Bhanyada Behemoth.json 9.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106
  1. {
  2. "ac": 31,
  3. "alignment": "NE",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": -1,
  7. "constitution": 5,
  8. "creature_ability": [
  9. "Extraneous Flesh",
  10. "Odor of Rot",
  11. "Catch Rock",
  12. "Lumbering Swings",
  13. "Throw Rock"
  14. ],
  15. "creature_family": "Bhanyada",
  16. "creature_family_markdown": "[Bhanyada](/MonsterFamilies.aspx?ID=335)",
  17. "dexterity": 2,
  18. "exclude_from_search": false,
  19. "fortitude_save": 25,
  20. "hp": 250,
  21. "hp_raw": "250",
  22. "id": "creature-2518",
  23. "image": [
  24. "/Images/Monsters/Bhanyada_Behemoth.png"
  25. ],
  26. "intelligence": -3,
  27. "language": [
  28. "Aklo",
  29. "(can't speak any language)"
  30. ],
  31. "language_markdown": "[Aklo](/Languages.aspx?ID=13); (can't speak any language)",
  32. "level": 12,
  33. "markdown": "<title level=\"1\" pfs=\"\">[Bhanyada Behemoth](/Monsters.aspx?ID=2518)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nThe largest bhanyadas are made up of tens of thousands of component parts, all mashed together into a roughly humanoid shape that walks on stumpy legs. Bhanyada behemoths usually have at least four thick arms ending in meaty fists, although some behemoths have a profusion of hands sprouting from their torsos. A bhanyada behemoth's head is studded with tiny eyes all over its surface that observe the surrounding terrain and give information so the entire amalgamation can move in unison.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Aberration](/Rules.aspx?ID=563)**\r\n([Occultism](/Skills.aspx?ID=11)): DC 32\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 30\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 27\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Bhanyada_Behemoth.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 12\">[Bhanyada Behemoth](/Monsters.aspx?ID=2518)</title>\r\n\r\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Huge\" />\r\n<trait label=\"Aberration\" url=\"/Traits.aspx?ID=1\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #190: The Choosing](/Sources.aspx?ID=198) pg. 85</row>\n\n**Perception** +23; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\r\n[Aklo](/Languages.aspx?ID=13); (can't speak any language)\r\n\r\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +23, [Survival](/Skills.aspx?ID=16) +21\r\n\r\n<row gap=\"medium\">\r\n**Str** +7\r\n\r\n**Dex** +2\r\n\r\n**Con** +5\r\n\r\n**Int** -3\r\n\r\n**Wis** +5\r\n\r\n**Cha** -1\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 31 [all-around vision](/MonsterAbilities.aspx?ID=1)\r\n\r\n**Fort** +25 \r\n\r\n**Ref** +20 \r\n\r\n**Will** +23 \n\n</row>\r\n\r\n**HP** 250\n\n**Resistances**\r\nbludgeoning 10\r\n\r\n**Weaknesses**\r\nslashing 10\r\n\r\n**Extraneous Flesh** <actions string=\"Free Action\" /> **Frequency** three times per day; **Trigger** A Strike scores a critical hit on the bhanyada behemoth; **Effect** A critical hit might simply sever a component chunk that the bhanyada can lose without much harm. The bhanyada behemoth attempts a DC 11 flat check. On a success, it doesn't take any extra damage from the critical hit (although it takes other effects normally, such as [critical specialization effects](/Rules.aspx?ID=235)).<br />**Odor of Rot** ([aura](/Traits.aspx?ID=206), [olfactory](/Traits.aspx?ID=246)) 10 feet. Creatures other than [aberration](/Traits.aspx?ID=1) that enter or start their turn in the bhanyada's aura must succeed at a DC 29 Fortitude save or become [sickened 1](/Conditions.aspx?ID=34) (sickened 2 on a critical failure). A creature that succeeds at its save is temporarily immune for 1 minute.<br />**[Catch Rock](/MonsterAbilities.aspx?ID=7)** <actions string=\"Reaction\" /> \r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 40 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nfist +26 ([reach 10 feet](/Traits.aspx?ID=192), [Sweep](/Traits.aspx?ID=194)),\r\n**Damage** 3d12+10 bludgeoning plus [Grab](/MonsterAbilities.aspx?ID=18)\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\nrock +26 ([Brutal](/Traits.aspx?ID=249), [range increment 120 feet](/Traits.aspx?ID=248)),\r\n**Damage** 3d6+10 bludgeoning\n\n**Lumbering Swings** <actions string=\"Two Actions\" /> The bhanyada behemoth Strides and makes up to four fist Strikes at any point during that movement. Each Strike must target a different creature. The attacks take the normal multiple attack penalty.\r\n\r\n**[Throw Rock](/MonsterAbilities.aspx?ID=38)** <actions string=\"Single Action\" /> \r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-335\" />",
  34. "name": "Bhanyada Behemoth",
  35. "npc": false,
  36. "perception": 23,
  37. "rarity": "uncommon",
  38. "reflex_save": 20,
  39. "release_date": "2023-04-26",
  40. "resistance": {
  41. "bludgeoning": 10
  42. },
  43. "resistance_markdown": "bludgeoning 10",
  44. "resistance_raw": "bludgeoning 10",
  45. "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Aberration\" url=\"/Traits.aspx?ID=1\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #190: The Choosing](/Sources.aspx?ID=198) pg. 85</row>\r\n\r\n**Creature Family** [Bhanyada](/MonsterFamilies.aspx?ID=335)\r\n\r\n<row gap=\"medium\">\r\n**HP** 250\r\n\r\n**AC** 31\r\n\r\n**Fort** +25\r\n\r\n**Ref** +20\r\n\r\n**Will** +23\r\n\r\n**Perception** +23\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe largest bhanyadas are made up of tens of thousands of component parts, all mashed together into a roughly humanoid shape that walks on stumpy …\r\n</summary>",
  46. "sense": " darkvision ",
  47. "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
  48. "size": [
  49. "Huge"
  50. ],
  51. "skill": [
  52. "Athletics +23",
  53. "Survival +21"
  54. ],
  55. "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +23, [Survival](/Skills.aspx?ID=16) +21",
  56. "source": [
  57. "Pathfinder #190: The Choosing"
  58. ],
  59. "source_raw": [
  60. "Pathfinder #190: The Choosing pg. 85"
  61. ],
  62. "source_category": "Adventure Paths",
  63. "source_group": "Stolen Fate",
  64. "source_markdown": "<row gap=\"tiny\">[Pathfinder #190: The Choosing](/Sources.aspx?ID=198) pg. 85</row>",
  65. "speed": {
  66. "land": 40,
  67. "max": 40
  68. },
  69. "speed_markdown": "40 feet",
  70. "speed_raw": "40 feet",
  71. "spell_markdown": "",
  72. "spoilers": "Stolen Fate",
  73. "strength": 7,
  74. "strongest_save": [
  75. "fort",
  76. "fortitude"
  77. ],
  78. "summary": "The largest bhanyadas are made up of tens of thousands of component parts, all mashed together into a roughly humanoid shape that walks on stumpy …",
  79. "summary_markdown": "The largest bhanyadas are made up of tens of thousands of component parts, all mashed together into a roughly humanoid shape that walks on stumpy …",
  80. "text": " Bhanyada Behemoth The largest bhanyadas are made up of tens of thousands of component parts, all mashed together into a roughly humanoid shape that walks on stumpy legs. Bhanyada behemoths usually have at least four thick arms ending in meaty fists, although some behemoths have a profusion of hands sprouting from their torsos. A bhanyada behemoth's head is studded with tiny eyes all over its surface that observe the surrounding terrain and give information so the entire amalgamation can move in unison. Recall Knowledge - Aberration (Occultism): DC 32 Unspecific Lore : DC 30 Specific Lore : DC 27 Bhanyada Behemoth Source Pathfinder #190: The Choosing pg. 85 Perception +23; darkvision Languages Aklo; (can't speak any language) Skills Athletics +23, Survival +21 Str +7 Dex +2 Con +5 Int -3 Wis +5 Cha -1 --- AC 31 all-around vision Fort +25 Ref +20 Will +23 HP 250 Resistances bludgeoning 10 Weaknesses slashing 10 Extraneous Flesh Free Action Frequency three times per day; Trigger A Strike scores a critical hit on the bhanyada behemoth; Effect A critical hit might simply sever a component chunk that the bhanyada can lose without much harm. The bhanyada behemoth attempts a DC 11 flat check. On a success, it doesn't take any extra damage from the critical hit (although it takes other effects normally, such as critical specialization effects). Odor of Rot (aura, olfactory) 10 feet. Creatures other than aberration that enter or start their turn in the bhanyada's aura must succeed at a DC 29 Fortitude save or become sickened 1 (sickened 2 on a critical failure). A creature that succeeds at its save is temporarily immune for 1 minute. Catch Rock Reaction --- Speed 40 feet Melee Single Action fist +26 (reach 10 feet, Sweep), Damage 3d12+10 bludgeoning plus Grab Ranged Single Action rock +26 (Brutal, range increment 120 feet), Damage 3d6+10 bludgeoning Lumbering Swings Two Actions The bhanyada behemoth Strides and makes up to four fist Strikes at any point during that movement. Each Strike must target a different creature. The attacks take the normal multiple attack penalty. Throw Rock Single Action ",
  81. "trait": [
  82. "Aberration",
  83. "Uncommon",
  84. "NE",
  85. "Huge"
  86. ],
  87. "trait_markdown": "[Aberration](/Traits.aspx?ID=1), [Uncommon](/Traits.aspx?ID=159)",
  88. "trait_raw": [
  89. "Aberration",
  90. "Uncommon"
  91. ],
  92. "type": "Creature",
  93. "url": "/Monsters.aspx?ID=2518",
  94. "vision": "Darkvision",
  95. "weakest_save": [
  96. "ref",
  97. "reflex"
  98. ],
  99. "weakness": {
  100. "slashing": 10
  101. },
  102. "weakness_markdown": "slashing 10",
  103. "weakness_raw": "slashing 10",
  104. "will_save": 23,
  105. "wisdom": 5
  106. }