Betobeto-San.json 14 KB

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  1. {
  2. "ac": 33,
  3. "alignment": "N",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 5,
  7. "constitution": 5,
  8. "creature_ability": [
  9. "Fearsense",
  10. "Ominous Footsteps",
  11. "Shadow Invisibility",
  12. "Shadow Step",
  13. "Stepping Decoy"
  14. ],
  15. "creature_family_markdown": "",
  16. "dexterity": 7,
  17. "exclude_from_search": false,
  18. "fortitude_save": 19,
  19. "hp": 170,
  20. "hp_raw": "170",
  21. "id": "creature-1079",
  22. "image": [
  23. "/Images/Monsters/BetoBetoSan.png"
  24. ],
  25. "immunity": [
  26. "disease",
  27. "paralyzed",
  28. "poison",
  29. "precision"
  30. ],
  31. "immunity_markdown": "[disease](/Traits.aspx?ID=46), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), precision",
  32. "intelligence": 4,
  33. "language": [
  34. "Common",
  35. "Shadowtongue"
  36. ],
  37. "language_markdown": "[Common](/Languages.aspx?ID=1), [Shadowtongue](/Languages.aspx?ID=21)",
  38. "level": 12,
  39. "markdown": "<title level=\"1\" pfs=\"Standard\">[Betobeto-San](/Monsters.aspx?ID=1079)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nA betobeto-san wanders the highways and byways of the [Material Plane](/Planes.aspx?ID=1), searching for unwilling traveling companions to sustain the spirit's appetite for fear. Though this shadow spirit is invisible in darkness or shade, in light they appear as a formless, shadowy mass with two sandaled feet. These sandals are made of wood or bone that cause the creature's footsteps to make the distinct “beto beto” sound from which they receive their name. A wide, toothy mouth smiles in the middle of their otherwise featureless mass, and they can manifest long, clawed limbs.\n\n Betobeto-san trail behind nighttime travelers, compelled to follow until the creatures verbally offer to let the betobeto-san pass. This compulsion isn't usually malicious by nature and occurs more from a betobeto-san's misguided desire for company and courtesy; unfortunately, they lack of understanding how this behavior can frighten others. Betobeto-san don't attack those they follow, but they often end up in combat because their unwelcome behavior causes those they follow to attack first.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Spirit](/Rules.aspx?ID=563)**\r\n([Occultism](/Skills.aspx?ID=11)): DC 32\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 30\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 27\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/BetoBetoSan.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 12\">[Betobeto-San](/Monsters.aspx?ID=1079)</title>\r\n\r\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Incorporeal\" url=\"/Traits.aspx?ID=222\" />\r\n<trait label=\"Shadow\" url=\"/Traits.aspx?ID=143\" />\r\n<trait label=\"Spirit\" url=\"/Traits.aspx?ID=149\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 31</row>\n\n**Perception** +22; [greater darkvision](/MonsterAbilities.aspx?ID=12), fearsense (precise) 60 feet\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1), [Shadowtongue](/Languages.aspx?ID=21)\r\n\r\n**Skills**\r\n[Deception](/Skills.aspx?ID=5) +23, [Intimidation](/Skills.aspx?ID=7) +23, [Stealth](/Skills.aspx?ID=15) +27\r\n\r\n<row gap=\"medium\">\r\n**Str** +4\r\n\r\n**Dex** +7\r\n\r\n**Con** +5\r\n\r\n**Int** +4\r\n\r\n**Wis** +4\r\n\r\n**Cha** +5\r\n</row>\r\n\r\n**Fearsense** ([divination](/Traits.aspx?ID=47), [mental](/Traits.aspx?ID=106), [occult](/Traits.aspx?ID=120)) The betobeto-san is aware of all [frightened](/Conditions.aspx?ID=19) creatures within the listed range.\r\n\r\n**Items**\r\nsandals\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 33 \r\n\r\n**Fort** +19 \r\n\r\n**Ref** +25 \r\n\r\n**Will** +22 \n\n</row>\r\n\r\n**HP** 170\n\n**Immunities**\r\n[disease](/Traits.aspx?ID=46), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), precision\r\n\r\n**Resistances**\r\nall damage 10 (except [force](/Traits.aspx?ID=75), [_ghost touch_](/Equipment.aspx?ID=297), or [positive](/Traits.aspx?ID=128), double resistance against non-[magical](/Traits.aspx?ID=103))\n\n**Ominous Footsteps** ([auditory](/Traits.aspx?ID=16), [aura](/Traits.aspx?ID=206), [emotion](/Traits.aspx?ID=60), [fear](/Traits.aspx?ID=68), [illusion](/Traits.aspx?ID=92), [mental](/Traits.aspx?ID=106), [occult](/Traits.aspx?ID=120)) 60 feet. The betobeto-san's footsteps seem to draw ever closer, yet the source remains difficult to pinpoint. Each creature that starts its turn within 60 feet of the betobeto-san must attempt a DC 29 Will save. <br />**Critical Success** The creature is unaffected and is temporarily immune for 1 minute. <br />**Success** The creature becomes [frightened 1](/Conditions.aspx?ID=19). <br />**Failure** The creature becomes frightened 2. <br />**Critical Failure** The creature becomes frightened 4.<br />**Shadow Invisibility** The betobeto-san is [invisible](/Conditions.aspx?ID=26) unless within an area of bright light.<br />**Shadow Step** <actions string=\"Reaction\" /> ([conjuration](/Traits.aspx?ID=33), [occult](/Traits.aspx?ID=120), [shadow](/Traits.aspx?ID=143), [teleportation](/Traits.aspx?ID=156)) **Trigger** A bright light source reveals the betobeto-san; **Requirements** The betobeto-san isn't already within an area of bright light; **Effect** The betobeto-san Steps briefly into the [Shadow Plane](/Equipment.aspx?ID=288) and then back again, appearing up to 30 feet away from where they began.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 40 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nclaw +25 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179), [Magical](/Traits.aspx?ID=103)),\r\n**Damage** 3d12+10 negative\n\n**Stepping Decoy** <actions string=\"Single Action\" /> ([Auditory](/Traits.aspx?ID=16), [Illusion](/Traits.aspx?ID=92), [Occult](/Traits.aspx?ID=120)) **Effect** The betobeto-san Steps. They then create two illusory decoys of sound within 15 feet of them that mimic the sounds of their ominous footsteps. These decoys act independently on the betobeto-san's initiative with 2 actions apiece. They can only [Sneak](/Actions.aspx?ID=63) or Stride, and they have a Speed of 35 feet. Use the betobeto-san's [Stealth](/Skills.aspx?ID=15) DC (typically 37) against attempts to [Seek](/Actions.aspx?ID=84) or disbelieve a decoy. Each decoy lasts for 1 minute. Any existing decoys vanish if the betobeto-san uses this ability again.\r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"/images/Icons/Sidebar_2_AdditionalLore.png\">Shadowy Afterimages</title>\r\n\r\nBetobeto-san are the afterimages of travelers that passed between the [Shadow](/Planes.aspx?ID=11) and [Material Planes](/Planes.aspx?ID=1). While few such journeys create betobeto-san, sages posit that certain emotions or intents from those who travel between these planes can create these apparitions during the transit.\r\n</aside>",
  40. "name": "Betobeto-San",
  41. "npc": false,
  42. "perception": 22,
  43. "pfs": "Standard",
  44. "rarity": "uncommon",
  45. "reflex_save": 25,
  46. "release_date": "2021-04-07",
  47. "resistance": {
  48. "acid": 10,
  49. "all": 10,
  50. "area": 10,
  51. "bleed": 10,
  52. "bludgeoning": 10,
  53. "chaotic": 10,
  54. "cold": 10,
  55. "cold_iron": 10,
  56. "electricity": 10,
  57. "evil": 10,
  58. "fire": 10,
  59. "good": 10,
  60. "lawful": 10,
  61. "mental": 10,
  62. "negative": 10,
  63. "orichalcum": 10,
  64. "physical": 10,
  65. "piercing": 10,
  66. "poison": 10,
  67. "precision": 10,
  68. "silver": 10,
  69. "slashing": 10,
  70. "sonic": 10,
  71. "splash": 10
  72. },
  73. "resistance_markdown": "all damage 10 (except [force](/Traits.aspx?ID=75), [_ghost touch_](/Equipment.aspx?ID=297), or [positive](/Traits.aspx?ID=128), double resistance against non-[magical](/Traits.aspx?ID=103))",
  74. "resistance_raw": "all damage 10 (except force , ghost touch , or positive , double resistance against non- magical )",
  75. "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Incorporeal\" url=\"/Traits.aspx?ID=222\" />\r\n<trait label=\"Shadow\" url=\"/Traits.aspx?ID=143\" />\r\n<trait label=\"Spirit\" url=\"/Traits.aspx?ID=149\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 31</row>\n\n<row gap=\"medium\">\r\n**HP** 170\r\n\r\n**AC** 33\r\n\r\n**Fort** +19\r\n\r\n**Ref** +25\r\n\r\n**Will** +22\r\n\r\n**Perception** +22\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nA betobeto-san wanders the highways and byways of the Material Plane , searching for unwilling traveling companions to sustain the spirit's appetite …\r\n</summary>",
  76. "sense": " greater darkvision , fearsense (precise) 60 feet",
  77. "sense_markdown": "[greater darkvision](/MonsterAbilities.aspx?ID=12), fearsense (precise) 60 feet",
  78. "size": [
  79. "Medium"
  80. ],
  81. "skill": [
  82. "Deception +23",
  83. "Intimidation +23",
  84. "Stealth +27"
  85. ],
  86. "skill_markdown": "[Deception](/Skills.aspx?ID=5) +23, [Intimidation](/Skills.aspx?ID=7) +23, [Stealth](/Skills.aspx?ID=15) +27",
  87. "source": [
  88. "Bestiary 3"
  89. ],
  90. "source_raw": [
  91. "Bestiary 3 pg. 31"
  92. ],
  93. "source_category": "Rulebooks",
  94. "source_markdown": "<row gap=\"tiny\">[Bestiary 3](/Sources.aspx?ID=66) pg. 31</row>",
  95. "speed": {
  96. "land": 40,
  97. "max": 40
  98. },
  99. "speed_markdown": "40 feet",
  100. "speed_raw": "40 feet",
  101. "spell_markdown": "",
  102. "stealth": "27",
  103. "strength": 4,
  104. "strongest_save": [
  105. "ref",
  106. "reflex"
  107. ],
  108. "summary": "A betobeto-san wanders the highways and byways of the Material Plane , searching for unwilling traveling companions to sustain the spirit's appetite …",
  109. "summary_markdown": "A betobeto-san wanders the highways and byways of the Material Plane , searching for unwilling traveling companions to sustain the spirit's appetite …",
  110. "text": " Betobeto-San A betobeto-san wanders the highways and byways of the Material Plane, searching for unwilling traveling companions to sustain the spirit's appetite for fear. Though this shadow spirit is invisible in darkness or shade, in light they appear as a formless, shadowy mass with two sandaled feet. These sandals are made of wood or bone that cause the creature's footsteps to make the distinct “beto beto” sound from which they receive their name. A wide, toothy mouth smiles in the middle of their otherwise featureless mass, and they can manifest long, clawed limbs. Betobeto-san trail behind nighttime travelers, compelled to follow until the creatures verbally offer to let the betobeto-san pass. This compulsion isn't usually malicious by nature and occurs more from a betobeto-san's misguided desire for company and courtesy; unfortunately, they lack of understanding how this behavior can frighten others. Betobeto-san don't attack those they follow, but they often end up in combat because their unwelcome behavior causes those they follow to attack first. Recall Knowledge - Spirit (Occultism): DC 32 Unspecific Lore : DC 30 Specific Lore : DC 27 Betobeto-San Source Bestiary 3 pg. 31 Perception +22; greater darkvision, fearsense (precise) 60 feet Languages Common, Shadowtongue Skills Deception +23, Intimidation +23, Stealth +27 Str +4 Dex +7 Con +5 Int +4 Wis +4 Cha +5 Fearsense (divination, mental, occult) The betobeto-san is aware of all frightened creatures within the listed range. Items sandals --- AC 33 Fort +19 Ref +25 Will +22 HP 170 Immunities disease, paralyzed, poison, precision Resistances all damage 10 (except force, ghost touch , or positive, double resistance against non-magical) Ominous Footsteps (auditory, aura, emotion, fear, illusion, mental, occult) 60 feet. The betobeto-san's footsteps seem to draw ever closer, yet the source remains difficult to pinpoint. Each creature that starts its turn within 60 feet of the betobeto-san must attempt a DC 29 Will save. Critical Success The creature is unaffected and is temporarily immune for 1 minute. Success The creature becomes frightened 1. Failure The creature becomes frightened 2. Critical Failure The creature becomes frightened 4. Shadow Invisibility The betobeto-san is invisible unless within an area of bright light. Shadow Step Reaction (conjuration, occult, shadow, teleportation) Trigger A bright light source reveals the betobeto-san; Requirements The betobeto-san isn't already within an area of bright light; Effect The betobeto-san Steps briefly into the Shadow Plane and then back again, appearing up to 30 feet away from where they began. --- Speed 40 feet Melee Single Action claw +25 (Agile, Finesse, Magical), Damage 3d12+10 negative Stepping Decoy Single Action (Auditory, Illusion, Occult) Effect The betobeto-san Steps. They then create two illusory decoys of sound within 15 feet of them that mimic the sounds of their ominous footsteps. These decoys act independently on the betobeto-san's initiative with 2 actions apiece. They can only Sneak or Stride, and they have a Speed of 35 feet. Use the betobeto-san's Stealth DC (typically 37) against attempts to Seek or disbelieve a decoy. Each decoy lasts for 1 minute. Any existing decoys vanish if the betobeto-san uses this ability again. Shadowy Afterimages Betobeto-san are the afterimages of travelers that passed between the Shadow and Material Planes. While few such journeys create betobeto-san, sages posit that certain emotions or intents from those who travel between these planes can create these apparitions during the transit. ",
  111. "trait": [
  112. "Incorporeal",
  113. "Shadow",
  114. "Spirit",
  115. "Uncommon",
  116. "N",
  117. "Medium"
  118. ],
  119. "trait_markdown": "[Incorporeal](/Traits.aspx?ID=222), [Shadow](/Traits.aspx?ID=143), [Spirit](/Traits.aspx?ID=149), [Uncommon](/Traits.aspx?ID=159)",
  120. "trait_raw": [
  121. "Incorporeal",
  122. "Shadow",
  123. "Spirit",
  124. "Uncommon"
  125. ],
  126. "type": "Creature",
  127. "url": "/Monsters.aspx?ID=1079",
  128. "vision": "Greater darkvision",
  129. "weakest_save": [
  130. "fort",
  131. "fortitude"
  132. ],
  133. "weakness": {},
  134. "will_save": 22,
  135. "wisdom": 4
  136. }