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- {
- "ac": 18,
- "alignment": "N",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": -1,
- "constitution": 2,
- "creature_ability": [
- "Emotionally Unaware",
- "Nanite Surge",
- "Sneak Attack"
- ],
- "creature_family": "Android",
- "creature_family_markdown": "[Android](/MonsterFamilies.aspx?ID=217)",
- "dexterity": 4,
- "exclude_from_search": false,
- "fortitude_save": 8,
- "hp": 28,
- "hp_raw": "28",
- "id": "creature-1061",
- "image": [
- "/Images/Monsters/Android_AndroidInfiltrator.png"
- ],
- "intelligence": 3,
- "language": [
- "Androffan",
- "Common"
- ],
- "language_markdown": "[Androffan](/Languages.aspx?ID=62), [Common](/Languages.aspx?ID=1)",
- "level": 2,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Android Infiltrator](/Monsters.aspx?ID=1061)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nAndroids possess synthetic bodies inhabited by living souls. These technological organisms first came to Golarion from another world when their starship crashed, scattering wreckage all across Numeria in an event known as the Rain of Stars. Feared by local Kellids and enslaved by the Technic League, androids on Golarion have spent eons being hated and hunted. Many androids survive by adopting [human](/Ancestries.aspx?ID=6) customs and hiding in plain sight, while others become criminals, hermits, or nomads.\n\n Designed to resemble humans, androids have several distinctive features. Their eyes have a metallic sheen, they rarely fall ill, and they have trouble displaying complex emotions. Circuit-like tattoos decorate their bodies and control internal nanites. When stimulated, these nanites kick their internal chemistry into overdrive, allowing them to function at peak performance that causes their circuitry to glow.\n\n Androids are created in sophisticated machines called foundries. They emerge as mature adults with newborn souls and no knowledge of their purpose or the world around them. Android bodies don't deteriorate, though their souls age like any other mortal's. When an android feels they've lived a full life, they willingly release their soul to the afterlife, causing their body to shut down and reboot. Once this process, known as Renewal, completes, a new soul inhabits the body.\n\n Foundry programming produces androids that mimic human anatomy. Numerous android models exist, each designed to excel at different tasks and purposes. Androids of all models display countless variations of coloration, body shapes, and gender identities. Theoretically, a foundry could be reprogrammed to create androids with new adaptations, colorations, and forms—perhaps even in the guise of other ancestries.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 21\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 19\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 16\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Android_AndroidInfiltrator.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 2\">[Android Infiltrator](/Monsters.aspx?ID=1061)</title>\r\n\r\n<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Android\" url=\"/Traits.aspx?ID=334\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 16</row>\n\n**Perception** +6; (+5 to [Sense Motive](/Actions.aspx?ID=85)) [low-light vision](/MonsterAbilities.aspx?ID=23)\r\n\r\n**Languages**\r\n[Androffan](/Languages.aspx?ID=62), [Common](/Languages.aspx?ID=1)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +8, [Athletics](/Skills.aspx?ID=3) +6, [Crafting](/Skills.aspx?ID=4) +7, [Deception](/Skills.aspx?ID=5) +3, [Engineering Lore](/Skills.aspx?ID=8) +7, [Society](/Skills.aspx?ID=14) +7, [Stealth](/Skills.aspx?ID=15) +10, [Thievery](/Skills.aspx?ID=17) +8\r\n\r\n<row gap=\"medium\">\r\n**Str** +2\r\n\r\n**Dex** +4\r\n\r\n**Con** +2\r\n\r\n**Int** +3\r\n\r\n**Wis** +0\r\n\r\n**Cha** -1\r\n</row>\n\n**Items**\r\n[Hand Crossbow](/Weapons.aspx?ID=69) (10 bolts), [Shortsword](/Weapons.aspx?ID=43)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 18 \r\n\r\n**Fort** +8 \r\n\r\n**Ref** +10 \r\n\r\n**Will** +4 \r\n\r\n+1 circumstance to all saves vs. [disease](/Traits.aspx?ID=46), [poison](/Traits.aspx?ID=126), and radiation\r\n</row>\r\n\r\n**HP** 28\n\n**Emotionally Unaware** The android takes a –1 circumstance penalty to [Diplomacy](/Skills.aspx?ID=6) and [Performance](/Skills.aspx?ID=12) checks, and to Perception checks to [Sense Motive](/Actions.aspx?ID=85).<br />**Nanite Surge** <actions string=\"Reaction\" /> **Trigger** The android infiltrator attempts a skill check but hasn't rolled yet; **Effect** The android infiltrator stimulates their nanites, forcing their body to temporarily increase its efficiency. They gain a +2 status bonus to the triggering skill check. In addition, their circuitry glows, creating a 10-foot emanation with dim light for 1 round.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nshortsword +10 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179), [versatile S](/Traits.aspx?ID=200)),\r\n**Damage** 1d6+2 piercing\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nfist +10 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179), [Nonlethal](/Traits.aspx?ID=188)),\r\n**Damage** 1d4+2 bludgeoning\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\nhand crossbow +10 ([range increment 60 feet](/Traits.aspx?ID=248), [reload 1](/Traits.aspx?ID=254)),\r\n**Damage** 1d6 piercing\n\n**[Sneak Attack](/MonsterAbilities.aspx?ID=34)** The android infiltrator deals an additional 1d6 precision damage to [flat-footed](/Conditions.aspx?ID=16) creatures.\r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"/images/Icons/Sidebar_2_AdditionalLore.png\">Distant Words</title>\r\n\r\nSome androids speak [Androffan](/Languages.aspx?ID=62), the language of their distant home world. Ruins across Numeria bear Androffan script, but on Golarion, almost none beyond some androids and members of the Technic League read or speak this rare alien language.\r\n\r\n</aside>\r\n\r\n<document level=\"2\" id=\"creature-family-217\" />",
- "name": "Android Infiltrator",
- "npc": false,
- "perception": 6,
- "pfs": "Standard",
- "rarity": "rare",
- "reflex_save": 10,
- "release_date": "2021-04-07",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"Android\" url=\"/Traits.aspx?ID=334\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 16</row>\r\n\r\n**Creature Family** [Android](/MonsterFamilies.aspx?ID=217)\r\n\r\n<row gap=\"medium\">\r\n**HP** 28\r\n\r\n**AC** 18\r\n\r\n**Fort** +8\r\n\r\n**Ref** +10\r\n\r\n**Will** +4\r\n\r\n**Perception** +6\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAndroids possess synthetic bodies inhabited by living souls. These technological organisms first came to Golarion from another world when their …\r\n</summary>",
- "sense": "(+5 to Sense Motive ) low-light vision ",
- "sense_markdown": "(+5 to [Sense Motive](/Actions.aspx?ID=85)) [low-light vision](/MonsterAbilities.aspx?ID=23)",
- "size": [
- "Medium"
- ],
- "skill": [
- "Acrobatics +8",
- "Athletics +6",
- "Crafting +7",
- "Deception +3",
- "Engineering Lore +7",
- "Society +7",
- "Stealth +10",
- "Thievery +8"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +8, [Athletics](/Skills.aspx?ID=3) +6, [Crafting](/Skills.aspx?ID=4) +7, [Deception](/Skills.aspx?ID=5) +3, [Engineering Lore](/Skills.aspx?ID=8) +7, [Society](/Skills.aspx?ID=14) +7, [Stealth](/Skills.aspx?ID=15) +10, [Thievery](/Skills.aspx?ID=17) +8",
- "source": [
- "Bestiary 3"
- ],
- "source_raw": [
- "Bestiary 3 pg. 16"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Bestiary 3](/Sources.aspx?ID=66) pg. 16</row>",
- "speed": {
- "land": 25,
- "max": 25
- },
- "speed_markdown": "25 feet",
- "speed_raw": "25 feet",
- "spell_markdown": "",
- "stealth": "10",
- "strength": 2,
- "strongest_save": [
- "ref",
- "reflex"
- ],
- "summary": "Androids possess synthetic bodies inhabited by living souls. These technological organisms first came to Golarion from another world when their …",
- "summary_markdown": "Androids possess synthetic bodies inhabited by living souls. These technological organisms first came to Golarion from another world when their …",
- "text": " Android Infiltrator Androids possess synthetic bodies inhabited by living souls. These technological organisms first came to Golarion from another world when their starship crashed, scattering wreckage all across Numeria in an event known as the Rain of Stars. Feared by local Kellids and enslaved by the Technic League, androids on Golarion have spent eons being hated and hunted. Many androids survive by adopting human customs and hiding in plain sight, while others become criminals, hermits, or nomads. Designed to resemble humans, androids have several distinctive features. Their eyes have a metallic sheen, they rarely fall ill, and they have trouble displaying complex emotions. Circuit-like tattoos decorate their bodies and control internal nanites. When stimulated, these nanites kick their internal chemistry into overdrive, allowing them to function at peak performance that causes their circuitry to glow. Androids are created in sophisticated machines called foundries. They emerge as mature adults with newborn souls and no knowledge of their purpose or the world around them. Android bodies don't deteriorate, though their souls age like any other mortal's. When an android feels they've lived a full life, they willingly release their soul to the afterlife, causing their body to shut down and reboot. Once this process, known as Renewal, completes, a new soul inhabits the body. Foundry programming produces androids that mimic human anatomy. Numerous android models exist, each designed to excel at different tasks and purposes. Androids of all models display countless variations of coloration, body shapes, and gender identities. Theoretically, a foundry could be reprogrammed to create androids with new adaptations, colorations, and forms—perhaps even in the guise of other ancestries. Recall Knowledge - Humanoid (Society): DC 21 Unspecific Lore : DC 19 Specific Lore : DC 16 Android Infiltrator Source Bestiary 3 pg. 16 Perception +6; (+5 to Sense Motive) low-light vision Languages Androffan, Common Skills Acrobatics +8, Athletics +6, Crafting +7, Deception +3, Engineering Lore +7, Society +7, Stealth +10, Thievery +8 Str +2 Dex +4 Con +2 Int +3 Wis +0 Cha -1 Items Hand Crossbow (10 bolts), Shortsword --- AC 18 Fort +8 Ref +10 Will +4 +1 circumstance to all saves vs. disease, poison, and radiation HP 28 Emotionally Unaware The android takes a –1 circumstance penalty to Diplomacy and Performance checks, and to Perception checks to Sense Motive. Nanite Surge Reaction Trigger The android infiltrator attempts a skill check but hasn't rolled yet; Effect The android infiltrator stimulates their nanites, forcing their body to temporarily increase its efficiency. They gain a +2 status bonus to the triggering skill check. In addition, their circuitry glows, creating a 10-foot emanation with dim light for 1 round. --- Speed 25 feet Melee Single Action shortsword +10 (Agile, Finesse, versatile S), Damage 1d6+2 piercing Melee Single Action fist +10 (Agile, Finesse, Nonlethal), Damage 1d4+2 bludgeoning Ranged Single Action hand crossbow +10 (range increment 60 feet, reload 1), Damage 1d6 piercing Sneak Attack The android infiltrator deals an additional 1d6 precision damage to flat-footed creatures. Distant Words Some androids speak Androffan, the language of their distant home world. Ruins across Numeria bear Androffan script, but on Golarion, almost none beyond some androids and members of the Technic League read or speak this rare alien language. ",
- "trait": [
- "Android",
- "Humanoid",
- "Rare",
- "N",
- "Medium"
- ],
- "trait_markdown": "[Android](/Traits.aspx?ID=334), [Humanoid](/Traits.aspx?ID=91), [Rare](/Traits.aspx?ID=137)",
- "trait_raw": [
- "Android",
- "Humanoid",
- "Rare"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=1061",
- "vision": "Low-light vision",
- "weakest_save": [
- "will"
- ],
- "weakness": {},
- "will_save": 4,
- "wisdom": 0
- }
|