Avarek.json 12 KB

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  1. {
  2. "ac": 26,
  3. "alignment": "NE",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 3,
  7. "constitution": 4,
  8. "creature_ability": [
  9. "Prickly Defense",
  10. "Rolling Assault",
  11. "Sneak Attack"
  12. ],
  13. "creature_family_markdown": "",
  14. "dexterity": 5,
  15. "exclude_from_search": false,
  16. "fortitude_save": 16,
  17. "hp": 150,
  18. "hp_raw": "150",
  19. "id": "creature-998",
  20. "image": [
  21. "/Images/Monsters/Avarek.png"
  22. ],
  23. "intelligence": 3,
  24. "language": [
  25. "Aquan",
  26. "Common",
  27. "Undercommon",
  28. "<%SPELLS%293%%><i>speak with animals</i><%END>"
  29. ],
  30. "language_markdown": "[Aquan](/Languages.aspx?ID=14), [Common](/Languages.aspx?ID=1), [Undercommon](/Languages.aspx?ID=11); [_speak with animals_](/Spells.aspx?ID=293)",
  31. "level": 8,
  32. "markdown": "<title level=\"1\" pfs=\"\">[Avarek](/Monsters.aspx?ID=998)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nAvareks delight in tormenting ship's crews and causing shipwrecks off the coasts of Garund and the Inner Sea. Bipedal, aquatic fey covered in long, urchin-like spines, avareks stand 2 feet tall—or 3 feet tall if measured to the tips of their spines—and weigh fewer than 30 pounds.\n\n Avareks rely on subtlety and subterfuge to indulge their destructive whims, using magic to sabotage ships and cloud the minds of crew members and passengers. Patient and cunning, avareks lurk beneath or within a targeted vessel for weeks, building conflict and mistrust. Soon, shipmates accuse one another of theft and treachery; superstitious crew members might believe their ship is haunted. Eventually, the crew becomes too frightened or mistrustful to save their ship from the avareks' sabotage.\n\n Avareks take pride in their sunken trophies, claiming the wrecks of ships they've destroyed as their homes and gorging on the bloated, water-logged corpses of the crew and passengers.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Fey](/Rules.aspx?ID=563)**\r\n([Nature](/Skills.aspx?ID=10)): DC 26\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 24\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 21\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Avarek.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 8\">[Avarek](/Monsters.aspx?ID=998)</title>\r\n\r\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Small\" />\r\n<trait label=\"Amphibious\" url=\"/Traits.aspx?ID=207\" />\r\n<trait label=\"Fey\" url=\"/Traits.aspx?ID=69\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #159: All or Nothing](/Sources.aspx?ID=48) pg. 80</row>\n\n**Perception** +16; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\r\n[Aquan](/Languages.aspx?ID=14), [Common](/Languages.aspx?ID=1), [Undercommon](/Languages.aspx?ID=11); [_speak with animals_](/Spells.aspx?ID=293)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +17, [Athletics](/Skills.aspx?ID=3) +14, [Deception](/Skills.aspx?ID=5) +17, [Nature](/Skills.aspx?ID=10) +16, [Sailing Lore](/Skills.aspx?ID=8) +15, [Stealth](/Skills.aspx?ID=15) +19, [Survival](/Skills.aspx?ID=16) +16, [Thievery](/Skills.aspx?ID=17) +19\r\n\r\n<row gap=\"medium\">\r\n**Str** +2\r\n\r\n**Dex** +5\r\n\r\n**Con** +4\r\n\r\n**Int** +3\r\n\r\n**Wis** +4\r\n\r\n**Cha** +3\r\n</row>\n\n**Items**\r\n_+1 [striking](/Equipment.aspx?ID=280) [dagger](/Weapons.aspx?ID=3)_\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 26 \r\n\r\n**Fort** +16 \r\n\r\n**Ref** +19 \r\n\r\n**Will** +16 \n\n</row>\r\n\r\n**HP** 150\n\n**Weaknesses**\r\ncold iron 8\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 20 feet, climb 20 feet, swim 50 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\n_dagger_ +20 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179), [Magical](/Traits.aspx?ID=103), [versatile S](/Traits.aspx?ID=200)),\r\n**Damage** 2d4+4 piercing\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nspine +16,\r\n**Damage** 2d6+4 piercing plus 1d6 [persistent bleed](/Conditions.aspx?ID=29)\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\n_dagger_ +20 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179), [Magical](/Traits.aspx?ID=103), [thrown 10 feet](/Traits.aspx?ID=195), [versatile S](/Traits.aspx?ID=200)),\r\n**Damage** 2d4+4 piercing\r\n\r\n**Primal Innate Spells** DC 30, attack +22\r\n- **Cantrips (4th)**\r\n[Prestidigitation](/Spells.aspx?ID=229)\r\n- **1st**\r\n[Grease](/Spells.aspx?ID=140) (at will), [Gust of Wind](/Spells.aspx?ID=143) (at will)\r\n- **2nd**\r\n[Hydraulic Push](/Spells.aspx?ID=154) (at will), [Invisibility](/Spells.aspx?ID=164) (self only), [Shatter](/Spells.aspx?ID=279), [Ventriloquism](/Spells.aspx?ID=356) (at will)\r\n- **4th**\r\n[Confusion](/Spells.aspx?ID=48), [Hydraulic Torrent](/Spells.aspx?ID=155), [Suggestion](/Spells.aspx?ID=315)\r\n- **Constant (4th)**\r\n[Speak with Animals](/Spells.aspx?ID=293)\r\n\r\n**Prickly Defense** <actions string=\"Single Action\" /> The avarek withdraws beneath its spines, presenting a defensive, spiky exterior. It gains a +2 circumstance bonus to spine Strikes and AC. Any adjacent creature that attempts a melee attack against the avarek takes 1d6 piercing damage per attack, regardless of whether the attack hits. Prickly Defense lasts until the avarek uses a [move](/Traits.aspx?ID=114) action or makes a Strike with any weapon other than its spines.\r\n\r\n**Rolling Assault** <actions string=\"Two Actions\" /> The avarek curls into a ball and rolls rapidly, impaling enemies with its spines. The avarek Strides twice and makes up to two spine Strikes at any point during its movement, each against a different target within reach. These attacks count toward the avarek's multiple attack penalty, but the penalty doesn't increase until after the avarek makes all the attacks.\r\n\r\n**[Sneak Attack](/MonsterAbilities.aspx?ID=34)** The avarek's Strikes deal an additional 2d6 precision damage to [flat-footed](/Conditions.aspx?ID=16) creatures.\r\n\r\n</column>",
  33. "name": "Avarek",
  34. "npc": false,
  35. "perception": 16,
  36. "rarity": "uncommon",
  37. "reflex_save": 19,
  38. "release_date": "2020-09-15",
  39. "resistance": {},
  40. "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Amphibious\" url=\"/Traits.aspx?ID=207\" />\r\n<trait label=\"Fey\" url=\"/Traits.aspx?ID=69\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #159: All or Nothing](/Sources.aspx?ID=48) pg. 80</row>\n\n<row gap=\"medium\">\r\n**HP** 150\r\n\r\n**AC** 26\r\n\r\n**Fort** +16\r\n\r\n**Ref** +19\r\n\r\n**Will** +16\r\n\r\n**Perception** +16\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAvareks delight in tormenting ship's crews and causing shipwrecks off the coasts of Garund and the Inner Sea. Bipedal, aquatic fey covered in long, …\r\n</summary>",
  41. "sense": " darkvision ",
  42. "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
  43. "size": [
  44. "Small"
  45. ],
  46. "skill": [
  47. "Acrobatics +17",
  48. "Athletics +14",
  49. "Deception +17",
  50. "Nature +16",
  51. "Sailing Lore +15",
  52. "Stealth +19",
  53. "Survival +16",
  54. "Thievery +19"
  55. ],
  56. "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +17, [Athletics](/Skills.aspx?ID=3) +14, [Deception](/Skills.aspx?ID=5) +17, [Nature](/Skills.aspx?ID=10) +16, [Sailing Lore](/Skills.aspx?ID=8) +15, [Stealth](/Skills.aspx?ID=15) +19, [Survival](/Skills.aspx?ID=16) +16, [Thievery](/Skills.aspx?ID=17) +19",
  57. "source": [
  58. "Pathfinder #159: All or Nothing"
  59. ],
  60. "source_raw": [
  61. "Pathfinder #159: All or Nothing pg. 80"
  62. ],
  63. "source_category": "Adventure Paths",
  64. "source_group": "Agents of Edgewatch",
  65. "source_markdown": "<row gap=\"tiny\">[Pathfinder #159: All or Nothing](/Sources.aspx?ID=48) pg. 80</row>",
  66. "speed": {
  67. "climb": 20,
  68. "land": 20,
  69. "max": 50,
  70. "swim": 50
  71. },
  72. "speed_markdown": "20 feet, climb 20 feet, swim 50 feet",
  73. "speed_raw": "20 feet, climb 20 feet, swim 50 feet",
  74. "spell": [
  75. "Confusion",
  76. "Hydraulic Torrent",
  77. "Suggestion",
  78. "Hydraulic Push",
  79. "Invisibility",
  80. "Shatter",
  81. "Ventriloquism",
  82. "Grease",
  83. "Gust of Wind",
  84. "Prestidigitation",
  85. "Speak with Animals"
  86. ],
  87. "spell_markdown": "[Confusion](/Spells.aspx?ID=48), [Grease](/Spells.aspx?ID=140), [Gust of Wind](/Spells.aspx?ID=143), [Hydraulic Push](/Spells.aspx?ID=154), [Hydraulic Torrent](/Spells.aspx?ID=155), [Invisibility](/Spells.aspx?ID=164), [Prestidigitation](/Spells.aspx?ID=229), [Shatter](/Spells.aspx?ID=279), [Speak with Animals](/Spells.aspx?ID=293), [Suggestion](/Spells.aspx?ID=315), [Ventriloquism](/Spells.aspx?ID=356)",
  88. "spoilers": "Agents of Edgewatch",
  89. "stealth": "19",
  90. "strength": 2,
  91. "strongest_save": [
  92. "ref",
  93. "reflex"
  94. ],
  95. "summary": "Avareks delight in tormenting ship's crews and causing shipwrecks off the coasts of Garund and the Inner Sea. Bipedal, aquatic fey covered in long, …",
  96. "summary_markdown": "Avareks delight in tormenting ship's crews and causing shipwrecks off the coasts of Garund and the Inner Sea. Bipedal, aquatic fey covered in long, …",
  97. "text": " Avarek Avareks delight in tormenting ship's crews and causing shipwrecks off the coasts of Garund and the Inner Sea. Bipedal, aquatic fey covered in long, urchin-like spines, avareks stand 2 feet tall—or 3 feet tall if measured to the tips of their spines—and weigh fewer than 30 pounds. Avareks rely on subtlety and subterfuge to indulge their destructive whims, using magic to sabotage ships and cloud the minds of crew members and passengers. Patient and cunning, avareks lurk beneath or within a targeted vessel for weeks, building conflict and mistrust. Soon, shipmates accuse one another of theft and treachery; superstitious crew members might believe their ship is haunted. Eventually, the crew becomes too frightened or mistrustful to save their ship from the avareks' sabotage. Avareks take pride in their sunken trophies, claiming the wrecks of ships they've destroyed as their homes and gorging on the bloated, water-logged corpses of the crew and passengers. Recall Knowledge - Fey (Nature): DC 26 Unspecific Lore : DC 24 Specific Lore : DC 21 Avarek Source Pathfinder #159: All or Nothing pg. 80 Perception +16; darkvision Languages Aquan, Common, Undercommon; speak with animals Skills Acrobatics +17, Athletics +14, Deception +17, Nature +16, Sailing Lore +15, Stealth +19, Survival +16, Thievery +19 Str +2 Dex +5 Con +4 Int +3 Wis +4 Cha +3 Items +1 striking dagger --- AC 26 Fort +16 Ref +19 Will +16 HP 150 Weaknesses cold iron 8 --- Speed 20 feet, climb 20 feet, swim 50 feet Melee Single Action dagger +20 (Agile, Finesse, Magical, versatile S), Damage 2d4+4 piercing Melee Single Action spine +16, Damage 2d6+4 piercing plus 1d6 persistent bleed Ranged Single Action dagger +20 (Agile, Finesse, Magical, thrown 10 feet, versatile S), Damage 2d4+4 piercing Primal Innate Spells DC 30, attack +22 - Cantrips (4th) Prestidigitation - 1st Grease (at will), Gust of Wind (at will) - 2nd Hydraulic Push (at will), Invisibility (self only), Shatter, Ventriloquism (at will) - 4th Confusion, Hydraulic Torrent, Suggestion - Constant (4th) Speak with Animals Prickly Defense Single Action The avarek withdraws beneath its spines, presenting a defensive, spiky exterior. It gains a +2 circumstance bonus to spine Strikes and AC. Any adjacent creature that attempts a melee attack against the avarek takes 1d6 piercing damage per attack, regardless of whether the attack hits. Prickly Defense lasts until the avarek uses a move action or makes a Strike with any weapon other than its spines. Rolling Assault Two Actions The avarek curls into a ball and rolls rapidly, impaling enemies with its spines. The avarek Strides twice and makes up to two spine Strikes at any point during its movement, each against a different target within reach. These attacks count toward the avarek's multiple attack penalty, but the penalty doesn't increase until after the avarek makes all the attacks. Sneak Attack The avarek's Strikes deal an additional 2d6 precision damage to flat-footed creatures. ",
  98. "trait": [
  99. "Amphibious",
  100. "Fey",
  101. "Uncommon",
  102. "NE",
  103. "Small"
  104. ],
  105. "trait_markdown": "[Amphibious](/Traits.aspx?ID=207), [Fey](/Traits.aspx?ID=69), [Uncommon](/Traits.aspx?ID=159)",
  106. "trait_raw": [
  107. "Amphibious",
  108. "Fey",
  109. "Uncommon"
  110. ],
  111. "type": "Creature",
  112. "url": "/Monsters.aspx?ID=998",
  113. "vision": "Darkvision",
  114. "weakest_save": [
  115. "fort",
  116. "fortitude",
  117. "will"
  118. ],
  119. "weakness": {
  120. "cold_iron": 8
  121. },
  122. "weakness_markdown": "cold iron 8",
  123. "weakness_raw": "cold iron 8",
  124. "will_save": 16,
  125. "wisdom": 4
  126. }