Aluum Enforcer.json 9.2 KB

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  1. {
  2. "ac": 30,
  3. "alignment": "N",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": -5,
  7. "constitution": 5,
  8. "creature_ability": [
  9. "Attack of Opportunity",
  10. "Aluum Antimagic",
  11. "Paralyzing Force",
  12. "Soul Shriek"
  13. ],
  14. "creature_family": "Aluum",
  15. "creature_family_markdown": "[Aluum](/MonsterFamilies.aspx?ID=113)",
  16. "dexterity": 2,
  17. "exclude_from_search": false,
  18. "fortitude_save": 21,
  19. "hp": 145,
  20. "hp_raw": "145",
  21. "id": "creature-476",
  22. "immunity": [
  23. "bleed",
  24. "disease",
  25. "death effects",
  26. "doomed",
  27. "drained",
  28. "fatigued",
  29. "magic (see below)",
  30. "mental",
  31. "nonlethal attacks",
  32. "paralyzed",
  33. "poison",
  34. "sickened",
  35. "unconscious"
  36. ],
  37. "immunity_markdown": "bleed, disease, death effects, doomed, drained, fatigued, magic (see below), mental, nonlethal attacks, paralyzed, poison, sickened, unconscious",
  38. "intelligence": -5,
  39. "language_markdown": "",
  40. "level": 10,
  41. "markdown": "<title level=\"1\" pfs=\"\">[Aluum Enforcer](/Monsters.aspx?ID=476)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nThe most common aluum is powered by the bound soul of a loyal city servant, but its creation is among the Pactmasters’ most guarded secrets. There are dozens of dormant aluums spread throughout Katapesh, and only someone wearing an aluum charm can activate and command one of these 14-foot-tall soldiers. The Pactmasters entrust few beyond the Zephyr Guard to carry these charms, and stealing such a charm is one of the most severe crimes in the city.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Construct](/Rules.aspx?ID=563)**\r\n([Arcana](/Skills.aspx?ID=2), [Crafting](/Skills.aspx?ID=4)): DC 29\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 27\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 24\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 10\">[Aluum Enforcer](/Monsters.aspx?ID=476)</title>\r\n\r\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Large\" />\r\n<trait label=\"Construct\" url=\"/Traits.aspx?ID=35\" />\r\n<trait label=\"Mindless\" url=\"/Traits.aspx?ID=108\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #149: Against the Scarlet Triad](/Sources.aspx?ID=14) pg. 82</row>\n\n**Perception** +17; darkvision\r\n\r\n**Languages**\n\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +23\r\n\r\n<row gap=\"medium\">\r\n**Str** +7\r\n\r\n**Dex** +2\r\n\r\n**Con** +5\r\n\r\n**Int** -5\r\n\r\n**Wis** +1\r\n\r\n**Cha** -5\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 30 \r\n\r\n**Fort** +21 \r\n\r\n**Ref** +18 \r\n\r\n**Will** +15 \n\n</row>\r\n\r\n**HP** 145\n\n**Immunities**\r\nbleed, disease, death effects, doomed, drained, fatigued, magic (see below), mental, nonlethal attacks, paralyzed, poison, sickened, unconscious\r\n\r\n**Resistances**\r\n10 physical (except adamantine)\n\n**Attack of Opportunity**<actions string=\"Reaction\" />\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nfist +23 ([Magical](/Traits.aspx?ID=103)),\r\n**Damage** 2d10+13 bludgeoning plus paralyzing force\n\n**Aluum Antimagic** Aluum enforcers are immune to spells and magical abilities, with two exceptions. A [negative](/Traits.aspx?ID=118) spell or magical ability grants an aluum enforcer the [quickened](/Conditions.aspx?ID=32) condition until the end of its next turn instead of its normal effects. A [positive](/Traits.aspx?ID=128) spell or ability makes an aluum enforcer [slowed 1](/Conditions.aspx?ID=35) until the end of its next turn instead of its normal effects.\r\n\r\n**Paralyzing Force** ([Arcane](/Traits.aspx?ID=11), [Incapacitation](/Traits.aspx?ID=93), [Necromancy](/Traits.aspx?ID=117)) A creature damaged by the aluum enforcer’s fist Strike must succeed at a DC 27 Fortitude save or become [paralyzed](/Conditions.aspx?ID=28) for 1 round. On a critical failure, the creature is paralyzed for 1d4 minutes and falls [prone](/Conditions.aspx?ID=31).\r\n\r\n**Soul Shriek** <actions string=\"Two Actions\" /> ([Arcane](/Traits.aspx?ID=11), [Auditory](/Traits.aspx?ID=16), [Evocation](/Traits.aspx?ID=65), [Mental](/Traits.aspx?ID=106), [Sonic](/Traits.aspx?ID=147)) The aluum enforcer emits a keening wail in a 15-foot cone that deals 9d6 sonic damage (DC 27 basic Fortitude save). A creature that fails its save is [stunned 1](/Conditions.aspx?ID=36), or stunned 3 on a critical failure. The aluum can’t use Soul Shriek again for 1d4 rounds.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-113\" />",
  42. "name": "Aluum Enforcer",
  43. "npc": false,
  44. "perception": 17,
  45. "rarity": "uncommon",
  46. "reflex_save": 18,
  47. "release_date": "2019-11-13",
  48. "resistance": {},
  49. "resistance_markdown": "10 physical (except adamantine)",
  50. "resistance_raw": "10 physical (except adamantine)",
  51. "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Construct\" url=\"/Traits.aspx?ID=35\" />\r\n<trait label=\"Mindless\" url=\"/Traits.aspx?ID=108\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #149: Against the Scarlet Triad](/Sources.aspx?ID=14) pg. 82</row>\r\n\r\n**Creature Family** [Aluum](/MonsterFamilies.aspx?ID=113)\r\n\r\n<row gap=\"medium\">\r\n**HP** 145\r\n\r\n**AC** 30\r\n\r\n**Fort** +21\r\n\r\n**Ref** +18\r\n\r\n**Will** +15\r\n\r\n**Perception** +17\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe most common aluum is powered by the bound soul of a loyal city servant, but its creation is among the Pactmasters’ most guarded secrets. There …\r\n</summary>",
  52. "sense": "darkvision",
  53. "sense_markdown": "darkvision",
  54. "size": [
  55. "Large"
  56. ],
  57. "skill": [
  58. "Athletics +23"
  59. ],
  60. "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +23",
  61. "source": [
  62. "Pathfinder #149: Against the Scarlet Triad"
  63. ],
  64. "source_raw": [
  65. "Pathfinder #149: Against the Scarlet Triad pg. 82"
  66. ],
  67. "source_category": "Adventure Paths",
  68. "source_group": "Age of Ashes",
  69. "source_markdown": "<row gap=\"tiny\">[Pathfinder #149: Against the Scarlet Triad](/Sources.aspx?ID=14) pg. 82</row>",
  70. "speed": {
  71. "land": 25,
  72. "max": 25
  73. },
  74. "speed_markdown": "25 feet",
  75. "speed_raw": "25 feet",
  76. "spell_markdown": "",
  77. "spoilers": "Age of Ashes",
  78. "strength": 7,
  79. "strongest_save": [
  80. "fort",
  81. "fortitude"
  82. ],
  83. "summary": "The most common aluum is powered by the bound soul of a loyal city servant, but its creation is among the Pactmasters’ most guarded secrets. There …",
  84. "summary_markdown": "The most common aluum is powered by the bound soul of a loyal city servant, but its creation is among the Pactmasters’ most guarded secrets. There …",
  85. "text": " Aluum Enforcer The most common aluum is powered by the bound soul of a loyal city servant, but its creation is among the Pactmasters’ most guarded secrets. There are dozens of dormant aluums spread throughout Katapesh, and only someone wearing an aluum charm can activate and command one of these 14-foot-tall soldiers. The Pactmasters entrust few beyond the Zephyr Guard to carry these charms, and stealing such a charm is one of the most severe crimes in the city. Recall Knowledge - Construct (Arcana, Crafting): DC 29 Unspecific Lore : DC 27 Specific Lore : DC 24 Aluum Enforcer Source Pathfinder #149: Against the Scarlet Triad pg. 82 Perception +17; darkvision Languages Skills Athletics +23 Str +7 Dex +2 Con +5 Int -5 Wis +1 Cha -5 --- AC 30 Fort +21 Ref +18 Will +15 HP 145 Immunities bleed, disease, death effects, doomed, drained, fatigued, magic (see below), mental, nonlethal attacks, paralyzed, poison, sickened, unconscious Resistances 10 physical (except adamantine) Attack of Opportunity Reaction --- Speed 25 feet Melee Single Action fist +23 (Magical), Damage 2d10+13 bludgeoning plus paralyzing force Aluum Antimagic Aluum enforcers are immune to spells and magical abilities, with two exceptions. A negative spell or magical ability grants an aluum enforcer the quickened condition until the end of its next turn instead of its normal effects. A positive spell or ability makes an aluum enforcer slowed 1 until the end of its next turn instead of its normal effects. Paralyzing Force (Arcane, Incapacitation, Necromancy) A creature damaged by the aluum enforcer’s fist Strike must succeed at a DC 27 Fortitude save or become paralyzed for 1 round. On a critical failure, the creature is paralyzed for 1d4 minutes and falls prone. Soul Shriek Two Actions (Arcane, Auditory, Evocation, Mental, Sonic) The aluum enforcer emits a keening wail in a 15-foot cone that deals 9d6 sonic damage (DC 27 basic Fortitude save). A creature that fails its save is stunned 1, or stunned 3 on a critical failure. The aluum can’t use Soul Shriek again for 1d4 rounds. ",
  86. "trait": [
  87. "Construct",
  88. "Mindless",
  89. "Uncommon",
  90. "N",
  91. "Large"
  92. ],
  93. "trait_markdown": "[Construct](/Traits.aspx?ID=35), [Mindless](/Traits.aspx?ID=108), [Uncommon](/Traits.aspx?ID=159)",
  94. "trait_raw": [
  95. "Construct",
  96. "Mindless",
  97. "Uncommon"
  98. ],
  99. "type": "Creature",
  100. "url": "/Monsters.aspx?ID=476",
  101. "vision": "Darkvision",
  102. "weakest_save": [
  103. "will"
  104. ],
  105. "weakness": {},
  106. "will_save": 15,
  107. "wisdom": 1
  108. }