Ashen Swale.json 14 KB

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  1. {
  2. "ac": 23,
  3. "alignment": "NE",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 4,
  7. "constitution": 3,
  8. "creature_ability": [
  9. "Siphon Life",
  10. "Corpse Puppet",
  11. "Hasten Eidolon",
  12. "Manifest Eidolon"
  13. ],
  14. "creature_family_markdown": "",
  15. "dexterity": 1,
  16. "exclude_from_search": false,
  17. "fortitude_save": 18,
  18. "hp": 120,
  19. "hp_raw": "120",
  20. "id": "creature-1791",
  21. "image": [
  22. "/Images/Monsters/AshenSwale.png"
  23. ],
  24. "intelligence": 2,
  25. "language": [
  26. "Common",
  27. "Draconic",
  28. "Hallit",
  29. "Necril",
  30. "Sylvan",
  31. "<%UMR%37%%>telepathy<%END> telepathy 100 feet (Idovik only)"
  32. ],
  33. "language_markdown": "[Common](/Languages.aspx?ID=1), [Draconic](/Languages.aspx?ID=2), [Hallit](/Languages.aspx?ID=37), [Necril](/Languages.aspx?ID=20), [Sylvan](/Languages.aspx?ID=10); [telepathy](/MonsterAbilities.aspx?ID=37) telepathy 100 feet (Idovik only)",
  34. "level": 7,
  35. "markdown": "<title level=\"1\" pfs=\"\">[Ashen Swale](/NPCs.aspx?ID=1791)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nAshen Swale's past is shrouded in mystery. He was born among his Sutaki brethren, but violent voices no one else could hear drew him to the wilds of Lost Mammoth Valley. In these wilds, he discovered his spirit guide Idovik and the art of necromancy. He returned to Lyuba a changed man. With Idovik at his side, he established new customs and foul rituals that further cemented the white dragon Venexus's reign over his people.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 33\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 31\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 28\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/AshenSwale.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 7\">[Ashen Swale](/NPCs.aspx?ID=1791)</title>\r\n\r\n<traits>\r\n<trait label=\"Unique\" url=\"/Traits.aspx?ID=161\" />\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Human\" url=\"/Traits.aspx?ID=90\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #176: Lost Mammoth Valley](/Sources.aspx?ID=113) pg. 88</row>\n\n**Perception** +13\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1), [Draconic](/Languages.aspx?ID=2), [Hallit](/Languages.aspx?ID=37), [Necril](/Languages.aspx?ID=20), [Sylvan](/Languages.aspx?ID=10); [telepathy](/MonsterAbilities.aspx?ID=37) telepathy 100 feet (Idovik only)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +12, [Arcana](/Skills.aspx?ID=2) +15, [Deception](/Skills.aspx?ID=5) +17, [Intimidation](/Skills.aspx?ID=7) +17, [Nature](/Skills.aspx?ID=10) +15, [Survival](/Skills.aspx?ID=16) +13, [Thievery](/Skills.aspx?ID=17) +12\r\n\r\n<row gap=\"medium\">\r\n**Str** +1\r\n\r\n**Dex** +1\r\n\r\n**Con** +3\r\n\r\n**Int** +2\r\n\r\n**Wis** +2\r\n\r\n**Cha** +4\r\n</row>\n\n**Items**\r\n[_+1 spear_](/Weapons.aspx?ID=10), _[sure-step crampons](/Equipment.aspx?ID=1527)_, _wand of [heal](/Spells.aspx?ID=148) (3rd level)_\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 23 \r\n\r\n**Fort** +18 \r\n\r\n**Ref** +12 \r\n\r\n**Will** +15 \n\n</row>\r\n\r\n**HP** 120\n\n**Siphon Life** <actions string=\"Reaction\" /> ([ &lt;%ACTIONS%683%%&gt; concentrate](/Traits.aspx?ID=32) &lt;%END>, [ &lt;%TRAITS%117%%&gt; necromancy](/Traits.aspx?ID=117) &lt;%END>, [ &lt;%TRAITS%128%%&gt; positive](/Traits.aspx?ID=128) &lt;%END>, [ &lt;%TRAITS%134%%&gt; primal](/Traits.aspx?ID=134) **Trigger** A creature within 30 feet uses a spell or ability with the [healing](/Domains.aspx?ID=15) trait that restores Hit Points or is the target of a spell or ability with the healing trait that restores Hit Points &lt;%END>) **Effect** Ashen Swale seizes upon the healing magic, drawing a portion of it into himself instead of the intended target. The healing effect restores 10 fewer Hit Points to one of its targets and Ashen Swale is restored 10 Hit Points or the total amount of healing, whichever is less.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\n_spear_ +14 ([Magical](/Traits.aspx?ID=103), [thrown 20 feet](/Traits.aspx?ID=195)),\r\n**Damage** 1d6+4 piercing\r\n\r\n**Arcane Spontaneous Spells** DC 25, attack +17\r\n- **Cantrips (4th)**\r\n[Chill Touch](/Spells.aspx?ID=35), [Daze](/Spells.aspx?ID=61), [Electric Arc](/Spells.aspx?ID=97), [Forbidding Ward](/Spells.aspx?ID=126), [Light](/Spells.aspx?ID=171)\r\n- **3rd**\r\n[Bind Undead](/Spells.aspx?ID=22), [Blindness](/Spells.aspx?ID=26), [Envenom Companion](/Spells.aspx?ID=906), [Vampiric Touch](/Spells.aspx?ID=354)\r\n- **4th**\r\n[Animate Dead](/Spells.aspx?ID=666), [Bone Spray](/Spells.aspx?ID=1097), [Boneshaker](/Spells.aspx?ID=1098), [Enervation](/Spells.aspx?ID=687)\r\n\r\n**Summoner Conduit Spells** DC 25, 1 Focus Point\r\n- **Cantrips (4th)**\r\n[Boost Eidolon](/Spells.aspx?ID=1045), [Reinforce Eidolon](/Spells.aspx?ID=1050)\r\n\r\n**Rituals** DC 25\r\n\r\n- **2nd**\r\n[Create Undead](/Rituals.aspx?ID=10)\r\n\r\n**Corpse Puppet** <actions string=\"Two Actions\" /> ([concentrate](/Traits.aspx?ID=32), [enchantment](/Traits.aspx?ID=61), [incapacitation](/Traits.aspx?ID=93), [manipulate](/Traits.aspx?ID=104), [necromancy](/Traits.aspx?ID=117), [primal](/Traits.aspx?ID=134)) Ashen Swale seizes control of the body of a creature within 30 feet that is dead or [unconscious](/Conditions.aspx?ID=38). The target must attempt a Will save. Dead creatures automatically fail this save. On a success, the target is permanently immune to Corpse Puppet. On a failure, the target is controlled by Ashen Swale. It gains the [minion](/Traits.aspx?ID=109) trait and can act as though it were alive and conscious as long as it's controlled by Ashen Swale. Controlling each target requires Ashen Swale to take an action to Command a Minion. The only actions the target can take during this time are [Interact](/Actions.aspx?ID=80), [Stride](/Actions.aspx?ID=88), and [Strike](/Actions.aspx?ID=89). Ashen Swale retains control of the target for 10 minutes. This control ends immediately if the target loses the unconscious condition or the target is dealt an additional 50 damage since Ashen Swale took control (which destroys the body completely). After he has lost control of a target, that target is permanently immune to Corpse Puppet. Ashen Swale can control up to two targets with Corpse Puppet at a time.\r\n\r\n**Hasten Eidolon** <actions string=\"Single Action\" /> ([concentrate](/Traits.aspx?ID=32)) Ashen Swale focuses on the link he shares with Idovik to quicken his eidolon's actions. Idovik is [quickened](/Conditions.aspx?ID=32) 1 until the beginning of Ashen Swale's next turn.\r\n\r\n**Manifest Eidolon** <actions string=\"Three Actions\" /> ([concentrate](/Traits.aspx?ID=32), [conjuration](/Traits.aspx?ID=33), [magical](/Traits.aspx?ID=103), [manipulate](/Actions.aspx?ID=639), [teleportation](/Traits.aspx?ID=156)) Ashen Swale summons Idovik in an adjacent open space. If Idovik was already manifested, Ashen Swale chooses whether to unmanifest Idovik or to teleport Idovik to an adjacent open space. If Idovik unmanifested at 0 Hit Points, this process takes 1 minute instead of 3 actions, but Idovik regains 1 Hit Point when he remanifests.\r\n\r\n</column>",
  36. "name": "Ashen Swale",
  37. "npc": true,
  38. "perception": 13,
  39. "rarity": "unique",
  40. "reflex_save": 12,
  41. "release_date": "2022-02-23",
  42. "resistance": {},
  43. "search_markdown": "<traits>\r\n<trait label=\"Unique\" url=\"/Traits.aspx?ID=161\" />\r\n<trait label=\"Human\" url=\"/Traits.aspx?ID=90\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #176: Lost Mammoth Valley](/Sources.aspx?ID=113) pg. 88</row>\n\n<row gap=\"medium\">\r\n**HP** 120\r\n\r\n**AC** 23\r\n\r\n**Fort** +18\r\n\r\n**Ref** +12\r\n\r\n**Will** +15\r\n\r\n**Perception** +13\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAshen Swale's past is shrouded in mystery. He was born among his Sutaki brethren, but violent voices no one else could hear drew him to the wilds of …\r\n</summary>",
  44. "size": [
  45. "Medium"
  46. ],
  47. "skill": [
  48. "Acrobatics +12",
  49. "Arcana +15",
  50. "Deception +17",
  51. "Intimidation +17",
  52. "Nature +15",
  53. "Survival +13",
  54. "Thievery +12"
  55. ],
  56. "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +12, [Arcana](/Skills.aspx?ID=2) +15, [Deception](/Skills.aspx?ID=5) +17, [Intimidation](/Skills.aspx?ID=7) +17, [Nature](/Skills.aspx?ID=10) +15, [Survival](/Skills.aspx?ID=16) +13, [Thievery](/Skills.aspx?ID=17) +12",
  57. "source": [
  58. "Pathfinder #176: Lost Mammoth Valley"
  59. ],
  60. "source_raw": [
  61. "Pathfinder #176: Lost Mammoth Valley pg. 88"
  62. ],
  63. "source_category": "Adventure Paths",
  64. "source_group": "Quest for the Frozen Flame",
  65. "source_markdown": "<row gap=\"tiny\">[Pathfinder #176: Lost Mammoth Valley](/Sources.aspx?ID=113) pg. 88</row>",
  66. "speed": {
  67. "land": 25,
  68. "max": 25
  69. },
  70. "speed_markdown": "25 feet",
  71. "speed_raw": "25 feet",
  72. "spell": [
  73. "Animate Dead",
  74. "Bone Spray",
  75. "Boneshaker",
  76. "Enervation",
  77. "Bind Undead",
  78. "Blindness",
  79. "Envenom Companion",
  80. "Vampiric Touch",
  81. "Chill Touch",
  82. "Daze",
  83. "Electric Arc",
  84. "Forbidding Ward",
  85. "Light",
  86. "Boost Eidolon",
  87. "Reinforce Eidolon"
  88. ],
  89. "spell_markdown": "[Animate Dead](/Spells.aspx?ID=666), [Bind Undead](/Spells.aspx?ID=22), [Blindness](/Spells.aspx?ID=26), [Bone Spray](/Spells.aspx?ID=1097), [Boneshaker](/Spells.aspx?ID=1098), [Boost Eidolon](/Spells.aspx?ID=1045), [Chill Touch](/Spells.aspx?ID=35), [Daze](/Spells.aspx?ID=61), [Electric Arc](/Spells.aspx?ID=97), [Enervation](/Spells.aspx?ID=687), [Envenom Companion](/Spells.aspx?ID=906), [Forbidding Ward](/Spells.aspx?ID=126), [Light](/Spells.aspx?ID=171), [Reinforce Eidolon](/Spells.aspx?ID=1050), [Vampiric Touch](/Spells.aspx?ID=354)",
  90. "spoilers": "Quest for the Frozen Flame",
  91. "strength": 1,
  92. "strongest_save": [
  93. "fort",
  94. "fortitude"
  95. ],
  96. "summary": "Ashen Swale's past is shrouded in mystery. He was born among his Sutaki brethren, but violent voices no one else could hear drew him to the wilds of …",
  97. "summary_markdown": "Ashen Swale's past is shrouded in mystery. He was born among his Sutaki brethren, but violent voices no one else could hear drew him to the wilds of …",
  98. "text": " Ashen Swale Ashen Swale's past is shrouded in mystery. He was born among his Sutaki brethren, but violent voices no one else could hear drew him to the wilds of Lost Mammoth Valley. In these wilds, he discovered his spirit guide Idovik and the art of necromancy. He returned to Lyuba a changed man. With Idovik at his side, he established new customs and foul rituals that further cemented the white dragon Venexus's reign over his people. Recall Knowledge - Humanoid (Society): DC 33 Unspecific Lore : DC 31 Specific Lore : DC 28 Ashen Swale Source Pathfinder #176: Lost Mammoth Valley pg. 88 Perception +13 Languages Common, Draconic, Hallit, Necril, Sylvan; telepathy telepathy 100 feet (Idovik only) Skills Acrobatics +12, Arcana +15, Deception +17, Intimidation +17, Nature +15, Survival +13, Thievery +12 Str +1 Dex +1 Con +3 Int +2 Wis +2 Cha +4 Items +1 spear , sure-step crampons , wand of heal (3rd level) --- AC 23 Fort +18 Ref +12 Will +15 HP 120 Siphon Life Reaction ( &lt;%ACTIONS%683%%&gt; concentrate &lt;%END>, &lt;%TRAITS%117%%&gt; necromancy &lt;%END>, &lt;%TRAITS%128%%&gt; positive &lt;%END>, &lt;%TRAITS%134%%&gt; primal Trigger A creature within 30 feet uses a spell or ability with the healing trait that restores Hit Points or is the target of a spell or ability with the healing trait that restores Hit Points &lt;%END>) Effect Ashen Swale seizes upon the healing magic, drawing a portion of it into himself instead of the intended target. The healing effect restores 10 fewer Hit Points to one of its targets and Ashen Swale is restored 10 Hit Points or the total amount of healing, whichever is less. --- Speed 25 feet Melee Single Action spear +14 (Magical, thrown 20 feet), Damage 1d6+4 piercing Arcane Spontaneous Spells DC 25, attack +17 - Cantrips (4th) Chill Touch, Daze, Electric Arc, Forbidding Ward, Light - 3rd Bind Undead, Blindness, Envenom Companion, Vampiric Touch - 4th Animate Dead, Bone Spray, Boneshaker, Enervation Summoner Conduit Spells DC 25, 1 Focus Point - Cantrips (4th) Boost Eidolon, Reinforce Eidolon Rituals DC 25 - 2nd Create Undead Corpse Puppet Two Actions (concentrate, enchantment, incapacitation, manipulate, necromancy, primal) Ashen Swale seizes control of the body of a creature within 30 feet that is dead or unconscious. The target must attempt a Will save. Dead creatures automatically fail this save. On a success, the target is permanently immune to Corpse Puppet. On a failure, the target is controlled by Ashen Swale. It gains the minion trait and can act as though it were alive and conscious as long as it's controlled by Ashen Swale. Controlling each target requires Ashen Swale to take an action to Command a Minion. The only actions the target can take during this time are Interact, Stride, and Strike. Ashen Swale retains control of the target for 10 minutes. This control ends immediately if the target loses the unconscious condition or the target is dealt an additional 50 damage since Ashen Swale took control (which destroys the body completely). After he has lost control of a target, that target is permanently immune to Corpse Puppet. Ashen Swale can control up to two targets with Corpse Puppet at a time. Hasten Eidolon Single Action (concentrate) Ashen Swale focuses on the link he shares with Idovik to quicken his eidolon's actions. Idovik is quickened 1 until the beginning of Ashen Swale's next turn. Manifest Eidolon Three Actions (concentrate, conjuration, magical, manipulate, teleportation) Ashen Swale summons Idovik in an adjacent open space. If Idovik was already manifested, Ashen Swale chooses whether to unmanifest Idovik or to teleport Idovik to an adjacent open space. If Idovik unmanifested at 0 Hit Points, this process takes 1 minute instead of 3 actions, but Idovik regains 1 Hit Point when he remanifests. ",
  99. "trait": [
  100. "Human",
  101. "Humanoid",
  102. "Unique",
  103. "NE",
  104. "Medium"
  105. ],
  106. "trait_markdown": "[Human](/Traits.aspx?ID=90), [Humanoid](/Traits.aspx?ID=91), [Unique](/Traits.aspx?ID=161)",
  107. "trait_raw": [
  108. "Human",
  109. "Humanoid",
  110. "Unique"
  111. ],
  112. "type": "Creature",
  113. "url": "/NPCs.aspx?ID=1791",
  114. "weakest_save": [
  115. "ref",
  116. "reflex"
  117. ],
  118. "weakness": {},
  119. "will_save": 15,
  120. "wisdom": 2
  121. }