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- {
- "ac": 25,
- "alignment": "NE",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": -2,
- "constitution": 4,
- "creature_ability": [
- "Abdomen Cache",
- "Constrict"
- ],
- "creature_family": "Skeleton",
- "creature_family_markdown": "[Skeleton](/MonsterFamilies.aspx?ID=92)",
- "dexterity": 3,
- "exclude_from_search": false,
- "fortitude_save": 16,
- "hp": 90,
- "hp_raw": "90 ( negative healing )",
- "id": "creature-1902",
- "image": [
- "/Images/Monsters/Skeleton_Beetle.png"
- ],
- "immunity": [
- "death effects",
- "disease",
- "mental",
- "paralyzed",
- "poison",
- "unconscious"
- ],
- "immunity_markdown": "[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [mental](/Traits.aspx?ID=106), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)",
- "intelligence": -5,
- "language_markdown": "",
- "level": 6,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Beetle Carapace](/Monsters.aspx?ID=1902)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nCreated from the exoskeleton of a [giant stag beetle](/Monsters.aspx?ID=50), this mindless husk can cut a foe in half using its powerful mandibles. The abdomen of this crawling undead is empty, and more than one necromancer has used this space to hide valuable cargo.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Undead](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 22\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 20\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 17\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Skeleton_Beetle.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 6\">[Beetle Carapace](/Monsters.aspx?ID=1902)</title>\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Large\" />\r\n<trait label=\"Mindless\" url=\"/Traits.aspx?ID=108\" />\r\n<trait label=\"Skeleton\" url=\"/Traits.aspx?ID=236\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Book of the Dead](/Sources.aspx?ID=118) pg. 148</row>\n\n**Perception** +12; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\n\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +11, [Athletics](/Skills.aspx?ID=3) +15\r\n\r\n<row gap=\"medium\">\r\n**Str** +5\r\n\r\n**Dex** +3\r\n\r\n**Con** +4\r\n\r\n**Int** -5\r\n\r\n**Wis** +2\r\n\r\n**Cha** -2\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 25 \r\n\r\n**Fort** +16 \r\n\r\n**Ref** +13 \r\n\r\n**Will** +10 \n\n</row>\r\n\r\n**HP** 90\r\n([negative healing](/MonsterAbilities.aspx?ID=42))\n\n**Immunities**\r\n[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [mental](/Traits.aspx?ID=106), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)\r\n\r\n**Resistances**\r\n[cold](/Traits.aspx?ID=27) 5, [electricity](/Traits.aspx?ID=56) 5, [fire](/Traits.aspx?ID=72) 5, piercing 5, slashing 5\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 20 feet, fly 20 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nmandible +15,\r\n**Damage** 2d8+7 piercing plus [Grab](/MonsterAbilities.aspx?ID=18)\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nfoot +15,\r\n**Damage** 2d6+7 bludgeoning\n\n**Abdomen Cache** The abdomen of a beetle carapace can be fitted with a simple hinge, allowing it to open and be used as storage. The abdomen can hold up to one Medium or smaller creature, a Large or smaller swarm, or a similar amount of cargo. The beetle or a creature stored in it can Interact to open the hatch. If the beetle carapace takes a critical hit by a bludgeoning weapon, roll a DC 10 flat check. If the check fails, the cache is breached, and its contents spill out of the beetle. The hatch can also be [Force Open](/Actions.aspx?ID=34) (DC 22 [Athletics](/Skills.aspx?ID=3)).\r\n\r\n**[Constrict](/MonsterAbilities.aspx?ID=10)** <actions string=\"Single Action\" /> 2d8+2 piercing, DC 24\r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"/images/Icons/Sidebar_4_RelatedCreatures.png\">Crawling Cargo</title>\r\n\r\nUndead make for the most common passengers inside a beetle carapace's abdomen, but swarms often pack tight inside the creatures. Insects tend to be more comfortable around undead than other types of animals. The following creatures make good options for combat encounters, in which they can be released at a dramatic moment for a grotesque surprise.\n\n **Bestiary**: [Centipede swarm](/Monsters.aspx?ID=78), [scorpion swarm](/Monsters.aspx?ID=357), [wasp swarm](/Monsters.aspx?ID=406)<br /> **Bestiary 2**: [Army ant swarm](/Monsters.aspx?ID=549), [fen mosquito swarm](/Monsters.aspx?ID=732), [sportlebore swarm](/Monsters.aspx?ID=816)<br /> **Bestiary 3**: [Bore worm swarm](/Monsters.aspx?ID=1083), [clacking skull swarm](/Monsters.aspx?ID=1307), [hellwasp swarm](/Monsters.aspx?ID=1191), [hermit crab swarm](/Monsters.aspx?ID=1106)\r\n</aside>\r\n\r\n<document level=\"2\" id=\"creature-family-92\" />",
- "name": "Beetle Carapace",
- "npc": false,
- "perception": 12,
- "pfs": "Standard",
- "rarity": "common",
- "reflex_save": 13,
- "release_date": "2022-04-27",
- "resistance": {
- "cold": 5,
- "electricity": 5,
- "fire": 5,
- "piercing": 5,
- "slashing": 5
- },
- "resistance_markdown": "[cold](/Traits.aspx?ID=27) 5, [electricity](/Traits.aspx?ID=56) 5, [fire](/Traits.aspx?ID=72) 5, piercing 5, slashing 5",
- "resistance_raw": " cold 5, electricity 5, fire 5, piercing 5, slashing 5",
- "search_markdown": "<traits>\r\n<trait label=\"Mindless\" url=\"/Traits.aspx?ID=108\" />\r\n<trait label=\"Skeleton\" url=\"/Traits.aspx?ID=236\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Book of the Dead](/Sources.aspx?ID=118) pg. 148</row>\r\n\r\n**Creature Family** [Skeleton](/MonsterFamilies.aspx?ID=92)\r\n\r\n<row gap=\"medium\">\r\n**HP** 90 ( negative healing )\r\n\r\n**AC** 25\r\n\r\n**Fort** +16\r\n\r\n**Ref** +13\r\n\r\n**Will** +10\r\n\r\n**Perception** +12\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nCreated from the exoskeleton of a giant stag beetle , this mindless husk can cut a foe in half using its powerful mandibles. The abdomen of this …\r\n</summary>",
- "sense": " darkvision ",
- "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
- "size": [
- "Large"
- ],
- "skill": [
- "Acrobatics +11",
- "Athletics +15"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +11, [Athletics](/Skills.aspx?ID=3) +15",
- "source": [
- "Book of the Dead"
- ],
- "source_raw": [
- "Book of the Dead pg. 148"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Book of the Dead](/Sources.aspx?ID=118) pg. 148</row>",
- "speed": {
- "fly": 20,
- "land": 20,
- "max": 20
- },
- "speed_markdown": "20 feet, fly 20 feet",
- "speed_raw": "20 feet, fly 20 feet",
- "spell_markdown": "",
- "strength": 5,
- "strongest_save": [
- "fort",
- "fortitude"
- ],
- "summary": "Created from the exoskeleton of a giant stag beetle , this mindless husk can cut a foe in half using its powerful mandibles. The abdomen of this …",
- "summary_markdown": "Created from the exoskeleton of a giant stag beetle , this mindless husk can cut a foe in half using its powerful mandibles. The abdomen of this …",
- "text": " Beetle Carapace Created from the exoskeleton of a giant stag beetle, this mindless husk can cut a foe in half using its powerful mandibles. The abdomen of this crawling undead is empty, and more than one necromancer has used this space to hide valuable cargo. Recall Knowledge - Undead (Religion): DC 22 Unspecific Lore : DC 20 Specific Lore : DC 17 Beetle Carapace Source Book of the Dead pg. 148 Perception +12; darkvision Languages Skills Acrobatics +11, Athletics +15 Str +5 Dex +3 Con +4 Int -5 Wis +2 Cha -2 --- AC 25 Fort +16 Ref +13 Will +10 HP 90 (negative healing) Immunities death effects, disease, mental, paralyzed, poison, unconscious Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5 --- Speed 20 feet, fly 20 feet Melee Single Action mandible +15, Damage 2d8+7 piercing plus Grab Melee Single Action foot +15, Damage 2d6+7 bludgeoning Abdomen Cache The abdomen of a beetle carapace can be fitted with a simple hinge, allowing it to open and be used as storage. The abdomen can hold up to one Medium or smaller creature, a Large or smaller swarm, or a similar amount of cargo. The beetle or a creature stored in it can Interact to open the hatch. If the beetle carapace takes a critical hit by a bludgeoning weapon, roll a DC 10 flat check. If the check fails, the cache is breached, and its contents spill out of the beetle. The hatch can also be Force Open (DC 22 Athletics). Constrict Single Action 2d8+2 piercing, DC 24 Crawling Cargo Undead make for the most common passengers inside a beetle carapace's abdomen, but swarms often pack tight inside the creatures. Insects tend to be more comfortable around undead than other types of animals. The following creatures make good options for combat encounters, in which they can be released at a dramatic moment for a grotesque surprise. Bestiary : Centipede swarm, scorpion swarm, wasp swarm Bestiary 2 : Army ant swarm, fen mosquito swarm, sportlebore swarm Bestiary 3 : Bore worm swarm, clacking skull swarm, hellwasp swarm, hermit crab swarm ",
- "trait": [
- "Mindless",
- "Skeleton",
- "Undead",
- "NE",
- "Large"
- ],
- "trait_markdown": "[Mindless](/Traits.aspx?ID=108), [Skeleton](/Traits.aspx?ID=236), [Undead](/Traits.aspx?ID=160)",
- "trait_raw": [
- "Mindless",
- "Skeleton",
- "Undead"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=1902",
- "vision": "Darkvision",
- "weakest_save": [
- "will"
- ],
- "weakness": {},
- "will_save": 10,
- "wisdom": 2
- }
|