smaller than those of most dragons, but …\r\n</summary>",
- "sense": "darkvision, scent (imprecise) 30 feet",
- "sense_markdown": "darkvision, scent (imprecise) 30 feet",
- "size": [
- "Huge"
- ],
- "skill": [
- "Deception +20",
- "Diplomacy +18",
- "Intimidation +18",
- "Society +16",
- "Stealth +16"
- ],
- "skill_markdown": "[Deception](/Skills.aspx?ID=5) +20, [Diplomacy](/Skills.aspx?ID=6) +18, [Intimidation](/Skills.aspx?ID=7) +18, [Society](/Skills.aspx?ID=14) +16, [Stealth](/Skills.aspx?ID=15) +16",
- "source": [
- "Pathfinder #146: Cult of Cinders"
- ],
- "source_raw": [
- "Pathfinder #146: Cult of Cinders pg. 81"
- ],
- "source_category": "Adventure Paths",
- "source_group": "Age of Ashes",
- "source_markdown": "<row gap=\"tiny\">[Pathfinder #146: Cult of Cinders](/Sources.aspx?ID=7) pg. 81</row>",
- "speed": {
- "climb": 20,
- "fly": 60,
- "land": 40,
- "max": 60
- },
- "speed_markdown": "40 feet, climb 20 feet, fly 60 feet",
- "speed_raw": "40 feet, climb 20 feet, fly 60 feet",
- "spell": [
- "Nondetection",
- "Humanoid Form"
- ],
- "spell_markdown": "[Humanoid Form](/Spells.aspx?ID=153), [Nondetection](/Spells.aspx?ID=209)",
- "spoilers": "Age of Ashes",
- "stealth": "16",
- "strength": 6,
- "strongest_save": [
- "fort",
- "fortitude",
- "will"
- ],
- "summary": "Bidas are black-scaled dragons with long, serpentine bodies and bat-like wings. Their legs and claws are smaller than those of most dragons, but …",
- "summary_markdown": "Bidas are black-scaled dragons with long, serpentine bodies and bat-like wings. Their legs and claws are smaller than those of most dragons, but …",
- "text": " Bida Bidas are black-scaled dragons with long, serpentine bodies and bat-like wings. Their legs and claws are smaller than those of most dragons, but their powerful undulating coils, like those of a boa constrictor, are potent weapons capable of squeezing the life from several unfortunate victims at a time. A bida uses its impressive intellect and powerful magic to pose as a humanoid and infiltrate a settlement. Over the course of weeks or months, it establishes itself as a key member of the village, and only after it has become invaluable to the community does it reveal the terrible price of its assistance: regular offerings of flesh and gold. From this point on, the bida dwells almost exclusively within its smoggy lair, growing fat off the blood of its sacrificial offerings. To hide its presence from the outside world, a bida conceals its enslaved settlement in a large-scale illusion, leaving only a stand of jungle trees where once a thriving village may have been and ordering the townsfolk to destroy any roads in and out of town. Bidas begrudgingly tolerate others of their kind, instead preferring the company of their small, tasty thralls. In rare cases, a pair of bidas may join forces to conquer a particularly large settlement, extracting that much more wealth (and blood) from the populace as a result of their partnership. Recall Knowledge - Dragon (Arcana): DC 26 Unspecific Lore : DC 24 Specific Lore : DC 21 Bida Source Pathfinder #146: Cult of Cinders pg. 81 Perception +15; darkvision, scent (imprecise) 30 feet Languages Common, Draconic, Mwangi Skills Deception +20, Diplomacy +18, Intimidation +18, Society +16, Stealth +16 Str +6 Dex +2 Con +3 Int +4 Wis +3 Cha +6 --- AC 27 Fort +18 Ref +15 Will +18 +2 circumstance to all saves to disbelieve illusions HP 135 Immunities paralyzed, sleep Resistances acid 10, poison 10 --- Speed 40 feet, climb 20 feet, fly 60 feet Melee Single Action jaws +20 (reach 15 feet), Damage 2d12+9 piercing Melee Single Action tail +20 (reach 15 feet), Damage 2d6+9 bludgeoning plus Improved Grab Occult Innate Spells DC 26 - 2nd Humanoid Form - 3rd Nondetection Constrict Single Action 1d6+6 bludgeoning, DC 26 Eight Coils A bida can Strike with its tail even while Grabbing creatures with it. The bida can have up to eight Medium or smaller creatures grabbed with its tail at a time; it can also grab Large creatures, but they count as four Medium creatures for this purpose. Mask Settlement (Arcane, Illusion) By concentrating for 4 hours, the bida hides a small settlement. This is a 5th-level hallucinatory terrain spell, except the area is a 500-foot burst and creatures are invisible while inside structures in the area. The bida can conceal only one settlement at a time, and must concentrate on the effect for 10 minutes at the beginning of each day to maintain the illusion. Bida Locations Bidas claim thorps, hamlets, and villages as their territories, preferring semi-industrialized settlements that control nearby coal or gold mines they can use as lairs. Bida Treasure Bidas, like most dragons, are fond of treasure, particularly gold, and their hordes are spectacular to behold. Although the wealth in a bida’s cave belongs to the unfortunate villagers the bida has intimidated into servitude, many victims would willingly relinquish their claims to items to convince a party of dragon slayers to eliminate the tyrannical monster. ",
- "trait": [
- "Dragon",
- "Uncommon",
- "LE",
- "Huge"
- ],
- "trait_markdown": "[Dragon](/Traits.aspx?ID=50), [Uncommon](/Traits.aspx?ID=159)",
- "trait_raw": [
- "Dragon",
- "Uncommon"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=440",
- "vision": "Darkvision",
- "weakest_save": [
- "ref",
- "reflex"
- ],
- "weakness": {},
- "will_save": 18,
- "wisdom": 3
- }
|