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- {
- "ac": 17,
- "alignment": "LE",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": -1,
- "constitution": 1,
- "creature_ability": [
- "Painsight",
- "Feel the Blades",
- "Focus Gaze",
- "Whirling Slice"
- ],
- "creature_family": "Velstrac",
- "creature_family_markdown": "[Velstrac](/MonsterFamilies.aspx?ID=111)",
- "dexterity": 3,
- "exclude_from_search": false,
- "fortitude_save": 4,
- "hp": 14,
- "hp_raw": "14",
- "id": "creature-847",
- "image": [
- "/Images/Monsters/Velstrac_Augur.png"
- ],
- "immunity": [
- "cold"
- ],
- "immunity_markdown": "cold",
- "intelligence": 2,
- "language": [
- "Common",
- "Infernal",
- "Shadowtongue",
- "(can't speak any language)"
- ],
- "language_markdown": "[Common](/Languages.aspx?ID=1), [Infernal](/Languages.aspx?ID=19), [Shadowtongue](/Languages.aspx?ID=21); (can't speak any language)",
- "level": 1,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Augur](/Monsters.aspx?ID=847)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nThese spherical knots of sinewy muscle, serrated blades, and bloody metal are the most common velstracs on the [Shadow Plane](/Planes.aspx?ID=11). Each augur has only a single eye, from which they can see the horrors inflicted by other velstracs, who train the augur to expect and appreciate pain. Augurs are 1 foot in diameter and weigh 30 pounds.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Fiend](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 15\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 13\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 10\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Velstrac_Augur.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 1\">[Augur](/Monsters.aspx?ID=847)</title>\r\n\r\n<traits>\r\n<trait label=\"LE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Tiny\" />\r\n<trait label=\"Fiend\" url=\"/Traits.aspx?ID=70\" />\r\n<trait label=\"Velstrac\" url=\"/Traits.aspx?ID=265\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 280 <sup>2.0</sup>, [Pathfinder #147: Tomorrow Must Burn](/Sources.aspx?ID=8) pg. 82</row>\n\n**Perception** +8; [greater darkvision](/MonsterAbilities.aspx?ID=12), painsight\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1), [Infernal](/Languages.aspx?ID=19), [Shadowtongue](/Languages.aspx?ID=21); (can't speak any language)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +8, [Deception](/Skills.aspx?ID=5) +6, [Intimidation](/Skills.aspx?ID=7) +7, [Religion](/Skills.aspx?ID=13) +4, [Stealth](/Skills.aspx?ID=15) +8, [Torture Lore](/Skills.aspx?ID=8) +7\r\n\r\n<row gap=\"medium\">\r\n**Str** -1\r\n\r\n**Dex** +3\r\n\r\n**Con** +1\r\n\r\n**Int** +2\r\n\r\n**Wis** +1\r\n\r\n**Cha** -1\r\n</row>\r\n\r\n**Painsight** ([divination](/Traits.aspx?ID=47), [divine](/Traits.aspx?ID=48)) A velstrac automatically knows whether a creature it sees has any of the [doomed](/Conditions.aspx?ID=9), [dying](/Conditions.aspx?ID=11), and [wounded](/Conditions.aspx?ID=42) conditions, as well as the value of those conditions.\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 17 \r\n\r\n**Fort** +4 \r\n\r\n**Ref** +10 \r\n\r\n**Will** +7 \n\n</row>\r\n\r\n**HP** 14\r\n\r\n, regeneration 2 (deactivated by good or silver)\r\n\r\n**Immunities**\r\ncold\n\n**Weaknesses**\r\ngood 5, silver 5\r\n\r\n**Feel the Blades** ([aura](/Traits.aspx?ID=206), [divine](/Traits.aspx?ID=48), [enchantment](/Traits.aspx?ID=61), [fear](/Traits.aspx?ID=68), [mental](/Traits.aspx?ID=106), [visual](/Traits.aspx?ID=163)) 30 feet. When a creature ends its turn in the aura, it feels the sharp barbs of the augur's blades on its skin. The creature must succeed at a DC 17 Will save or become [frightened 1](/Conditions.aspx?ID=19) (frightened 2 on a critical failure).\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 20 feet, fly 40 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nblade +8 ([Agile](/Traits.aspx?ID=170), [Evil](/Traits.aspx?ID=64), [Finesse](/Traits.aspx?ID=179), [Magical](/Traits.aspx?ID=103), [versatile P](/Traits.aspx?ID=200)),\r\n**Damage** 1d4–1 slashing plus 1d4 [persistent bleed](/Conditions.aspx?ID=29)\r\n\r\n**Divine Innate Spells** DC 17\r\n- **Cantrips (1st)**\r\n[Mage Hand](/Spells.aspx?ID=177)\r\n- **1st**\r\n[Harm](/Spells.aspx?ID=146) (×3)\r\n- **2nd**\r\n[Augury](/Spells.aspx?ID=15) (×2)\r\n- **4th**\r\n[Read Omens](/Spells.aspx?ID=247) (once per week)\r\n\r\n**Focus Gaze** <actions string=\"Single Action\" /> ([Concentrate](/Traits.aspx?ID=32), [Divine](/Traits.aspx?ID=48), [Enchantment](/Traits.aspx?ID=61), [Fear](/Traits.aspx?ID=68), [Mental](/Traits.aspx?ID=106), [Visual](/Traits.aspx?ID=163)) The augur stares at a creature they can see within 30 feet. The target must immediately attempt a Will save against Feel the Blades. After attempting this save, the creature is then temporarily immune until the start of the augur's next turn.\r\n\r\n**Whirling Slice** <actions string=\"Two Actions\" /> The augur Flies or Strides, whirling as they move. The augur deals the damage of their blade Strike to each creature whose space they enter (DC 16 basic Reflex save). Each creature is affected only once, even if the augur moves through its space multiple times.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-111\" />",
- "name": "Augur",
- "npc": false,
- "perception": 8,
- "pfs": "Standard",
- "rarity": "common",
- "reflex_save": 10,
- "release_date": "2020-05-27",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Fiend\" url=\"/Traits.aspx?ID=70\" />\r\n<trait label=\"Velstrac\" url=\"/Traits.aspx?ID=265\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Sources** [Bestiary 2](/Sources.aspx?ID=32) pg. 280 <sup>2.0</sup>, [Pathfinder #147: Tomorrow Must Burn](/Sources.aspx?ID=8) pg. 82</row>\r\n\r\n**Creature Family** [Velstrac](/MonsterFamilies.aspx?ID=111)\r\n\r\n<row gap=\"medium\">\r\n**HP** 14\r\n\r\n**AC** 17\r\n\r\n**Fort** +4\r\n\r\n**Ref** +10\r\n\r\n**Will** +7\r\n\r\n**Perception** +8\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThese spherical knots of sinewy muscle, serrated blades, and bloody metal are the most common velstracs on the Shadow Plane . Each augur has only a …\r\n</summary>",
- "sense": " greater darkvision , painsight",
- "sense_markdown": "[greater darkvision](/MonsterAbilities.aspx?ID=12), painsight",
- "size": [
- "Tiny"
- ],
- "skill": [
- "Acrobatics +8",
- "Deception +6",
- "Intimidation +7",
- "Religion +4",
- "Stealth +8",
- "Torture Lore +7"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +8, [Deception](/Skills.aspx?ID=5) +6, [Intimidation](/Skills.aspx?ID=7) +7, [Religion](/Skills.aspx?ID=13) +4, [Stealth](/Skills.aspx?ID=15) +8, [Torture Lore](/Skills.aspx?ID=8) +7",
- "source": [
- "Bestiary 2"
- ],
- "source_raw": [
- "Bestiary 2 pg. 280"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Bestiary 2](/Sources.aspx?ID=32) pg. 280 <sup>2.0</sup>, [Pathfinder #147: Tomorrow Must Burn](/Sources.aspx?ID=8) pg. 82</row>",
- "speed": {
- "fly": 40,
- "land": 20,
- "max": 40
- },
- "speed_markdown": "20 feet, fly 40 feet",
- "speed_raw": "20 feet, fly 40 feet",
- "spell": [
- "Read Omens",
- "Augury",
- "Harm",
- "Mage Hand"
- ],
- "spell_markdown": "[Augury](/Spells.aspx?ID=15), [Harm](/Spells.aspx?ID=146), [Mage Hand](/Spells.aspx?ID=177), [Read Omens](/Spells.aspx?ID=247)",
- "stealth": "8",
- "strength": -1,
- "strongest_save": [
- "ref",
- "reflex"
- ],
- "summary": "These spherical knots of sinewy muscle, serrated blades, and bloody metal are the most common velstracs on the Shadow Plane . Each augur has only a …",
- "summary_markdown": "These spherical knots of sinewy muscle, serrated blades, and bloody metal are the most common velstracs on the Shadow Plane . Each augur has only a …",
- "text": " Augur These spherical knots of sinewy muscle, serrated blades, and bloody metal are the most common velstracs on the Shadow Plane. Each augur has only a single eye, from which they can see the horrors inflicted by other velstracs, who train the augur to expect and appreciate pain. Augurs are 1 foot in diameter and weigh 30 pounds. Recall Knowledge - Fiend (Religion): DC 15 Unspecific Lore : DC 13 Specific Lore : DC 10 Augur Source Bestiary 2 pg. 280 2.0 , Pathfinder #147: Tomorrow Must Burn pg. 82 Perception +8; greater darkvision, painsight Languages Common, Infernal, Shadowtongue; (can't speak any language) Skills Acrobatics +8, Deception +6, Intimidation +7, Religion +4, Stealth +8, Torture Lore +7 Str -1 Dex +3 Con +1 Int +2 Wis +1 Cha -1 Painsight (divination, divine) A velstrac automatically knows whether a creature it sees has any of the doomed, dying, and wounded conditions, as well as the value of those conditions. --- AC 17 Fort +4 Ref +10 Will +7 HP 14 , regeneration 2 (deactivated by good or silver) Immunities cold Weaknesses good 5, silver 5 Feel the Blades (aura, divine, enchantment, fear, mental, visual) 30 feet. When a creature ends its turn in the aura, it feels the sharp barbs of the augur's blades on its skin. The creature must succeed at a DC 17 Will save or become frightened 1 (frightened 2 on a critical failure). --- Speed 20 feet, fly 40 feet Melee Single Action blade +8 (Agile, Evil, Finesse, Magical, versatile P), Damage 1d4–1 slashing plus 1d4 persistent bleed Divine Innate Spells DC 17 - Cantrips (1st) Mage Hand - 1st Harm (×3) - 2nd Augury (×2) - 4th Read Omens (once per week) Focus Gaze Single Action (Concentrate, Divine, Enchantment, Fear, Mental, Visual) The augur stares at a creature they can see within 30 feet. The target must immediately attempt a Will save against Feel the Blades. After attempting this save, the creature is then temporarily immune until the start of the augur's next turn. Whirling Slice Two Actions The augur Flies or Strides, whirling as they move. The augur deals the damage of their blade Strike to each creature whose space they enter (DC 16 basic Reflex save). Each creature is affected only once, even if the augur moves through its space multiple times. ",
- "trait": [
- "Fiend",
- "Velstrac",
- "LE",
- "Tiny"
- ],
- "trait_markdown": "[Fiend](/Traits.aspx?ID=70), [Velstrac](/Traits.aspx?ID=265)",
- "trait_raw": [
- "Fiend",
- "Velstrac"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=847",
- "vision": "Greater darkvision",
- "weakest_save": [
- "fort",
- "fortitude"
- ],
- "weakness": {
- "good": 5,
- "silver": 5
- },
- "weakness_markdown": "good 5, silver 5",
- "weakness_raw": "good 5, silver 5",
- "will_save": 7,
- "wisdom": 1
- }
|